// _ _ _ ____ _ _____ // / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___ // / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \ // / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | | // /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_| // | // Copyright 2015-2024 Ɓukasz "JustArchi" Domeradzki // Contact: JustArchi@JustArchi.net // | // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // | // http://www.apache.org/licenses/LICENSE-2.0 // | // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. using System; using System.Text.Json.Serialization; using ArchiSteamFarm.Steam.Data; namespace ArchiSteamFarm.OfficialPlugins.ItemsMatcher.Data; internal sealed class AssetForListing : AssetInInventory { internal string BackendHashCode => $"{Index}-{PreviousAssetID}-{AssetID}-{ClassID}-{Rarity}-{RealAppID}-{Tradable}-{Type}-{Amount}"; [JsonInclude] [JsonPropertyName("i")] [JsonRequired] internal uint Index { get; private init; } [JsonInclude] [JsonPropertyName("l")] [JsonRequired] internal ulong PreviousAssetID { get; private init; } internal AssetForListing(Asset asset, uint index, ulong previousAssetID) : base(asset) { ArgumentNullException.ThrowIfNull(asset); Index = index; PreviousAssetID = previousAssetID; } [JsonConstructor] private AssetForListing() { } }