/* _ _ _ ____ _ _____ / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___ / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \ / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | | /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_| Copyright 2015-2017 Łukasz "JustArchi" Domeradzki Contact: JustArchi@JustArchi.net Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ using System; using System.Collections.Generic; using System.Net; using System.Threading.Tasks; using Newtonsoft.Json; using SteamKit2.Discovery; namespace ArchiSteamFarm { internal sealed class InMemoryServerListProvider : IDisposable, IServerListProvider { [JsonProperty(Required = Required.DisallowNull)] private readonly ConcurrentHashSet Servers = new ConcurrentHashSet(); public void Dispose() => Servers.Dispose(); public Task> FetchServerListAsync() => Task.FromResult>(Servers); public Task UpdateServerListAsync(IEnumerable endPoints) { if (endPoints == null) { Program.ArchiLogger.LogNullError(nameof(endPoints)); return Task.Delay(0); } HashSet newServers = new HashSet(endPoints); if (!Servers.ReplaceIfNeededWith(newServers)) { return Task.Delay(0); } ServerListUpdated?.Invoke(this, EventArgs.Empty); return Task.Delay(0); } internal event EventHandler ServerListUpdated; } }