/* _ _ _ ____ _ _____ / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___ / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \ / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | | /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_| Copyright 2015-2017 Łukasz "JustArchi" Domeradzki Contact: JustArchi@JustArchi.net Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ using System; using System.Collections; using System.Collections.Generic; using System.Threading; namespace ArchiSteamFarm { internal sealed class ConcurrentSortedHashSet : IDisposable, IReadOnlyCollection, ISet { public int Count { get { CollectionSemaphore.Wait(); try { return BackingCollection.Count; } finally { CollectionSemaphore.Release(); } } } public bool IsReadOnly => false; private readonly HashSet BackingCollection = new HashSet(); private readonly SemaphoreSlim CollectionSemaphore = new SemaphoreSlim(1, 1); public bool Add(T item) { CollectionSemaphore.Wait(); try { return BackingCollection.Add(item); } finally { CollectionSemaphore.Release(); } } public void Clear() { CollectionSemaphore.Wait(); try { BackingCollection.Clear(); } finally { CollectionSemaphore.Release(); } } public bool Contains(T item) { CollectionSemaphore.Wait(); try { return BackingCollection.Contains(item); } finally { CollectionSemaphore.Release(); } } public void CopyTo(T[] array, int arrayIndex) { CollectionSemaphore.Wait(); try { BackingCollection.CopyTo(array, arrayIndex); } finally { CollectionSemaphore.Release(); } } public void Dispose() => CollectionSemaphore.Dispose(); public void ExceptWith(IEnumerable other) { CollectionSemaphore.Wait(); try { BackingCollection.ExceptWith(other); } finally { CollectionSemaphore.Release(); } } public IEnumerator GetEnumerator() => new ConcurrentEnumerator(BackingCollection, CollectionSemaphore); public void IntersectWith(IEnumerable other) { CollectionSemaphore.Wait(); try { BackingCollection.IntersectWith(other); } finally { CollectionSemaphore.Release(); } } public bool IsProperSubsetOf(IEnumerable other) { CollectionSemaphore.Wait(); try { return BackingCollection.IsProperSubsetOf(other); } finally { CollectionSemaphore.Release(); } } public bool IsProperSupersetOf(IEnumerable other) { CollectionSemaphore.Wait(); try { return BackingCollection.IsProperSupersetOf(other); } finally { CollectionSemaphore.Release(); } } public bool IsSubsetOf(IEnumerable other) { CollectionSemaphore.Wait(); try { return BackingCollection.IsSubsetOf(other); } finally { CollectionSemaphore.Release(); } } public bool IsSupersetOf(IEnumerable other) { CollectionSemaphore.Wait(); try { return BackingCollection.IsSupersetOf(other); } finally { CollectionSemaphore.Release(); } } public bool Overlaps(IEnumerable other) { CollectionSemaphore.Wait(); try { return BackingCollection.Overlaps(other); } finally { CollectionSemaphore.Release(); } } public bool Remove(T item) { CollectionSemaphore.Wait(); try { return BackingCollection.Remove(item); } finally { CollectionSemaphore.Release(); } } public bool SetEquals(IEnumerable other) { CollectionSemaphore.Wait(); try { return BackingCollection.SetEquals(other); } finally { CollectionSemaphore.Release(); } } public void SymmetricExceptWith(IEnumerable other) { CollectionSemaphore.Wait(); try { BackingCollection.SymmetricExceptWith(other); } finally { CollectionSemaphore.Release(); } } public void UnionWith(IEnumerable other) { CollectionSemaphore.Wait(); try { BackingCollection.UnionWith(other); } finally { CollectionSemaphore.Release(); } } void ICollection.Add(T item) => Add(item); IEnumerator IEnumerable.GetEnumerator() => GetEnumerator(); internal void ReplaceWith(IEnumerable other) { CollectionSemaphore.Wait(); try { BackingCollection.Clear(); foreach (T item in other) { BackingCollection.Add(item); } } finally { CollectionSemaphore.Release(); } } } }