// _ _ _ ____ _ _____ // / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___ // / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \ // / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | | // /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_| // // Copyright 2015-2018 Łukasz "JustArchi" Domeradzki // Contact: JustArchi@JustArchi.net // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.IO; using System.Linq; using System.Threading; using System.Threading.Tasks; using ArchiSteamFarm.Json; using ArchiSteamFarm.Localization; using Newtonsoft.Json; namespace ArchiSteamFarm { [SuppressMessage("ReSharper", "ClassCannotBeInstantiated")] internal sealed class BotConfig { private static readonly SemaphoreSlim WriteSemaphore = new SemaphoreSlim(1, 1); [JsonProperty(Required = Required.DisallowNull)] internal readonly bool AcceptGifts; [JsonProperty(Required = Required.DisallowNull)] internal readonly bool AutoSteamSaleEvent; [JsonProperty] internal readonly string CustomGamePlayedWhileFarming; [JsonProperty] internal readonly string CustomGamePlayedWhileIdle; [JsonProperty(Required = Required.DisallowNull)] internal readonly bool DismissInventoryNotifications; [JsonProperty(Required = Required.DisallowNull)] internal readonly bool Enabled; [JsonProperty(Required = Required.DisallowNull)] internal readonly EFarmingOrder FarmingOrder = EFarmingOrder.Unordered; [JsonProperty(Required = Required.DisallowNull)] internal readonly bool FarmOffline; [JsonProperty(Required = Required.DisallowNull)] internal readonly HashSet GamesPlayedWhileIdle = new HashSet(); [JsonProperty(Required = Required.DisallowNull)] internal readonly bool HandleOfflineMessages; [JsonProperty(Required = Required.DisallowNull)] internal readonly byte HoursUntilCardDrops = 3; [JsonProperty(Required = Required.DisallowNull)] internal readonly bool IdlePriorityQueueOnly; [JsonProperty(Required = Required.DisallowNull)] internal readonly bool IdleRefundableGames = true; [JsonProperty(Required = Required.DisallowNull)] internal readonly bool IsBotAccount; [JsonProperty(ObjectCreationHandling = ObjectCreationHandling.Replace, Required = Required.DisallowNull)] internal readonly HashSet LootableTypes = new HashSet { Steam.Asset.EType.BoosterPack, Steam.Asset.EType.FoilTradingCard, Steam.Asset.EType.TradingCard }; [JsonProperty(ObjectCreationHandling = ObjectCreationHandling.Replace, Required = Required.DisallowNull)] internal readonly HashSet MatchableTypes = new HashSet { Steam.Asset.EType.TradingCard }; [JsonProperty(Required = Required.DisallowNull)] internal readonly CryptoHelper.ECryptoMethod PasswordFormat = CryptoHelper.ECryptoMethod.PlainText; [JsonProperty(Required = Required.DisallowNull)] internal readonly bool Paused; [JsonProperty(Required = Required.DisallowNull)] internal readonly ERedeemingPreferences RedeemingPreferences = ERedeemingPreferences.None; [JsonProperty(Required = Required.DisallowNull)] internal readonly bool SendOnFarmingFinished; [JsonProperty(Required = Required.DisallowNull)] internal readonly byte SendTradePeriod; [JsonProperty(Required = Required.DisallowNull)] internal readonly bool ShutdownOnFarmingFinished; [JsonProperty] internal readonly string SteamTradeToken; [JsonProperty(Required = Required.DisallowNull)] internal readonly Dictionary SteamUserPermissions = new Dictionary(); [JsonProperty(Required = Required.DisallowNull)] internal readonly ETradingPreferences TradingPreferences = ETradingPreferences.None; [JsonProperty(Required = Required.DisallowNull)] internal readonly bool UseLoginKeys = true; [JsonProperty] internal string SteamLogin { get; set; } [JsonProperty(Required = Required.DisallowNull)] internal ulong SteamMasterClanID { get; private set; } [JsonProperty] internal string SteamParentalPIN { get; set; } = "0"; [JsonProperty] internal string SteamPassword { get; set; } private bool ShouldSerializeSensitiveDetails = true; [JsonProperty(PropertyName = SharedInfo.UlongCompatibilityStringPrefix + nameof(SteamMasterClanID), Required = Required.DisallowNull)] private string SSteamMasterClanID { get => SteamMasterClanID.ToString(); set { if (string.IsNullOrEmpty(value) || !ulong.TryParse(value, out ulong result)) { ASF.ArchiLogger.LogGenericError(string.Format(Strings.ErrorIsInvalid, nameof(SSteamMasterClanID))); return; } SteamMasterClanID = result; } } public bool ShouldSerializeSteamLogin() => ShouldSerializeSensitiveDetails; public bool ShouldSerializeSteamParentalPIN() => ShouldSerializeSensitiveDetails; public bool ShouldSerializeSteamPassword() => ShouldSerializeSensitiveDetails; internal static BotConfig Load(string filePath) { if (string.IsNullOrEmpty(filePath)) { ASF.ArchiLogger.LogNullError(nameof(filePath)); return null; } if (!File.Exists(filePath)) { return null; } BotConfig botConfig; try { botConfig = JsonConvert.DeserializeObject(File.ReadAllText(filePath)); } catch (Exception e) { ASF.ArchiLogger.LogGenericException(e); return null; } if (botConfig == null) { ASF.ArchiLogger.LogNullError(nameof(botConfig)); return null; } botConfig.ShouldSerializeSensitiveDetails = false; // Support encrypted passwords if ((botConfig.PasswordFormat != CryptoHelper.ECryptoMethod.PlainText) && !string.IsNullOrEmpty(botConfig.SteamPassword)) { // In worst case password will result in null, which will have to be corrected by user during runtime botConfig.SteamPassword = CryptoHelper.Decrypt(botConfig.PasswordFormat, botConfig.SteamPassword); } // User might not know what he's doing // Ensure that he can't screw core ASF variables if (botConfig.GamesPlayedWhileIdle.Count <= ArchiHandler.MaxGamesPlayedConcurrently) { return botConfig; } ASF.ArchiLogger.LogGenericWarning(string.Format(Strings.WarningTooManyGamesToPlay, ArchiHandler.MaxGamesPlayedConcurrently, nameof(botConfig.GamesPlayedWhileIdle))); HashSet validGames = new HashSet(botConfig.GamesPlayedWhileIdle.Take(ArchiHandler.MaxGamesPlayedConcurrently)); botConfig.GamesPlayedWhileIdle.IntersectWith(validGames); botConfig.GamesPlayedWhileIdle.TrimExcess(); return botConfig; } internal static async Task Write(string filePath, BotConfig botConfig) { if (string.IsNullOrEmpty(filePath) || (botConfig == null)) { ASF.ArchiLogger.LogNullError(nameof(filePath) + " || " + nameof(botConfig)); return false; } string json = JsonConvert.SerializeObject(botConfig, Formatting.Indented); string newFilePath = filePath + ".new"; await WriteSemaphore.WaitAsync().ConfigureAwait(false); try { await File.WriteAllTextAsync(newFilePath, json).ConfigureAwait(false); if (File.Exists(filePath)) { File.Replace(newFilePath, filePath, null); } else { File.Move(newFilePath, filePath); } } catch (Exception e) { ASF.ArchiLogger.LogGenericException(e); return false; } finally { WriteSemaphore.Release(); } return true; } internal enum EFarmingOrder : byte { Unordered, AppIDsAscending, AppIDsDescending, CardDropsAscending, CardDropsDescending, HoursAscending, HoursDescending, NamesAscending, NamesDescending, Random, BadgeLevelsAscending, BadgeLevelsDescending, RedeemDateTimesAscending, RedeemDateTimesDescending } internal enum EPermission : byte { None, FamilySharing, Operator, Master } [Flags] internal enum ERedeemingPreferences : byte { None = 0, Forwarding = 1, Distributing = 2, KeepMissingGames = 4 } [Flags] internal enum ETradingPreferences : byte { None = 0, AcceptDonations = 1, SteamTradeMatcher = 2, MatchEverything = 4, DontAcceptBotTrades = 8 } } }