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https://github.com/JustArchiNET/ArchiSteamFarm.git
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Gigantic code cleanup
Time to enforce some common file layout, as general mess started to annoying me. Sorry in advance for people using custom forks and having merge conflicts, this will help everybody in long-run
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@@ -27,30 +27,24 @@ using System.Reflection;
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namespace ArchiSteamFarm {
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internal static class SharedInfo {
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internal const string VersionNumber = "2.1.6.9";
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internal const string Copyright = "Copyright © ArchiSteamFarm 2015-2016";
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internal const string GithubRepo = "JustArchi/ArchiSteamFarm";
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internal const string ServiceName = "ArchiSteamFarm";
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internal const string ServiceDescription = "ASF is an application that allows you to farm steam cards using multiple steam accounts simultaneously.";
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internal const string EventLog = ServiceName;
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internal const string EventLogSource = EventLog + "Logger";
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internal const ulong ArchiSteamID = 76561198006963719;
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internal const string ASF = "ASF";
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internal const string ASFDirectory = "ArchiSteamFarm";
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internal const string ConfigDirectory = "config";
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internal const string DebugDirectory = "debug";
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internal const string LogFile = "log.txt";
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internal const ulong ArchiSteamID = 76561198006963719;
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internal const ulong ASFGroupSteamID = 103582791440160998;
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internal const string ConfigDirectory = "config";
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internal const string Copyright = "Copyright © ArchiSteamFarm 2015-2016";
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internal const string DebugDirectory = "debug";
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internal const string EventLog = ServiceName;
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internal const string EventLogSource = EventLog + "Logger";
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internal const string GithubReleaseURL = "https://api.github.com/repos/" + GithubRepo + "/releases"; // GitHub API is HTTPS only
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internal const string GithubRepo = "JustArchi/ArchiSteamFarm";
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internal const string GlobalConfigFileName = ASF + ".json";
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internal const string GlobalDatabaseFileName = ASF + ".db";
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internal const string LogFile = "log.txt";
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internal const string ServiceDescription = "ASF is an application that allows you to farm steam cards using multiple steam accounts simultaneously.";
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internal const string ServiceName = "ArchiSteamFarm";
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internal const string VersionNumber = "2.1.6.9";
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internal static readonly Version Version = Assembly.GetEntryAssembly().GetName().Version;
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}
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}
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}
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