From df1e83130d3ec0e38af00b1d3129d3debf40dc3a Mon Sep 17 00:00:00 2001 From: JustArchi Date: Fri, 30 Dec 2016 03:17:35 +0100 Subject: [PATCH] Fix duplicating of LootableTypes in CG --- ConfigGenerator/BotConfig.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/ConfigGenerator/BotConfig.cs b/ConfigGenerator/BotConfig.cs index bd7aa83c1..9806a720c 100644 --- a/ConfigGenerator/BotConfig.cs +++ b/ConfigGenerator/BotConfig.cs @@ -79,7 +79,7 @@ namespace ConfigGenerator { public bool IsBotAccount { get; set; } = false; [JsonProperty(Required = Required.DisallowNull)] - public List LootableTypes { get; set; } = new List { Steam.Item.EType.BoosterPack, Steam.Item.EType.FoilTradingCard, Steam.Item.EType.TradingCard }; + public List LootableTypes { get; set; } = new List(); [Category("\tAccess")] [JsonProperty(Required = Required.DisallowNull)] @@ -145,6 +145,9 @@ namespace ConfigGenerator { throw new ArgumentNullException(nameof(filePath)); } + LootableTypes.Add(Steam.Item.EType.BoosterPack); + LootableTypes.Add(Steam.Item.EType.FoilTradingCard); + LootableTypes.Add(Steam.Item.EType.TradingCard); Save(); }