Translations update

This commit is contained in:
JustArchi
2017-02-27 20:23:55 +01:00
parent a6b73fc00e
commit d52991c6f2
15 changed files with 1077 additions and 330 deletions

View File

@@ -144,12 +144,17 @@ StackTrace:
{2}</value>
<comment>{0} will be replaced by function name, {1} will be replaced by exception message, {2} will be replaced by entire stack trace. Please note that this string should include newlines for formatting.</comment>
</data>
<data name="ErrorExitingWithNonZeroErrorCode" xml:space="preserve">
<value>Beende mit nonzero Fehlercode!</value>
</data>
<data name="ErrorFailingRequest" xml:space="preserve">
<value>Anfrage fehlgeschlagen: {0}</value>
<comment>{0} will be replaced by URL of the request</comment>
</data>
<data name="ErrorGlobalConfigNotLoaded" xml:space="preserve">
<value>Allgemeine Konfiguration konnte nicht geladen werden. Stelle sicher, dass {0} existiert und gültig ist! Folge dem 'Setting Up' Anleitung im Wiki, wenn du verwirrt bist.</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorIsInvalid" xml:space="preserve">
<value>{0} ist ungültig!</value>
<comment>{0} will be replaced by object's name</comment>
@@ -157,7 +162,9 @@ StackTrace:
<data name="ErrorMobileAuthenticatorInvalidDeviceID" xml:space="preserve">
<value>Verweigere die Ausführung dieser Funktion wegen ungültiger DeviceID in ASF 2FA!</value>
</data>
<data name="ErrorNoBotsDefined" xml:space="preserve">
<value>Es sind keine Bots definiert. Hast du vergessen ASF zu konfigurieren?</value>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} ist null!</value>
<comment>{0} will be replaced by object's name</comment>
@@ -166,8 +173,14 @@ StackTrace:
<value>Fehler beim Parsen von {0}!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorRemovingOldBinary" xml:space="preserve">
<value>Konnte alte ASF Binärdatei nicht löschen. Bitte entferne {0} manuell damit die Updatefunktion funktionieren kann!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorRequestFailedTooManyTimes" xml:space="preserve">
<value>Anfrage nach {0} Versuchen fehlgeschlagen!</value>
<comment>{0} will be replaced by maximum number of tries</comment>
</data>
<data name="ErrorUpdateCheckFailed" xml:space="preserve">
<value>Konnte aktuellste Version nicht überprüfen!</value>
</data>
@@ -355,7 +368,9 @@ StackTrace:
<value>Starte WCF-Server auf {0}...</value>
<comment>{0} will be replaced by WCF hostname</comment>
</data>
<data name="BotAlreadyStopped" xml:space="preserve">
<value>Dieser Bot hat bereits angehalten!</value>
</data>
<data name="BotNotFound" xml:space="preserve">
<value>Konnte keinen Bot mit dem Namen {0} finden!</value>
<comment>{0} will be replaced by bot's name query (string)</comment>
@@ -443,7 +458,9 @@ StackTrace:
<data name="UnknownCommand" xml:space="preserve">
<value>Unbekannter Befehl!</value>
</data>
<data name="WarningCouldNotCheckBadges" xml:space="preserve">
<value>Konnte Abzeicheninformation nicht abfragen, wir versuchen es später erneut!</value>
</data>
<data name="WarningCouldNotCheckCardsStatus" xml:space="preserve">
<value>Konnte Kartenstatus für: {0} ({1}) nicht abfragen, wir versuchen es später wieder!</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
@@ -452,9 +469,17 @@ StackTrace:
<value>Akzeptiere Geschenk: {0}...</value>
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
<value>Dieses Benutzerkonto ist eingeschränkt, Farmprozess ist bis zur Aufhebung der Beschränkung nicht verfügbar!</value>
</data>
<data name="BotAddLicense" xml:space="preserve">
<value>ID: {0} | Status: {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string</comment>
</data>
<data name="BotAddLicenseWithItems" xml:space="preserve">
<value>ID: {0} | Status: {1} | Einzelheiten: {2}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string, {2} will be replaced by list of granted IDs (numbers), separated by a comma</comment>
</data>
<data name="BotAlreadyRunning" xml:space="preserve">
<value>Dieser Bot läuft bereits!</value>
</data>
@@ -471,8 +496,12 @@ StackTrace:
<value>2FA Code: {0}</value>
<comment>{0} will be replaced by generated 2FA token (string)</comment>
</data>
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
<value>Automatisches Sammeln ist pausiert!</value>
</data>
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
<value>Automatisches Sammeln wurde fortgesetzt!</value>
</data>
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
<value>Automatisches Idlen ist bereits pausiert!</value>
</data>
@@ -551,8 +580,14 @@ StackTrace:
<value>Noch nicht im Besitz: {0}</value>
<comment>{0} will be replaced by query (string)</comment>
</data>
<data name="BotOwnedAlreadyWithName" xml:space="preserve">
<value>Bereits im Besitz: {0} | {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotRateLimitExceeded" xml:space="preserve">
<value>Anfragenlimit erreicht; wir versuchen es nach {0} Minuten Wartezeit erneut...</value>
<comment>{0} will be replaced by number of minutes</comment>
</data>
<data name="BotReconnecting" xml:space="preserve">
<value>Erneut verbinden...</value>
</data>
@@ -605,8 +640,12 @@ StackTrace:
<value>Ein Fehler ist aufgetreten: {0}</value>
<comment>{0} will be replaced by failure reason (string)</comment>
</data>
<data name="BotConnectionLost" xml:space="preserve">
<value>Verbindung zum Steam Netzwerk verloren, verbinde erneut...</value>
</data>
<data name="BotAccountFree" xml:space="preserve">
<value>Benutzerkonto wird nicht länger verwendet: Farmprozess wird fortgesetzt!</value>
</data>
<data name="BotConnecting" xml:space="preserve">
@@ -653,5 +692,8 @@ StackTrace:
<value>Der Bot ist gesperrt und erhält keinerlei Karten durch das Sammeln.</value>
</data>
<data name="BotOwnedAlready" xml:space="preserve">
<value>Bereits im Besitz: {0}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
</root>

View File

@@ -157,7 +157,9 @@ StackTrace :
<data name="ErrorMobileAuthenticatorInvalidDeviceID" xml:space="preserve">
<value>Refus dexécution de cette fonction en raison d'un DeviceID invalide dans ASF 2FA !</value>
</data>
<data name="ErrorNoBotsDefined" xml:space="preserve">
<value>Aucun bot défini. Avez-vous omis de configurer ASF ?</value>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} est invalide !</value>
<comment>{0} will be replaced by object's name</comment>
@@ -166,8 +168,14 @@ StackTrace :
<value>Lanalyse de {0} a échoué !</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorRemovingOldBinary" xml:space="preserve">
<value>Impossible de supprimer l'ancien binaire d'ASF. Merci de supprimer {0} manuellement afin que la fonction de mise à jour puisse fonctionner !</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorRequestFailedTooManyTimes" xml:space="preserve">
<value>La requête a échoué après {0} tentatives !</value>
<comment>{0} will be replaced by maximum number of tries</comment>
</data>
<data name="ErrorUpdateCheckFailed" xml:space="preserve">
<value>Impossible de vérifier la dernière version !</value>
</data>
@@ -355,7 +363,9 @@ StackTrace :
<value>Démarrage du serveur WCF sur {0}...</value>
<comment>{0} will be replaced by WCF hostname</comment>
</data>
<data name="BotAlreadyStopped" xml:space="preserve">
<value>Ce bot est déjà arrêté !</value>
</data>
<data name="BotNotFound" xml:space="preserve">
<value>Aucun bot nommé {0} n'a été trouvé !</value>
<comment>{0} will be replaced by bot's name query (string)</comment>
@@ -443,7 +453,9 @@ StackTrace :
<data name="UnknownCommand" xml:space="preserve">
<value>Commande inconnue !</value>
</data>
<data name="WarningCouldNotCheckBadges" xml:space="preserve">
<value>Impossible d'obtenir les informations des badges, nous réessayerons plus tard !</value>
</data>
<data name="WarningCouldNotCheckCardsStatus" xml:space="preserve">
<value>Impossible de vérifier les cartes restantes pour : {0} ({1}), nous réessayerons plus tard !</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
@@ -452,9 +464,17 @@ StackTrace :
<value>Acceptation du cadeau : {0}...</value>
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
<value>Ce compte est limité, le processus de collecte est impossible tant que la restriction n'a pas été levée !</value>
</data>
<data name="BotAddLicense" xml:space="preserve">
<value>ID : {0} | Statut : {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string</comment>
</data>
<data name="BotAddLicenseWithItems" xml:space="preserve">
<value>ID : {0} | Statut : {1} | Items : {2}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string, {2} will be replaced by list of granted IDs (numbers), separated by a comma</comment>
</data>
<data name="BotAlreadyRunning" xml:space="preserve">
<value>Ce bot est déjà lancé !</value>
</data>
@@ -471,8 +491,12 @@ StackTrace :
<value>Code 2FA : {0}</value>
<comment>{0} will be replaced by generated 2FA token (string)</comment>
</data>
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
<value>La collecte automatique est maintenant suspendue !</value>
</data>
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
<value>La collecte automatique a maintenant repris !</value>
</data>
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
<value>La collecte automatique est déjà en pause !</value>
</data>
@@ -551,7 +575,10 @@ StackTrace :
<value>Ne possède pas encore : {0}</value>
<comment>{0} will be replaced by query (string)</comment>
</data>
<data name="BotOwnedAlreadyWithName" xml:space="preserve">
<value>Possède déjà : {0} | {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotReconnecting" xml:space="preserve">
<value>Reconnexion...</value>
@@ -605,9 +632,15 @@ StackTrace :
<value>Échec dû à une erreur : {0}</value>
<comment>{0} will be replaced by failure reason (string)</comment>
</data>
<data name="BotConnectionLost" xml:space="preserve">
<value>Connexion au réseau Steam perdue. Reconnexion...</value>
</data>
<data name="BotAccountFree" xml:space="preserve">
<value>Le compte n'est plus occupé : reprise du processus de collecte !</value>
</data>
<data name="BotAccountOccupied" xml:space="preserve">
<value>Ce compte est actuellement utilisé : ASF reprendra la collecte quand celui-ci sera libre...</value>
</data>
<data name="BotConnecting" xml:space="preserve">
<value>Connexion...</value>
@@ -617,7 +650,10 @@ StackTrace :
<data name="BotStopping" xml:space="preserve">
<value>Arrêt...</value>
</data>
<data name="ErrorBotConfigInvalid" xml:space="preserve">
<value>La configuration de votre bot nest pas valide. Veuillez vérifier le contenu de {0} et réessayez !</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorDatabaseInvalid" xml:space="preserve">
<value>La base de données persistante n'a pu être chargée, si le problème persiste, merci de supprimer {0} afin de la recréer !</value>
<comment>{0} will be replaced by file's path</comment>
@@ -649,6 +685,11 @@ StackTrace :
<data name="BotStatusLocked" xml:space="preserve">
<value>Le bot est verrouillé et ne permet pas la collecte de carte.</value>
</data>
<data name="ErrorFunctionOnlyInHeadlessMode" xml:space="preserve">
<value>Cette fonction est disponible uniquement en mode non interactif !</value>
</data>
<data name="BotOwnedAlready" xml:space="preserve">
<value>Possède déjà : {0}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
</root>

View File

@@ -141,12 +141,17 @@
<value>例外: {0}() {1} StackTrace:{2}</value>
<comment>{0} will be replaced by function name, {1} will be replaced by exception message, {2} will be replaced by entire stack trace. Please note that this string should include newlines for formatting.</comment>
</data>
<data name="ErrorExitingWithNonZeroErrorCode" xml:space="preserve">
<value>nonzero error codeで終了します</value>
</data>
<data name="ErrorFailingRequest" xml:space="preserve">
<value>要求が失敗: {0}</value>
<comment>{0} will be replaced by URL of the request</comment>
</data>
<data name="ErrorGlobalConfigNotLoaded" xml:space="preserve">
<value>グローバル設定がロードできませんでした。{0} が存在し、有効であるかどうか確認してください不明な点があれば、wikiのセッティングガイドを参照してください。</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorIsInvalid" xml:space="preserve">
<value>{0} は無効です!</value>
<comment>{0} will be replaced by object's name</comment>
@@ -154,7 +159,9 @@
<data name="ErrorMobileAuthenticatorInvalidDeviceID" xml:space="preserve">
<value>ASF 二次認証のデバイスIDが無効なため、この機能は実行されません</value>
</data>
<data name="ErrorNoBotsDefined" xml:space="preserve">
<value>Botが定義されていません。ASFの設定を忘れていませんか</value>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} は空(null) です!</value>
<comment>{0} will be replaced by object's name</comment>
@@ -163,8 +170,14 @@
<value>{0} の解析に失敗しました!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorRemovingOldBinary" xml:space="preserve">
<value>古いASFのバイナリを削除できませんでした。アップデート機能を動作させるには、{0} を手動で削除してください!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorRequestFailedTooManyTimes" xml:space="preserve">
<value>要求を{0} 回試行し、失敗しました!</value>
<comment>{0} will be replaced by maximum number of tries</comment>
</data>
<data name="ErrorUpdateCheckFailed" xml:space="preserve">
<value>最新のバージョンを確認できませんでした!</value>
</data>
@@ -286,14 +299,38 @@
<value>現在のバージョン: {0} | 最新バージョン: {1}</value>
<comment>{0} will be replaced by current version, {1} will be replaced by remote version</comment>
</data>
<data name="UserInputDeviceID" xml:space="preserve">
<value>あなたのモバイル認証Device IDを入力してください。("android:"を含む): </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteam2FA" xml:space="preserve">
<value>Steam認証アプリの二次認証コードを入力してください: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamGuard" xml:space="preserve">
<value>あなたのメールアドレスに送信されたSteamGuard認証コードを入力してください: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamLogin" xml:space="preserve">
<value>あなたのSteamアカウント名を入力してください: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamParentalPIN" xml:space="preserve">
<value>あなたのSteamペアレンタルPINを入力してください: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamPassword" xml:space="preserve">
<value>あなたのSteamパスワードを入力してください: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputUnknown" xml:space="preserve">
<value>{0} の文章化されていない値を入力してください: </value>
<comment>{0} will be replaced by property name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputWCFHost" xml:space="preserve">
<value>あなたのWCFホストを入力してください: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="WarningUnknownValuePleaseReport" xml:space="preserve">
<value>{0} に不明な値を受信しました。この問題を報告してください: {1}</value>
<comment>{0} will be replaced by object's name, {1} will be replaced by value for that object</comment>
@@ -328,14 +365,25 @@
<value>WCF サーバーを {0} に開始中...</value>
<comment>{0} will be replaced by WCF hostname</comment>
</data>
<data name="BotAlreadyStopped" xml:space="preserve">
<value>このBotは既に停止しています</value>
</data>
<data name="BotNotFound" xml:space="preserve">
<value>{0} という名前のbotを見つけられませんでした</value>
<comment>{0} will be replaced by bot's name query (string)</comment>
</data>
<data name="BotStatusOverview" xml:space="preserve">
<value>{0}/{1} のbotが実行されています。合計{2} つのゲーム({3} つのカード) をアイドリングできます。</value>
<comment>{0} will be replaced by number of active bots, {1} will be replaced by total number of bots, {2} will be replaced by total number of games left to idle, {3} will be replaced by total number of cards left to idle</comment>
</data>
<data name="BotStatusIdling" xml:space="preserve">
<value>Botはアイドリングしています: {0} ({1}, 残りカード{2} つ) 合計{3} つのゲーム({4} つのカード) が残っています(あと~{5})</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to idle, {3} will be replaced by total number of games to idle, {4} will be replaced by total number of cards to idle, {5} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="BotStatusIdlingList" xml:space="preserve">
<value>Botはアイドリングしています: {0} 合計{1} つのゲーム({2} つのカード) が残っています(あと~{3})</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), {1} will be replaced by total number of games to idle, {2} will be replaced by total number of cards to idle, {3} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="CheckingFirstBadgePage" xml:space="preserve">
<value>最初のバッジのページを確認しています...</value>
</data>
@@ -407,7 +455,9 @@
<data name="UnknownCommand" xml:space="preserve">
<value>不明なコマンドです!</value>
</data>
<data name="WarningCouldNotCheckBadges" xml:space="preserve">
<value>バッジの情報を取得できませんでした。後で再試行します!</value>
</data>
<data name="WarningCouldNotCheckCardsStatus" xml:space="preserve">
<value>カードの状態を確認できませんでした: {0} ({1}) 後で再試行します!</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
@@ -416,10 +466,20 @@
<value>ギフトを受領: {0}...</value>
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
<value>このアカウントは制限されています。解除されるまでアイドリングは利用できません!</value>
</data>
<data name="BotAddLicense" xml:space="preserve">
<value>ID: {0} | 状態: {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string</comment>
</data>
<data name="BotAddLicenseWithItems" xml:space="preserve">
<value>ID: {0} |状態: {1} |項目: {2}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string, {2} will be replaced by list of granted IDs (numbers), separated by a comma</comment>
</data>
<data name="BotAlreadyRunning" xml:space="preserve">
<value>そのBotは既に実行されています</value>
</data>
<data name="BotAuthenticatorConverting" xml:space="preserve">
<value>.maFileをASFフォーマットに変換しています...</value>
</data>
@@ -433,8 +493,12 @@
<value>二次認証トークン: {0}</value>
<comment>{0} will be replaced by generated 2FA token (string)</comment>
</data>
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
<value>自動アイドリングを一時停止しました!</value>
</data>
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
<value>自動アイドリングを再開しました!</value>
</data>
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
<value>自動アイドリングは既に一時停止されています!</value>
</data>
@@ -503,27 +567,56 @@
<data name="BotLootingYourself" xml:space="preserve">
<value>自分をlootすることはできません</value>
</data>
<data name="BotNoASFAuthenticator" xml:space="preserve">
<value>そのbotはASF 二次認証が有効ではありません認証システムをASF 二次認証としてインポートするのを忘れていませんか?</value>
</data>
<data name="BotNotConnected" xml:space="preserve">
<value>このbotのインスタンスは接続されていません</value>
</data>
<data name="BotNotOwnedYet" xml:space="preserve">
<value>所有していない: {0}</value>
<comment>{0} will be replaced by query (string)</comment>
</data>
<data name="BotOwnedAlreadyWithName" xml:space="preserve">
<value>所有している: {0} | {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotRateLimitExceeded" xml:space="preserve">
<value>レートの制限を超えています。{0} 分のクールダウン後、再試行します...</value>
<comment>{0} will be replaced by number of minutes</comment>
</data>
<data name="BotReconnecting" xml:space="preserve">
<value>再接続中...</value>
</data>
<data name="BotRedeem" xml:space="preserve">
<value>キー: {0} | 状態: {1}</value>
<comment>{0} will be replaced by cd-key (string), {1} will be replaced by status string</comment>
</data>
<data name="BotRedeemWithItems" xml:space="preserve">
<value>キー: {0} |状態: {1} |項目: {2}</value>
<comment>{0} will be replaced by cd-key (string), {1} will be replaced by status string, {2} will be replaced by list of key-value pairs, separated by a comma</comment>
</data>
<data name="BotRemovedExpiredLoginKey" xml:space="preserve">
<value>期限切れのログインキーを削除しました!</value>
</data>
<data name="BotStatusNotIdling" xml:space="preserve">
<value>Botは何もアイドリングしていません。</value>
</data>
<data name="BotStatusLimited" xml:space="preserve">
<value>Botは制限中のため、アイドリングでカードをドロップできません。</value>
</data>
<data name="BotStatusNotConnected" xml:space="preserve">
<value>Botは接続されていません。</value>
</data>
<data name="BotStatusNotRunning" xml:space="preserve">
<value>Botは実行されていません。</value>
</data>
<data name="BotStatusPaused" xml:space="preserve">
<value>Botは停止中か、マニュアルモードで実行中です。</value>
</data>
<data name="BotStatusPlayingNotAvailable" xml:space="preserve">
<value>Botは現在使用されています。</value>
</data>
<data name="BotUnableToConnect" xml:space="preserve">
<value>Steamに接続できませんでした: {0}</value>
<comment>{0} will be replaced by failure reason (string)</comment>
@@ -544,19 +637,34 @@
<value>エラーのため失敗しました: {0}</value>
<comment>{0} will be replaced by failure reason (string)</comment>
</data>
<data name="BotConnectionLost" xml:space="preserve">
<value>Steam Networkへの接続が失われました。再接続しています...</value>
</data>
<data name="BotAccountFree" xml:space="preserve">
<value>アカウントが開放されました。アイドリング処理を再開します!</value>
</data>
<data name="BotAccountOccupied" xml:space="preserve">
<value>現在アカウントが使用中です。アカウントが開放された時、ASFはアイドリングを再開します...</value>
</data>
<data name="BotAutomaticIdlingPauseTimeout" xml:space="preserve">
<value>共有ライブラリが一定の時間使用されませんでした。アイドリング処理を再開します!</value>
</data>
<data name="BotConnecting" xml:space="preserve">
<value>接続中...</value>
</data>
<data name="BotHeartBeatFailed" xml:space="preserve">
<value>クライアントとの切断に失敗しました。botのインスタンスを放棄します</value>
</data>
<data name="BotSteamDirectoryInitializationFailed" xml:space="preserve">
<value>SteamDirectoryを初期化できませんでした。Steam Networkとの接続が通常より長くかかる可能性があります</value>
</data>
<data name="BotStopping" xml:space="preserve">
<value>停止中...</value>
</data>
<data name="ErrorBotConfigInvalid" xml:space="preserve">
<value>botの設定が有効ではありません。{0} の内容を確認して再度試してください!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorDatabaseInvalid" xml:space="preserve">
<value>永続的データベースをロードできませんでした。この問題が続く場合、{0} を削除してデータベースを再生成してください!</value>
<comment>{0} will be replaced by file's path</comment>
@@ -571,16 +679,36 @@
<data name="Welcome" xml:space="preserve">
<value>どうやら最初の起動のようですね。ようこそ!</value>
</data>
<data name="ErrorInvalidCurrentCulture" xml:space="preserve">
<value>指定されたCurrentCultureが有効ではありません。ASFはデフォルトで実行されます</value>
</data>
<data name="TranslationIncomplete" xml:space="preserve">
<value>ASFはあなたの言語{0} の使用を試みますが、この言語の翻訳の完成度は{1} です。もしかしたらあなたが翻訳の向上を助けられるかもしれませんよ?</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
</data>
<data name="IdlingGameNotPossible" xml:space="preserve">
<value>そのゲームをプレイ出来ないため、{0} ({1}) のアイドリングは一時的に無効にされています。</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="WarningIdlingGameMismatch" xml:space="preserve">
<value>ASFは {0} ({1}) のIDの不一致を検出しました。代わりに {2} のIDを使用します。</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by game's ID (number)</comment>
</data>
<data name="BotVersion" xml:space="preserve">
<value>{0} V{1}</value>
<comment>{0} will be replaced by program's name (e.g. "ASF"), {1} will be replaced by program's version (e.g. "1.0.0.0"). This string typically has nothing to translate and you should leave it as it is, unless you need to change the format, e.g. in RTL languages.</comment>
</data>
<data name="BotAccountLocked" xml:space="preserve">
<value>このアカウントはロックされています。アイドリングプロセスは永久的に利用できません!</value>
</data>
<data name="BotStatusLocked" xml:space="preserve">
<value>Botはロックされているため、アイドリングでカードをドロップできません。</value>
</data>
<data name="ErrorFunctionOnlyInHeadlessMode" xml:space="preserve">
<value>この機能はheadlessモードでのみ利用可能です</value>
</data>
<data name="BotOwnedAlready" xml:space="preserve">
<value>所有している: {0}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
</root>

View File

@@ -144,12 +144,17 @@ StackTrace:
{2}</value>
<comment>{0} will be replaced by function name, {1} will be replaced by exception message, {2} will be replaced by entire stack trace. Please note that this string should include newlines for formatting.</comment>
</data>
<data name="ErrorExitingWithNonZeroErrorCode" xml:space="preserve">
<value>nonzero 에러 코드로 종료됩니다!</value>
</data>
<data name="ErrorFailingRequest" xml:space="preserve">
<value>요청 실패: {0}</value>
<comment>{0} will be replaced by URL of the request</comment>
</data>
<data name="ErrorGlobalConfigNotLoaded" xml:space="preserve">
<value>전역 설정을 불러올 수 없습니다. {0} 값이 존재하고 유효한지 확인하시기 바랍니다. 혼동된다면 위키에 있는 가이드를 따라 설정하십시오.</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorIsInvalid" xml:space="preserve">
<value>{0} 값이 유효하지 않습니다!</value>
<comment>{0} will be replaced by object's name</comment>
@@ -157,7 +162,9 @@ StackTrace:
<data name="ErrorMobileAuthenticatorInvalidDeviceID" xml:space="preserve">
<value>ASF 2FA의 잘못된 DeviceID로 인해 이 기능의 실행이 거절되었습니다!</value>
</data>
<data name="ErrorNoBotsDefined" xml:space="preserve">
<value>봇이 정의되지 않았습니다. ASF를 설정하는 걸 잊으셨나요?</value>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} 값이 없습니다!</value>
<comment>{0} will be replaced by object's name</comment>
@@ -166,8 +173,14 @@ StackTrace:
<value>{0}의 분석에 실패했습니다!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorRemovingOldBinary" xml:space="preserve">
<value>이전의 ASF 실행 파일을 제거할 수 없습니다. 업데이트 기능의 작동을 위해, 수동으로 {0}을(를) 제거하시기 바랍니다.</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorRequestFailedTooManyTimes" xml:space="preserve">
<value>{0} 번의 시도 후, 요청이 실패했습니다!</value>
<comment>{0} will be replaced by maximum number of tries</comment>
</data>
<data name="ErrorUpdateCheckFailed" xml:space="preserve">
<value>최신 버전을 확인할 수 없습니다!</value>
</data>
@@ -357,7 +370,9 @@ ASF 실행 파일의 이름이 적절한지 확인하시기 바랍니다!</value
<value>WCF 서버 {0} 시작 중...</value>
<comment>{0} will be replaced by WCF hostname</comment>
</data>
<data name="BotAlreadyStopped" xml:space="preserve">
<value>이 봇은 이미 중지되어 있습니다!</value>
</data>
<data name="BotNotFound" xml:space="preserve">
<value>{0} 이름을 가진 봇을 찾을 수 없습니다!</value>
<comment>{0} will be replaced by bot's name query (string)</comment>
@@ -445,7 +460,9 @@ ASF 실행 파일의 이름이 적절한지 확인하시기 바랍니다!</value
<data name="UnknownCommand" xml:space="preserve">
<value>알 수 없는 명령어!</value>
</data>
<data name="WarningCouldNotCheckBadges" xml:space="preserve">
<value>배지 정보를 가져올 수 없습니다. 나중에 다시 시도합니다!</value>
</data>
<data name="WarningCouldNotCheckCardsStatus" xml:space="preserve">
<value>카드 상태를 확인할 수 없습니다: {0} ({1}), 나중에 다시 시도합니다!</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
@@ -454,9 +471,17 @@ ASF 실행 파일의 이름이 적절한지 확인하시기 바랍니다!</value
<value>선물 수락: {0}...</value>
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
<value>이 계정은 제한되어 있으므로, 제한이 풀릴 때까지 농사를 지을 수 없습니다!</value>
</data>
<data name="BotAddLicense" xml:space="preserve">
<value>ID: {0} | 상태: {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string</comment>
</data>
<data name="BotAddLicenseWithItems" xml:space="preserve">
<value>ID: {0} | 상태: {1} | 항목: {2}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string, {2} will be replaced by list of granted IDs (numbers), separated by a comma</comment>
</data>
<data name="BotAlreadyRunning" xml:space="preserve">
<value>봇이 이미 실행 중입니다!</value>
</data>
@@ -473,8 +498,12 @@ ASF 실행 파일의 이름이 적절한지 확인하시기 바랍니다!</value
<value>2FA 토큰: {0}</value>
<comment>{0} will be replaced by generated 2FA token (string)</comment>
</data>
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
<value>자동 농사가 일시 정지되었습니다!</value>
</data>
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
<value>자동 농사가 재개되었습니다!</value>
</data>
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
<value>자동 농사가 이미 일시 정지되어있습니다!</value>
</data>
@@ -553,8 +582,14 @@ ASF 실행 파일의 이름이 적절한지 확인하시기 바랍니다!</value
<value>미보유: {0}</value>
<comment>{0} will be replaced by query (string)</comment>
</data>
<data name="BotOwnedAlreadyWithName" xml:space="preserve">
<value>이미 보유: {0} | {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotRateLimitExceeded" xml:space="preserve">
<value>등록 활성화 제한을 초과했습니다. {0}분의 쿨다운 이후 재시도합니다...</value>
<comment>{0} will be replaced by number of minutes</comment>
</data>
<data name="BotReconnecting" xml:space="preserve">
<value>다시 연결 중...</value>
</data>
@@ -607,19 +642,34 @@ ASF 실행 파일의 이름이 적절한지 확인하시기 바랍니다!</value
<value>오류로 인해 실패했습니다: {0}</value>
<comment>{0} will be replaced by failure reason (string)</comment>
</data>
<data name="BotConnectionLost" xml:space="preserve">
<value>Steam 네트워크 연결이 끊어졌습니다. 다시 연결 중...</value>
</data>
<data name="BotAccountFree" xml:space="preserve">
<value>계정이 더는 사용되지 않아, 농사를 재개합니다!</value>
</data>
<data name="BotAccountOccupied" xml:space="preserve">
<value>계정이 현재 사용 중입니다. ASF는 계정이 자유로워지면 농사를 재개할 것입니다...</value>
</data>
<data name="BotAutomaticIdlingPauseTimeout" xml:space="preserve">
<value>라이브러리 공유가 일정 기간 동안 실행되지 않았습니다. 농사가 재개되었습니다!</value>
</data>
<data name="BotConnecting" xml:space="preserve">
<value>연결 중...</value>
</data>
<data name="BotHeartBeatFailed" xml:space="preserve">
<value>클라이언트 연결 해제에 실패했습니다. 이 봇 인스턴스를 포기합니다!</value>
</data>
<data name="BotSteamDirectoryInitializationFailed" xml:space="preserve">
<value>SteamDirectory를 초기화할 수 없습니다. Steam 네트워크 연결에 평소보다 오랜 시간이 걸릴 수 있습니다!</value>
</data>
<data name="BotStopping" xml:space="preserve">
<value>중지 중...</value>
</data>
<data name="ErrorBotConfigInvalid" xml:space="preserve">
<value>봇 설정이 유효하지 않습니다. {0}의 내용을 확인하고 다시 시도하십시오!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorDatabaseInvalid" xml:space="preserve">
<value>영구 데이터베이스를 불러올 수 없습니다. 문제가 계속되면, 데이터베이스를 재생성하기 위해 {0}을(를) 제거하십시오!</value>
<comment>{0} will be replaced by file's path</comment>
@@ -634,7 +684,9 @@ ASF 실행 파일의 이름이 적절한지 확인하시기 바랍니다!</value
<data name="Welcome" xml:space="preserve">
<value>어서 와, 이런 농사 프로그램은 처음이지?</value>
</data>
<data name="ErrorInvalidCurrentCulture" xml:space="preserve">
<value>CurrentCulture 값이 올바르지 않습니다. ASF는 기본값으로 실행됩니다!</value>
</data>
<data name="TranslationIncomplete" xml:space="preserve">
<value>ASF는 {0} 지역 언어를 사용하려고 시도했지만, 해당 언어의 번역이 {1}만 완료되어 있습니다. 혹시 당신의 언어로 ASF 번역을 개선하는 것을 도와줄 수 있나요?</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
@@ -643,7 +695,10 @@ ASF 실행 파일의 이름이 적절한지 확인하시기 바랍니다!</value
<value>ASF가 해당 게임을 실행할 수 없어, {0} ({1})의 농사가 일시적으로 중단되었습니다.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="WarningIdlingGameMismatch" xml:space="preserve">
<value>ASF는 {0} ({1})의 ID 불일치를 감지했습니다. 대신 {2}의 ID를 사용할 것입니다.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by game's ID (number)</comment>
</data>
<data name="BotVersion" xml:space="preserve">
<value>{0} V{1}</value>
<comment>{0} will be replaced by program's name (e.g. "ASF"), {1} will be replaced by program's version (e.g. "1.0.0.0"). This string typically has nothing to translate and you should leave it as it is, unless you need to change the format, e.g. in RTL languages.</comment>
@@ -654,6 +709,11 @@ ASF 실행 파일의 이름이 적절한지 확인하시기 바랍니다!</value
<data name="BotStatusLocked" xml:space="preserve">
<value>봇이 잠겨있습니다. 농사로 카드를 얻을 수 없습니다.</value>
</data>
<data name="ErrorFunctionOnlyInHeadlessMode" xml:space="preserve">
<value>이 기능은 Headless 모드에서만 사용 가능합니다!</value>
</data>
<data name="BotOwnedAlready" xml:space="preserve">
<value>이미 보유: {0}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
</root>

View File

@@ -141,12 +141,17 @@
<value>Išimtis: {0}() {1} StackTrace:{2}</value>
<comment>{0} will be replaced by function name, {1} will be replaced by exception message, {2} will be replaced by entire stack trace. Please note that this string should include newlines for formatting.</comment>
</data>
<data name="ErrorExitingWithNonZeroErrorCode" xml:space="preserve">
<value>Išeinama su ne-nuliniu klaidos kodu!</value>
</data>
<data name="ErrorFailingRequest" xml:space="preserve">
<value>Užklausa nepavyko: {0}</value>
<comment>{0} will be replaced by URL of the request</comment>
</data>
<data name="ErrorGlobalConfigNotLoaded" xml:space="preserve">
<value>Pasaulinė konfigūracija negalėjo būti įkelta, įsitikinkite, kad {0} egzistuoja ir yra galiojantis! Sekite steigimo vadovą vikipedijoje jei esate supainioti.</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorIsInvalid" xml:space="preserve">
<value>{0} yra negaliojantis!</value>
<comment>{0} will be replaced by object's name</comment>
@@ -154,7 +159,9 @@
<data name="ErrorMobileAuthenticatorInvalidDeviceID" xml:space="preserve">
<value>Atsisakoma vykdyti šią funkciją dėl netinkamo įrenginio ID, ASF 2FA!</value>
</data>
<data name="ErrorNoBotsDefined" xml:space="preserve">
<value>Jokių botų nėra apibrėžta. Ar pamiršote sukonfigūruoti savo ASF?</value>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} yra tuščias!</value>
<comment>{0} will be replaced by object's name</comment>
@@ -163,8 +170,14 @@
<value>Apdorojanti {0} nepavyko!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorRemovingOldBinary" xml:space="preserve">
<value>Nepavyko pašalinti senos ASF bibliotekos. Prašome pašalinti {0} rankiniu būdu tam, kad atnaujinimo funkcija veiktų!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorRequestFailedTooManyTimes" xml:space="preserve">
<value>Užklausa nepavyko po {0} bandymų!</value>
<comment>{0} will be replaced by maximum number of tries</comment>
</data>
<data name="ErrorUpdateCheckFailed" xml:space="preserve">
<value>Nepavyko patikrinti naujausios versijos!</value>
</data>
@@ -352,7 +365,9 @@
<value>Paleidžiamas WCF serveris {0}...</value>
<comment>{0} will be replaced by WCF hostname</comment>
</data>
<data name="BotAlreadyStopped" xml:space="preserve">
<value>Šis botas jau sustabdytas!</value>
</data>
<data name="BotNotFound" xml:space="preserve">
<value>Nepavyko rasti jokio "boto" pavadinimo {0}!</value>
<comment>{0} will be replaced by bot's name query (string)</comment>
@@ -440,7 +455,9 @@
<data name="UnknownCommand" xml:space="preserve">
<value>Nežinoma komanda!</value>
</data>
<data name="WarningCouldNotCheckBadges" xml:space="preserve">
<value>Nepavyko gauti pasiekimų informacijos, bandysime dar kartą vėliau!</value>
</data>
<data name="WarningCouldNotCheckCardsStatus" xml:space="preserve">
<value>Nepavyko patikrinti kortelių statuso: {0} ({1}), bandysime dar kartą vėliau!</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
@@ -449,9 +466,17 @@
<value>Priimama dovana: {0}...</value>
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
<value>Ši paskyra yra ribota, kortelių rinkimo procesas negalimas iki tol kol apribojimas nebus pašalintas visiškai!</value>
</data>
<data name="BotAddLicense" xml:space="preserve">
<value>ID: {0} | Būsena: {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string</comment>
</data>
<data name="BotAddLicenseWithItems" xml:space="preserve">
<value>ID: {0} | Būsena: {1} | Daiktai: {2}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string, {2} will be replaced by list of granted IDs (numbers), separated by a comma</comment>
</data>
<data name="BotAlreadyRunning" xml:space="preserve">
<value>Šis "botas" jau įjungtas!</value>
</data>
@@ -468,8 +493,12 @@
<value>2FA kodas: {0}</value>
<comment>{0} will be replaced by generated 2FA token (string)</comment>
</data>
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
<value>Automatinis kortelių rinkimas sustabdytas!</value>
</data>
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
<value>Automatinis kortelių rinkimas tęstas!</value>
</data>
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
<value>Automatinis kortelių rinkimas jau sustabdytas!</value>
</data>
@@ -548,8 +577,14 @@
<value>Dar neturi: {0}</value>
<comment>{0} will be replaced by query (string)</comment>
</data>
<data name="BotOwnedAlreadyWithName" xml:space="preserve">
<value>Jau turima: {0} | {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotRateLimitExceeded" xml:space="preserve">
<value>Dažnumo limitas viršytas; bandysime dar kartą po {0} minučių pauzės...</value>
<comment>{0} will be replaced by number of minutes</comment>
</data>
<data name="BotReconnecting" xml:space="preserve">
<value>Jungiamasi iš naujo...</value>
</data>
@@ -602,19 +637,34 @@
<value>Nepavyko dėl klaidos: {0}</value>
<comment>{0} will be replaced by failure reason (string)</comment>
</data>
<data name="BotConnectionLost" xml:space="preserve">
<value>Ryšys su Steam tinklu prarastas. Bandoma prisijungti iš naujo...</value>
</data>
<data name="BotAccountFree" xml:space="preserve">
<value>Paskyra nebėra užimt: kortelių rinkimo procesas tęsiamas!</value>
</data>
<data name="BotAccountOccupied" xml:space="preserve">
<value>Paskyra šiuo metu yra naudojama: ASF tęs kortelių rinkimą kai ji atsilaisvins...</value>
</data>
<data name="BotAutomaticIdlingPauseTimeout" xml:space="preserve">
<value>Pasidalinta biblioteka nebuvo įjungta per duota laiko periodą. Kortelių rinkimo procesas tęstas!</value>
</data>
<data name="BotConnecting" xml:space="preserve">
<value>Jungiamasi...</value>
</data>
<data name="BotHeartBeatFailed" xml:space="preserve">
<value>Nepavyko atjungti kliento. Apleidžiama ši boto instancija!</value>
</data>
<data name="BotSteamDirectoryInitializationFailed" xml:space="preserve">
<value>Nepavyko inicijuoti "SteamDirectory": jungiantis su Steam tinklu gali užtrukti daug ilgiau nei įprastai!</value>
</data>
<data name="BotStopping" xml:space="preserve">
<value>Stabdoma...</value>
</data>
<data name="ErrorBotConfigInvalid" xml:space="preserve">
<value>Jūsų boto konfigūracija yra klaidinga. Prašome patikrinti {0} ir pabandyti vėl!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorDatabaseInvalid" xml:space="preserve">
<value>Nepavyko įkelti nuolatinės duomenų bazės, jei problema pasikartoja, prašome pašalinti {0} siekiant atkurti duomenų bazę!</value>
<comment>{0} will be replaced by file's path</comment>
@@ -629,7 +679,9 @@
<data name="Welcome" xml:space="preserve">
<value>Atrodo, jog tai jūsų pirmasis kartas paleidžiant šią programą, Sveiki!</value>
</data>
<data name="ErrorInvalidCurrentCulture" xml:space="preserve">
<value>Jūsų pateikta CurrentCulture yra negaliojanti, ASF toliau veiks su numatytąją!</value>
</data>
<data name="TranslationIncomplete" xml:space="preserve">
<value>ASF bandys naudoti jūsų pageidaujamą {0} kalbą, bet vertimas į tą kalba buvo užbaigtas tik {1}. Galbūt jūs galėtumėte mums padėti pagerinti ASF vertimą į šią kalbą?</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
@@ -638,7 +690,10 @@
<value>Kortelių rinkimas iš {0} ({1}) laikinai sustabdytas, nes ASF šiuo momentu neturi galimybės rinkti.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="WarningIdlingGameMismatch" xml:space="preserve">
<value>ASF aptiko ID neatitikimą {0}({1}) ir naudos ID {2} vietoj to.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by game's ID (number)</comment>
</data>
<data name="BotVersion" xml:space="preserve">
<value>{0} V{1}</value>
<comment>{0} will be replaced by program's name (e.g. "ASF"), {1} will be replaced by program's version (e.g. "1.0.0.0"). This string typically has nothing to translate and you should leave it as it is, unless you need to change the format, e.g. in RTL languages.</comment>
@@ -649,6 +704,11 @@
<data name="BotStatusLocked" xml:space="preserve">
<value>Botas yra užrakintas ir negali gauti jokių kortelių iš rinkimo.</value>
</data>
<data name="ErrorFunctionOnlyInHeadlessMode" xml:space="preserve">
<value>Ši funkcija yra galima tik "headless" rėžime!</value>
</data>
<data name="BotOwnedAlready" xml:space="preserve">
<value>Jau turima: {0}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
</root>

View File

@@ -289,13 +289,28 @@ StackTrace:
<comment>{0} will be replaced by current version, {1} will be replaced by remote version</comment>
</data>
<data name="UserInputSteam2FA" xml:space="preserve">
<value>Voer uw 2FA code van uw Steam authenticator app in: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamGuard" xml:space="preserve">
<value>Voer de SteamGuard auth code in die naar uw e-mail is gestuurd: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamPassword" xml:space="preserve">
<value>Voer uw Steam wachtwoord in: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputUnknown" xml:space="preserve">
<value>Geef de ongedocumenteerde waarde van {0} op: </value>
<comment>{0} will be replaced by property name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputWCFHost" xml:space="preserve">
<value>Voer uw WCF host in: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="WarningUnknownValuePleaseReport" xml:space="preserve">
<value>Onbekende waarde ontvangen voor {0}, gelieven dit melden: {1}</value>
<comment>{0} will be replaced by object's name, {1} will be replaced by value for that object</comment>
@@ -330,14 +345,25 @@ StackTrace:
<value>WCF server starten op {0}...</value>
<comment>{0} will be replaced by WCF hostname</comment>
</data>
<data name="BotAlreadyStopped" xml:space="preserve">
<value>Deze bot is al gestopt!</value>
</data>
<data name="BotNotFound" xml:space="preserve">
<value>Kan geen bot vinden genaamd {0}!</value>
<comment>{0} will be replaced by bot's name query (string)</comment>
</data>
<data name="BotStatusOverview" xml:space="preserve">
<value>Er zijn {0}/{1} bots actief, met een totaal van {2} spellen ({3} kaarten) over om te idlen.</value>
<comment>{0} will be replaced by number of active bots, {1} will be replaced by total number of bots, {2} will be replaced by total number of games left to idle, {3} will be replaced by total number of cards left to idle</comment>
</data>
<data name="BotStatusIdling" xml:space="preserve">
<value>Bot idled spel: {0} ({1}, {2} kaarten resterend) van een totaal van {3} spellen ({4} kaarten) over om te idlen (~{5} resterend).</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to idle, {3} will be replaced by total number of games to idle, {4} will be replaced by total number of cards to idle, {5} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="BotStatusIdlingList" xml:space="preserve">
<value>Bot idled spellen: {0} van een totaal van {1} spellen ({2} kaarten) over om te idlen (~{3} resterend).</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), {1} will be replaced by total number of games to idle, {2} will be replaced by total number of cards to idle, {3} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="CheckingFirstBadgePage" xml:space="preserve">
<value>Eerste badge pagina controleren...</value>
</data>
@@ -352,7 +378,7 @@ StackTrace:
<value>Klaar!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>We hebben een totaal van {0} spellen ({1} kaarten) nog te verzamelen (~{2} resterende)...</value>
<value>We hebben een totaal van {0} spellen ({1} kaarten) nog te idlen (~{2} resterende)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">
@@ -409,7 +435,9 @@ StackTrace:
<data name="UnknownCommand" xml:space="preserve">
<value>Onbekende opdracht!</value>
</data>
<data name="WarningCouldNotCheckBadges" xml:space="preserve">
<value>Kon badge informatie niet verkrijgen, we zullen het later opnieuw proberen!</value>
</data>
<data name="WarningCouldNotCheckCardsStatus" xml:space="preserve">
<value>Kaart status kan niet worden gecontroleerd voor {0} ({1}), wij zullen het later nogmaals proberen!</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
@@ -418,7 +446,9 @@ StackTrace:
<value>Cadeau accepteren: {0}...</value>
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
<value>Dit account is gelimiteerd, idle proces is niet beschikbaar totdat de beperking is opgeheven!</value>
</data>
@@ -435,8 +465,12 @@ StackTrace:
<value>2FA Token: {0}</value>
<comment>{0} will be replaced by generated 2FA token (string)</comment>
</data>
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
<value>Automatisch idlen is gepauzeerd!</value>
</data>
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
<value>Automatisch idlen is hervat!</value>
</data>
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
<value>Automatisch idling is al gepauzeerd!</value>
</data>
@@ -509,8 +543,14 @@ StackTrace:
<data name="BotNotConnected" xml:space="preserve">
<value>Deze bot instatie is niet verbonden!</value>
</data>
<data name="BotNotOwnedYet" xml:space="preserve">
<value>Nog niet in bezit: {0}</value>
<comment>{0} will be replaced by query (string)</comment>
</data>
<data name="BotOwnedAlreadyWithName" xml:space="preserve">
<value>Al in bezit: {0} | {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotReconnecting" xml:space="preserve">
<value>Opnieuw verbinden...</value>
@@ -520,9 +560,13 @@ StackTrace:
<data name="BotRemovedExpiredLoginKey" xml:space="preserve">
<value>Verlopen login sleutel verwijderd!</value>
</data>
<data name="BotStatusNotIdling" xml:space="preserve">
<value>Bot is niks aan het idlen.</value>
</data>
<data name="BotStatusNotConnected" xml:space="preserve">
<value>Bot is niet verbonden.</value>
</data>
@@ -546,15 +590,27 @@ StackTrace:
<value>Mislukt door de fout: {0}</value>
<comment>{0} will be replaced by failure reason (string)</comment>
</data>
<data name="BotConnectionLost" xml:space="preserve">
<value>Verbinding met Steam netwerk onderbroken. Herverbinden...</value>
</data>
<data name="BotAccountFree" xml:space="preserve">
<value>Account is niet meer bezet: idling proces hervat!</value>
</data>
<data name="BotAccountOccupied" xml:space="preserve">
<value>Account is momenteel in gebruik: ASF zal het idlen hervatten wanneer het vrijkomt...</value>
</data>
<data name="BotAutomaticIdlingPauseTimeout" xml:space="preserve">
<value>Gedeelde bibliotheek is niet opgestart in de gegeven tijdsperiode. Idle proces hervat!</value>
</data>
<data name="BotConnecting" xml:space="preserve">
<value>Verbinden...</value>
</data>
<data name="BotHeartBeatFailed" xml:space="preserve">
<value>Verbinding verbreken met de client is mislukt. Bot instantie wordt opgegeven!</value>
</data>
<data name="BotSteamDirectoryInitializationFailed" xml:space="preserve">
<value>Kon SteamDirectory niet initialiseren: verbinden met Steam netwerk gaat mogelijk veel langer duren dan gebruikelijk!</value>
</data>
<data name="BotStopping" xml:space="preserve">
<value>Stoppen...</value>
</data>

View File

@@ -289,13 +289,28 @@ StackTrace:
<comment>{0} will be replaced by current version, {1} will be replaced by remote version</comment>
</data>
<data name="UserInputSteam2FA" xml:space="preserve">
<value>Voer uw 2FA code van uw Steam authenticator app in: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamGuard" xml:space="preserve">
<value>Voer de SteamGuard auth code in die naar uw e-mail is gestuurd: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamPassword" xml:space="preserve">
<value>Voer uw Steam wachtwoord in: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputUnknown" xml:space="preserve">
<value>Geef de ongedocumenteerde waarde van {0} op: </value>
<comment>{0} will be replaced by property name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputWCFHost" xml:space="preserve">
<value>Voer uw WCF host in: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="WarningUnknownValuePleaseReport" xml:space="preserve">
<value>Onbekende waarde ontvangen voor {0}, graag dit melden: {1}</value>
<comment>{0} will be replaced by object's name, {1} will be replaced by value for that object</comment>
@@ -330,14 +345,25 @@ StackTrace:
<value>WCF server starten op {0}...</value>
<comment>{0} will be replaced by WCF hostname</comment>
</data>
<data name="BotAlreadyStopped" xml:space="preserve">
<value>Deze bot is al gestopt!</value>
</data>
<data name="BotNotFound" xml:space="preserve">
<value>Kan geen bot vinden genaamd {0}!</value>
<comment>{0} will be replaced by bot's name query (string)</comment>
</data>
<data name="BotStatusOverview" xml:space="preserve">
<value>Er zijn {0}/{1} bots actief, met een totaal van {2} spellen ({3} kaarten) over om te idlen.</value>
<comment>{0} will be replaced by number of active bots, {1} will be replaced by total number of bots, {2} will be replaced by total number of games left to idle, {3} will be replaced by total number of cards left to idle</comment>
</data>
<data name="BotStatusIdling" xml:space="preserve">
<value>Bot idled spel: {0} ({1}, {2} kaarten resterend) van een totaal van {3} spellen ({4} kaarten) over om te idlen (~{5} resterend).</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to idle, {3} will be replaced by total number of games to idle, {4} will be replaced by total number of cards to idle, {5} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="BotStatusIdlingList" xml:space="preserve">
<value>Bot idled spellen: {0} van een totaal van {1} spellen ({2} kaarten) over om te idlen (~{3} resterend).</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), {1} will be replaced by total number of games to idle, {2} will be replaced by total number of cards to idle, {3} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="CheckingFirstBadgePage" xml:space="preserve">
<value>Eerste badge pagina controleren...</value>
</data>
@@ -352,7 +378,7 @@ StackTrace:
<value>Klaar!</value>
</data>
<data name="GamesToIdle" xml:space="preserve">
<value>We hebben een totaal van {0} spellen ({1} kaarten) nog te verzamelen (~{2} resterende)...</value>
<value>We hebben een totaal van {0} spellen ({1} kaarten) nog te idlen (~{2} resterende)...</value>
<comment>{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="IdlingFinished" xml:space="preserve">
@@ -409,7 +435,9 @@ StackTrace:
<data name="UnknownCommand" xml:space="preserve">
<value>Onbekende opdracht!</value>
</data>
<data name="WarningCouldNotCheckBadges" xml:space="preserve">
<value>Kon badge informatie niet verkrijgen, we zullen het later opnieuw proberen!</value>
</data>
<data name="WarningCouldNotCheckCardsStatus" xml:space="preserve">
<value>Kaart status kan niet worden gecontroleerd voor {0} ({1}), wij zullen het later nogmaals proberen!</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
@@ -418,7 +446,9 @@ StackTrace:
<value>Cadeau accepteren: {0}...</value>
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
<value>Dit account is gelimiteerd, idle proces is niet beschikbaar totdat de beperking is opgeheven!</value>
</data>
@@ -435,8 +465,12 @@ StackTrace:
<value>2FA Token: {0}</value>
<comment>{0} will be replaced by generated 2FA token (string)</comment>
</data>
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
<value>Automatisch idlen is gepauzeerd!</value>
</data>
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
<value>Automatisch idlen is hervat!</value>
</data>
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
<value>Automatisch idling is al gepauzeerd!</value>
</data>
@@ -509,8 +543,14 @@ StackTrace:
<data name="BotNotConnected" xml:space="preserve">
<value>Deze bot instatie is niet verbonden!</value>
</data>
<data name="BotNotOwnedYet" xml:space="preserve">
<value>Nog niet in bezit: {0}</value>
<comment>{0} will be replaced by query (string)</comment>
</data>
<data name="BotOwnedAlreadyWithName" xml:space="preserve">
<value>Al in bezit: {0} | {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotReconnecting" xml:space="preserve">
<value>Opnieuw verbinden...</value>
@@ -520,9 +560,13 @@ StackTrace:
<data name="BotRemovedExpiredLoginKey" xml:space="preserve">
<value>Verlopen login sleutel verwijderd!</value>
</data>
<data name="BotStatusNotIdling" xml:space="preserve">
<value>Bot is niks aan het idlen.</value>
</data>
<data name="BotStatusNotConnected" xml:space="preserve">
<value>Bot is niet verbonden.</value>
</data>
@@ -546,15 +590,27 @@ StackTrace:
<value>Mislukt door de fout: {0}</value>
<comment>{0} will be replaced by failure reason (string)</comment>
</data>
<data name="BotConnectionLost" xml:space="preserve">
<value>Verbinding met Steam netwerk onderbroken. Herverbinden...</value>
</data>
<data name="BotAccountFree" xml:space="preserve">
<value>Account is niet meer bezet: idling proces hervat!</value>
</data>
<data name="BotAccountOccupied" xml:space="preserve">
<value>Account is momenteel in gebruik: ASF zal het idlen hervatten wanneer het vrijkomt...</value>
</data>
<data name="BotAutomaticIdlingPauseTimeout" xml:space="preserve">
<value>Gedeelde bibliotheek is niet opgestart in de gegeven tijdsperiode. Idle proces hervat!</value>
</data>
<data name="BotConnecting" xml:space="preserve">
<value>Verbinden...</value>
</data>
<data name="BotHeartBeatFailed" xml:space="preserve">
<value>Verbinding verbreken met de client is mislukt. Bot instantie wordt opgegeven!</value>
</data>
<data name="BotSteamDirectoryInitializationFailed" xml:space="preserve">
<value>Kon SteamDirectory niet initialiseren: verbinden met Steam netwerk gaat mogelijk veel langer duren dan gebruikelijk!</value>
</data>
<data name="BotStopping" xml:space="preserve">
<value>Stoppen...</value>
</data>

View File

@@ -144,12 +144,17 @@ StackTrace:
{2}</value>
<comment>{0} will be replaced by function name, {1} will be replaced by exception message, {2} will be replaced by entire stack trace. Please note that this string should include newlines for formatting.</comment>
</data>
<data name="ErrorExitingWithNonZeroErrorCode" xml:space="preserve">
<value>Ieșire cu cod de eroare diferit de zero!</value>
</data>
<data name="ErrorFailingRequest" xml:space="preserve">
<value>Cerere eșuată: {0}</value>
<comment>{0} will be replaced by URL of the request</comment>
</data>
<data name="ErrorGlobalConfigNotLoaded" xml:space="preserve">
<value>Configurarea globală nu a putut fi încărcată. Te rog să verifici că {0} există și este valid! Urmează ghidul de configurare de pe wiki dacă nu ești sigur.</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorIsInvalid" xml:space="preserve">
<value>{0} este invalid!</value>
<comment>{0} will be replaced by object's name</comment>
@@ -157,7 +162,9 @@ StackTrace:
<data name="ErrorMobileAuthenticatorInvalidDeviceID" xml:space="preserve">
<value>Execuția acestei funcții este refuzată din cauza DeviceID-ului invalid din ASF 2FA!</value>
</data>
<data name="ErrorNoBotsDefined" xml:space="preserve">
<value>Nici un bot nu este definit. Ai uitat să configurezi ASF?</value>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} are valoare nulă!</value>
<comment>{0} will be replaced by object's name</comment>
@@ -166,8 +173,14 @@ StackTrace:
<value>Parsarea {0} a eșuat!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorRemovingOldBinary" xml:space="preserve">
<value>Nu a fost posibilă eliminarea ultimului executabil ASF. Te rog să elimini manual {0} pentru ca funcția de actualizare să funcționeze!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorRequestFailedTooManyTimes" xml:space="preserve">
<value>Cererea a eșuat după {0} încercări!</value>
<comment>{0} will be replaced by maximum number of tries</comment>
</data>
<data name="ErrorUpdateCheckFailed" xml:space="preserve">
<value>Nu a fost posibilă verificarea celei mai recente versiuni!</value>
</data>
@@ -355,7 +368,9 @@ StackTrace:
<value>Se pornește serverul WCF pe {0}...</value>
<comment>{0} will be replaced by WCF hostname</comment>
</data>
<data name="BotAlreadyStopped" xml:space="preserve">
<value>Acest bot s-a oprit deja!</value>
</data>
<data name="BotNotFound" xml:space="preserve">
<value>Nu am putut găsi un bot cu numele {0}!</value>
<comment>{0} will be replaced by bot's name query (string)</comment>
@@ -443,7 +458,9 @@ StackTrace:
<data name="UnknownCommand" xml:space="preserve">
<value>Comandă necunoscută!</value>
</data>
<data name="WarningCouldNotCheckBadges" xml:space="preserve">
<value>Nu am putut obține informații despre insigne, vom încerca din nou mai târziu!</value>
</data>
<data name="WarningCouldNotCheckCardsStatus" xml:space="preserve">
<value>Nu s-a putut verifica starea cartonașelor pentru: {0} ({1}), se va reîncerca mai târziu!</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
@@ -452,9 +469,17 @@ StackTrace:
<value>Se acceptă cadoul: {0}...</value>
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
<value>Acest cont este limitat, procesul de farmat este indisponibil până când restricția este eliminată!</value>
</data>
<data name="BotAddLicense" xml:space="preserve">
<value>ID: {0} | Stare: {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string</comment>
</data>
<data name="BotAddLicenseWithItems" xml:space="preserve">
<value>ID: {0} | Stare: {1} | Articole: {2}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string, {2} will be replaced by list of granted IDs (numbers), separated by a comma</comment>
</data>
<data name="BotAlreadyRunning" xml:space="preserve">
<value>Acest bot rulează deja!</value>
</data>
@@ -471,8 +496,12 @@ StackTrace:
<value>Cod 2FA: {0}</value>
<comment>{0} will be replaced by generated 2FA token (string)</comment>
</data>
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
<value>Farmarea automată a fost pusă pe pauză!</value>
</data>
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
<value>Farmarea automată a fost reluată!</value>
</data>
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
<value>Farmarea automată este pusă pe pauză deja!</value>
</data>
@@ -551,8 +580,14 @@ StackTrace:
<value>Nedeținute încă: {0}</value>
<comment>{0} will be replaced by query (string)</comment>
</data>
<data name="BotOwnedAlreadyWithName" xml:space="preserve">
<value>Deținute deja: {0} | {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotRateLimitExceeded" xml:space="preserve">
<value>Limita impusă a fost depășită; vom reîncerca după {0} minute de așteptare...</value>
<comment>{0} will be replaced by number of minutes</comment>
</data>
<data name="BotReconnecting" xml:space="preserve">
<value>Reconectare...</value>
</data>
@@ -605,19 +640,34 @@ StackTrace:
<value>S-a eșuat din cauza erorii: {0}</value>
<comment>{0} will be replaced by failure reason (string)</comment>
</data>
<data name="BotConnectionLost" xml:space="preserve">
<value>Conexiunea la rețeaua Steam a fost pierdută. Se reconectează...</value>
</data>
<data name="BotAccountFree" xml:space="preserve">
<value>Contul nu mai este ocupat: procesul de farmat se reia!</value>
</data>
<data name="BotAccountOccupied" xml:space="preserve">
<value>Contul este în prezent folosit: ASF va relua farmatul atunci când este liber...</value>
</data>
<data name="BotAutomaticIdlingPauseTimeout" xml:space="preserve">
<value>Biblioteca partajată nu a fost lansată în perioada de timp alocată. Procesul de farmat a fost reluat!</value>
</data>
<data name="BotConnecting" xml:space="preserve">
<value>Conectare...</value>
</data>
<data name="BotHeartBeatFailed" xml:space="preserve">
<value>Deconectarea clientului a eșuat. Se abandonează acestă instanță de bot!</value>
</data>
<data name="BotSteamDirectoryInitializationFailed" xml:space="preserve">
<value>Nu a fost posibilă inițializarea SteamDirectory: conectarea cu rețeaua Steam ar putea dura mult mai mult ca de obicei!</value>
</data>
<data name="BotStopping" xml:space="preserve">
<value>Oprire...</value>
</data>
<data name="ErrorBotConfigInvalid" xml:space="preserve">
<value>Configurarea bot-ului nu este validă. Te rog să verifici conținutul {0} și să încerci din nou!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorDatabaseInvalid" xml:space="preserve">
<value>Nu s-a putut realiza încărcarea bazei de date persistente, în cazul în care problema persistă, te rog să elimini {0} pentru a recrea baza de date!</value>
<comment>{0} will be replaced by file's path</comment>
@@ -632,7 +682,9 @@ StackTrace:
<data name="Welcome" xml:space="preserve">
<value>Se pare că aceasta este prima ta lansare a programului, bine ai venit!</value>
</data>
<data name="ErrorInvalidCurrentCulture" xml:space="preserve">
<value>CurrentCulture furnizată de tine nu este validă, ASF va continua să ruleze cu cea implicită!</value>
</data>
<data name="TranslationIncomplete" xml:space="preserve">
<value>ASF va încerca să utilizeze cultura {0} preferată de tine, dar traducerea în această limbă a fost completată în proporție de {1}. Poate că ai putea ajuta la îmbunatățirea traducerii ASF pentru limba ta?</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
@@ -641,7 +693,10 @@ StackTrace:
<value>Farmatul {0} ({1}) este dezactivat temporar, deoarece ASF nu este capabil de a juca acest joc în acest moment.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="WarningIdlingGameMismatch" xml:space="preserve">
<value>ASF a detectat o nepotrivire ID pentru {0} ({1}) și va utiliza ID-ul {2} în schimb.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by game's ID (number)</comment>
</data>
<data name="BotVersion" xml:space="preserve">
<value>{0} V{1}</value>
<comment>{0} will be replaced by program's name (e.g. "ASF"), {1} will be replaced by program's version (e.g. "1.0.0.0"). This string typically has nothing to translate and you should leave it as it is, unless you need to change the format, e.g. in RTL languages.</comment>
@@ -652,6 +707,11 @@ StackTrace:
<data name="BotStatusLocked" xml:space="preserve">
<value>Bot-ul este blocat și nu poate pica cartonașe prin farmare.</value>
</data>
<data name="ErrorFunctionOnlyInHeadlessMode" xml:space="preserve">
<value>Această funcție este disponibilă numai în modul fără cap!</value>
</data>
<data name="BotOwnedAlready" xml:space="preserve">
<value>Deținute deja: {0}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
</root>

View File

@@ -135,21 +135,26 @@
<comment>{0} will be replaced by name of the configuration property, {1} will be replaced by invalid value</comment>
</data>
<data name="ErrorEarlyFatalExceptionInfo" xml:space="preserve">
<value>ASF V{0} столкнулся с фатальным исключением до того, как ядро модуля входа могло инициализироваться!</value>
<value>ASF V{0} столкнулся с фатальным исключением до того, как ядро модуля журналирования могло инициализироваться!</value>
<comment>{0} will be replaced by version number</comment>
</data>
<data name="ErrorEarlyFatalExceptionPrint" xml:space="preserve">
<value>Исключение: {0}() {1}
Трассировка стэка:
Трассировка стека:
{2}</value>
<comment>{0} will be replaced by function name, {1} will be replaced by exception message, {2} will be replaced by entire stack trace. Please note that this string should include newlines for formatting.</comment>
</data>
<data name="ErrorExitingWithNonZeroErrorCode" xml:space="preserve">
<value>Выход с ненулевым кодом ошибки!</value>
</data>
<data name="ErrorFailingRequest" xml:space="preserve">
<value>Запрос не удался: {0}</value>
<comment>{0} will be replaced by URL of the request</comment>
</data>
<data name="ErrorGlobalConfigNotLoaded" xml:space="preserve">
<value>Глобальная конфигурация не может быть загружена. Убедитесь, что {0} существует и верен! Если не понимаете что делать - прочитайте статью "setting up" в wiki.</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorIsInvalid" xml:space="preserve">
<value>{0} неверен!</value>
<comment>{0} will be replaced by object's name</comment>
@@ -157,7 +162,9 @@
<data name="ErrorMobileAuthenticatorInvalidDeviceID" xml:space="preserve">
<value>Отказ запуска этой функции из-за неверного DeviceID в ASF 2FA!</value>
</data>
<data name="ErrorNoBotsDefined" xml:space="preserve">
<value>Не задано ни одного бота. Вы забыли настроить ваш ASF?</value>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} равен null!</value>
<comment>{0} will be replaced by object's name</comment>
@@ -166,8 +173,14 @@
<value>Обработка {0} не удалась!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorRemovingOldBinary" xml:space="preserve">
<value>Невозможно удалить старый исполняемый файл ASF. Пожалуйста, удалите {0} самостоятельно, для восстановления функции автоматического обновления!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorRequestFailedTooManyTimes" xml:space="preserve">
<value>Запрос окончился неудачей после {0} попыток!</value>
<comment>{0} will be replaced by maximum number of tries</comment>
</data>
<data name="ErrorUpdateCheckFailed" xml:space="preserve">
<value>Не удалось проверить последнюю версию!</value>
</data>
@@ -355,7 +368,9 @@
<value>Запуск WCF сервера на {0}...</value>
<comment>{0} will be replaced by WCF hostname</comment>
</data>
<data name="BotAlreadyStopped" xml:space="preserve">
<value>Этот бот уже остановлен!</value>
</data>
<data name="BotNotFound" xml:space="preserve">
<value>Бот с именем {0} не найден!</value>
<comment>{0} will be replaced by bot's name query (string)</comment>
@@ -443,7 +458,9 @@
<data name="UnknownCommand" xml:space="preserve">
<value>Неизвестная команда!</value>
</data>
<data name="WarningCouldNotCheckBadges" xml:space="preserve">
<value>Не удаётся получить информацию о значках, попробуем позже!</value>
</data>
<data name="WarningCouldNotCheckCardsStatus" xml:space="preserve">
<value>Не удаётся проверить состояние карт для: {0} ({1}), попробуем позже!</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
@@ -452,9 +469,17 @@
<value>Принятие подарка: {0}...</value>
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
<value>Это ограниченный аккаунт, фарм невозможен до снятия ограничений!</value>
</data>
<data name="BotAddLicense" xml:space="preserve">
<value>ID: {0} | Статус: {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string</comment>
</data>
<data name="BotAddLicenseWithItems" xml:space="preserve">
<value>ID: {0} | Статус: {1} | Получено: {2}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string, {2} will be replaced by list of granted IDs (numbers), separated by a comma</comment>
</data>
<data name="BotAlreadyRunning" xml:space="preserve">
<value>Этот бот уже запущен!</value>
</data>
@@ -471,8 +496,12 @@
<value>Код 2FA: {0}</value>
<comment>{0} will be replaced by generated 2FA token (string)</comment>
</data>
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
<value>Автоматический фарм на паузе!</value>
</data>
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
<value>Автоматический фарм возобновлён!</value>
</data>
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
<value>Автоматический фарм уже приостановлен!</value>
</data>
@@ -551,8 +580,14 @@
<value>Ещё не имеет: {0}</value>
<comment>{0} will be replaced by query (string)</comment>
</data>
<data name="BotOwnedAlreadyWithName" xml:space="preserve">
<value>Уже имеет: {0} | {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotRateLimitExceeded" xml:space="preserve">
<value>Превышен предел частоты запросов; мы снова попробуем через {0} минут...</value>
<comment>{0} will be replaced by number of minutes</comment>
</data>
<data name="BotReconnecting" xml:space="preserve">
<value>Переподключение...</value>
</data>
@@ -605,19 +640,34 @@
<value>Не удалось из-за ошибки: {0}</value>
<comment>{0} will be replaced by failure reason (string)</comment>
</data>
<data name="BotConnectionLost" xml:space="preserve">
<value>Потеряно соединение с сетью Steam. Переподключение...</value>
</data>
<data name="BotAccountFree" xml:space="preserve">
<value>Аккаунт больше не занят: фарм возобновлен!</value>
</data>
<data name="BotAccountOccupied" xml:space="preserve">
<value>Аккаунт сейчас используется: ASF продолжит фарм, когда он освободится...</value>
</data>
<data name="BotAutomaticIdlingPauseTimeout" xml:space="preserve">
<value>Семейная библиотека не была запущена в отведённый период времени. Фарм возобновлён!</value>
</data>
<data name="BotConnecting" xml:space="preserve">
<value>Подключение...</value>
</data>
<data name="BotHeartBeatFailed" xml:space="preserve">
<value>Не удалось отключить клиент, отказ от бота!</value>
</data>
<data name="BotSteamDirectoryInitializationFailed" xml:space="preserve">
<value>Не удаётся инициализировать SteamDirectory: подключение к сети Steam займёт больше времени, чем обычно!</value>
</data>
<data name="BotStopping" xml:space="preserve">
<value>Остановка...</value>
</data>
<data name="ErrorBotConfigInvalid" xml:space="preserve">
<value>Ваш бот неправильно настроен. Пожалуйста, проверьте содержимое {0} и попробуйте еще раз!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorDatabaseInvalid" xml:space="preserve">
<value>Постоянная база данных не может быть загружена, если проблема сохраняется, то пожалуйста удалите {0}, для пересоздания базы данных!</value>
<comment>{0} will be replaced by file's path</comment>
@@ -632,7 +682,9 @@
<data name="Welcome" xml:space="preserve">
<value>Похоже, вы впервые запустили программу, добро пожаловать!</value>
</data>
<data name="ErrorInvalidCurrentCulture" xml:space="preserve">
<value>Выбрано неверное значение CurrentCulture, ASF продолжит работу со значением по умолчанию!</value>
</data>
<data name="TranslationIncomplete" xml:space="preserve">
<value>ASF будет пытаться использовать выбранный язык {0}, но перевод готов только на {1}. Возможно, вы смогли бы помочь улучшить перевод ASF на данный язык.</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
@@ -641,7 +693,10 @@
<value>Фарм {0} ({1}) временно отключен, поскольку ASF не может сейчас запустить эту игру.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="WarningIdlingGameMismatch" xml:space="preserve">
<value>ASF обнаружил несоответствие ID для {0} ({1}) и будет вместо этого использовать ID {2}.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by game's ID (number)</comment>
</data>
<data name="BotVersion" xml:space="preserve">
<value>{0} V{1}</value>
<comment>{0} will be replaced by program's name (e.g. "ASF"), {1} will be replaced by program's version (e.g. "1.0.0.0"). This string typically has nothing to translate and you should leave it as it is, unless you need to change the format, e.g. in RTL languages.</comment>
@@ -652,6 +707,11 @@
<data name="BotStatusLocked" xml:space="preserve">
<value>Бот заблокирован и не может фармить карты.</value>
</data>
<data name="ErrorFunctionOnlyInHeadlessMode" xml:space="preserve">
<value>Эта функция доступна только в безынтерфейсном режиме!</value>
</data>
<data name="BotOwnedAlready" xml:space="preserve">
<value>Уже имеет: {0}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
</root>

View File

@@ -135,7 +135,7 @@
<comment>{0} will be replaced by name of the configuration property, {1} will be replaced by invalid value</comment>
</data>
<data name="ErrorEarlyFatalExceptionInfo" xml:space="preserve">
<value>ASF V{0} потрапив на фатальний виняток ще до того, як основний модуль входу міг би іниціалізуватися!</value>
<value>ASF V{0} потрапив на фатальний виняток ще до того, як основний модуль журналювання міг би іниціалізуватися!</value>
<comment>{0} will be replaced by version number</comment>
</data>
<data name="ErrorEarlyFatalExceptionPrint" xml:space="preserve">
@@ -144,12 +144,17 @@
{2}</value>
<comment>{0} will be replaced by function name, {1} will be replaced by exception message, {2} will be replaced by entire stack trace. Please note that this string should include newlines for formatting.</comment>
</data>
<data name="ErrorExitingWithNonZeroErrorCode" xml:space="preserve">
<value>Вихід з ненульовим кодом помилки!</value>
</data>
<data name="ErrorFailingRequest" xml:space="preserve">
<value>Помилка запиту до: {0}</value>
<comment>{0} will be replaced by URL of the request</comment>
</data>
<data name="ErrorGlobalConfigNotLoaded" xml:space="preserve">
<value>Не вдалося завантажити глобальну конфігурацію. Переконайтеся, що {0} існує і вірний! Якщо не розумієте, що робити - ознайомтеся зі статтею "setting up" у wiki.</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorIsInvalid" xml:space="preserve">
<value>{0} невірний!</value>
<comment>{0} will be replaced by object's name</comment>
@@ -157,7 +162,9 @@
<data name="ErrorMobileAuthenticatorInvalidDeviceID" xml:space="preserve">
<value>Відмова запуску цієї функції через невірний Device ID в ASF 2FA!</value>
</data>
<data name="ErrorNoBotsDefined" xml:space="preserve">
<value>Не знайдено жодного боту. Ви забули налаштувати ASF?</value>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} нульовий!</value>
<comment>{0} will be replaced by object's name</comment>
@@ -166,8 +173,14 @@
<value>Обробка {0} не вдалася!</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorRemovingOldBinary" xml:space="preserve">
<value>Неможливо видалити старий виконуваний файл ASF. Будь ласка, видаліть {0} самостійно, для відновлення функції автоматичного оновлення!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorRequestFailedTooManyTimes" xml:space="preserve">
<value>Не вдалося виконати запит після {0} спроб!</value>
<comment>{0} will be replaced by maximum number of tries</comment>
</data>
<data name="ErrorUpdateCheckFailed" xml:space="preserve">
<value>Не вдалося перевірити наявність останньої версії!</value>
</data>
@@ -355,7 +368,9 @@
<value>Запуск WCF серверу на {0}...</value>
<comment>{0} will be replaced by WCF hostname</comment>
</data>
<data name="BotAlreadyStopped" xml:space="preserve">
<value>Цей бот вже зупинений!</value>
</data>
<data name="BotNotFound" xml:space="preserve">
<value>Не вдалося знайти бота з ім'ям {0}!</value>
<comment>{0} will be replaced by bot's name query (string)</comment>
@@ -443,7 +458,9 @@
<data name="UnknownCommand" xml:space="preserve">
<value>Невідома команда!</value>
</data>
<data name="WarningCouldNotCheckBadges" xml:space="preserve">
<value>Не вдалося отримати інформацію про значки, ми спробуємо ще раз пізніше!</value>
</data>
<data name="WarningCouldNotCheckCardsStatus" xml:space="preserve">
<value>Не вдається перевірити статус карток для: {0} ({1}), ми спробуємо ще раз пізніше!</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
@@ -452,9 +469,17 @@
<value>Приймання подарунку: {0}...</value>
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
<value>Цей аккаунт обмежений, робота буде недоступна доки ви не позбудетесь обмежень!</value>
</data>
<data name="BotAddLicense" xml:space="preserve">
<value>ID: {0} | Стан: {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string</comment>
</data>
<data name="BotAddLicenseWithItems" xml:space="preserve">
<value>ID: {0} | Стан: {1} | Отримано: {2}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string, {2} will be replaced by list of granted IDs (numbers), separated by a comma</comment>
</data>
<data name="BotAlreadyRunning" xml:space="preserve">
<value>Цей бот вже працює!</value>
</data>
@@ -471,8 +496,12 @@
<value>2FA токен: {0}</value>
<comment>{0} will be replaced by generated 2FA token (string)</comment>
</data>
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
<value>Автоматична робота на паузі!</value>
</data>
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
<value>Автоматична робота відновлена!</value>
</data>
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
<value>Автоматична робота вже на паузі!</value>
</data>
@@ -551,8 +580,14 @@
<value>Ще не має: {0}</value>
<comment>{0} will be replaced by query (string)</comment>
</data>
<data name="BotOwnedAlreadyWithName" xml:space="preserve">
<value>Вже має: {0} | {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotRateLimitExceeded" xml:space="preserve">
<value>Перевищений ліміт частоти запросів; ми спробуємо знову через {0} хвилин очікування...</value>
<comment>{0} will be replaced by number of minutes</comment>
</data>
<data name="BotReconnecting" xml:space="preserve">
<value>Перепідключення...</value>
</data>
@@ -605,19 +640,34 @@
<value>Не вдалося через помилку: {0}</value>
<comment>{0} will be replaced by failure reason (string)</comment>
</data>
<data name="BotConnectionLost" xml:space="preserve">
<value>Підключення до мережі Steam втрачено. Підключаемось повторно...</value>
</data>
<data name="BotAccountFree" xml:space="preserve">
<value>Аккаунт більше не зайнятий: роботу відновлено!</value>
</data>
<data name="BotAccountOccupied" xml:space="preserve">
<value>Акаунт зараз використовується: ASF продовжить коли аккаунт звільниться...</value>
</data>
<data name="BotAutomaticIdlingPauseTimeout" xml:space="preserve">
<value>Сімейна бібліотека не була запущена у відведений період часу. Роботу відновлено!</value>
</data>
<data name="BotConnecting" xml:space="preserve">
<value>Підключення...</value>
</data>
<data name="BotHeartBeatFailed" xml:space="preserve">
<value>Не вдалося відключити клієнт. Відмовляемось від цього бота!</value>
</data>
<data name="BotSteamDirectoryInitializationFailed" xml:space="preserve">
<value>Не вдалося ініціалізувати SteamDirectory: підключення до мережі Steam може тривати довше, ніж зазвичай!</value>
</data>
<data name="BotStopping" xml:space="preserve">
<value>Зупинка...</value>
</data>
<data name="ErrorBotConfigInvalid" xml:space="preserve">
<value>Конфігурація вашого боту невірна. Будь ласка, перевірте вміст {0}, та спробуйте ще!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorDatabaseInvalid" xml:space="preserve">
<value>Не вдалося завантажити базу даних. Якщо проблема повториться, будь ласка, видаліть {0} для того, щоб повторно створити базу даних!</value>
<comment>{0} will be replaced by file's path</comment>
@@ -632,7 +682,9 @@
<data name="Welcome" xml:space="preserve">
<value>Схоже, що це ваш перший запуск програми, Ласкаво просимо!</value>
</data>
<data name="ErrorInvalidCurrentCulture" xml:space="preserve">
<value>Обраний вами CurrentCulture невірний, ASF буде працювати згідно з базовим налаштуванням!</value>
</data>
<data name="TranslationIncomplete" xml:space="preserve">
<value>ASF намагатиметься використовувати обрану мову {0}, але переклад на цю мову завершено лише на {1}. Можливо ви б змогли допомогти в перекладі ASF вашою мовою?</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
@@ -641,7 +693,10 @@
<value>Обробленная {0} ({1}) тимчасово відключено, бо ASF не в змозі зараз запустити цю гру.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="WarningIdlingGameMismatch" xml:space="preserve">
<value>ASF виявив невідповідність ID для {0} ({1}) і буде натомість використовувати ID {2}.</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by game's ID (number)</comment>
</data>
<data name="BotVersion" xml:space="preserve">
<value>{0} V{1}</value>
<comment>{0} will be replaced by program's name (e.g. "ASF"), {1} will be replaced by program's version (e.g. "1.0.0.0"). This string typically has nothing to translate and you should leave it as it is, unless you need to change the format, e.g. in RTL languages.</comment>
@@ -652,6 +707,11 @@
<data name="BotStatusLocked" xml:space="preserve">
<value>Бот заблокований і не може отримувати карти.</value>
</data>
<data name="ErrorFunctionOnlyInHeadlessMode" xml:space="preserve">
<value>Ця функція доступна лише у безінтерфейсному режимі!</value>
</data>
<data name="BotOwnedAlready" xml:space="preserve">
<value>Вже має: {0}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
</root>

View File

@@ -141,12 +141,17 @@
<value>异常︰ {0}() {1} 堆栈跟踪:{2}</value>
<comment>{0} will be replaced by function name, {1} will be replaced by exception message, {2} will be replaced by entire stack trace. Please note that this string should include newlines for formatting.</comment>
</data>
<data name="ErrorExitingWithNonZeroErrorCode" xml:space="preserve">
<value>正在以非零的错误代码退出 </value>
</data>
<data name="ErrorFailingRequest" xml:space="preserve">
<value>请求失败︰ {0}</value>
<comment>{0} will be replaced by URL of the request</comment>
</data>
<data name="ErrorGlobalConfigNotLoaded" xml:space="preserve">
<value>不能加载全局配置,请确保 {0} 存在并且是有效的 如果您仍然有疑问请遵循wiki的设置指南。</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorIsInvalid" xml:space="preserve">
<value>'{0}' 无效。</value>
<comment>{0} will be replaced by object's name</comment>
@@ -154,7 +159,9 @@
<data name="ErrorMobileAuthenticatorInvalidDeviceID" xml:space="preserve">
<value>拒绝执行此功能因为ASF 二次认证的设备ID无效</value>
</data>
<data name="ErrorNoBotsDefined" xml:space="preserve">
<value>没有配置任何账号是否忘记配置你的ASF了</value>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} 为空</value>
<comment>{0} will be replaced by object's name</comment>
@@ -163,8 +170,14 @@
<value>解析 {0} 失败 </value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorRemovingOldBinary" xml:space="preserve">
<value>无法删除旧的ASF文件请手动移除{0} 以启动更新功能!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorRequestFailedTooManyTimes" xml:space="preserve">
<value>在 {0} 次尝试后请求失败!</value>
<comment>{0} will be replaced by maximum number of tries</comment>
</data>
<data name="ErrorUpdateCheckFailed" xml:space="preserve">
<value>无法检查最新版本 </value>
</data>
@@ -352,7 +365,9 @@
<value>正在启动 {0} WCF 服务器...</value>
<comment>{0} will be replaced by WCF hostname</comment>
</data>
<data name="BotAlreadyStopped" xml:space="preserve">
<value>这个帐号已停止运行!</value>
</data>
<data name="BotNotFound" xml:space="preserve">
<value>找不到任何名为 {0} 的bot </value>
<comment>{0} will be replaced by bot's name query (string)</comment>
@@ -440,7 +455,9 @@
<data name="UnknownCommand" xml:space="preserve">
<value>未知命令!</value>
</data>
<data name="WarningCouldNotCheckBadges" xml:space="preserve">
<value>无法获取徽章信息,将稍后再试 </value>
</data>
<data name="WarningCouldNotCheckCardsStatus" xml:space="preserve">
<value>无法检测卡牌状态︰ {0} ({1}),将稍后再试 </value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
@@ -449,9 +466,17 @@
<value>接受礼物︰ {0}...</value>
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
<value>该账户当前受限,在限制解除前将无法挂卡!</value>
</data>
<data name="BotAddLicense" xml:space="preserve">
<value>ID: {0} |状态︰ {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string</comment>
</data>
<data name="BotAddLicenseWithItems" xml:space="preserve">
<value>Key {0} |状态︰ {1} |物品︰ {2}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string, {2} will be replaced by list of granted IDs (numbers), separated by a comma</comment>
</data>
<data name="BotAlreadyRunning" xml:space="preserve">
<value>这个帐号已经在运行中!</value>
</data>
@@ -468,8 +493,12 @@
<value>二次验证令牌︰ {0}</value>
<comment>{0} will be replaced by generated 2FA token (string)</comment>
</data>
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
<value>自动挂卡已停止!</value>
</data>
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
<value>自动挂卡已恢复!</value>
</data>
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
<value>自动挂卡已经暂停 </value>
</data>
@@ -548,8 +577,14 @@
<value>尚未拥有:{0}</value>
<comment>{0} will be replaced by query (string)</comment>
</data>
<data name="BotOwnedAlreadyWithName" xml:space="preserve">
<value>已经获得:{0} | {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotRateLimitExceeded" xml:space="preserve">
<value>超过频率限制,我们将在 {0} 分钟后重试……</value>
<comment>{0} will be replaced by number of minutes</comment>
</data>
<data name="BotReconnecting" xml:space="preserve">
<value>重新连接中…</value>
</data>
@@ -567,18 +602,14 @@
<data name="BotStatusNotIdling" xml:space="preserve">
<value>帐号没有在挂卡。</value>
</data>
<data name="BotStatusLimited" xml:space="preserve">
<value>帐号 {0} 是受限制的,不会掉落任何卡牌。</value>
</data>
<data name="BotStatusNotConnected" xml:space="preserve">
<value>帐号未连接。</value>
</data>
<data name="BotStatusNotRunning" xml:space="preserve">
<value>帐号没有在运行。</value>
</data>
<data name="BotStatusPaused" xml:space="preserve">
<value>帐号 {0} 已暂停或者在手动模式下运行。</value>
</data>
<data name="BotStatusPlayingNotAvailable" xml:space="preserve">
<value>当前帐号正在使用。</value>
</data>
@@ -602,19 +633,34 @@
<value>失败!错误原因:{0}</value>
<comment>{0} will be replaced by failure reason (string)</comment>
</data>
<data name="BotConnectionLost" xml:space="preserve">
<value>与 Steam 网络的连接丢失,正在重新连接……</value>
</data>
<data name="BotAccountFree" xml:space="preserve">
<value>账户不再被占用,恢复挂卡!</value>
</data>
<data name="BotAccountOccupied" xml:space="preserve">
<value>账户正在被占用ASF会在它空闲时继续挂卡……</value>
</data>
<data name="BotAutomaticIdlingPauseTimeout" xml:space="preserve">
<value>共享库没有在规定时间开启,挂卡进程恢复!</value>
</data>
<data name="BotConnecting" xml:space="preserve">
<value>正在连接...</value>
</data>
<data name="BotHeartBeatFailed" xml:space="preserve">
<value>断开客户端失败,正在放弃这个帐号实例!</value>
</data>
<data name="BotSteamDirectoryInitializationFailed" xml:space="preserve">
<value>无法初始化 Steam 目录,与 Steam 网络连接可能需要比平常更长的时间!</value>
</data>
<data name="BotStopping" xml:space="preserve">
<value>正在停止...</value>
</data>
<data name="ErrorBotConfigInvalid" xml:space="preserve">
<value>您的帐号配置无效,请检查 {0} 的内容,然后重试!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorDatabaseInvalid" xml:space="preserve">
<value>无法加载数据库,如果问题仍然存在,请删除 {0} 以重新创建数据库 </value>
<comment>{0} will be replaced by file's path</comment>
@@ -629,7 +675,9 @@
<data name="Welcome" xml:space="preserve">
<value>初次使用ASF欢迎</value>
</data>
<data name="ErrorInvalidCurrentCulture" xml:space="preserve">
<value>您输入的 CurrentCulture 属性无效ASF 将继续使用默认值运行 </value>
</data>
<data name="TranslationIncomplete" xml:space="preserve">
<value>ASF将尝试使用您偏好的语言{0},但该语言当前的翻译完成度为{1}。或许你可以帮助我们改进ASF的翻译</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
@@ -638,7 +686,10 @@
<value>{0} ({1}) 的挂卡暂时不可用ASF 暂时不能玩这个游戏。</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="WarningIdlingGameMismatch" xml:space="preserve">
<value>ASF 检测到 {0} ({1}) 的 appID 不匹配,而会改用{2} 的 appID 。</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by game's ID (number)</comment>
</data>
<data name="BotVersion" xml:space="preserve">
<value>{0} V{1}</value>
<comment>{0} will be replaced by program's name (e.g. "ASF"), {1} will be replaced by program's version (e.g. "1.0.0.0"). This string typically has nothing to translate and you should leave it as it is, unless you need to change the format, e.g. in RTL languages.</comment>
@@ -646,9 +697,12 @@
<data name="BotAccountLocked" xml:space="preserve">
<value>此帐户被锁定,将永久无法挂卡 </value>
</data>
<data name="BotStatusLocked" xml:space="preserve">
<value>帐号 {0} 是受限制的,不会掉落任何卡牌。</value>
<data name="ErrorFunctionOnlyInHeadlessMode" xml:space="preserve">
<value>此功能仅在无头模式中可用!</value>
</data>
<data name="BotOwnedAlready" xml:space="preserve">
<value>已经拥有︰ {0}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
</root>

View File

@@ -154,7 +154,9 @@
<data name="ErrorMobileAuthenticatorInvalidDeviceID" xml:space="preserve">
<value>ASF 二階段驗證中設定的 DeviceID 無效,該功能無法執行!</value>
</data>
<data name="ErrorNoBotsDefined" xml:space="preserve">
<value>沒有設定 BOT 帳號,您忘了設定 ASF 了嗎?</value>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} 為空值!</value>
<comment>{0} will be replaced by object's name</comment>
@@ -308,7 +310,10 @@
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputWCFHost" xml:space="preserve">
<value>請輸入您的 WCF 主機: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="WarningUnknownValuePleaseReport" xml:space="preserve">
<value>收到未知的值為 {0},請回報此問題︰ {1}</value>
<comment>{0} will be replaced by object's name, {1} will be replaced by value for that object</comment>
@@ -343,14 +348,25 @@
<value>正在 {0} 上啟動 WCF 伺服器...</value>
<comment>{0} will be replaced by WCF hostname</comment>
</data>
<data name="BotAlreadyStopped" xml:space="preserve">
<value>這個 BOT 已經停止了!</value>
</data>
<data name="BotNotFound" xml:space="preserve">
<value>找不到任何名為 {0} 的帳號!</value>
<comment>{0} will be replaced by bot's name query (string)</comment>
</data>
<data name="BotStatusOverview" xml:space="preserve">
<value>有 {0}/{1} 個 BOT 正在運行,總共有 {2} 個遊戲 ({3} 張卡片) 等待掛卡。</value>
<comment>{0} will be replaced by number of active bots, {1} will be replaced by total number of bots, {2} will be replaced by total number of games left to idle, {3} will be replaced by total number of cards left to idle</comment>
</data>
<data name="BotStatusIdling" xml:space="preserve">
<value>BOT 正在掛卡的遊戲:{0} ({1},剩餘 {2} 張卡片可以掉落),總共有 {3} 個遊戲 ( {4} 張卡片) 等待掛卡 (剩餘約 {5})。</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to idle, {3} will be replaced by total number of games to idle, {4} will be replaced by total number of cards to idle, {5} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="BotStatusIdlingList" xml:space="preserve">
<value>BOT 正在掛卡的遊戲:{0},總共有 {1} 個遊戲 ({2} 張卡片) 等待掛卡 (剩餘約 {3})。</value>
<comment>{0} will be replaced by list of the games (IDs, numbers), {1} will be replaced by total number of games to idle, {2} will be replaced by total number of cards to idle, {3} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="CheckingFirstBadgePage" xml:space="preserve">
<value>正在檢查徽章頁面第一頁...</value>
</data>
@@ -422,7 +438,9 @@
<data name="UnknownCommand" xml:space="preserve">
<value>未知的指令!</value>
</data>
<data name="WarningCouldNotCheckBadges" xml:space="preserve">
<value>無法取得徽章頁資訊,我們將稍後再試 </value>
</data>
<data name="WarningCouldNotCheckCardsStatus" xml:space="preserve">
<value>無法檢查卡片狀態︰{0} ({1}),將稍後再試 </value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
@@ -431,9 +449,17 @@
<value>已接受禮物︰{0}...</value>
<comment>{0} will be replaced by giftID (number)</comment>
</data>
<data name="BotAccountLimited" xml:space="preserve">
<value>這個帳戶是受限制的帳戶,在限制解除前將無法掛卡!</value>
</data>
<data name="BotAddLicense" xml:space="preserve">
<value>ID: {0} | 狀態: {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string</comment>
</data>
<data name="BotAddLicenseWithItems" xml:space="preserve">
<value>ID: {0} | 狀態: {1} | 物品: {2}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by status string, {2} will be replaced by list of granted IDs (numbers), separated by a comma</comment>
</data>
<data name="BotAlreadyRunning" xml:space="preserve">
<value>BOT已在運行中</value>
</data>
@@ -450,8 +476,12 @@
<value>2FA 令牌:{0}</value>
<comment>{0} will be replaced by generated 2FA token (string)</comment>
</data>
<data name="BotAutomaticIdlingNowPaused" xml:space="preserve">
<value>已暫停自動掛卡!</value>
</data>
<data name="BotAutomaticIdlingNowResumed" xml:space="preserve">
<value>已恢復自動掛卡!</value>
</data>
<data name="BotAutomaticIdlingPausedAlready" xml:space="preserve">
<value>已經暫停自動掛卡!</value>
</data>
@@ -520,13 +550,24 @@
<data name="BotLootingYourself" xml:space="preserve">
<value>你無法搜括自己的物品庫!</value>
</data>
<data name="BotNoASFAuthenticator" xml:space="preserve">
<value>這個 BOT 並未啟用 ASF 二階段驗證!您是否忘記將二階段驗證導入至 ASF</value>
</data>
<data name="BotNotConnected" xml:space="preserve">
<value>這個帳號還沒有進行連線!</value>
</data>
<data name="BotNotOwnedYet" xml:space="preserve">
<value>未擁有: {0}</value>
<comment>{0} will be replaced by query (string)</comment>
</data>
<data name="BotOwnedAlreadyWithName" xml:space="preserve">
<value>已擁有: {0} | {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotRateLimitExceeded" xml:space="preserve">
<value>超過頻率限制,我們將在 {0} 分鐘的冷卻時間後重試...</value>
<comment>{0} will be replaced by number of minutes</comment>
</data>
<data name="BotReconnecting" xml:space="preserve">
<value>正在重新連線...</value>
</data>
@@ -541,7 +582,9 @@
<data name="BotRemovedExpiredLoginKey" xml:space="preserve">
<value>已刪除了過期的登錄金鑰!</value>
</data>
<data name="BotStatusNotIdling" xml:space="preserve">
<value>BOT 目前沒有在掛卡。</value>
</data>
<data name="BotStatusLimited" xml:space="preserve">
<value>BOT 的帳號是受限制的,所以無法通過掛卡得到卡片。</value>
</data>
@@ -577,19 +620,34 @@
<value>由於錯誤而失敗︰{0}</value>
<comment>{0} will be replaced by failure reason (string)</comment>
</data>
<data name="BotConnectionLost" xml:space="preserve">
<value>與 Steam 網路的連線中斷,正在重新進行連線...</value>
</data>
<data name="BotAccountFree" xml:space="preserve">
<value>帳戶不再被佔用,已恢復掛卡!</value>
</data>
<data name="BotAccountOccupied" xml:space="preserve">
<value>帳號目前正被使用ASF 會在恢復空閒後繼續掛卡...</value>
</data>
<data name="BotAutomaticIdlingPauseTimeout" xml:space="preserve">
<value>在設定時間內未啟動親友同享服務,恢復掛卡程序!</value>
</data>
<data name="BotConnecting" xml:space="preserve">
<value>正在連線...</value>
</data>
<data name="BotHeartBeatFailed" xml:space="preserve">
<value>無法斷開用戶端,終止此 BOT 帳號!</value>
</data>
<data name="BotSteamDirectoryInitializationFailed" xml:space="preserve">
<value>無法初始化 SteamDirectory與 Steam 網路的連線可能需要更長的時間!</value>
</data>
<data name="BotStopping" xml:space="preserve">
<value>正在停止...</value>
</data>
<data name="ErrorBotConfigInvalid" xml:space="preserve">
<value>你的 BOT 設定無效,請確認 {0} 的內容然後再試一次!</value>
<comment>{0} will be replaced by file's path</comment>
</data>
<data name="ErrorDatabaseInvalid" xml:space="preserve">
<value>無法載入存續式資料庫,如果問題仍然存在,請刪除 {0} 以重新創建資料庫 </value>
<comment>{0} will be replaced by file's path</comment>
@@ -604,19 +662,31 @@
<data name="Welcome" xml:space="preserve">
<value>看來這是你首次使用ASF歡迎</value>
</data>
<data name="ErrorInvalidCurrentCulture" xml:space="preserve">
<value>您提供的 CurrentCulture 無效ASF 將以預設值繼續運行!</value>
</data>
<data name="TranslationIncomplete" xml:space="preserve">
<value>ASF 將使用您的偏好語系 {0} ,但該語言的翻譯只完成了 {1}。請協助我們改進 ASF 的翻譯品質。</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
</data>
<data name="IdlingGameNotPossible" xml:space="preserve">
<value>{0} ({1}) 的掛卡被禁用ASF 目前無法掛這個遊戲的卡。</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotVersion" xml:space="preserve">
<value>{0} V{1}</value>
<comment>{0} will be replaced by program's name (e.g. "ASF"), {1} will be replaced by program's version (e.g. "1.0.0.0"). This string typically has nothing to translate and you should leave it as it is, unless you need to change the format, e.g. in RTL languages.</comment>
</data>
<data name="BotAccountLocked" xml:space="preserve">
<value>此帳戶被鎖定,掛卡程序永久無法使用 </value>
</data>
<data name="BotStatusLocked" xml:space="preserve">
<value>BOT 的帳號已被鎖定,無法透過掛卡得到卡片。</value>
</data>
<data name="BotOwnedAlready" xml:space="preserve">
<value>已擁有: {0}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
</root>