Add support for WalletBalanceDelayed, refactor SharedLibraryLockStatusCallback

This commit is contained in:
Archi
2023-07-31 12:00:41 +02:00
parent b2d836ecc0
commit cc4532af83
5 changed files with 102 additions and 23 deletions

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// _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
// /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
// |
// Copyright 2015-2023 Łukasz "JustArchi" Domeradzki
// Contact: JustArchi@JustArchi.net
// |
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// |
// http://www.apache.org/licenses/LICENSE-2.0
// |
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using SteamKit2;
using SteamKit2.Internal;
namespace ArchiSteamFarm.Steam.Integration.Callbacks;
internal sealed class SharedLibraryLockStatusCallback : CallbackMsg {
internal readonly ulong LibraryLockedBySteamID;
internal SharedLibraryLockStatusCallback(JobID jobID, CMsgClientSharedLibraryLockStatus msg) {
ArgumentNullException.ThrowIfNull(jobID);
ArgumentNullException.ThrowIfNull(msg);
JobID = jobID;
if (msg.own_library_locked_by == 0) {
return;
}
LibraryLockedBySteamID = new SteamID(msg.own_library_locked_by, EUniverse.Public, EAccountType.Individual);
}
}

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// _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
// /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
// |
// Copyright 2015-2023 Łukasz "JustArchi" Domeradzki
// Contact: JustArchi@JustArchi.net
// |
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// |
// http://www.apache.org/licenses/LICENSE-2.0
// |
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using SteamKit2;
using SteamKit2.Internal;
namespace ArchiSteamFarm.Steam.Integration.Callbacks;
internal sealed class WalletInfoUpdateCallback : CallbackMsg {
internal readonly long Balance;
internal readonly long BalanceDelayed;
internal readonly ECurrencyCode Currency;
internal WalletInfoUpdateCallback(JobID jobID, CMsgClientWalletInfoUpdate msg) {
ArgumentNullException.ThrowIfNull(jobID);
ArgumentNullException.ThrowIfNull(msg);
JobID = jobID;
Balance = msg.balance64;
BalanceDelayed = msg.balance64_delayed;
Currency = (ECurrencyCode) msg.currency;
}
}