mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2025-12-23 09:48:37 +00:00
SteamAuth sync
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@@ -1,4 +1,6 @@
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using System.Net;
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using System;
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using System.Threading.Tasks;
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using System.Net;
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using Newtonsoft.Json;
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namespace SteamAuth
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@@ -21,6 +23,15 @@ namespace SteamAuth
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return Util.GetSystemUnixTime() + _timeDifference;
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}
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public static async Task<long> GetSteamTimeAsync()
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{
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if (!TimeAligner._aligned)
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{
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await TimeAligner.AlignTimeAsync();
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}
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return Util.GetSystemUnixTime() + _timeDifference;
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}
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public static void AlignTime()
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{
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long currentTime = Util.GetSystemUnixTime();
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@@ -33,13 +44,30 @@ namespace SteamAuth
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TimeAligner._timeDifference = (int)(query.Response.ServerTime - currentTime);
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TimeAligner._aligned = true;
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}
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catch (WebException e)
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catch (WebException)
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{
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return;
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}
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}
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}
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public static async Task AlignTimeAsync()
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{
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long currentTime = Util.GetSystemUnixTime();
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WebClient client = new WebClient();
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try
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{
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string response = await client.UploadStringTaskAsync(new Uri(APIEndpoints.TWO_FACTOR_TIME_QUERY), "steamid=0");
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TimeQuery query = JsonConvert.DeserializeObject<TimeQuery>(response);
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TimeAligner._timeDifference = (int)(query.Response.ServerTime - currentTime);
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TimeAligner._aligned = true;
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}
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catch (WebException)
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{
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return;
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}
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}
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internal class TimeQuery
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{
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[JsonProperty("response")]
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