diff --git a/ArchiSteamFarm/Bot.cs b/ArchiSteamFarm/Bot.cs index 20128416a..ab13ae13e 100755 --- a/ArchiSteamFarm/Bot.cs +++ b/ArchiSteamFarm/Bot.cs @@ -2308,7 +2308,7 @@ namespace ArchiSteamFarm { foreach (string flag in flags) { switch (flag.ToUpperInvariant()) { case "FD": - redeemFlags |= ERedeemFlags.ForceDistribution; + redeemFlags |= ERedeemFlags.ForceDistributing; break; case "FF": redeemFlags |= ERedeemFlags.ForceForwarding; @@ -2317,7 +2317,7 @@ namespace ArchiSteamFarm { redeemFlags |= ERedeemFlags.ForceKeepMissingGames; break; case "SD": - redeemFlags |= ERedeemFlags.SkipDistribution; + redeemFlags |= ERedeemFlags.SkipDistributing; break; case "SF": redeemFlags |= ERedeemFlags.SkipForwarding; @@ -3398,7 +3398,7 @@ namespace ArchiSteamFarm { } bool forward = !redeemFlags.HasFlag(ERedeemFlags.SkipForwarding) && (redeemFlags.HasFlag(ERedeemFlags.ForceForwarding) || BotConfig.RedeemingPreferences.HasFlag(BotConfig.ERedeemingPreferences.Forwarding)); - bool distribute = !redeemFlags.HasFlag(ERedeemFlags.SkipDistribution) && (redeemFlags.HasFlag(ERedeemFlags.ForceDistribution) || BotConfig.RedeemingPreferences.HasFlag(BotConfig.ERedeemingPreferences.Distributing)); + bool distribute = !redeemFlags.HasFlag(ERedeemFlags.SkipDistributing) && (redeemFlags.HasFlag(ERedeemFlags.ForceDistributing) || BotConfig.RedeemingPreferences.HasFlag(BotConfig.ERedeemingPreferences.Distributing)); bool keepMissingGames = !redeemFlags.HasFlag(ERedeemFlags.SkipKeepMissingGames) && (redeemFlags.HasFlag(ERedeemFlags.ForceKeepMissingGames) || BotConfig.RedeemingPreferences.HasFlag(BotConfig.ERedeemingPreferences.KeepMissingGames)); string[] keysList = keys.Split(new[] { ',' }, StringSplitOptions.RemoveEmptyEntries); @@ -4159,8 +4159,8 @@ namespace ArchiSteamFarm { Validate = 1, ForceForwarding = 2, SkipForwarding = 4, - ForceDistribution = 8, - SkipDistribution = 16, + ForceDistributing = 8, + SkipDistributing = 16, SkipInitial = 32, ForceKeepMissingGames = 64, SkipKeepMissingGames = 128