diff --git a/ArchiSteamFarm.sln.DotSettings b/ArchiSteamFarm.sln.DotSettings
index bb4d3a62c..798f42643 100644
--- a/ArchiSteamFarm.sln.DotSettings
+++ b/ArchiSteamFarm.sln.DotSettings
@@ -105,6 +105,7 @@
False
False
LINE_BREAK
+ True
True
True
END_OF_LINE
diff --git a/ArchiSteamFarm/ArchiWebHandler.cs b/ArchiSteamFarm/ArchiWebHandler.cs
index 1f4978d5b..302899e9b 100644
--- a/ArchiSteamFarm/ArchiWebHandler.cs
+++ b/ArchiSteamFarm/ArchiWebHandler.cs
@@ -38,13 +38,13 @@ using SteamKit2;
namespace ArchiSteamFarm {
internal sealed class ArchiWebHandler : IDisposable {
- private const byte MinSessionTTL = GlobalConfig.DefaultHttpTimeout/4; // Assume session is valid for at least that amount of seconds
+ private const byte MinSessionTTL = GlobalConfig.DefaultHttpTimeout / 4; // Assume session is valid for at least that amount of seconds
private const string SteamCommunityHost = "steamcommunity.com";
private const string SteamStoreHost = "store.steampowered.com";
private static string SteamCommunityURL = "https://" + SteamCommunityHost;
private static string SteamStoreURL = "https://" + SteamStoreHost;
- private static int Timeout = GlobalConfig.DefaultHttpTimeout*1000; // This must be int type
+ private static int Timeout = GlobalConfig.DefaultHttpTimeout * 1000; // This must be int type
private readonly Bot Bot;
private readonly SemaphoreSlim SessionSemaphore = new SemaphoreSlim(1);
@@ -643,7 +643,7 @@ namespace ArchiSteamFarm {
string request = SteamCommunityURL + "/mobileconf/multiajaxop";
- List> data = new List>(7 + confirmations.Count*2) {
+ List> data = new List>(7 + confirmations.Count * 2) {
new KeyValuePair("op", accept ? "allow" : "cancel"),
new KeyValuePair("p", deviceID),
new KeyValuePair("a", SteamID.ToString()),
@@ -663,7 +663,7 @@ namespace ArchiSteamFarm {
}
internal static void Init() {
- Timeout = Program.GlobalConfig.HttpTimeout*1000;
+ Timeout = Program.GlobalConfig.HttpTimeout * 1000;
SteamCommunityURL = (Program.GlobalConfig.ForceHttp ? "http://" : "https://") + SteamCommunityHost;
SteamStoreURL = (Program.GlobalConfig.ForceHttp ? "http://" : "https://") + SteamStoreHost;
}
diff --git a/ArchiSteamFarm/Bot.cs b/ArchiSteamFarm/Bot.cs
index a9a1e50f9..07866c627 100755
--- a/ArchiSteamFarm/Bot.cs
+++ b/ArchiSteamFarm/Bot.cs
@@ -199,7 +199,7 @@ namespace ArchiSteamFarm {
Trading = new Trading(this);
- HeartBeatTimer = new Timer(async e => await HeartBeat().ConfigureAwait(false), null, TimeSpan.FromMinutes(1) + TimeSpan.FromMinutes(0.2*Bots.Count), // Delay
+ HeartBeatTimer = new Timer(async e => await HeartBeat().ConfigureAwait(false), null, TimeSpan.FromMinutes(1) + TimeSpan.FromMinutes(0.2 * Bots.Count), // Delay
TimeSpan.FromMinutes(1) // Period
);
@@ -344,7 +344,7 @@ namespace ArchiSteamFarm {
CardsFarmer.SetInitialState(BotConfig.Paused);
if (BotConfig.AcceptConfirmationsPeriod > 0) {
- TimeSpan delay = TimeSpan.FromMinutes(BotConfig.AcceptConfirmationsPeriod) + TimeSpan.FromMinutes(0.2*Bots.Count);
+ TimeSpan delay = TimeSpan.FromMinutes(BotConfig.AcceptConfirmationsPeriod) + TimeSpan.FromMinutes(0.2 * Bots.Count);
TimeSpan period = TimeSpan.FromMinutes(BotConfig.AcceptConfirmationsPeriod);
if (AcceptConfirmationsTimer == null) {
@@ -789,7 +789,7 @@ namespace ArchiSteamFarm {
private static async Task LimitGiftsRequestsAsync() {
await GiftsSemaphore.WaitAsync().ConfigureAwait(false);
Task.Run(async () => {
- await Task.Delay(Program.GlobalConfig.GiftsLimiterDelay*1000).ConfigureAwait(false);
+ await Task.Delay(Program.GlobalConfig.GiftsLimiterDelay * 1000).ConfigureAwait(false);
GiftsSemaphore.Release();
}).Forget();
}
@@ -797,7 +797,7 @@ namespace ArchiSteamFarm {
private static async Task LimitLoginRequestsAsync() {
await LoginSemaphore.WaitAsync().ConfigureAwait(false);
Task.Run(async () => {
- await Task.Delay(Program.GlobalConfig.LoginLimiterDelay*1000).ConfigureAwait(false);
+ await Task.Delay(Program.GlobalConfig.LoginLimiterDelay * 1000).ConfigureAwait(false);
LoginSemaphore.Release();
}).Forget();
}
@@ -974,7 +974,7 @@ namespace ArchiSteamFarm {
break;
case EResult.RateLimitExceeded:
ArchiLogger.LogGenericInfo("Will retry after 25 minutes...");
- await Task.Delay(25*60*1000).ConfigureAwait(false); // Captcha disappears after around 20 minutes, so we make it 25
+ await Task.Delay(25 * 60 * 1000).ConfigureAwait(false); // Captcha disappears after around 20 minutes, so we make it 25
break;
}
diff --git a/ArchiSteamFarm/CardsFarmer.cs b/ArchiSteamFarm/CardsFarmer.cs
index 0b86fdb70..f4ee36115 100755
--- a/ArchiSteamFarm/CardsFarmer.cs
+++ b/ArchiSteamFarm/CardsFarmer.cs
@@ -62,7 +62,7 @@ namespace ArchiSteamFarm {
Bot = bot;
if (Program.GlobalConfig.IdleFarmingPeriod > 0) {
- IdleFarmingTimer = new Timer(e => CheckGamesForFarming(), null, TimeSpan.FromHours(Program.GlobalConfig.IdleFarmingPeriod) + TimeSpan.FromMinutes(0.5*Bot.Bots.Count), // Delay
+ IdleFarmingTimer = new Timer(e => CheckGamesForFarming(), null, TimeSpan.FromHours(Program.GlobalConfig.IdleFarmingPeriod) + TimeSpan.FromMinutes(0.5 * Bot.Bots.Count), // Delay
TimeSpan.FromHours(Program.GlobalConfig.IdleFarmingPeriod) // Period
);
}
@@ -418,7 +418,7 @@ namespace ArchiSteamFarm {
Bot.ArchiLogger.LogGenericInfo("Still farming: " + game.AppID + " (" + game.GameName + ")");
DateTime startFarmingPeriod = DateTime.Now;
- if (FarmResetEvent.Wait(60*1000*Program.GlobalConfig.FarmingDelay)) {
+ if (FarmResetEvent.Wait(60 * 1000 * Program.GlobalConfig.FarmingDelay)) {
FarmResetEvent.Reset();
success = KeepFarming;
}
@@ -461,7 +461,7 @@ namespace ArchiSteamFarm {
Bot.ArchiLogger.LogGenericInfo("Still farming: " + string.Join(", ", games.Select(game => game.AppID)));
DateTime startFarmingPeriod = DateTime.Now;
- if (FarmResetEvent.Wait(60*1000*Program.GlobalConfig.FarmingDelay)) {
+ if (FarmResetEvent.Wait(60 * 1000 * Program.GlobalConfig.FarmingDelay)) {
FarmResetEvent.Reset();
success = KeepFarming;
}
diff --git a/ArchiSteamFarm/MobileAuthenticator.cs b/ArchiSteamFarm/MobileAuthenticator.cs
index 6d41b609e..811784e29 100644
--- a/ArchiSteamFarm/MobileAuthenticator.cs
+++ b/ArchiSteamFarm/MobileAuthenticator.cs
@@ -285,7 +285,7 @@ namespace ArchiSteamFarm {
byte[] sharedSecret = Convert.FromBase64String(SharedSecret);
- byte[] timeArray = BitConverter.GetBytes((long) time/CodeInterval);
+ byte[] timeArray = BitConverter.GetBytes((long) time / CodeInterval);
if (BitConverter.IsLittleEndian) {
Array.Reverse(timeArray);
}
@@ -313,7 +313,7 @@ namespace ArchiSteamFarm {
StringBuilder code = new StringBuilder();
for (byte i = 0; i < CodeDigits; i++) {
- code.Append(CodeCharacters[fullCode%CodeCharacters.Length]);
+ code.Append(CodeCharacters[fullCode % CodeCharacters.Length]);
fullCode /= (uint) CodeCharacters.Length;
}
diff --git a/ArchiSteamFarm/Trading.cs b/ArchiSteamFarm/Trading.cs
index 46a8573b8..1f6a009b1 100644
--- a/ArchiSteamFarm/Trading.cs
+++ b/ArchiSteamFarm/Trading.cs
@@ -82,7 +82,7 @@ namespace ArchiSteamFarm {
internal static async Task LimitInventoryRequestsAsync() {
await InventorySemaphore.WaitAsync().ConfigureAwait(false);
Task.Run(async () => {
- await Task.Delay(Program.GlobalConfig.InventoryLimiterDelay*1000).ConfigureAwait(false);
+ await Task.Delay(Program.GlobalConfig.InventoryLimiterDelay * 1000).ConfigureAwait(false);
InventorySemaphore.Release();
}).Forget();
}
diff --git a/ArchiSteamFarm/WebBrowser.cs b/ArchiSteamFarm/WebBrowser.cs
index 9d949fb77..b0516a4c9 100644
--- a/ArchiSteamFarm/WebBrowser.cs
+++ b/ArchiSteamFarm/WebBrowser.cs
@@ -69,7 +69,7 @@ namespace ArchiSteamFarm {
ServicePointManager.DefaultConnectionLimit = MaxConnections;
// Set max idle time from default of 100 seconds (100 * 1000) to desired value
- ServicePointManager.MaxServicePointIdleTime = MaxIdleTime*1000;
+ ServicePointManager.MaxServicePointIdleTime = MaxIdleTime * 1000;
// Don't use Expect100Continue, we're sure about our POSTs, save some TCP packets
ServicePointManager.Expect100Continue = false;