diff --git a/ArchiSteamFarm/Localization/Strings.Designer.cs b/ArchiSteamFarm/Localization/Strings.Designer.cs
index 2106573a3..90c000015 100644
--- a/ArchiSteamFarm/Localization/Strings.Designer.cs
+++ b/ArchiSteamFarm/Localization/Strings.Designer.cs
@@ -1,10 +1,10 @@
//------------------------------------------------------------------------------
//
-// This code was generated by a tool.
-// Runtime Version:4.0.30319.42000
+// Ten kod został wygenerowany przez narzędzie.
+// Wersja wykonawcza:4.0.30319.42000
//
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
+// Zmiany w tym pliku mogą spowodować nieprawidłowe zachowanie i zostaną utracone, jeśli
+// kod zostanie ponownie wygenerowany.
//
//------------------------------------------------------------------------------
@@ -13,13 +13,13 @@ namespace ArchiSteamFarm.Localization {
///
- /// A strongly-typed resource class, for looking up localized strings, etc.
+ /// Klasa zasobu wymagająca zdefiniowania typu do wyszukiwania zlokalizowanych ciągów itd.
///
- // This class was auto-generated by the StronglyTypedResourceBuilder
- // class via a tool like ResGen or Visual Studio.
- // To add or remove a member, edit your .ResX file then rerun ResGen
- // with the /str option, or rebuild your VS project.
- [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
+ // Ta klasa została automatycznie wygenerowana za pomocą klasy StronglyTypedResourceBuilder
+ // przez narzędzie, takie jak ResGen lub Visual Studio.
+ // Aby dodać lub usunąć składową, edytuj plik ResX, a następnie ponownie uruchom narzędzie ResGen
+ // z opcją /str lub ponownie utwórz projekt VS.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Strings {
@@ -33,7 +33,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Returns the cached ResourceManager instance used by this class.
+ /// Zwraca buforowane wystąpienie ResourceManager używane przez tę klasę.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
@@ -47,8 +47,8 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Overrides the current thread's CurrentUICulture property for all
- /// resource lookups using this strongly typed resource class.
+ /// Przesłania właściwość CurrentUICulture bieżącego wątku dla wszystkich
+ /// przypadków przeszukiwania zasobów za pomocą tej klasy zasobów wymagającej zdefiniowania typu.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
@@ -61,7 +61,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Accepting trade: {0}.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Accepting trade: {0}.
///
public static string AcceptingTrade {
get {
@@ -70,7 +70,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Matching Steam items, round #{0}....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Matching Steam items, round #{0}....
///
public static string ActivelyMatchingItems {
get {
@@ -79,7 +79,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Matched a total of {0} sets this round..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Matched a total of {0} sets this round..
///
public static string ActivelyMatchingItemsRound {
get {
@@ -88,7 +88,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to ASF will automatically check for new versions every {0}..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu ASF will automatically check for new versions every {0}..
///
public static string AutoUpdateCheckInfo {
get {
@@ -97,7 +97,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Accepted donation trade: {0}.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Accepted donation trade: {0}.
///
public static string BotAcceptedDonationTrade {
get {
@@ -106,7 +106,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Accepting gift: {0}....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Accepting gift: {0}....
///
public static string BotAcceptingGift {
get {
@@ -115,7 +115,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Account is no longer occupied: idling process resumed!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Account is no longer occupied: idling process resumed!.
///
public static string BotAccountFree {
get {
@@ -124,7 +124,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to This account is limited, idling process is unavailable until the restriction is removed!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu This account is limited, idling process is unavailable until the restriction is removed!.
///
public static string BotAccountLimited {
get {
@@ -133,7 +133,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to This account is locked, idling process is permanently unavailable!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu This account is locked, idling process is permanently unavailable!.
///
public static string BotAccountLocked {
get {
@@ -142,7 +142,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Account is currently being used: ASF will resume idling when it's free....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Account is currently being used: ASF will resume idling when it's free....
///
public static string BotAccountOccupied {
get {
@@ -151,7 +151,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to ID: {0} | Status: {1}.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu ID: {0} | Status: {1}.
///
public static string BotAddLicense {
get {
@@ -160,7 +160,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to ID: {0} | Status: {1} | Items: {2}.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu ID: {0} | Status: {1} | Items: {2}.
///
public static string BotAddLicenseWithItems {
get {
@@ -169,7 +169,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to This bot is already running!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu This bot is already running!.
///
public static string BotAlreadyRunning {
get {
@@ -178,7 +178,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to This bot has already stopped!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu This bot has already stopped!.
///
public static string BotAlreadyStopped {
get {
@@ -187,7 +187,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Converting .maFile into ASF format....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Converting .maFile into ASF format....
///
public static string BotAuthenticatorConverting {
get {
@@ -196,7 +196,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Successfully finished importing mobile authenticator!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Successfully finished importing mobile authenticator!.
///
public static string BotAuthenticatorImportFinished {
get {
@@ -205,7 +205,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Your DeviceID is incorrect or doesn't exist!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Your DeviceID is incorrect or doesn't exist!.
///
public static string BotAuthenticatorInvalidDeviceID {
get {
@@ -214,7 +214,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to 2FA Token: {0}.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu 2FA Token: {0}.
///
public static string BotAuthenticatorToken {
get {
@@ -223,7 +223,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Automatic idling has paused!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Automatic idling has paused!.
///
public static string BotAutomaticIdlingNowPaused {
get {
@@ -232,7 +232,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Automatic idling has resumed!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Automatic idling has resumed!.
///
public static string BotAutomaticIdlingNowResumed {
get {
@@ -241,7 +241,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Automatic idling is paused already!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Automatic idling is paused already!.
///
public static string BotAutomaticIdlingPausedAlready {
get {
@@ -250,7 +250,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Automatic idling is resumed already!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Automatic idling is resumed already!.
///
public static string BotAutomaticIdlingResumedAlready {
get {
@@ -259,7 +259,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Connected to Steam!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Connected to Steam!.
///
public static string BotConnected {
get {
@@ -268,7 +268,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Connecting....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Connecting....
///
public static string BotConnecting {
get {
@@ -277,7 +277,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Connection to Steam Network lost. Reconnecting....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Connection to Steam Network lost. Reconnecting....
///
public static string BotConnectionLost {
get {
@@ -286,7 +286,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Disconnected from Steam!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Disconnected from Steam!.
///
public static string BotDisconnected {
get {
@@ -295,7 +295,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Disconnecting....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Disconnecting....
///
public static string BotDisconnecting {
get {
@@ -304,7 +304,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to [{0}] password: {1}.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu [{0}] password: {1}.
///
public static string BotEncryptedPassword {
get {
@@ -313,7 +313,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Waiting up to {0} to ensure that we're free to start idling....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Waiting up to {0} to ensure that we're free to start idling....
///
public static string BotExtraIdlingCooldown {
get {
@@ -322,7 +322,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Bot has {0} games remaining in its background queue..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot has {0} games remaining in its background queue..
///
public static string BotGamesToRedeemInBackgroundCount {
get {
@@ -331,7 +331,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Generating Steam parental code, this can take a while, consider putting it in the config instead....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Generating Steam parental code, this can take a while, consider putting it in the config instead....
///
public static string BotGeneratingSteamParentalCode {
get {
@@ -340,7 +340,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Successfully handled {0} confirmations!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Successfully handled {0} confirmations!.
///
public static string BotHandledConfirmations {
get {
@@ -349,7 +349,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Bot has no wallet..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot has no wallet..
///
public static string BotHasNoWallet {
get {
@@ -358,7 +358,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Failed to disconnect the client. Abandoning this bot instance!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Failed to disconnect the client. Abandoning this bot instance!.
///
public static string BotHeartBeatFailed {
get {
@@ -367,7 +367,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Not starting this bot instance because it's disabled in config file!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Not starting this bot instance because it's disabled in config file!.
///
public static string BotInstanceNotStartingBecauseDisabled {
get {
@@ -376,7 +376,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Received TwoFactorCodeMismatch error code {0} times in a row. Either your 2FA credentials are no longer valid, or your clock is out of sync, aborting!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Received TwoFactorCodeMismatch error code {0} times in a row. Either your 2FA credentials are no longer valid, or your clock is out of sync, aborting!.
///
public static string BotInvalidAuthenticatorDuringLogin {
get {
@@ -385,7 +385,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Bot has level {0}..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot has level {0}..
///
public static string BotLevel {
get {
@@ -394,7 +394,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Logged off of Steam: {0}.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Logged off of Steam: {0}.
///
public static string BotLoggedOff {
get {
@@ -403,7 +403,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Successfully logged on as {0}..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Successfully logged on as {0}..
///
public static string BotLoggedOn {
get {
@@ -412,7 +412,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Logging in....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Logging in....
///
public static string BotLoggingIn {
get {
@@ -421,7 +421,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to This account seems to be used in another ASF instance, which is undefined behaviour, refusing to keep it running!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu This account seems to be used in another ASF instance, which is undefined behaviour, refusing to keep it running!.
///
public static string BotLogonSessionReplaced {
get {
@@ -430,7 +430,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Trade offer failed!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Trade offer failed!.
///
public static string BotLootingFailed {
get {
@@ -439,7 +439,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Trade couldn't be sent because there is no user with master permission defined!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Trade couldn't be sent because there is no user with master permission defined!.
///
public static string BotLootingMasterNotDefined {
get {
@@ -448,7 +448,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Trade offer sent successfully!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Trade offer sent successfully!.
///
public static string BotLootingSuccess {
get {
@@ -457,7 +457,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to This bot doesn't have ASF 2FA enabled! Did you forget to import your authenticator as ASF 2FA?.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu This bot doesn't have ASF 2FA enabled! Did you forget to import your authenticator as ASF 2FA?.
///
public static string BotNoASFAuthenticator {
get {
@@ -466,7 +466,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to This bot instance is not connected!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu This bot instance is not connected!.
///
public static string BotNotConnected {
get {
@@ -475,7 +475,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Couldn't find any bot named {0}!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Couldn't find any bot named {0}!.
///
public static string BotNotFound {
get {
@@ -484,7 +484,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Not owned yet: {0}.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Not owned yet: {0}.
///
public static string BotNotOwnedYet {
get {
@@ -493,7 +493,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Owned already: {0}.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Owned already: {0}.
///
public static string BotOwnedAlready {
get {
@@ -502,7 +502,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Owned already: {0} | {1}.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Owned already: {0} | {1}.
///
public static string BotOwnedAlreadyWithName {
get {
@@ -511,7 +511,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to {0}/{1} bots already own game {2}..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu {0}/{1} bots already own game {2}..
///
public static string BotOwnsOverviewPerGame {
get {
@@ -520,7 +520,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Rate limit exceeded, we will retry after {0} of cooldown....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Rate limit exceeded, we will retry after {0} of cooldown....
///
public static string BotRateLimitExceeded {
get {
@@ -529,7 +529,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Reconnecting....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Reconnecting....
///
public static string BotReconnecting {
get {
@@ -538,7 +538,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Key: {0} | Status: {1}.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Key: {0} | Status: {1}.
///
public static string BotRedeem {
get {
@@ -547,7 +547,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Key: {0} | Status: {1} | Items: {2}.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Key: {0} | Status: {1} | Items: {2}.
///
public static string BotRedeemWithItems {
get {
@@ -556,7 +556,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Refreshing packages data....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Refreshing packages data....
///
public static string BotRefreshingPackagesData {
get {
@@ -565,7 +565,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Removed expired login key!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Removed expired login key!.
///
public static string BotRemovedExpiredLoginKey {
get {
@@ -574,7 +574,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to You can't send trade to yourself!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu You can't send trade to yourself!.
///
public static string BotSendingTradeToYourself {
get {
@@ -583,7 +583,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Current memory usage: {0} MB..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Current memory usage: {0} MB..
///
public static string BotStats {
get {
@@ -592,7 +592,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Bot is connecting to Steam network..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is connecting to Steam network..
///
public static string BotStatusConnecting {
get {
@@ -601,7 +601,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Bot is idling game: {0} ({1}, {2} card drops remaining) from a total of {3} games ({4} cards) left to idle (~{5} remaining)..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is idling game: {0} ({1}, {2} card drops remaining) from a total of {3} games ({4} cards) left to idle (~{5} remaining)..
///
public static string BotStatusIdling {
get {
@@ -610,7 +610,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Bot is idling games: {0} from a total of {1} games ({2} cards) left to idle (~{3} remaining)..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is idling games: {0} from a total of {1} games ({2} cards) left to idle (~{3} remaining)..
///
public static string BotStatusIdlingList {
get {
@@ -619,7 +619,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Bot is limited and can't drop any cards through idling..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is limited and can't drop any cards through idling..
///
public static string BotStatusLimited {
get {
@@ -628,7 +628,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Bot is locked and can't drop any cards through idling..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is locked and can't drop any cards through idling..
///
public static string BotStatusLocked {
get {
@@ -637,7 +637,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Bot is not idling anything..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is not idling anything..
///
public static string BotStatusNotIdling {
get {
@@ -646,7 +646,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Bot is not running..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is not running..
///
public static string BotStatusNotRunning {
get {
@@ -655,7 +655,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to There are {0}/{1} bots running, with total of {2} games ({3} cards) left to idle..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu There are {0}/{1} bots running, with total of {2} games ({3} cards) left to idle..
///
public static string BotStatusOverview {
get {
@@ -664,7 +664,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Bot is paused or running in manual mode..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is paused or running in manual mode..
///
public static string BotStatusPaused {
get {
@@ -673,7 +673,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Bot is currently being used..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is currently being used..
///
public static string BotStatusPlayingNotAvailable {
get {
@@ -682,7 +682,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Could not initialize SteamDirectory: connecting with Steam Network might take much longer than usual!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Could not initialize SteamDirectory: connecting with Steam Network might take much longer than usual!.
///
public static string BotSteamDirectoryInitializationFailed {
get {
@@ -691,7 +691,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Stopping....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Stopping....
///
public static string BotStopping {
get {
@@ -700,7 +700,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Unable to login to Steam: {0}/{1}.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Unable to login to Steam: {0}/{1}.
///
public static string BotUnableToLogin {
get {
@@ -709,7 +709,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to {0} V{1}.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu {0} V{1}.
///
public static string BotVersion {
get {
@@ -718,7 +718,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Wallet balance: {0} {1}.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Wallet balance: {0} {1}.
///
public static string BotWalletBalance {
get {
@@ -727,7 +727,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Checking first badge page....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Checking first badge page....
///
public static string CheckingFirstBadgePage {
get {
@@ -736,7 +736,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Checking other badge pages....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Checking other badge pages....
///
public static string CheckingOtherBadgePages {
get {
@@ -745,7 +745,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Chosen idling algorithm: {0}.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Chosen idling algorithm: {0}.
///
public static string ChosenFarmingAlgorithm {
get {
@@ -754,7 +754,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Clearing Steam discovery queue #{0}....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Clearing Steam discovery queue #{0}....
///
public static string ClearingDiscoveryQueue {
get {
@@ -763,7 +763,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Content:
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Content:
///{0}.
///
public static string Content {
@@ -773,7 +773,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Done!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Done!.
///
public static string Done {
get {
@@ -782,7 +782,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Done matching Steam items, round #{0}..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Done matching Steam items, round #{0}..
///
public static string DoneActivelyMatchingItems {
get {
@@ -791,7 +791,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Done clearing Steam discovery queue #{0}..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Done clearing Steam discovery queue #{0}..
///
public static string DoneClearingDiscoveryQueue {
get {
@@ -800,7 +800,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Enter command: .
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Enter command: .
///
public static string EnterCommand {
get {
@@ -809,7 +809,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Aborted!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Aborted!.
///
public static string ErrorAborted {
get {
@@ -818,7 +818,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Access denied!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Access denied!.
///
public static string ErrorAccessDenied {
get {
@@ -827,7 +827,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Your bot config is invalid. Please verify content of {0} and try again!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Your bot config is invalid. Please verify content of {0} and try again!.
///
public static string ErrorBotConfigInvalid {
get {
@@ -836,7 +836,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Configured {0} property is invalid: {1}.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Configured {0} property is invalid: {1}.
///
public static string ErrorConfigPropertyInvalid {
get {
@@ -845,7 +845,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Persistent database could not be loaded, if issue persists, please remove {0} in order to recreate the database!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Persistent database could not be loaded, if issue persists, please remove {0} in order to recreate the database!.
///
public static string ErrorDatabaseInvalid {
get {
@@ -854,7 +854,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to ASF V{0} has run into fatal exception before core logging module was even able to initialize!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu ASF V{0} has run into fatal exception before core logging module was even able to initialize!.
///
public static string ErrorEarlyFatalExceptionInfo {
get {
@@ -863,7 +863,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Exception: {0}() {1}
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Exception: {0}() {1}
///StackTrace:
///{2}.
///
@@ -874,7 +874,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Exiting with nonzero error code!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Exiting with nonzero error code!.
///
public static string ErrorExitingWithNonZeroErrorCode {
get {
@@ -883,7 +883,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Request failing: {0}.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Request failing: {0}.
///
public static string ErrorFailingRequest {
get {
@@ -892,7 +892,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to This function is available only in headless mode!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu This function is available only in headless mode!.
///
public static string ErrorFunctionOnlyInHeadlessMode {
get {
@@ -901,7 +901,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Global config could not be loaded. Make sure that {0} exists and is valid! Follow 'setting up' guide on the wiki if you're confused..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Global config could not be loaded. Make sure that {0} exists and is valid! Follow 'setting up' guide on the wiki if you're confused..
///
public static string ErrorGlobalConfigNotLoaded {
get {
@@ -910,7 +910,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Global config file has been removed!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Global config file has been removed!.
///
public static string ErrorGlobalConfigRemoved {
get {
@@ -919,7 +919,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Your provided CurrentCulture is invalid, ASF will keep running with the default one!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Your provided CurrentCulture is invalid, ASF will keep running with the default one!.
///
public static string ErrorInvalidCurrentCulture {
get {
@@ -928,7 +928,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to {0} is empty!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu {0} is empty!.
///
public static string ErrorIsEmpty {
get {
@@ -937,7 +937,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to {0} is invalid!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu {0} is invalid!.
///
public static string ErrorIsInvalid {
get {
@@ -946,7 +946,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Refusing to execute this function due to invalid DeviceID in ASF 2FA!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Refusing to execute this function due to invalid DeviceID in ASF 2FA!.
///
public static string ErrorMobileAuthenticatorInvalidDeviceID {
get {
@@ -955,7 +955,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to No bots are defined. Did you forget to configure your ASF?.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu No bots are defined. Did you forget to configure your ASF?.
///
public static string ErrorNoBotsDefined {
get {
@@ -964,7 +964,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to {0} is null!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu {0} is null!.
///
public static string ErrorObjectIsNull {
get {
@@ -973,7 +973,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Parsing {0} failed!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Parsing {0} failed!.
///
public static string ErrorParsingObject {
get {
@@ -982,7 +982,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Request failed after {0} attempts!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Request failed after {0} attempts!.
///
public static string ErrorRequestFailedTooManyTimes {
get {
@@ -991,7 +991,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to ASF process is already running for this working directory, aborting!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu ASF process is already running for this working directory, aborting!.
///
public static string ErrorSingleInstanceRequired {
get {
@@ -1000,7 +1000,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Could not check latest version!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Could not check latest version!.
///
public static string ErrorUpdateCheckFailed {
get {
@@ -1009,7 +1009,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Could not proceed with update because there is no asset that relates to currently running version! Automatic update to that version is not possible..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Could not proceed with update because there is no asset that relates to currently running version! Automatic update to that version is not possible..
///
public static string ErrorUpdateNoAssetForThisVersion {
get {
@@ -1018,7 +1018,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Could not proceed with an update because that version doesn't include any assets!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Could not proceed with an update because that version doesn't include any assets!.
///
public static string ErrorUpdateNoAssets {
get {
@@ -1027,7 +1027,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Received a request for user input, but process is running in headless mode!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Received a request for user input, but process is running in headless mode!.
///
public static string ErrorUserInputRunningInHeadlessMode {
get {
@@ -1036,7 +1036,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Executing....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Executing....
///
public static string Executing {
get {
@@ -1045,7 +1045,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Exiting....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Exiting....
///
public static string Exiting {
get {
@@ -1054,7 +1054,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to We have a total of {0} games ({1} cards) left to idle (~{2} remaining)....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu We have a total of {0} games ({1} cards) left to idle (~{2} remaining)....
///
public static string GamesToIdle {
get {
@@ -1063,7 +1063,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Global config file has been changed!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Global config file has been changed!.
///
public static string GlobalConfigChanged {
get {
@@ -1072,7 +1072,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Idling finished!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Idling finished!.
///
public static string IdlingFinished {
get {
@@ -1081,7 +1081,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Finished idling: {0} ({1}) after {2} of playtime!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Finished idling: {0} ({1}) after {2} of playtime!.
///
public static string IdlingFinishedForGame {
get {
@@ -1090,7 +1090,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Finished idling games: {0}.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Finished idling games: {0}.
///
public static string IdlingFinishedForGames {
get {
@@ -1099,7 +1099,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Idling {0} ({1}) is temporarily disabled, as ASF is not able to play that game at the moment..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Idling {0} ({1}) is temporarily disabled, as ASF is not able to play that game at the moment..
///
public static string IdlingGameNotPossible {
get {
@@ -1108,7 +1108,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Idling status for {0} ({1}): {2} cards remaining.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Idling status for {0} ({1}): {2} cards remaining.
///
public static string IdlingStatusForGame {
get {
@@ -1117,7 +1117,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Idling stopped!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Idling stopped!.
///
public static string IdlingStopped {
get {
@@ -1126,7 +1126,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Ignoring this request, as permanent pause is enabled!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Ignoring this request, as permanent pause is enabled!.
///
public static string IgnoredPermanentPauseEnabled {
get {
@@ -1135,7 +1135,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Ignoring trade: {0}.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Ignoring trade: {0}.
///
public static string IgnoringTrade {
get {
@@ -1144,7 +1144,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Initializing {0}....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Initializing {0}....
///
public static string Initializing {
get {
@@ -1153,7 +1153,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Interactive console is now active, type 'c' in order to enter command mode..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Interactive console is now active, type 'c' in order to enter command mode..
///
public static string InteractiveConsoleEnabled {
get {
@@ -1162,7 +1162,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Interactive console is not available due to missing {0} config property..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Interactive console is not available due to missing {0} config property..
///
public static string InteractiveConsoleNotAvailable {
get {
@@ -1171,7 +1171,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to IPC config has been changed!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu IPC config has been changed!.
///
public static string IPCConfigChanged {
get {
@@ -1180,7 +1180,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to IPC server ready!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu IPC server ready!.
///
public static string IPCReady {
get {
@@ -1189,7 +1189,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Starting IPC server....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Starting IPC server....
///
public static string IPCStarting {
get {
@@ -1198,7 +1198,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Logging in to {0}....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Logging in to {0}....
///
public static string LoggingIn {
get {
@@ -1207,7 +1207,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to No bots are running, exiting....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu No bots are running, exiting....
///
public static string NoBotsAreRunning {
get {
@@ -1216,7 +1216,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Nothing found!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Nothing found!.
///
public static string NothingFound {
get {
@@ -1225,7 +1225,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to We don't have anything to idle on this account!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu We don't have anything to idle on this account!.
///
public static string NothingToIdle {
get {
@@ -1234,7 +1234,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Now idling: {0} ({1}).
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Now idling: {0} ({1}).
///
public static string NowIdling {
get {
@@ -1243,7 +1243,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Now idling: {0}.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Now idling: {0}.
///
public static string NowIdlingList {
get {
@@ -1252,7 +1252,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Playing is currently unavailable, we'll try again later!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Playing is currently unavailable, we'll try again later!.
///
public static string PlayingNotAvailable {
get {
@@ -1261,7 +1261,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Please wait....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Please wait....
///
public static string PleaseWait {
get {
@@ -1270,7 +1270,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to {0} has been loaded successfully!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu {0} has been loaded successfully!.
///
public static string PluginLoaded {
get {
@@ -1279,7 +1279,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Loading {0} V{1}....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Loading {0} V{1}....
///
public static string PluginLoading {
get {
@@ -1288,7 +1288,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to You've loaded one or more of custom plugins into the ASF. Since we're unable to offer a support for modded setups, please reach the appropriate developers of the plugins that you decided to use in case of any issues..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu You've loaded one or more of custom plugins into the ASF. Since we're unable to offer a support for modded setups, please reach the appropriate developers of the plugins that you decided to use in case of any issues..
///
public static string PluginsWarning {
get {
@@ -1297,7 +1297,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Refreshing our session!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Refreshing our session!.
///
public static string RefreshingOurSession {
get {
@@ -1306,7 +1306,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Rejecting trade: {0}.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Rejecting trade: {0}.
///
public static string RejectingTrade {
get {
@@ -1315,7 +1315,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Response: {0}.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Response: {0}.
///
public static string Response {
get {
@@ -1324,7 +1324,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Restarting....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Restarting....
///
public static string Restarting {
get {
@@ -1333,7 +1333,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Starting....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Starting....
///
public static string Starting {
get {
@@ -1342,7 +1342,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Still idling: {0} ({1}).
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Still idling: {0} ({1}).
///
public static string StillIdling {
get {
@@ -1351,7 +1351,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Still idling: {0}.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Still idling: {0}.
///
public static string StillIdlingList {
get {
@@ -1360,7 +1360,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Stopped idling: {0} ({1}).
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Stopped idling: {0} ({1}).
///
public static string StoppedIdling {
get {
@@ -1369,7 +1369,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Stopped idling: {0}.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Stopped idling: {0}.
///
public static string StoppedIdlingList {
get {
@@ -1378,7 +1378,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Success!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Success!.
///
public static string Success {
get {
@@ -1387,7 +1387,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Target bot instance is not connected!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Target bot instance is not connected!.
///
public static string TargetBotNotConnected {
get {
@@ -1396,7 +1396,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to ASF will attempt to use your preferred {0} culture, but translation in that language was completed only in {1}. Perhaps you could help us improve ASF translation for your language?.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu ASF will attempt to use your preferred {0} culture, but translation in that language was completed only in {1}. Perhaps you could help us improve ASF translation for your language?.
///
public static string TranslationIncomplete {
get {
@@ -1405,7 +1405,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Unknown command!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Unknown command!.
///
public static string UnknownCommand {
get {
@@ -1414,7 +1414,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Unlocking parental account....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Unlocking parental account....
///
public static string UnlockingParentalAccount {
get {
@@ -1423,7 +1423,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Unused keys: {0}.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Unused keys: {0}.
///
public static string UnusedKeys {
get {
@@ -1432,7 +1432,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Checking for new version....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Checking for new version....
///
public static string UpdateCheckingNewVersion {
get {
@@ -1441,7 +1441,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Cleaning up old files after update....
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Cleaning up old files after update....
///
public static string UpdateCleanup {
get {
@@ -1450,7 +1450,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Downloading new version: {0} ({1} MB)... While waiting, consider donating if you appreciate the work being done! :).
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Downloading new version: {0} ({1} MB)... While waiting, consider donating if you appreciate the work being done! :).
///
public static string UpdateDownloadingNewVersion {
get {
@@ -1459,7 +1459,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Update process finished!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Update process finished!.
///
public static string UpdateFinished {
get {
@@ -1468,7 +1468,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to New ASF version is available! Consider updating yourself!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu New ASF version is available! Consider updating yourself!.
///
public static string UpdateNewVersionAvailable {
get {
@@ -1477,7 +1477,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Local version: {0} | Remote version: {1}.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Local version: {0} | Remote version: {1}.
///
public static string UpdateVersionInfo {
get {
@@ -1486,7 +1486,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Please enter your mobile authenticator device ID (including "android:"): .
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Please enter your mobile authenticator device ID (including "android:"): .
///
public static string UserInputDeviceID {
get {
@@ -1495,7 +1495,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Please enter your 2FA code from your Steam authenticator app: .
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Please enter your 2FA code from your Steam authenticator app: .
///
public static string UserInputSteam2FA {
get {
@@ -1504,7 +1504,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Please enter SteamGuard auth code that was sent on your e-mail: .
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Please enter SteamGuard auth code that was sent on your e-mail: .
///
public static string UserInputSteamGuard {
get {
@@ -1513,7 +1513,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Please enter your Steam login: .
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Please enter your Steam login: .
///
public static string UserInputSteamLogin {
get {
@@ -1522,7 +1522,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Please enter Steam parental code: .
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Please enter Steam parental code: .
///
public static string UserInputSteamParentalCode {
get {
@@ -1531,7 +1531,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Please enter your Steam password: .
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Please enter your Steam password: .
///
public static string UserInputSteamPassword {
get {
@@ -1540,16 +1540,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Please enter undocumented value of {0}: .
- ///
- public static string UserInputUnknown {
- get {
- return ResourceManager.GetString("UserInputUnknown", resourceCulture);
- }
- }
-
- ///
- /// Looks up a localized string similar to Could not get badges' information, we will try again later!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Could not get badges' information, we will try again later!.
///
public static string WarningCouldNotCheckBadges {
get {
@@ -1558,7 +1549,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Could not check cards status for: {0} ({1}), we will try again later!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Could not check cards status for: {0} ({1}), we will try again later!.
///
public static string WarningCouldNotCheckCardsStatus {
get {
@@ -1567,7 +1558,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Usage of {0} is deprecated and will be removed in future versions of the program. Please use {1} instead..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Usage of {0} is deprecated and will be removed in future versions of the program. Please use {1} instead..
///
public static string WarningDeprecated {
get {
@@ -1576,7 +1567,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to You're running more personal bot accounts than our upper recommended limit ({0}). Be advised that this setup is not supported and might cause various Steam-related issues, including account suspensions. Check out the FAQ for more details..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu You're running more personal bot accounts than our upper recommended limit ({0}). Be advised that this setup is not supported and might cause various Steam-related issues, including account suspensions. Check out the FAQ for more details..
///
public static string WarningExcessiveBotsCount {
get {
@@ -1585,7 +1576,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Failed!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Failed!.
///
public static string WarningFailed {
get {
@@ -1594,7 +1585,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Failed due to error: {0}.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Failed due to error: {0}.
///
public static string WarningFailedWithError {
get {
@@ -1603,7 +1594,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to ASF detected ID mismatch for {0} ({1}) and will use ID of {2} instead..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu ASF detected ID mismatch for {0} ({1}) and will use ID of {2} instead..
///
public static string WarningIdlingGameMismatch {
get {
@@ -1612,7 +1603,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to You're using a version that is newer than latest released version for your update channel. Please note that pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu You're using a version that is newer than latest released version for your update channel. Please note that pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given..
///
public static string WarningPreReleaseVersion {
get {
@@ -1621,7 +1612,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Please review our privacy policy section on the wiki if you're concerned about what ASF is in fact doing!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Please review our privacy policy section on the wiki if you're concerned about what ASF is in fact doing!.
///
public static string WarningPrivacyPolicy {
get {
@@ -1630,7 +1621,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Received unknown value for {0}, please report this: {1}.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Received unknown value for {0}, please report this: {1}.
///
public static string WarningUnknownValuePleaseReport {
get {
@@ -1639,7 +1630,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Workaround for {0} bug has been triggered..
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu Workaround for {0} bug has been triggered..
///
public static string WarningWorkaroundTriggered {
get {
@@ -1648,7 +1639,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to It looks like it's your first launch of the program, welcome!.
+ /// Wyszukuje zlokalizowany ciąg podobny do ciągu It looks like it's your first launch of the program, welcome!.
///
public static string Welcome {
get {
diff --git a/ArchiSteamFarm/Localization/Strings.resx b/ArchiSteamFarm/Localization/Strings.resx
index 3861784f1..5726341db 100644
--- a/ArchiSteamFarm/Localization/Strings.resx
+++ b/ArchiSteamFarm/Localization/Strings.resx
@@ -272,10 +272,6 @@ StackTrace:
Please enter your Steam password:
Please note that this translation should end with space
-
- Please enter undocumented value of {0}:
- {0} will be replaced by property name. Please note that this translation should end with space
-
Received unknown value for {0}, please report this: {1}
{0} will be replaced by object's name, {1} will be replaced by value for that object