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https://github.com/JustArchiNET/ArchiSteamFarm.git
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Change default FarmingDelay from 5 to 15
Now that we have event-based mechanism, we don't need to check that often, but still keep fuckups in mind
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@@ -30,9 +30,11 @@ using System.IO;
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using System.Net.Sockets;
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namespace ConfigGenerator {
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[SuppressMessage("ReSharper", "AutoPropertyCanBeMadeGetOnly.Global"), SuppressMessage("ReSharper", "CollectionNeverQueried.Global"), SuppressMessage("ReSharper", "MemberCanBePrivate.Global"), SuppressMessage("ReSharper", "UnusedMember.Global")]
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[SuppressMessage("ReSharper", "AutoPropertyCanBeMadeGetOnly.Global")]
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[SuppressMessage("ReSharper", "CollectionNeverQueried.Global")]
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[SuppressMessage("ReSharper", "MemberCanBePrivate.Global")]
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[SuppressMessage("ReSharper", "UnusedMember.Global")]
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internal sealed class GlobalConfig : ASFConfig {
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[SuppressMessage("ReSharper", "UnusedMember.Global")]
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internal enum EUpdateChannel : byte {
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Unknown,
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Stable,
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@@ -40,7 +42,7 @@ namespace ConfigGenerator {
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}
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private const byte DefaultMaxFarmingTime = 10;
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private const byte DefaultFarmingDelay = 5;
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private const byte DefaultFarmingDelay = 15;
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private const byte DefaultHttpTimeout = 60;
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private const ushort DefaultWCFPort = 1242;
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private const ProtocolType DefaultSteamProtocol = ProtocolType.Tcp;
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