diff --git a/ArchiSteamFarm/CardsFarmer.cs b/ArchiSteamFarm/CardsFarmer.cs index 1c01af9d4..02273aed5 100755 --- a/ArchiSteamFarm/CardsFarmer.cs +++ b/ArchiSteamFarm/CardsFarmer.cs @@ -270,7 +270,7 @@ namespace ArchiSteamFarm { if (Bot.PlayingWasBlocked) { Bot.ArchiLogger.LogGenericInfo(string.Format(Strings.BotExtraIdlingCooldown, TimeSpan.FromSeconds(Bot.MinPlayingBlockedTTL).ToHumanReadable())); - for (byte i = 0; (i < Bot.MinPlayingBlockedTTL) && Bot.IsPlayingPossible; i++) { + for (byte i = 0; (i < Bot.MinPlayingBlockedTTL) && Bot.IsPlayingPossible && Bot.PlayingWasBlocked; i++) { await Task.Delay(1000).ConfigureAwait(false); } diff --git a/ArchiSteamFarm/Localization/Strings.Designer.cs b/ArchiSteamFarm/Localization/Strings.Designer.cs index fbf54b16b..9c07bc959 100644 --- a/ArchiSteamFarm/Localization/Strings.Designer.cs +++ b/ArchiSteamFarm/Localization/Strings.Designer.cs @@ -313,7 +313,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Wyszukuje zlokalizowany ciąg podobny do ciągu Waiting additional {0} to ensure that we're free to start idling.... + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Waiting up to {0} to ensure that we're free to start idling.... /// public static string BotExtraIdlingCooldown { get { diff --git a/ArchiSteamFarm/Localization/Strings.resx b/ArchiSteamFarm/Localization/Strings.resx index ab8c27a89..7853d8a8a 100644 --- a/ArchiSteamFarm/Localization/Strings.resx +++ b/ArchiSteamFarm/Localization/Strings.resx @@ -725,7 +725,7 @@ StackTrace: {0} will be replaced by number of confirmations - Waiting additional {0} to ensure that we're free to start idling... + Waiting up to {0} to ensure that we're free to start idling... {0} will be replaced by translated TimeSpan string (such as "1 minute") \ No newline at end of file