diff --git a/ArchiSteamFarm/Localization/Strings.Designer.cs b/ArchiSteamFarm/Localization/Strings.Designer.cs index 16d5cac6c..57a4b65a6 100644 --- a/ArchiSteamFarm/Localization/Strings.Designer.cs +++ b/ArchiSteamFarm/Localization/Strings.Designer.cs @@ -655,7 +655,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Chosen farming algorithm: {0}. + /// Looks up a localized string similar to Chosen idling algorithm: {0}. /// internal static string ChosenFarmingAlgorithm { get { @@ -901,7 +901,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to We have a total of {0} games ({1} cards) left to idle (~{3} remaining).... + /// Looks up a localized string similar to We have a total of {0} games ({1} cards) left to idle (~{2} remaining).... /// internal static string GamesToIdle { get { diff --git a/ArchiSteamFarm/Localization/Strings.resx b/ArchiSteamFarm/Localization/Strings.resx index 871f53655..2904d5f64 100644 --- a/ArchiSteamFarm/Localization/Strings.resx +++ b/ArchiSteamFarm/Localization/Strings.resx @@ -401,7 +401,7 @@ StackTrace: Done! - We have a total of {0} games ({1} cards) left to idle (~{3} remaining)... + We have a total of {0} games ({1} cards) left to idle (~{2} remaining)... {0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts