diff --git a/ArchiSteamFarm/Localization/Strings.Designer.cs b/ArchiSteamFarm/Localization/Strings.Designer.cs
index 16d5cac6c..57a4b65a6 100644
--- a/ArchiSteamFarm/Localization/Strings.Designer.cs
+++ b/ArchiSteamFarm/Localization/Strings.Designer.cs
@@ -655,7 +655,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to Chosen farming algorithm: {0}.
+ /// Looks up a localized string similar to Chosen idling algorithm: {0}.
///
internal static string ChosenFarmingAlgorithm {
get {
@@ -901,7 +901,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Looks up a localized string similar to We have a total of {0} games ({1} cards) left to idle (~{3} remaining)....
+ /// Looks up a localized string similar to We have a total of {0} games ({1} cards) left to idle (~{2} remaining)....
///
internal static string GamesToIdle {
get {
diff --git a/ArchiSteamFarm/Localization/Strings.resx b/ArchiSteamFarm/Localization/Strings.resx
index 871f53655..2904d5f64 100644
--- a/ArchiSteamFarm/Localization/Strings.resx
+++ b/ArchiSteamFarm/Localization/Strings.resx
@@ -401,7 +401,7 @@ StackTrace:
Done!
- We have a total of {0} games ({1} cards) left to idle (~{3} remaining)...
+ We have a total of {0} games ({1} cards) left to idle (~{2} remaining)...
{0} will be replaced by number of games, {1} will be replaced by number of cards, {2} will be replaced by translated TimeSpan string built from TimeSpan* translation parts