diff --git a/tools/NetHook2/NetHook2.dll b/tools/NetHook2/NetHook2.dll index 9bf4a19a9..8583385c1 100644 Binary files a/tools/NetHook2/NetHook2.dll and b/tools/NetHook2/NetHook2.dll differ diff --git a/tools/NetHook2/NetHookAnalyzer2.exe b/tools/NetHook2/NetHookAnalyzer2.exe index 2e5565fc8..19beba346 100644 Binary files a/tools/NetHook2/NetHookAnalyzer2.exe and b/tools/NetHook2/NetHookAnalyzer2.exe differ diff --git a/tools/NetHook2/README.md b/tools/NetHook2/README.md index 71626289e..e1e0eb164 100644 --- a/tools/NetHook2/README.md +++ b/tools/NetHook2/README.md @@ -4,14 +4,14 @@ NetHook2 This tool is used for reverse-engineering of Steam client. It's capable of hooking and recording network traffic sent/received by the client. If you're not trying to implement missing SK2 functionality in ASF, then please do not proceed. 1. Launch Steam client -2. Execute ```hook.bat``` +2. Execute `hook.cmd` 3. Reproduce the functionality you're trying to add -4. Execute ```unhook.bat``` -5. Use ```NetHookAnalyzer2.exe``` for analyzing recorded log (which can be found in your Steam directory) +4. Execute `unhook.cmd` +5. Use `NetHookAnalyzer2.exe` for analyzing recorded log (which can be found in your Steam directory) -- Source of the ```NetHook2.dll``` can be found **[here](https://github.com/SteamRE/SteamKit/tree/master/Resources/NetHook2)** -- Source of the ```NetHookAnalyzer2.exe``` can be found **[here](https://github.com/SteamRE/SteamKit/tree/master/Resources/NetHookAnalyzer2)** +- Source of the `NetHook2.dll` can be found **[here](https://github.com/SteamRE/SteamKit/tree/master/Resources/NetHook2)** +- Source of the `NetHookAnalyzer2.exe` can be found **[here](https://github.com/SteamRE/SteamKit/tree/master/Resources/NetHookAnalyzer2)** =================== -There is absolutely no guarantee that this will even work for you, not to mention the consequences from hooking the external DLL into steam client. You're on your own. +There is absolutely no guarantee that this will even work for you, not to mention the consequences from hooking the external DLL into steam client. You're on your own. This build is for me so I don't need to compile it from scratch every time - I strongly recommend against using it. You have SK2 sources for a reason. diff --git a/tools/NetHook2/SteamKit2.dll b/tools/NetHook2/SteamKit2.dll index 7bc940497..cccb735d6 100644 Binary files a/tools/NetHook2/SteamKit2.dll and b/tools/NetHook2/SteamKit2.dll differ diff --git a/tools/NetHook2/hook.bat b/tools/NetHook2/hook.cmd similarity index 100% rename from tools/NetHook2/hook.bat rename to tools/NetHook2/hook.cmd diff --git a/tools/NetHook2/protobuf-net.dll b/tools/NetHook2/protobuf-net.dll index de4701c6a..06c1ba490 100644 Binary files a/tools/NetHook2/protobuf-net.dll and b/tools/NetHook2/protobuf-net.dll differ diff --git a/tools/NetHook2/unhook.bat b/tools/NetHook2/unhook.cmd similarity index 100% rename from tools/NetHook2/unhook.bat rename to tools/NetHook2/unhook.cmd