Translations update

This commit is contained in:
JustArchi
2017-02-20 21:45:54 +01:00
parent 1ee0df6b82
commit 86851203fd
4 changed files with 297 additions and 81 deletions

View File

@@ -300,14 +300,26 @@
<value>Versione locale: {0} | Versione remota: {1}</value>
<comment>{0} will be replaced by current version, {1} will be replaced by remote version</comment>
</data>
<data name="UserInputDeviceID" xml:space="preserve">
<value>Inserisci il tuo ID dispositivo (device ID) dell'autenticatore mobile (incluso "android:"): </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamPassword" xml:space="preserve">
<value>Inserisci la tua password di Steam: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputUnknown" xml:space="preserve">
<value>Inserisci il valore non documentato {0}: </value>
<comment>{0} will be replaced by property name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputWCFHost" xml:space="preserve">
<value>Inserisci il tuo host WCF: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="WarningUnknownValuePleaseReport" xml:space="preserve">
<value>Ricevuto valore sconosciuto per {0}, si prega di segnalare: {1}</value>
<comment>{0} will be replaced by object's name, {1} will be replaced by value for that object</comment>
@@ -342,7 +354,9 @@
<value>Avvio del server WCF in {0}...</value>
<comment>{0} will be replaced by WCF hostname</comment>
</data>
<data name="BotAlreadyStopped" xml:space="preserve">
<value>Questo bot è già stato arrestato!</value>
</data>
<data name="BotNotFound" xml:space="preserve">
<value>Impossibile trovare un bot denominato {0}!</value>
<comment>{0} will be replaced by bot's name query (string)</comment>
@@ -351,8 +365,14 @@
<value>Ci sono {0}/{1} bot in esecuzione, per un totale di {2} giochi ({3} carte) ancora da trovare.</value>
<comment>{0} will be replaced by number of active bots, {1} will be replaced by total number of bots, {2} will be replaced by total number of games left to idle, {3} will be replaced by total number of cards left to idle</comment>
</data>
<data name="BotStatusIdling" xml:space="preserve">
<value>Il bot sta farmando il gioco: {0} ({1}, {2} carte rimanenti) su un totale di {3} giochi ({4} carte) ancora da farmare (~{5} rimanenti).</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to idle, {3} will be replaced by total number of games to idle, {4} will be replaced by total number of cards to idle, {5} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="BotStatusIdlingList" xml:space="preserve">
<value>Il bot sta farmando il gioco: {0} da un totale di {1} giochi ({2} carte) ancora da farmare (~{3} rimanenti).</value>
<comment>{0} will be replaced by list of the games (appIDs, numbers), {1} will be replaced by total number of games to idle, {2} will be replaced by total number of cards to idle, {3} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="CheckingFirstBadgePage" xml:space="preserve">
<value>Verificando la prima pagina di medaglie...</value>
</data>
@@ -438,9 +458,17 @@
<data name="BotAccountLimited" xml:space="preserve">
<value>Questo account è limitato, il processo di idle non sarà disponibile finchè la restrizione non verrà rimossa!</value>
</data>
<data name="BotAddLicense" xml:space="preserve">
<value>GameID: {0} | Stato: {1}</value>
<comment>{0} will be replaced by gameID (number), {1} will be replaced by status string</comment>
</data>
<data name="BotAddLicenseWithItems" xml:space="preserve">
<value>GameID: {0} | Stato: {1} | Elementi: {2}</value>
<comment>{0} will be replaced by gameID (number), {1} will be replaced by status string, {2} will be replaced by list of granted appIDs (numbers), separated by a comma</comment>
</data>
<data name="BotAlreadyRunning" xml:space="preserve">
<value>Questo bot è già in esecuzione!</value>
</data>
<data name="BotAuthenticatorConverting" xml:space="preserve">
<value>Conversione del file .maFile nel formato di ASF in corso...</value>
</data>
@@ -532,8 +560,14 @@
<data name="BotNotConnected" xml:space="preserve">
<value>Questa istanza di bot non è connessa!</value>
</data>
<data name="BotNotOwnedYet" xml:space="preserve">
<value>Non ancora posseduto: {0}</value>
<comment>{0} will be replaced by query (string)</comment>
</data>
<data name="BotOwnedAlready" xml:space="preserve">
<value>Già posseduto: {0} | {1}</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotRateLimitExceeded" xml:space="preserve">
<value>Superato il numero di tentativi, ritenteremo tra {0} minuti di cooldown...</value>
<comment>{0} will be replaced by number of minutes</comment>
@@ -541,17 +575,35 @@
<data name="BotReconnecting" xml:space="preserve">
<value>Riconnessione...</value>
</data>
<data name="BotRedeem" xml:space="preserve">
<value>Chiave: {0} | Stato: {1}</value>
<comment>{0} will be replaced by cd-key (string), {1} will be replaced by status string</comment>
</data>
<data name="BotRedeemWithItems" xml:space="preserve">
<value>Chiave: {0} | Stato: {1} | Elementi: {2}</value>
<comment>{0} will be replaced by cd-key (string), {1} will be replaced by status string, {2} will be replaced by list of key-value pairs, separated by a comma</comment>
</data>
<data name="BotRemovedExpiredLoginKey" xml:space="preserve">
<value>Rimossa la chiave di accesso scaduta!</value>
</data>
<data name="BotsStatusNotIdling" xml:space="preserve">
<value>Il bot {0} non sta farmando nulla.</value>
</data>
<data name="BotStatusLimited" xml:space="preserve">
<value>Il bot {0} è un account limitato e non può ottenere carte.</value>
</data>
<data name="BotStatusNotConnected" xml:space="preserve">
<value>Bot non è connesso.</value>
</data>
<data name="BotStatusNotRunning" xml:space="preserve">
<value>Bot non è in esecuzione.</value>
</data>
<data name="BotStatusPaused" xml:space="preserve">
<value>Il bot è in pausa o in esecuzione in modalità manuale.</value>
</data>
<data name="BotStatusPlayingNotAvailable" xml:space="preserve">
<value>Il bot è attualmente in uso.</value>
</data>
<data name="BotUnableToConnect" xml:space="preserve">
<value>Impossibile connettersi a Steam: {0}</value>
<comment>{0} will be replaced by failure reason (string)</comment>
@@ -623,5 +675,8 @@
</data>
<data name="BotVersion" xml:space="preserve">
<value>{0} V{1}</value>
<comment>{0} will be replaced by program's name (e.g. "ASF"), {1} will be replaced by program's version (e.g. "1.0.0.0"). This string typically has nothing to translate and you should leave it as it is, unless you need to change the format, e.g. in RTL languages.</comment>
</data>
</root>

View File

@@ -302,14 +302,32 @@ StackTrace:
<value>Versão local: {0} | Versão remota: {1}</value>
<comment>{0} will be replaced by current version, {1} will be replaced by remote version</comment>
</data>
<data name="UserInputDeviceID" xml:space="preserve">
<value>Por favor digite seu ID do dispositivo de autenticador móvel (incluindo "android:"): </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteam2FA" xml:space="preserve">
<value>Por favor digite o código 2FA de seu autenticador movel Steam: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamGuard" xml:space="preserve">
<value>Por favor insira seu código do SteamGuard que foi enviado para seu e-mail: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamLogin" xml:space="preserve">
<value>Por favor, digite seu login da Steam: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamPassword" xml:space="preserve">
<value>Por favor, digite sua senha da Steam: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputWCFHost" xml:space="preserve">
<value>Por favor insira o seu host WCF: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="WarningUnknownValuePleaseReport" xml:space="preserve">
<value>Valor desconhecido recebido para {0}, favor reportar: {1}</value>
<comment>{0} will be replaced by object's name, {1} will be replaced by value for that object</comment>
@@ -344,7 +362,9 @@ StackTrace:
<value>Iniciando servidor WCF em {0}...</value>
<comment>{0} will be replaced by WCF hostname</comment>
</data>
<data name="BotAlreadyStopped" xml:space="preserve">
<value>Este bot já está parado!</value>
</data>
<data name="BotNotFound" xml:space="preserve">
<value>Não foi possível encontrar nenhum bot chamado {0}!</value>
<comment>{0} will be replaced by bot's name query (string)</comment>
@@ -440,9 +460,17 @@ StackTrace:
<data name="BotAccountLimited" xml:space="preserve">
<value>Essa conta é limitada, o processo de receber cartas está permanentemente indisponível até que a restrição seja removida!</value>
</data>
<data name="BotAddLicense" xml:space="preserve">
<value>GameID: {0} | Status: {1}</value>
<comment>{0} will be replaced by gameID (number), {1} will be replaced by status string</comment>
</data>
<data name="BotAddLicenseWithItems" xml:space="preserve">
<value>GameID: {0} | Status: {1} | Itens: {2}</value>
<comment>{0} will be replaced by gameID (number), {1} will be replaced by status string, {2} will be replaced by list of granted appIDs (numbers), separated by a comma</comment>
</data>
<data name="BotAlreadyRunning" xml:space="preserve">
<value>Este bot já está em execução!</value>
</data>
<data name="BotAuthenticatorConverting" xml:space="preserve">
<value>Convertendo o .maFile para o formato ASF...</value>
</data>
@@ -530,12 +558,20 @@ StackTrace:
<data name="BotLootingYourself" xml:space="preserve">
<value>Você não pode coletar os seus próprios itens!</value>
</data>
<data name="BotNoASFAuthenticator" xml:space="preserve">
<value>Esse bot não possui ASF 2FA habilitado! Você esqueceu de configurar as confirmações para 2FA ASF?</value>
</data>
<data name="BotNotConnected" xml:space="preserve">
<value>Esse bot não está conectado!</value>
</data>
<data name="BotNotOwnedYet" xml:space="preserve">
<value>Não possuí ainda: {0}</value>
<comment>{0} will be replaced by query (string)</comment>
</data>
<data name="BotOwnedAlready" xml:space="preserve">
<value>Já possui: {0} | {1}</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotRateLimitExceeded" xml:space="preserve">
<value>Limite excedido, tentaremos novamente em {0} minutos.</value>
<comment>{0} will be replaced by number of minutes</comment>
@@ -543,17 +579,35 @@ StackTrace:
<data name="BotReconnecting" xml:space="preserve">
<value>Reconectando...</value>
</data>
<data name="BotRedeem" xml:space="preserve">
<value>Chave: {0} | Status: {1}</value>
<comment>{0} will be replaced by cd-key (string), {1} will be replaced by status string</comment>
</data>
<data name="BotRedeemWithItems" xml:space="preserve">
<value>Chave: {0} | Status: {1} | Itens: {2}</value>
<comment>{0} will be replaced by cd-key (string), {1} will be replaced by status string, {2} will be replaced by list of key-value pairs, separated by a comma</comment>
</data>
<data name="BotRemovedExpiredLoginKey" xml:space="preserve">
<value>Chave de sessão expirada removida!</value>
</data>
<data name="BotsStatusNotIdling" xml:space="preserve">
<value>Bot não esta coletando cartas.</value>
</data>
<data name="BotStatusLimited" xml:space="preserve">
<value>Bot {0} é limitado e não pode receber nenhuma carta através da coleta.</value>
</data>
<data name="BotStatusNotConnected" xml:space="preserve">
<value>Bot não está conectado.</value>
</data>
<data name="BotStatusNotRunning" xml:space="preserve">
<value>Bot não está funcionando.</value>
</data>
<data name="BotStatusPaused" xml:space="preserve">
<value>Bot {0} está pausado ou esta sendo executado em modo manual.</value>
</data>
<data name="BotStatusPlayingNotAvailable" xml:space="preserve">
<value>Bot está sendo usado atualmente.</value>
</data>
<data name="BotUnableToConnect" xml:space="preserve">
<value>Não foi possível conectar-se ao Steam: {0}</value>
<comment>{0} will be replaced by failure reason (string)</comment>
@@ -623,7 +677,16 @@ StackTrace:
<value>O ASF tentará usar seu preferido {0} idle, mas a tradução para este idioma foi concluída somente em {1}. Talvez você possa nos ajudar a melhorar a tradução do ASF ao seu idioma?</value>
<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
</data>
<data name="IdlingGameNotPossible" xml:space="preserve">
<value>{0} processo de receber cartas ({1}) está temporariamente desativada, ASF não é capaz de jogar esse jogo no momento.</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
<data name="WarningIdlingGameMismatch" xml:space="preserve">
<value>ASF detectou incompatibilidade appID para {0} ({1}) e usará o appID do {2} em vez disso.</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name, {2} will be replaced by game's appID (number)</comment>
</data>
<data name="BotVersion" xml:space="preserve">
<value>{0} V{1}</value>
<comment>{0} will be replaced by program's name (e.g. "ASF"), {1} will be replaced by program's version (e.g. "1.0.0.0"). This string typically has nothing to translate and you should leave it as it is, unless you need to change the format, e.g. in RTL languages.</comment>
</data>
</root>

View File

@@ -302,14 +302,38 @@
<value>Установленная версия: {0} | Актуальная версия: {1}</value>
<comment>{0} will be replaced by current version, {1} will be replaced by remote version</comment>
</data>
<data name="UserInputDeviceID" xml:space="preserve">
<value>Пожалуйста, введите Device ID вашего мобильного аутентификатора (включая "android:"): </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteam2FA" xml:space="preserve">
<value>Пожалуйста, введите код 2FA из вашего Steam аутентификатора: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamGuard" xml:space="preserve">
<value>Пожалуйста, введите код авторизации SteamGuard, отправленный вам на e-mail: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamLogin" xml:space="preserve">
<value>Пожалуйста, введите ваш логин Steam: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamParentalPIN" xml:space="preserve">
<value>Пожалуйста, введите PIN-код родительского контроля Steam: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamPassword" xml:space="preserve">
<value>Пожалуйста, введите ваш пароль Steam: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputUnknown" xml:space="preserve">
<value>Пожалуйста, введите недокументированное значение {0}: </value>
<comment>{0} will be replaced by property name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputWCFHost" xml:space="preserve">
<value>Пожалуйста, введите ваш хост WCF: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="WarningUnknownValuePleaseReport" xml:space="preserve">
<value>Получено неизвестное значение для {0}, пожалуйста, сообщите об этом: {1}</value>
<comment>{0} will be replaced by object's name, {1} will be replaced by value for that object</comment>
@@ -344,7 +368,9 @@
<value>Запуск WCF сервера на {0}...</value>
<comment>{0} will be replaced by WCF hostname</comment>
</data>
<data name="BotAlreadyStopped" xml:space="preserve">
<value>Этот бот уже остановлен!</value>
</data>
<data name="BotNotFound" xml:space="preserve">
<value>Бот с именем {0} не найден!</value>
<comment>{0} will be replaced by bot's name query (string)</comment>
@@ -353,8 +379,14 @@
<value>{0}/{1} ботов запущено, всего осталось игр: {2} ({3} карт).</value>
<comment>{0} will be replaced by number of active bots, {1} will be replaced by total number of bots, {2} will be replaced by total number of games left to idle, {3} will be replaced by total number of cards left to idle</comment>
</data>
<data name="BotStatusIdling" xml:space="preserve">
<value>Бот фармит игру: {0} ({1}, осталось {2} карт). Всего осталось {3} игр ({4} карт, примерно {5}).</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to idle, {3} will be replaced by total number of games to idle, {4} will be replaced by total number of cards to idle, {5} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="BotStatusIdlingList" xml:space="preserve">
<value>Бот фармит игры: {0}. Всего осталось {1} игр ({2} карт, примерно {3}).</value>
<comment>{0} will be replaced by list of the games (appIDs, numbers), {1} will be replaced by total number of games to idle, {2} will be replaced by total number of cards to idle, {3} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="CheckingFirstBadgePage" xml:space="preserve">
<value>Проверка первой страницы значков...</value>
</data>
@@ -440,9 +472,17 @@
<data name="BotAccountLimited" xml:space="preserve">
<value>Это ограниченный аккаунт, фарм невозможен до снятия ограничений!</value>
</data>
<data name="BotAddLicense" xml:space="preserve">
<value>GameID: {0} | Статус: {1}</value>
<comment>{0} will be replaced by gameID (number), {1} will be replaced by status string</comment>
</data>
<data name="BotAddLicenseWithItems" xml:space="preserve">
<value>GameID: {0} | Статус: {1} | Получено: {2}</value>
<comment>{0} will be replaced by gameID (number), {1} will be replaced by status string, {2} will be replaced by list of granted appIDs (numbers), separated by a comma</comment>
</data>
<data name="BotAlreadyRunning" xml:space="preserve">
<value>Этот бот уже запущен!</value>
</data>
<data name="BotAuthenticatorConverting" xml:space="preserve">
<value>Конвертация .maFile в формат ASF...</value>
</data>
@@ -530,12 +570,20 @@
<data name="BotLootingYourself" xml:space="preserve">
<value>Вы не можете лутать себя!</value>
</data>
<data name="BotNoASFAuthenticator" xml:space="preserve">
<value>У этого бота не включён ASF 2FA! Вы не забыли импортировать свой аутентификатор в ASF 2FA?</value>
</data>
<data name="BotNotConnected" xml:space="preserve">
<value>Этот бот не подключён!</value>
</data>
<data name="BotNotOwnedYet" xml:space="preserve">
<value>Ещё не имеет: {0}</value>
<comment>{0} will be replaced by query (string)</comment>
</data>
<data name="BotOwnedAlready" xml:space="preserve">
<value>Уже имеет: {0} | {1}</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotRateLimitExceeded" xml:space="preserve">
<value>Превышено количество попыток, мы снова попробуем через {0} минут...</value>
<comment>{0} will be replaced by number of minutes</comment>
@@ -543,17 +591,35 @@
<data name="BotReconnecting" xml:space="preserve">
<value>Переподключение...</value>
</data>
<data name="BotRedeem" xml:space="preserve">
<value>Ключ: {0} | Статус: {1}</value>
<comment>{0} will be replaced by cd-key (string), {1} will be replaced by status string</comment>
</data>
<data name="BotRedeemWithItems" xml:space="preserve">
<value>Ключ: {0} | Статус: {1} | Получено: {2}</value>
<comment>{0} will be replaced by cd-key (string), {1} will be replaced by status string, {2} will be replaced by list of key-value pairs, separated by a comma</comment>
</data>
<data name="BotRemovedExpiredLoginKey" xml:space="preserve">
<value>Удалён истёкший ключ входа!</value>
</data>
<data name="BotsStatusNotIdling" xml:space="preserve">
<value>Бот ничего не фармит.</value>
</data>
<data name="BotStatusLimited" xml:space="preserve">
<value>Бот имеет ограничения и не может фармить карты.</value>
</data>
<data name="BotStatusNotConnected" xml:space="preserve">
<value>Бот не подключён.</value>
</data>
<data name="BotStatusNotRunning" xml:space="preserve">
<value>Бот не запущен.</value>
</data>
<data name="BotStatusPaused" xml:space="preserve">
<value>Бот на паузе или запущен в ручном режиме.</value>
</data>
<data name="BotStatusPlayingNotAvailable" xml:space="preserve">
<value>Бот сейчас используется.</value>
</data>
<data name="BotUnableToConnect" xml:space="preserve">
<value>Не удалось подключиться к Steam: {0}</value>
<comment>{0} will be replaced by failure reason (string)</comment>
@@ -631,5 +697,8 @@
<value>ASF обнаружил несоответствие appID для {0} ({1}) и будет вместо этого использовать appID {2}.</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name, {2} will be replaced by game's appID (number)</comment>
</data>
<data name="BotVersion" xml:space="preserve">
<value>{0} V{1}</value>
<comment>{0} will be replaced by program's name (e.g. "ASF"), {1} will be replaced by program's version (e.g. "1.0.0.0"). This string typically has nothing to translate and you should leave it as it is, unless you need to change the format, e.g. in RTL languages.</comment>
</data>
</root>

View File

@@ -302,14 +302,38 @@
<value>Ваша версія: {0} |Остання версія: {1}</value>
<comment>{0} will be replaced by current version, {1} will be replaced by remote version</comment>
</data>
<data name="UserInputDeviceID" xml:space="preserve">
<value>Будь ласка, введіть Device ID вашого автентифікатора (включаючи "android:"): </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteam2FA" xml:space="preserve">
<value>Будь ласка, введіть ваш код 2FA з додатку для автентифікації у Steam: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamGuard" xml:space="preserve">
<value>Будь ласка, введіть код SteamGuard, який був надісланий вам на електронну пошту: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamLogin" xml:space="preserve">
<value>Будь ласка, введіть свій Steam логін: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamParentalPIN" xml:space="preserve">
<value>Будь ласка, введіть PIN-код батьківського контролю Steam: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamPassword" xml:space="preserve">
<value>Будь ласка, введіть ваш Steam пароль: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputUnknown" xml:space="preserve">
<value>Будь ласка, введіть недокументоване значення {0}: </value>
<comment>{0} will be replaced by property name. Please note that this translation should end with space</comment>
</data>
<data name="UserInputWCFHost" xml:space="preserve">
<value>Будь ласка, введіть ваш WCF хост: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="WarningUnknownValuePleaseReport" xml:space="preserve">
<value>Отримано невідоме значення для {0}, будь ласка, повідомте про це: {1}</value>
<comment>{0} will be replaced by object's name, {1} will be replaced by value for that object</comment>
@@ -344,7 +368,9 @@
<value>Запуск WCF серверу на {0}...</value>
<comment>{0} will be replaced by WCF hostname</comment>
</data>
<data name="BotAlreadyStopped" xml:space="preserve">
<value>Цей бот вже зупинений!</value>
</data>
<data name="BotNotFound" xml:space="preserve">
<value>Не вдалося знайти бота з ім'ям {0}!</value>
<comment>{0} will be replaced by bot's name query (string)</comment>
@@ -353,7 +379,10 @@
<value>{0}/{1} ботів запущено, всього залишилося {2} ігор ({3} карт) які потрібно обробити.</value>
<comment>{0} will be replaced by number of active bots, {1} will be replaced by total number of bots, {2} will be replaced by total number of games left to idle, {3} will be replaced by total number of cards left to idle</comment>
</data>
<data name="BotStatusIdling" xml:space="preserve">
<value>Бот обробляє ігру: {0} ({1}, {2} карт залишилося обробити). Всього залишилося {3} ігор ({4} карт), (приблизно {5}).</value>
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to idle, {3} will be replaced by total number of games to idle, {4} will be replaced by total number of cards to idle, {5} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
</data>
<data name="BotStatusIdlingList" xml:space="preserve">
<value>Бот обробляє ігри: {0}. Всього залишилося {1} ігор ({2} карт), (приблизно {3}).</value>
<comment>{0} will be replaced by list of the games (appIDs, numbers), {1} will be replaced by total number of games to idle, {2} will be replaced by total number of cards to idle, {3} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>