Don't complain about missing en dialects

This commit is contained in:
JustArchi
2017-02-25 10:52:10 +01:00
parent 538fde5ead
commit 833774aafc
2 changed files with 34 additions and 8 deletions

View File

@@ -252,8 +252,19 @@ namespace ArchiSteamFarm {
}
if (currentResourceSetCount < defaultResourceSetCount) {
float translationCompleteness = currentResourceSetCount / (float) defaultResourceSetCount;
ASF.ArchiLogger.LogGenericInfo(string.Format(Strings.TranslationIncomplete, CultureInfo.CurrentCulture.Name, translationCompleteness.ToString("P1")));
// We don't want to report "en-AU" as 0.00% only because we don't have it as a dialect, if "en" is available and translated
// This typically will work only for English, as e.g. "nl-BE" doesn't fallback to "nl-NL", but "nl", and "nl" will be empty
CultureInfo neutralCulture = CultureInfo.CurrentCulture.Parent;
ushort neutralResourceSetCount = 0;
ResourceSet neutralResourceSet = Strings.ResourceManager.GetResourceSet(neutralCulture, true, false);
if (neutralResourceSet != null) {
neutralResourceSetCount = (ushort) neutralResourceSet.Cast<object>().Count();
}
if (neutralResourceSetCount < defaultResourceSetCount) {
float translationCompleteness = currentResourceSetCount / (float) defaultResourceSetCount;
ASF.ArchiLogger.LogGenericInfo(string.Format(Strings.TranslationIncomplete, CultureInfo.CurrentCulture.Name, translationCompleteness.ToString("P1")));
}
}
}