mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2026-01-06 00:50:15 +00:00
75
ArchiSteamFarm/Localization/Strings.Designer.cs
generated
75
ArchiSteamFarm/Localization/Strings.Designer.cs
generated
@@ -115,25 +115,25 @@ namespace ArchiSteamFarm.Localization {
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}
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/// <summary>
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/// Looks up a localized string similar to <{0}> GameID: {1} | Status: {2}.
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/// Looks up a localized string similar to GameID: {0} | Status: {1}.
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/// </summary>
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internal static string BotAddLicenseResponse {
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internal static string BotAddLicense {
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get {
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return ResourceManager.GetString("BotAddLicenseResponse", resourceCulture);
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return ResourceManager.GetString("BotAddLicense", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to <{0}> GameID: {1} | Status: {2} | Items: {3}.
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/// Looks up a localized string similar to GameID: {0} | Status: {1} | Items: {2}.
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/// </summary>
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internal static string BotAddLicenseResponseWithItems {
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internal static string BotAddLicenseWithItems {
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get {
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return ResourceManager.GetString("BotAddLicenseResponseWithItems", resourceCulture);
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return ResourceManager.GetString("BotAddLicenseWithItems", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to That bot instance is already running!.
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/// Looks up a localized string similar to This bot is already running!.
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/// </summary>
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internal static string BotAlreadyRunning {
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get {
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@@ -142,7 +142,7 @@ namespace ArchiSteamFarm.Localization {
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}
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/// <summary>
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/// Looks up a localized string similar to That bot instance is already stopped!.
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/// Looks up a localized string similar to This bot is already stopped!.
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/// </summary>
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internal static string BotAlreadyStopped {
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get {
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@@ -430,7 +430,7 @@ namespace ArchiSteamFarm.Localization {
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}
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/// <summary>
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/// Looks up a localized string similar to That bot doesn't have ASF 2FA enabled! Did you forget to import your authenticator as ASF 2FA?.
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/// Looks up a localized string similar to This bot doesn't have ASF 2FA enabled! Did you forget to import your authenticator as ASF 2FA?.
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/// </summary>
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internal static string BotNoASFAuthenticator {
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get {
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@@ -457,7 +457,7 @@ namespace ArchiSteamFarm.Localization {
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}
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/// <summary>
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/// Looks up a localized string similar to <{0}> Not owned yet: {1}.
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/// Looks up a localized string similar to Not owned yet: {0}.
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/// </summary>
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internal static string BotNotOwnedYet {
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get {
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@@ -466,7 +466,7 @@ namespace ArchiSteamFarm.Localization {
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}
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/// <summary>
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/// Looks up a localized string similar to <{0}> Owned already: {1} | {2}.
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/// Looks up a localized string similar to Owned already: {0} | {1}.
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/// </summary>
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internal static string BotOwnedAlready {
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get {
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@@ -493,20 +493,20 @@ namespace ArchiSteamFarm.Localization {
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}
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/// <summary>
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/// Looks up a localized string similar to <{0}> Key: {1} | Status: {2}.
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/// Looks up a localized string similar to Key: {0} | Status: {1}.
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/// </summary>
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internal static string BotRedeemResponse {
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internal static string BotRedeem {
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get {
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return ResourceManager.GetString("BotRedeemResponse", resourceCulture);
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return ResourceManager.GetString("BotRedeem", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to <{0}> Key: {1} | Status: {2} | Items: {3}.
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/// Looks up a localized string similar to Key: {0} | Status: {1} | Items: {2}.
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/// </summary>
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internal static string BotRedeemResponseWithItems {
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internal static string BotRedeemWithItems {
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get {
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return ResourceManager.GetString("BotRedeemResponseWithItems", resourceCulture);
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return ResourceManager.GetString("BotRedeemWithItems", resourceCulture);
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}
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}
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@@ -520,7 +520,7 @@ namespace ArchiSteamFarm.Localization {
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}
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/// <summary>
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/// Looks up a localized string similar to Bot {0} is not idling anything..
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/// Looks up a localized string similar to Bot is not idling anything..
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/// </summary>
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internal static string BotsStatusNotIdling {
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get {
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@@ -538,7 +538,7 @@ namespace ArchiSteamFarm.Localization {
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}
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/// <summary>
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/// Looks up a localized string similar to Bot {0} is idling game: {1} ({2}, {3} card drops remaining) from a total of {4} games ({5} cards) left to idle (~{6} remaining)..
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/// Looks up a localized string similar to Bot is idling game: {0} ({1}, {2} card drops remaining) from a total of {3} games ({4} cards) left to idle (~{5} remaining)..
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/// </summary>
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internal static string BotStatusIdling {
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get {
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@@ -547,7 +547,7 @@ namespace ArchiSteamFarm.Localization {
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}
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/// <summary>
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/// Looks up a localized string similar to Bot {0} is idling games: {1} from a total of {2} games ({3} cards) left to idle (~{4} remaining)..
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/// Looks up a localized string similar to Bot is idling games: {0} from a total of {1} games ({2} cards) left to idle (~{3} remaining)..
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/// </summary>
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internal static string BotStatusIdlingList {
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get {
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@@ -556,7 +556,7 @@ namespace ArchiSteamFarm.Localization {
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}
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/// <summary>
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/// Looks up a localized string similar to Bot {0} is limited and can't drop any cards through idling..
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/// Looks up a localized string similar to Bot is limited and can't drop any cards through idling..
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/// </summary>
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internal static string BotStatusLimited {
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get {
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@@ -565,7 +565,7 @@ namespace ArchiSteamFarm.Localization {
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}
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/// <summary>
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/// Looks up a localized string similar to Bot {0} is not connected..
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/// Looks up a localized string similar to Bot is not connected..
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/// </summary>
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internal static string BotStatusNotConnected {
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get {
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@@ -574,7 +574,7 @@ namespace ArchiSteamFarm.Localization {
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}
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/// <summary>
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/// Looks up a localized string similar to Bot {0} is not running..
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/// Looks up a localized string similar to Bot is not running..
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/// </summary>
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internal static string BotStatusNotRunning {
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get {
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@@ -583,7 +583,7 @@ namespace ArchiSteamFarm.Localization {
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}
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/// <summary>
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/// Looks up a localized string similar to Bot {0} is paused or running in manual mode..
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/// Looks up a localized string similar to Bot is paused or running in manual mode..
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/// </summary>
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internal static string BotStatusPaused {
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get {
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@@ -592,7 +592,7 @@ namespace ArchiSteamFarm.Localization {
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}
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/// <summary>
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/// Looks up a localized string similar to Bot {0} is currently being used..
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/// Looks up a localized string similar to Bot is currently being used..
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/// </summary>
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internal static string BotStatusPlayingNotAvailable {
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get {
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@@ -636,6 +636,15 @@ namespace ArchiSteamFarm.Localization {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to {0} V{1}.
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/// </summary>
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internal static string BotVersion {
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get {
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return ResourceManager.GetString("BotVersion", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Checking first badge page....
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/// </summary>
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@@ -1324,7 +1333,7 @@ namespace ArchiSteamFarm.Localization {
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}
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/// <summary>
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/// Looks up a localized string similar to <{0}> Please enter your mobile authenticator device ID (including "android:"): .
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/// Looks up a localized string similar to Please enter your mobile authenticator device ID (including "android:"): .
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/// </summary>
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internal static string UserInputDeviceID {
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get {
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@@ -1333,7 +1342,7 @@ namespace ArchiSteamFarm.Localization {
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}
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/// <summary>
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/// Looks up a localized string similar to <{0}> Please enter your 2FA code from your Steam authenticator app: .
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/// Looks up a localized string similar to Please enter your 2FA code from your Steam authenticator app: .
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/// </summary>
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internal static string UserInputSteam2FA {
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get {
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@@ -1342,7 +1351,7 @@ namespace ArchiSteamFarm.Localization {
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}
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/// <summary>
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/// Looks up a localized string similar to <{0}> Please enter SteamGuard auth code that was sent on your e-mail: .
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/// Looks up a localized string similar to Please enter SteamGuard auth code that was sent on your e-mail: .
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/// </summary>
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internal static string UserInputSteamGuard {
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get {
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@@ -1351,7 +1360,7 @@ namespace ArchiSteamFarm.Localization {
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}
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/// <summary>
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/// Looks up a localized string similar to <{0}> Please enter your Steam login: .
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/// Looks up a localized string similar to Please enter your Steam login: .
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/// </summary>
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internal static string UserInputSteamLogin {
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get {
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@@ -1360,7 +1369,7 @@ namespace ArchiSteamFarm.Localization {
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||||
}
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/// <summary>
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/// Looks up a localized string similar to <{0}> Please enter Steam parental PIN: .
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||||
/// Looks up a localized string similar to Please enter Steam parental PIN: .
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||||
/// </summary>
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||||
internal static string UserInputSteamParentalPIN {
|
||||
get {
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||||
@@ -1369,7 +1378,7 @@ namespace ArchiSteamFarm.Localization {
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||||
}
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|
||||
/// <summary>
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||||
/// Looks up a localized string similar to <{0}> Please enter your Steam password: .
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||||
/// Looks up a localized string similar to Please enter your Steam password: .
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||||
/// </summary>
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||||
internal static string UserInputSteamPassword {
|
||||
get {
|
||||
@@ -1378,7 +1387,7 @@ namespace ArchiSteamFarm.Localization {
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||||
}
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||||
/// <summary>
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||||
/// Looks up a localized string similar to <{0}> Please enter undocumented value of {1}: .
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||||
/// Looks up a localized string similar to Please enter undocumented value of {0}: .
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||||
/// </summary>
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||||
internal static string UserInputUnknown {
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||||
get {
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||||
@@ -1387,7 +1396,7 @@ namespace ArchiSteamFarm.Localization {
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||||
}
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||||
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/// <summary>
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||||
/// Looks up a localized string similar to <{0}> Please enter your WCF host: .
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/// Looks up a localized string similar to Please enter your WCF host: .
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/// </summary>
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internal static string UserInputWCFHost {
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||||
get {
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||||
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@@ -303,36 +303,36 @@ StackTrace:
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||||
<comment>{0} will be replaced by current version, {1} will be replaced by remote version</comment>
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</data>
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<data name="UserInputDeviceID" xml:space="preserve">
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<value><{0}> Please enter your mobile authenticator device ID (including "android:"): </value>
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<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
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<value>Please enter your mobile authenticator device ID (including "android:"): </value>
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||||
<comment>Please note that this translation should end with space</comment>
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||||
</data>
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||||
<data name="UserInputSteam2FA" xml:space="preserve">
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<value><{0}> Please enter your 2FA code from your Steam authenticator app: </value>
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<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
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<value>Please enter your 2FA code from your Steam authenticator app: </value>
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<comment>Please note that this translation should end with space</comment>
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</data>
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<data name="UserInputSteamGuard" xml:space="preserve">
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<value><{0}> Please enter SteamGuard auth code that was sent on your e-mail: </value>
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||||
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
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<value>Please enter SteamGuard auth code that was sent on your e-mail: </value>
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<comment>Please note that this translation should end with space</comment>
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</data>
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<data name="UserInputSteamLogin" xml:space="preserve">
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<value><{0}> Please enter your Steam login: </value>
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<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
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<value>Please enter your Steam login: </value>
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<comment>Please note that this translation should end with space</comment>
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</data>
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<data name="UserInputSteamParentalPIN" xml:space="preserve">
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<value><{0}> Please enter Steam parental PIN: </value>
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<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
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||||
<value>Please enter Steam parental PIN: </value>
|
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<comment>Please note that this translation should end with space</comment>
|
||||
</data>
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||||
<data name="UserInputSteamPassword" xml:space="preserve">
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||||
<value><{0}> Please enter your Steam password: </value>
|
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<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
|
||||
<value>Please enter your Steam password: </value>
|
||||
<comment>Please note that this translation should end with space</comment>
|
||||
</data>
|
||||
<data name="UserInputUnknown" xml:space="preserve">
|
||||
<value><{0}> Please enter undocumented value of {1}: </value>
|
||||
<comment>{0} will be replaced by bot's name, {1} will be replaced by property name. Please note that this translation should end with space</comment>
|
||||
<value>Please enter undocumented value of {0}: </value>
|
||||
<comment>{0} will be replaced by property name. Please note that this translation should end with space</comment>
|
||||
</data>
|
||||
<data name="UserInputWCFHost" xml:space="preserve">
|
||||
<value><{0}> Please enter your WCF host: </value>
|
||||
<comment>{0} will be replaced by bot's name. Please note that this translation should end with space</comment>
|
||||
<value>Please enter your WCF host: </value>
|
||||
<comment>Please note that this translation should end with space</comment>
|
||||
</data>
|
||||
<data name="WarningUnknownValuePleaseReport" xml:space="preserve">
|
||||
<value>Received unknown value for {0}, please report this: {1}</value>
|
||||
@@ -369,23 +369,23 @@ StackTrace:
|
||||
<comment>{0} will be replaced by WCF hostname</comment>
|
||||
</data>
|
||||
<data name="BotAlreadyStopped" xml:space="preserve">
|
||||
<value>That bot instance is already stopped!</value>
|
||||
<value>This bot is already stopped!</value>
|
||||
</data>
|
||||
<data name="BotNotFound" xml:space="preserve">
|
||||
<value>Couldn't find any bot named {0}!</value>
|
||||
<comment>{0} will be replaced by bot's name</comment>
|
||||
<comment>{0} will be replaced by bot's name query (string)</comment>
|
||||
</data>
|
||||
<data name="BotsStatusOverview" xml:space="preserve">
|
||||
<value>There are {0}/{1} bots running, with total of {2} games ({3} cards) left to idle.</value>
|
||||
<comment>{0} will be replaced by number of active bots, {1} will be replaced by total number of bots, {2} will be replaced by total number of games left to idle, {3} will be replaced by total number of cards left to idle</comment>
|
||||
</data>
|
||||
<data name="BotStatusIdling" xml:space="preserve">
|
||||
<value>Bot {0} is idling game: {1} ({2}, {3} card drops remaining) from a total of {4} games ({5} cards) left to idle (~{6} remaining).</value>
|
||||
<comment>{0} will be replaced by bot's name, {1} will be replaced by game's appID (number), {2} will be replaced by game's name, {3} will be replaced by number of cards left to idle, {4} will be replaced by total number of games to idle, {5} will be replaced by total number of cards to idle, {6} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
|
||||
<value>Bot is idling game: {0} ({1}, {2} card drops remaining) from a total of {3} games ({4} cards) left to idle (~{5} remaining).</value>
|
||||
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name, {2} will be replaced by number of cards left to idle, {3} will be replaced by total number of games to idle, {4} will be replaced by total number of cards to idle, {5} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
|
||||
</data>
|
||||
<data name="BotStatusIdlingList" xml:space="preserve">
|
||||
<value>Bot {0} is idling games: {1} from a total of {2} games ({3} cards) left to idle (~{4} remaining).</value>
|
||||
<comment>{0} will be replaced by bot's name, {1} will be replaced by list of the games (appIDs, numbers), {2} will be replaced by total number of games to idle, {3} will be replaced by total number of cards to idle, {4} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
|
||||
<value>Bot is idling games: {0} from a total of {1} games ({2} cards) left to idle (~{3} remaining).</value>
|
||||
<comment>{0} will be replaced by list of the games (appIDs, numbers), {1} will be replaced by total number of games to idle, {2} will be replaced by total number of cards to idle, {3} will be replaced by translated TimeSpan string built from TimeSpan* translation parts</comment>
|
||||
</data>
|
||||
<data name="CheckingFirstBadgePage" xml:space="preserve">
|
||||
<value>Checking first badge page...</value>
|
||||
@@ -472,17 +472,16 @@ StackTrace:
|
||||
<data name="BotAccountLimited" xml:space="preserve">
|
||||
<value>This account is limited, idling process is permanently unavailable until the restriction is removed!</value>
|
||||
</data>
|
||||
<data name="BotAddLicenseResponse" xml:space="preserve">
|
||||
<value><{0}> GameID: {1} | Status: {2}</value>
|
||||
<comment>{0} will be replaced by bot's name, {1} will be replaced by gameID (number), {2} will be replaced by status string</comment>
|
||||
<data name="BotAddLicense" xml:space="preserve">
|
||||
<value>GameID: {0} | Status: {1}</value>
|
||||
<comment>{0} will be replaced by gameID (number), {1} will be replaced by status string</comment>
|
||||
</data>
|
||||
<data name="BotAddLicenseResponseWithItems" xml:space="preserve">
|
||||
<value><{0}> GameID: {1} | Status: {2} | Items: {3}</value>
|
||||
<comment>{0} will be replaced by bot's name, {1} will be replaced by gameID (number), {2} will be replaced by status string, {3} will be replaced by list of granted appIDs (numbers), separated by a comma</comment>
|
||||
<data name="BotAddLicenseWithItems" xml:space="preserve">
|
||||
<value>GameID: {0} | Status: {1} | Items: {2}</value>
|
||||
<comment>{0} will be replaced by gameID (number), {1} will be replaced by status string, {2} will be replaced by list of granted appIDs (numbers), separated by a comma</comment>
|
||||
</data>
|
||||
<data name="BotAlreadyRunning" xml:space="preserve">
|
||||
<value>That bot instance is already running!</value>
|
||||
<comment>{0} will be replaced by bot's name</comment>
|
||||
<value>This bot is already running!</value>
|
||||
</data>
|
||||
<data name="BotAuthenticatorConverting" xml:space="preserve">
|
||||
<value>Converting .maFile into ASF format...</value>
|
||||
@@ -572,19 +571,18 @@ StackTrace:
|
||||
<value>You can't loot yourself!</value>
|
||||
</data>
|
||||
<data name="BotNoASFAuthenticator" xml:space="preserve">
|
||||
<value>That bot doesn't have ASF 2FA enabled! Did you forget to import your authenticator as ASF 2FA?</value>
|
||||
<value>This bot doesn't have ASF 2FA enabled! Did you forget to import your authenticator as ASF 2FA?</value>
|
||||
</data>
|
||||
<data name="BotNotConnected" xml:space="preserve">
|
||||
<value>This bot instance is not connected!</value>
|
||||
<comment>{0} will be replaced by bot's name</comment>
|
||||
</data>
|
||||
<data name="BotNotOwnedYet" xml:space="preserve">
|
||||
<value><{0}> Not owned yet: {1}</value>
|
||||
<comment>{0} will be replaced by bot's name, {1} will be replaced by query (string)</comment>
|
||||
<value>Not owned yet: {0}</value>
|
||||
<comment>{0} will be replaced by query (string)</comment>
|
||||
</data>
|
||||
<data name="BotOwnedAlready" xml:space="preserve">
|
||||
<value><{0}> Owned already: {1} | {2}</value>
|
||||
<comment>{0} will be replaced by bot's name, {1} will be replaced by game's appID (number), {2} will be replaced by game's name</comment>
|
||||
<value>Owned already: {0} | {1}</value>
|
||||
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
|
||||
</data>
|
||||
<data name="BotRateLimitExceeded" xml:space="preserve">
|
||||
<value>Rate limit exceeded, we will retry after {0} minutes of cooldown...</value>
|
||||
@@ -593,40 +591,34 @@ StackTrace:
|
||||
<data name="BotReconnecting" xml:space="preserve">
|
||||
<value>Reconnecting...</value>
|
||||
</data>
|
||||
<data name="BotRedeemResponse" xml:space="preserve">
|
||||
<value><{0}> Key: {1} | Status: {2}</value>
|
||||
<comment>{0} will be replaced by bot's name, {1} will be replaced by cd-key (string), {2} will be replaced by status string</comment>
|
||||
<data name="BotRedeem" xml:space="preserve">
|
||||
<value>Key: {0} | Status: {1}</value>
|
||||
<comment>{0} will be replaced by cd-key (string), {1} will be replaced by status string</comment>
|
||||
</data>
|
||||
<data name="BotRedeemResponseWithItems" xml:space="preserve">
|
||||
<value><{0}> Key: {1} | Status: {2} | Items: {3}</value>
|
||||
<comment>{0} will be replaced by bot's name, {1} will be replaced by cd-key (string), {2} will be replaced by status string, {3} will be replaced by list of key-value pairs, separated by a comma</comment>
|
||||
<data name="BotRedeemWithItems" xml:space="preserve">
|
||||
<value>Key: {0} | Status: {1} | Items: {2}</value>
|
||||
<comment>{0} will be replaced by cd-key (string), {1} will be replaced by status string, {2} will be replaced by list of key-value pairs, separated by a comma</comment>
|
||||
</data>
|
||||
<data name="BotRemovedExpiredLoginKey" xml:space="preserve">
|
||||
<value>Removed expired login key!</value>
|
||||
</data>
|
||||
<data name="BotsStatusNotIdling" xml:space="preserve">
|
||||
<value>Bot {0} is not idling anything.</value>
|
||||
<comment>{0} will be replaced by bot's name</comment>
|
||||
<value>Bot is not idling anything.</value>
|
||||
</data>
|
||||
<data name="BotStatusLimited" xml:space="preserve">
|
||||
<value>Bot {0} is limited and can't drop any cards through idling.</value>
|
||||
<comment>{0} will be replaced by bot's name</comment>
|
||||
<value>Bot is limited and can't drop any cards through idling.</value>
|
||||
</data>
|
||||
<data name="BotStatusNotConnected" xml:space="preserve">
|
||||
<value>Bot {0} is not connected.</value>
|
||||
<comment>{0} will be replaced by bot's name</comment>
|
||||
<value>Bot is not connected.</value>
|
||||
</data>
|
||||
<data name="BotStatusNotRunning" xml:space="preserve">
|
||||
<value>Bot {0} is not running.</value>
|
||||
<comment>{0} will be replaced by bot's name</comment>
|
||||
<value>Bot is not running.</value>
|
||||
</data>
|
||||
<data name="BotStatusPaused" xml:space="preserve">
|
||||
<value>Bot {0} is paused or running in manual mode.</value>
|
||||
<comment>{0} will be replaced by bot's name</comment>
|
||||
<value>Bot is paused or running in manual mode.</value>
|
||||
</data>
|
||||
<data name="BotStatusPlayingNotAvailable" xml:space="preserve">
|
||||
<value>Bot {0} is currently being used.</value>
|
||||
<comment>{0} will be replaced by bot's name</comment>
|
||||
<value>Bot is currently being used.</value>
|
||||
</data>
|
||||
<data name="BotUnableToConnect" xml:space="preserve">
|
||||
<value>Unable to connect to Steam: {0}</value>
|
||||
@@ -705,4 +697,8 @@ StackTrace:
|
||||
<value>ASF detected appID mismatch for {0} ({1}) and will use appID of {2} instead.</value>
|
||||
<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name, {2} will be replaced by game's appID (number)</comment>
|
||||
</data>
|
||||
<data name="BotVersion" xml:space="preserve">
|
||||
<value>{0} V{1}</value>
|
||||
<comment>{0} will be replaced by program's name (e.g. "ASF"), {1} will be replaced by program's version (e.g. "1.0.0.0"). This string typically has nothing to translate and you should leave it as it is, unless you need to change the format, e.g. in RTL languages.</comment>
|
||||
</data>
|
||||
</root>
|
||||
Reference in New Issue
Block a user