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15
ArchiSteamFarm/Localization/Strings.Designer.cs
generated
15
ArchiSteamFarm/Localization/Strings.Designer.cs
generated
@@ -955,11 +955,11 @@ namespace ArchiSteamFarm.Localization {
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}
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/// <summary>
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/// Looks up a localized string similar to Idling {0} ({1}) is temporarily disabled, as that game was not released yet..
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/// Looks up a localized string similar to Idling {0} ({1}) is temporarily disabled, as ASF is not able to play that game at the moment..
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/// </summary>
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internal static string IdlingGameNotReleasedYet {
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internal static string IdlingGameNotPossible {
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get {
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return ResourceManager.GetString("IdlingGameNotReleasedYet", resourceCulture);
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return ResourceManager.GetString("IdlingGameNotPossible", resourceCulture);
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}
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}
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@@ -1431,6 +1431,15 @@ namespace ArchiSteamFarm.Localization {
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}
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}
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/// <summary>
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/// Looks up a localized string similar to ASF detected appID mismatch for {0} ({1}) and will use appID of {2} instead..
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/// </summary>
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internal static string WarningIdlingGameMismatch {
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get {
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return ResourceManager.GetString("WarningIdlingGameMismatch", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Please review our privacy policy section on the wiki if you're concerned about what ASF is in fact doing!.
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/// </summary>
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@@ -697,8 +697,12 @@ StackTrace:
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<value>ASF will attempt to use your preferred {0} culture, but translation in that language was completed only in {1}. Perhaps you could help us improve ASF translation for your language?</value>
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<comment>{0} will be replaced by culture code, such as "en-US", {1} will be replaced by completeness percentage, such as "78.5%"</comment>
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</data>
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<data name="IdlingGameNotReleasedYet" xml:space="preserve">
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<value>Idling {0} ({1}) is temporarily disabled, as that game was not released yet.</value>
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<data name="IdlingGameNotPossible" xml:space="preserve">
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<value>Idling {0} ({1}) is temporarily disabled, as ASF is not able to play that game at the moment.</value>
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<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name</comment>
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</data>
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<data name="WarningIdlingGameMismatch" xml:space="preserve">
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<value>ASF detected appID mismatch for {0} ({1}) and will use appID of {2} instead.</value>
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<comment>{0} will be replaced by game's appID (number), {1} will be replaced by game's name, {2} will be replaced by game's appID (number)</comment>
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</data>
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</root>
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