Add ArchiSteamFarm.CustomPlugins.PeriodicGC

This commit is contained in:
JustArchi
2020-05-22 11:48:02 +02:00
parent fe71dc8a99
commit 7c23250d83
6 changed files with 130 additions and 3 deletions

View File

@@ -0,0 +1,47 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<Authors>JustArchi</Authors>
<Company>JustArchi</Company>
<Copyright>Copyright © ArchiSteamFarm 2015-2020</Copyright>
<DefaultItemExcludes>$(DefaultItemExcludes);debug/**;out/**</DefaultItemExcludes>
<ErrorReport>none</ErrorReport>
<LangVersion>8.0</LangVersion>
<NoWarn />
<OutputType>Library</OutputType>
<PackageIcon>../resources/ASF.ico</PackageIcon>
<PackageLicenseExpression>Apache-2.0</PackageLicenseExpression>
<PackageProjectUrl>https://github.com/JustArchiNET/ArchiSteamFarm</PackageProjectUrl>
<RepositoryType>Git</RepositoryType>
<RepositoryUrl>https://github.com/JustArchi/ArchiSteamFarm.git</RepositoryUrl>
<RollForward>LatestMajor</RollForward>
<TargetLatestRuntimePatch>true</TargetLatestRuntimePatch>
</PropertyGroup>
<PropertyGroup Condition="'$(OS)' == 'Windows_NT' OR '$(ASFNetFramework)' != ''">
<TargetFrameworks>netcoreapp3.1;net48</TargetFrameworks>
</PropertyGroup>
<PropertyGroup Condition="'$(OS)' != 'Windows_NT' AND '$(ASFNetFramework)' == ''">
<TargetFramework>netcoreapp3.1</TargetFramework>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)' == 'Release'">
<DebugSymbols>false</DebugSymbols>
<DebugType>none</DebugType>
<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
<WarningsAsErrors />
</PropertyGroup>
<ItemGroup>
<PackageReference Include="ConfigureAwaitChecker.Analyzer" Version="4.0.0">
<PrivateAssets>all</PrivateAssets>
</PackageReference>
<PackageReference Include="System.Composition.AttributedModel" Version="*" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\ArchiSteamFarm\ArchiSteamFarm.csproj" />
</ItemGroup>
</Project>

View File

@@ -0,0 +1,62 @@
// _ _ _ ____ _ _____
// / \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
// / _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
// / ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
// /_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
// |
// Copyright 2015-2020 Łukasz "JustArchi" Domeradzki
// Contact: JustArchi@JustArchi.net
// |
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// |
// http://www.apache.org/licenses/LICENSE-2.0
// |
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
using System;
using System.Composition;
using System.Diagnostics.CodeAnalysis;
using System.Runtime;
using System.Threading;
using ArchiSteamFarm.Plugins;
namespace ArchiSteamFarm.CustomPlugins.PeriodicGC {
[Export(typeof(IPlugin))]
[SuppressMessage("ReSharper", "UnusedType.Global")]
internal sealed class PeriodicGCPlugin : IPlugin {
private const byte GCPeriod = 60; // In seconds
private static readonly Timer PeriodicGCTimer = new Timer(PerformGC);
public string Name => nameof(PeriodicGCPlugin);
public Version Version => typeof(PeriodicGCPlugin).Assembly.GetName().Version ?? throw new ArgumentNullException(nameof(Version));
public void OnLoaded() {
TimeSpan timeSpan = TimeSpan.FromSeconds(GCPeriod);
ASF.ArchiLogger.LogGenericWarning("Periodic GC will occur every " + timeSpan.ToHumanReadable() + ". Please keep in mind that this plugin should be used for debugging tests only.");
lock (PeriodicGCTimer) {
PeriodicGCTimer.Change(timeSpan, timeSpan);
}
}
private static void PerformGC(object state) {
ASF.ArchiLogger.LogGenericWarning("Performing GC, current memory: " + (GC.GetTotalMemory(false) / 1024) + " KB.");
lock (PeriodicGCTimer) {
GCSettings.LargeObjectHeapCompactionMode = GCLargeObjectHeapCompactionMode.CompactOnce;
GC.Collect(GC.MaxGeneration, GCCollectionMode.Forced, true, true);
}
ASF.ArchiLogger.LogGenericWarning("GC finished, current memory: " + (GC.GetTotalMemory(false) / 1024) + " KB.");
}
}
}