mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2025-12-23 09:48:37 +00:00
Refactoring for upcoming GUI app
This commit is contained in:
@@ -32,12 +32,8 @@ using ArchiSteamFarm;
|
||||
|
||||
namespace ConfigGenerator {
|
||||
internal static class Program {
|
||||
internal const string ASF = "ASF";
|
||||
internal const string ConfigDirectory = "config";
|
||||
internal const string GlobalConfigFile = ASF + ".json";
|
||||
|
||||
private const string ASFDirectory = "ArchiSteamFarm";
|
||||
private const string ASFExecutableFile = ASF + ".exe";
|
||||
private const string ASFExecutableFile = SharedInfo.ASF + ".exe";
|
||||
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
@@ -73,13 +69,13 @@ namespace ConfigGenerator {
|
||||
}
|
||||
|
||||
// If config directory doesn't exist after our adjustment, abort all of that
|
||||
if (!Directory.Exists(ConfigDirectory)) {
|
||||
if (!Directory.Exists(SharedInfo.ConfigDirectory)) {
|
||||
Directory.SetCurrentDirectory(homeDirectory);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!Directory.Exists(ConfigDirectory)) {
|
||||
if (!Directory.Exists(SharedInfo.ConfigDirectory)) {
|
||||
Logging.LogGenericErrorWithoutStacktrace("Config directory could not be found!");
|
||||
Environment.Exit(1);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user