mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
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Work on GUI
There is still a long way till it's done...
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106
GUI/MainForm.Designer.cs
generated
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106
GUI/MainForm.Designer.cs
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namespace GUI {
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internal sealed partial class MainForm {
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing) {
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if (disposing && (components != null)) {
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent() {
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this.components = new System.ComponentModel.Container();
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System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(MainForm));
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this.BotListView = new System.Windows.Forms.ListView();
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this.menuStrip1 = new System.Windows.Forms.MenuStrip();
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this.MinimizeIcon = new System.Windows.Forms.NotifyIcon(this.components);
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this.LogTextBox = new System.Windows.Forms.RichTextBox();
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this.SuspendLayout();
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//
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// BotListView
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//
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this.BotListView.Dock = System.Windows.Forms.DockStyle.Left;
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this.BotListView.GridLines = true;
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this.BotListView.Location = new System.Drawing.Point(0, 24);
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this.BotListView.MultiSelect = false;
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this.BotListView.Name = "BotListView";
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this.BotListView.ShowGroups = false;
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this.BotListView.Size = new System.Drawing.Size(150, 705);
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this.BotListView.TabIndex = 0;
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this.BotListView.UseCompatibleStateImageBehavior = false;
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//
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// menuStrip1
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//
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this.menuStrip1.Location = new System.Drawing.Point(0, 0);
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this.menuStrip1.Name = "menuStrip1";
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this.menuStrip1.Size = new System.Drawing.Size(1008, 24);
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this.menuStrip1.TabIndex = 1;
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this.menuStrip1.Text = "menuStrip1";
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//
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// MinimizeIcon
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//
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this.MinimizeIcon.BalloonTipIcon = System.Windows.Forms.ToolTipIcon.Info;
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this.MinimizeIcon.BalloonTipText = "ASF will keep working in the background...";
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this.MinimizeIcon.BalloonTipTitle = "ASF";
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this.MinimizeIcon.Icon = ((System.Drawing.Icon)(resources.GetObject("MinimizeIcon.Icon")));
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this.MinimizeIcon.Text = "MinimizeIcon";
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this.MinimizeIcon.Visible = true;
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this.MinimizeIcon.DoubleClick += new System.EventHandler(this.MinimizeIcon_DoubleClick);
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//
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// LogTextBox
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//
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this.LogTextBox.BackColor = System.Drawing.Color.Black;
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this.LogTextBox.CausesValidation = false;
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this.LogTextBox.Dock = System.Windows.Forms.DockStyle.Bottom;
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this.LogTextBox.Font = new System.Drawing.Font("Microsoft Sans Serif", 8.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(238)));
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this.LogTextBox.ForeColor = System.Drawing.Color.White;
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this.LogTextBox.Location = new System.Drawing.Point(150, 529);
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this.LogTextBox.Name = "LogTextBox";
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this.LogTextBox.ReadOnly = true;
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this.LogTextBox.Size = new System.Drawing.Size(858, 200);
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this.LogTextBox.TabIndex = 2;
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this.LogTextBox.Text = "";
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//
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// MainForm
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(1008, 729);
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this.Controls.Add(this.LogTextBox);
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this.Controls.Add(this.BotListView);
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this.Controls.Add(this.menuStrip1);
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this.Icon = ((System.Drawing.Icon)(resources.GetObject("$this.Icon")));
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this.MainMenuStrip = this.menuStrip1;
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this.Name = "MainForm";
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this.Text = "ArchiSteamFarm";
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this.FormClosed += new System.Windows.Forms.FormClosedEventHandler(this.MainForm_FormClosed);
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this.Load += new System.EventHandler(this.MainForm_Load);
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this.Resize += new System.EventHandler(this.MainForm_Resize);
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.ListView BotListView;
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private System.Windows.Forms.MenuStrip menuStrip1;
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private System.Windows.Forms.NotifyIcon MinimizeIcon;
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private System.Windows.Forms.RichTextBox LogTextBox;
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}
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}
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