diff --git a/ArchiSteamFarm/Bot.cs b/ArchiSteamFarm/Bot.cs index da4885d93..816576760 100755 --- a/ArchiSteamFarm/Bot.cs +++ b/ArchiSteamFarm/Bot.cs @@ -2884,7 +2884,7 @@ namespace ArchiSteamFarm { } if (!IsConnectedAndLoggedOn) { - return FormatBotResponse(KeepRunning ? Strings.BotStatusNotConnected : Strings.BotStatusNotRunning); + return FormatBotResponse(KeepRunning ? Strings.BotStatusConnecting : Strings.BotStatusNotRunning); } if (PlayingBlocked) { diff --git a/ArchiSteamFarm/Localization/Strings.Designer.cs b/ArchiSteamFarm/Localization/Strings.Designer.cs index 004c50d10..34736ebe2 100644 --- a/ArchiSteamFarm/Localization/Strings.Designer.cs +++ b/ArchiSteamFarm/Localization/Strings.Designer.cs @@ -1,10 +1,10 @@ //------------------------------------------------------------------------------ // -// This code was generated by a tool. -// Runtime Version:4.0.30319.42000 +// Ten kod został wygenerowany przez narzędzie. +// Wersja wykonawcza:4.0.30319.42000 // -// Changes to this file may cause incorrect behavior and will be lost if -// the code is regenerated. +// Zmiany w tym pliku mogą spowodować nieprawidłowe zachowanie i zostaną utracone, jeśli +// kod zostanie ponownie wygenerowany. // //------------------------------------------------------------------------------ @@ -13,12 +13,12 @@ namespace ArchiSteamFarm.Localization { /// - /// A strongly-typed resource class, for looking up localized strings, etc. + /// Klasa zasobu wymagająca zdefiniowania typu do wyszukiwania zlokalizowanych ciągów itd. /// - // This class was auto-generated by the StronglyTypedResourceBuilder - // class via a tool like ResGen or Visual Studio. - // To add or remove a member, edit your .ResX file then rerun ResGen - // with the /str option, or rebuild your VS project. + // Ta klasa została automatycznie wygenerowana za pomocą klasy StronglyTypedResourceBuilder + // przez narzędzie, takie jak ResGen lub Visual Studio. + // Aby dodać lub usunąć członka, edytuj plik .ResX, a następnie ponownie uruchom ResGen + // z opcją /str lub ponownie utwórz projekt VS. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] @@ -33,7 +33,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Returns the cached ResourceManager instance used by this class. + /// Zwraca buforowane wystąpienie ResourceManager używane przez tę klasę. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { @@ -47,8 +47,8 @@ namespace ArchiSteamFarm.Localization { } /// - /// Overrides the current thread's CurrentUICulture property for all - /// resource lookups using this strongly typed resource class. + /// Zastępuje właściwość CurrentUICulture bieżącego wątku dla wszystkich + /// przypadków przeszukiwania zasobów za pomocą tej klasy zasobów wymagającej zdefiniowania typu. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { @@ -61,7 +61,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Accepting trade: {0}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Accepting trade: {0}. /// internal static string AcceptingTrade { get { @@ -70,7 +70,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to ASF will automatically check for new versions every {0} hours.. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu ASF will automatically check for new versions every {0} hours.. /// internal static string AutoUpdateCheckInfo { get { @@ -79,7 +79,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Accepting gift: {0}.... + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Accepting gift: {0}.... /// internal static string BotAcceptingGift { get { @@ -88,7 +88,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Account is no longer occupied: idling process resumed!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Account is no longer occupied: idling process resumed!. /// internal static string BotAccountFree { get { @@ -97,7 +97,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to This account is limited, idling process is unavailable until the restriction is removed!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu This account is limited, idling process is unavailable until the restriction is removed!. /// internal static string BotAccountLimited { get { @@ -106,7 +106,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to This account is locked, idling process is permanently unavailable!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu This account is locked, idling process is permanently unavailable!. /// internal static string BotAccountLocked { get { @@ -115,7 +115,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Account is currently being used: ASF will resume idling when it's free.... + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Account is currently being used: ASF will resume idling when it's free.... /// internal static string BotAccountOccupied { get { @@ -124,7 +124,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to ID: {0} | Status: {1}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu ID: {0} | Status: {1}. /// internal static string BotAddLicense { get { @@ -133,7 +133,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to ID: {0} | Status: {1} | Items: {2}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu ID: {0} | Status: {1} | Items: {2}. /// internal static string BotAddLicenseWithItems { get { @@ -142,7 +142,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to This bot is already running!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu This bot is already running!. /// internal static string BotAlreadyRunning { get { @@ -151,7 +151,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to This bot has already stopped!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu This bot has already stopped!. /// internal static string BotAlreadyStopped { get { @@ -160,7 +160,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Converting .maFile into ASF format.... + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Converting .maFile into ASF format.... /// internal static string BotAuthenticatorConverting { get { @@ -169,7 +169,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Successfully finished importing mobile authenticator!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Successfully finished importing mobile authenticator!. /// internal static string BotAuthenticatorImportFinished { get { @@ -178,7 +178,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Your DeviceID is incorrect or doesn't exist!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Your DeviceID is incorrect or doesn't exist!. /// internal static string BotAuthenticatorInvalidDeviceID { get { @@ -187,7 +187,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to 2FA Token: {0}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu 2FA Token: {0}. /// internal static string BotAuthenticatorToken { get { @@ -196,7 +196,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Automatic idling has paused!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Automatic idling has paused!. /// internal static string BotAutomaticIdlingNowPaused { get { @@ -205,7 +205,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Automatic idling has resumed!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Automatic idling has resumed!. /// internal static string BotAutomaticIdlingNowResumed { get { @@ -214,7 +214,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Automatic idling is paused already!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Automatic idling is paused already!. /// internal static string BotAutomaticIdlingPausedAlready { get { @@ -223,7 +223,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Automatic idling is now paused! You have {0} minutes to start a game.. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Automatic idling is now paused! You have {0} minutes to start a game.. /// internal static string BotAutomaticIdlingPausedWithCountdown { get { @@ -232,7 +232,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Shared library has not been launched in given time period. Idling process resumed!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Shared library has not been launched in given time period. Idling process resumed!. /// internal static string BotAutomaticIdlingPauseTimeout { get { @@ -241,7 +241,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Automatic idling is resumed already!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Automatic idling is resumed already!. /// internal static string BotAutomaticIdlingResumedAlready { get { @@ -250,7 +250,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Connected to Steam!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Connected to Steam!. /// internal static string BotConnected { get { @@ -259,7 +259,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Connecting.... + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Connecting.... /// internal static string BotConnecting { get { @@ -268,7 +268,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Connection to Steam Network lost. Reconnecting.... + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Connection to Steam Network lost. Reconnecting.... /// internal static string BotConnectionLost { get { @@ -277,7 +277,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Disconnected from Steam!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Disconnected from Steam!. /// internal static string BotDisconnected { get { @@ -286,7 +286,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Disconnecting.... + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Disconnecting.... /// internal static string BotDisconnecting { get { @@ -295,7 +295,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to [{0}] password: {1}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu [{0}] password: {1}. /// internal static string BotEncryptedPassword { get { @@ -304,7 +304,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Failed to disconnect the client. Abandoning this bot instance!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Failed to disconnect the client. Abandoning this bot instance!. /// internal static string BotHeartBeatFailed { get { @@ -313,7 +313,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Not starting this bot instance because it's disabled in config file!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Not starting this bot instance because it's disabled in config file!. /// internal static string BotInstanceNotStartingBecauseDisabled { get { @@ -322,7 +322,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Received TwoFactorCodeMismatch error code {0} times in a row, this almost always indicates invalid ASF 2FA credentials, aborting!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Received TwoFactorCodeMismatch error code {0} times in a row, this almost always indicates invalid ASF 2FA credentials, aborting!. /// internal static string BotInvalidAuthenticatorDuringLogin { get { @@ -331,7 +331,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Logged off of Steam: {0}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Logged off of Steam: {0}. /// internal static string BotLoggedOff { get { @@ -340,7 +340,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Successfully logged on!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Successfully logged on!. /// internal static string BotLoggedOn { get { @@ -349,7 +349,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Logging in.... + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Logging in.... /// internal static string BotLoggingIn { get { @@ -358,7 +358,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to This account seems to be used in another ASF instance, which is undefined behaviour, refusing to keep it running!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu This account seems to be used in another ASF instance, which is undefined behaviour, refusing to keep it running!. /// internal static string BotLogonSessionReplaced { get { @@ -367,7 +367,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Trade offer failed!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Trade offer failed!. /// internal static string BotLootingFailed { get { @@ -376,7 +376,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Trade couldn't be sent because SteamMasterID is not defined!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Trade couldn't be sent because SteamMasterID is not defined!. /// internal static string BotLootingMasterNotDefined { get { @@ -385,7 +385,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to You don't have any lootable types set!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu You don't have any lootable types set!. /// internal static string BotLootingNoLootableTypes { get { @@ -394,7 +394,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Looting is now disabled!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Looting is now disabled!. /// internal static string BotLootingNowDisabled { get { @@ -403,7 +403,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Looting is now enabled!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Looting is now enabled!. /// internal static string BotLootingNowEnabled { get { @@ -412,7 +412,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Trade offer sent successfully!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Trade offer sent successfully!. /// internal static string BotLootingSuccess { get { @@ -421,7 +421,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Looting is temporarily disabled!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Looting is temporarily disabled!. /// internal static string BotLootingTemporarilyDisabled { get { @@ -430,7 +430,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to You can't loot yourself!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu You can't loot yourself!. /// internal static string BotLootingYourself { get { @@ -439,7 +439,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to This bot doesn't have ASF 2FA enabled! Did you forget to import your authenticator as ASF 2FA?. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu This bot doesn't have ASF 2FA enabled! Did you forget to import your authenticator as ASF 2FA?. /// internal static string BotNoASFAuthenticator { get { @@ -448,7 +448,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to This bot instance is not connected!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu This bot instance is not connected!. /// internal static string BotNotConnected { get { @@ -457,7 +457,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Couldn't find any bot named {0}!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Couldn't find any bot named {0}!. /// internal static string BotNotFound { get { @@ -466,7 +466,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Not owned yet: {0}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Not owned yet: {0}. /// internal static string BotNotOwnedYet { get { @@ -475,7 +475,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Owned already: {0}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Owned already: {0}. /// internal static string BotOwnedAlready { get { @@ -484,7 +484,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Owned already: {0} | {1}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Owned already: {0} | {1}. /// internal static string BotOwnedAlreadyWithName { get { @@ -493,7 +493,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Rate limit exceeded; we will retry after {0} minutes of cooldown.... + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Rate limit exceeded; we will retry after {0} minutes of cooldown.... /// internal static string BotRateLimitExceeded { get { @@ -502,7 +502,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Reconnecting.... + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Reconnecting.... /// internal static string BotReconnecting { get { @@ -511,7 +511,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Key: {0} | Status: {1}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Key: {0} | Status: {1}. /// internal static string BotRedeem { get { @@ -520,7 +520,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Key: {0} | Status: {1} | Items: {2}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Key: {0} | Status: {1} | Items: {2}. /// internal static string BotRedeemWithItems { get { @@ -529,7 +529,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Removed expired login key!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Removed expired login key!. /// internal static string BotRemovedExpiredLoginKey { get { @@ -538,7 +538,16 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Bot is idling game: {0} ({1}, {2} card drops remaining) from a total of {3} games ({4} cards) left to idle (~{5} remaining).. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is connecting to Steam network.. + /// + internal static string BotStatusConnecting { + get { + return ResourceManager.GetString("BotStatusConnecting", resourceCulture); + } + } + + /// + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is idling game: {0} ({1}, {2} card drops remaining) from a total of {3} games ({4} cards) left to idle (~{5} remaining).. /// internal static string BotStatusIdling { get { @@ -547,7 +556,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Bot is idling games: {0} from a total of {1} games ({2} cards) left to idle (~{3} remaining).. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is idling games: {0} from a total of {1} games ({2} cards) left to idle (~{3} remaining).. /// internal static string BotStatusIdlingList { get { @@ -556,7 +565,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Bot is limited and can't drop any cards through idling.. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is limited and can't drop any cards through idling.. /// internal static string BotStatusLimited { get { @@ -565,7 +574,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Bot is locked and can't drop any cards through idling.. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is locked and can't drop any cards through idling.. /// internal static string BotStatusLocked { get { @@ -574,16 +583,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Bot is not connected.. - /// - internal static string BotStatusNotConnected { - get { - return ResourceManager.GetString("BotStatusNotConnected", resourceCulture); - } - } - - /// - /// Looks up a localized string similar to Bot is not idling anything.. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is not idling anything.. /// internal static string BotStatusNotIdling { get { @@ -592,7 +592,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Bot is not running.. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is not running.. /// internal static string BotStatusNotRunning { get { @@ -601,7 +601,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to There are {0}/{1} bots running, with total of {2} games ({3} cards) left to idle.. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu There are {0}/{1} bots running, with total of {2} games ({3} cards) left to idle.. /// internal static string BotStatusOverview { get { @@ -610,7 +610,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Bot is paused or running in manual mode.. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is paused or running in manual mode.. /// internal static string BotStatusPaused { get { @@ -619,7 +619,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Bot is currently being used.. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is currently being used.. /// internal static string BotStatusPlayingNotAvailable { get { @@ -628,7 +628,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Could not initialize SteamDirectory: connecting with Steam Network might take much longer than usual!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Could not initialize SteamDirectory: connecting with Steam Network might take much longer than usual!. /// internal static string BotSteamDirectoryInitializationFailed { get { @@ -637,7 +637,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Stopping.... + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Stopping.... /// internal static string BotStopping { get { @@ -646,7 +646,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Unable to connect to Steam: {0}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Unable to connect to Steam: {0}. /// internal static string BotUnableToConnect { get { @@ -655,7 +655,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Unable to login to Steam: {0}/{1}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Unable to login to Steam: {0}/{1}. /// internal static string BotUnableToLogin { get { @@ -664,7 +664,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to {0} V{1}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu {0} V{1}. /// internal static string BotVersion { get { @@ -673,7 +673,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Checking first badge page.... + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Checking first badge page.... /// internal static string CheckingFirstBadgePage { get { @@ -682,7 +682,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Checking other badge pages.... + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Checking other badge pages.... /// internal static string CheckingOtherBadgePages { get { @@ -691,7 +691,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Chosen idling algorithm: {0}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Chosen idling algorithm: {0}. /// internal static string ChosenFarmingAlgorithm { get { @@ -700,7 +700,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Content: + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Content: ///{0}. /// internal static string Content { @@ -710,7 +710,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Done!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Done!. /// internal static string Done { get { @@ -719,7 +719,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Your bot config is invalid. Please verify content of {0} and try again!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Your bot config is invalid. Please verify content of {0} and try again!. /// internal static string ErrorBotConfigInvalid { get { @@ -728,7 +728,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Configured {0} property is invalid: {1}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Configured {0} property is invalid: {1}. /// internal static string ErrorConfigPropertyInvalid { get { @@ -737,7 +737,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Persistent database could not be loaded, if issue persists, please remove {0} in order to recreate the database!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Persistent database could not be loaded, if issue persists, please remove {0} in order to recreate the database!. /// internal static string ErrorDatabaseInvalid { get { @@ -746,7 +746,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to ASF V{0} has run into fatal exception before core logging module was even able to initialize!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu ASF V{0} has run into fatal exception before core logging module was even able to initialize!. /// internal static string ErrorEarlyFatalExceptionInfo { get { @@ -755,7 +755,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Exception: {0}() {1} + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Exception: {0}() {1} ///StackTrace: ///{2}. /// @@ -766,7 +766,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Exiting with nonzero error code!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Exiting with nonzero error code!. /// internal static string ErrorExitingWithNonZeroErrorCode { get { @@ -775,7 +775,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Request failing: {0}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Request failing: {0}. /// internal static string ErrorFailingRequest { get { @@ -784,7 +784,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to This function is available only in headless mode!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu This function is available only in headless mode!. /// internal static string ErrorFunctionOnlyInHeadlessMode { get { @@ -793,7 +793,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Global config could not be loaded. Make sure that {0} exists and is valid! Follow 'setting up' guide on the wiki if you're confused.. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Global config could not be loaded. Make sure that {0} exists and is valid! Follow 'setting up' guide on the wiki if you're confused.. /// internal static string ErrorGlobalConfigNotLoaded { get { @@ -802,7 +802,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Global config file has been removed!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Global config file has been removed!. /// internal static string ErrorGlobalConfigRemoved { get { @@ -811,7 +811,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Your provided CurrentCulture is invalid, ASF will keep running with the default one!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Your provided CurrentCulture is invalid, ASF will keep running with the default one!. /// internal static string ErrorInvalidCurrentCulture { get { @@ -820,7 +820,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to {0} is empty!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu {0} is empty!. /// internal static string ErrorIsEmpty { get { @@ -829,7 +829,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to {0} is invalid!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu {0} is invalid!. /// internal static string ErrorIsInvalid { get { @@ -838,7 +838,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Refusing to execute this function due to invalid DeviceID in ASF 2FA!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Refusing to execute this function due to invalid DeviceID in ASF 2FA!. /// internal static string ErrorMobileAuthenticatorInvalidDeviceID { get { @@ -847,7 +847,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to No bots are defined. Did you forget to configure your ASF?. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu No bots are defined. Did you forget to configure your ASF?. /// internal static string ErrorNoBotsDefined { get { @@ -856,7 +856,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to {0} is null!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu {0} is null!. /// internal static string ErrorObjectIsNull { get { @@ -865,7 +865,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Parsing {0} failed!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Parsing {0} failed!. /// internal static string ErrorParsingObject { get { @@ -874,7 +874,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Could not remove old ASF binary. Please remove {0} manually in order for update function to work!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Could not remove old ASF binary. Please remove {0} manually in order for update function to work!. /// internal static string ErrorRemovingOldBinary { get { @@ -883,7 +883,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Request failed after {0} attempts!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Request failed after {0} attempts!. /// internal static string ErrorRequestFailedTooManyTimes { get { @@ -892,7 +892,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Could not check latest version!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Could not check latest version!. /// internal static string ErrorUpdateCheckFailed { get { @@ -901,7 +901,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Could not proceed with update because there is no asset that relates to currently running binary! Please ensure that your ASF binary is named appropriately!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Could not proceed with update because there is no asset that relates to currently running binary! Please ensure that your ASF binary is named appropriately!. /// internal static string ErrorUpdateNoAssetForThisBinary { get { @@ -910,7 +910,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Could not proceed with an update because that version doesn't include any assets!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Could not proceed with an update because that version doesn't include any assets!. /// internal static string ErrorUpdateNoAssets { get { @@ -919,7 +919,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Received a request for user input, but process is running in headless mode!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Received a request for user input, but process is running in headless mode!. /// internal static string ErrorUserInputRunningInHeadlessMode { get { @@ -928,7 +928,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Refusing to handle the request because SteamOwnerID is not set!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Refusing to handle the request because SteamOwnerID is not set!. /// internal static string ErrorWCFAccessDenied { get { @@ -937,7 +937,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to WCF service could not be started because of AddressAccessDeniedException! If you want to use WCF service provided by ASF, consider starting ASF as administrator, or giving proper permissions!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu WCF service could not be started because of AddressAccessDeniedException! If you want to use WCF service provided by ASF, consider starting ASF as administrator, or giving proper permissions!. /// internal static string ErrorWCFAddressAccessDeniedException { get { @@ -946,7 +946,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Exiting.... + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Exiting.... /// internal static string Exiting { get { @@ -955,7 +955,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to We have a total of {0} games ({1} cards) left to idle (~{2} remaining).... + /// Wyszukuje zlokalizowany ciąg podobny do ciągu We have a total of {0} games ({1} cards) left to idle (~{2} remaining).... /// internal static string GamesToIdle { get { @@ -964,7 +964,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Global config file has been changed!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Global config file has been changed!. /// internal static string GlobalConfigChanged { get { @@ -973,7 +973,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Idling finished!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Idling finished!. /// internal static string IdlingFinished { get { @@ -982,7 +982,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Finished idling: {0} ({1}) after {2} of playtime!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Finished idling: {0} ({1}) after {2} of playtime!. /// internal static string IdlingFinishedForGame { get { @@ -991,7 +991,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Finished idling games: {0}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Finished idling games: {0}. /// internal static string IdlingFinishedForGames { get { @@ -1000,7 +1000,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Idling {0} ({1}) is temporarily disabled, as ASF is not able to play that game at the moment.. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Idling {0} ({1}) is temporarily disabled, as ASF is not able to play that game at the moment.. /// internal static string IdlingGameNotPossible { get { @@ -1009,7 +1009,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Idling status for {0} ({1}): {2} cards remaining. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Idling status for {0} ({1}): {2} cards remaining. /// internal static string IdlingStatusForGame { get { @@ -1018,7 +1018,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Idling stopped!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Idling stopped!. /// internal static string IdlingStopped { get { @@ -1027,7 +1027,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Ignoring this request, as sticky pause is enabled!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Ignoring this request, as sticky pause is enabled!. /// internal static string IgnoredStickyPauseEnabled { get { @@ -1036,7 +1036,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Ignoring trade: {0}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Ignoring trade: {0}. /// internal static string IgnoringTrade { get { @@ -1045,7 +1045,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Initializing {0}.... + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Initializing {0}.... /// internal static string Initializing { get { @@ -1054,7 +1054,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Logging in to {0}.... + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Logging in to {0}.... /// internal static string LoggingIn { get { @@ -1063,7 +1063,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to No bots are running, exiting.... + /// Wyszukuje zlokalizowany ciąg podobny do ciągu No bots are running, exiting.... /// internal static string NoBotsAreRunning { get { @@ -1072,7 +1072,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to We don't have anything to idle on this account!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu We don't have anything to idle on this account!. /// internal static string NothingToIdle { get { @@ -1081,7 +1081,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Now idling: {0} ({1}). + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Now idling: {0} ({1}). /// internal static string NowIdling { get { @@ -1090,7 +1090,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Now idling: {0}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Now idling: {0}. /// internal static string NowIdlingList { get { @@ -1099,7 +1099,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Playing is currently unavailable, we'll try again later!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Playing is currently unavailable, we'll try again later!. /// internal static string PlayingNotAvailable { get { @@ -1108,7 +1108,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Refreshing our session!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Refreshing our session!. /// internal static string RefreshingOurSession { get { @@ -1117,7 +1117,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Rejecting trade: {0}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Rejecting trade: {0}. /// internal static string RejectingTrade { get { @@ -1126,7 +1126,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Restarting.... + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Restarting.... /// internal static string Restarting { get { @@ -1135,7 +1135,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Required version: {0} | Found version: {1}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Required version: {0} | Found version: {1}. /// internal static string RuntimeVersionComparison { get { @@ -1144,7 +1144,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Your {0} runtime version is OK.. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Your {0} runtime version is OK.. /// internal static string RuntimeVersionOK { get { @@ -1153,7 +1153,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Starting.... + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Starting.... /// internal static string Starting { get { @@ -1162,7 +1162,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Status code: {0}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Status code: {0}. /// internal static string StatusCode { get { @@ -1171,7 +1171,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Still idling: {0} ({1}). + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Still idling: {0} ({1}). /// internal static string StillIdling { get { @@ -1180,7 +1180,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Still idling: {0}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Still idling: {0}. /// internal static string StillIdlingList { get { @@ -1189,7 +1189,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Stopped idling: {0} ({1}). + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Stopped idling: {0} ({1}). /// internal static string StoppedIdling { get { @@ -1198,7 +1198,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Stopped idling: {0}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Stopped idling: {0}. /// internal static string StoppedIdlingList { get { @@ -1207,7 +1207,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Success!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Success!. /// internal static string Success { get { @@ -1216,7 +1216,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to 1 day. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu 1 day. /// internal static string TimeSpanDay { get { @@ -1225,7 +1225,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to {0} days. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu {0} days. /// internal static string TimeSpanDays { get { @@ -1234,7 +1234,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to 1 hour. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu 1 hour. /// internal static string TimeSpanHour { get { @@ -1243,7 +1243,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to {0} hours. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu {0} hours. /// internal static string TimeSpanHours { get { @@ -1252,7 +1252,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to 1 minute. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu 1 minute. /// internal static string TimeSpanMinute { get { @@ -1261,7 +1261,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to {0} minutes. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu {0} minutes. /// internal static string TimeSpanMinutes { get { @@ -1270,7 +1270,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to 1 second. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu 1 second. /// internal static string TimeSpanSecond { get { @@ -1279,7 +1279,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to {0} seconds. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu {0} seconds. /// internal static string TimeSpanSeconds { get { @@ -1288,7 +1288,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to ASF will attempt to use your preferred {0} culture, but translation in that language was completed only in {1}. Perhaps you could help us improve ASF translation for your language?. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu ASF will attempt to use your preferred {0} culture, but translation in that language was completed only in {1}. Perhaps you could help us improve ASF translation for your language?. /// internal static string TranslationIncomplete { get { @@ -1297,7 +1297,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Unknown command!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Unknown command!. /// internal static string UnknownCommand { get { @@ -1306,7 +1306,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Unlocking parental account.... + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Unlocking parental account.... /// internal static string UnlockingParentalAccount { get { @@ -1315,7 +1315,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Unused keys: {0}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Unused keys: {0}. /// internal static string UnusedKeys { get { @@ -1324,7 +1324,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Checking for new version.... + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Checking for new version.... /// internal static string UpdateCheckingNewVersion { get { @@ -1333,7 +1333,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Downloading new version... While waiting, consider donating if you appreciate the work being done! :). + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Downloading new version... While waiting, consider donating if you appreciate the work being done! :). /// internal static string UpdateDownloadingNewVersion { get { @@ -1342,7 +1342,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Update process finished!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Update process finished!. /// internal static string UpdateFinished { get { @@ -1351,7 +1351,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to New ASF version is available! Consider updating yourself!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu New ASF version is available! Consider updating yourself!. /// internal static string UpdateNewVersionAvailable { get { @@ -1360,7 +1360,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Local version: {0} | Remote version: {1}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Local version: {0} | Remote version: {1}. /// internal static string UpdateVersionInfo { get { @@ -1369,7 +1369,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Please enter your mobile authenticator device ID (including "android:"): . + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Please enter your mobile authenticator device ID (including "android:"): . /// internal static string UserInputDeviceID { get { @@ -1378,7 +1378,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Please enter your 2FA code from your Steam authenticator app: . + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Please enter your 2FA code from your Steam authenticator app: . /// internal static string UserInputSteam2FA { get { @@ -1387,7 +1387,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Please enter SteamGuard auth code that was sent on your e-mail: . + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Please enter SteamGuard auth code that was sent on your e-mail: . /// internal static string UserInputSteamGuard { get { @@ -1396,7 +1396,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Please enter your Steam login: . + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Please enter your Steam login: . /// internal static string UserInputSteamLogin { get { @@ -1405,7 +1405,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Please enter Steam parental PIN: . + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Please enter Steam parental PIN: . /// internal static string UserInputSteamParentalPIN { get { @@ -1414,7 +1414,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Please enter your Steam password: . + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Please enter your Steam password: . /// internal static string UserInputSteamPassword { get { @@ -1423,7 +1423,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Please enter undocumented value of {0}: . + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Please enter undocumented value of {0}: . /// internal static string UserInputUnknown { get { @@ -1432,7 +1432,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Please enter your WCF host: . + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Please enter your WCF host: . /// internal static string UserInputWCFHost { get { @@ -1441,7 +1441,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Could not get badges' information, we will try again later!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Could not get badges' information, we will try again later!. /// internal static string WarningCouldNotCheckBadges { get { @@ -1450,7 +1450,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Could not check cards status for: {0} ({1}), we will try again later!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Could not check cards status for: {0} ({1}), we will try again later!. /// internal static string WarningCouldNotCheckCardsStatus { get { @@ -1459,7 +1459,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Failed!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Failed!. /// internal static string WarningFailed { get { @@ -1468,7 +1468,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Failed due to error: {0}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Failed due to error: {0}. /// internal static string WarningFailedWithError { get { @@ -1477,7 +1477,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to ASF detected ID mismatch for {0} ({1}) and will use ID of {2} instead.. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu ASF detected ID mismatch for {0} ({1}) and will use ID of {2} instead.. /// internal static string WarningIdlingGameMismatch { get { @@ -1486,7 +1486,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Please review our privacy policy section on the wiki if you're concerned about what ASF is in fact doing!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Please review our privacy policy section on the wiki if you're concerned about what ASF is in fact doing!. /// internal static string WarningPrivacyPolicy { get { @@ -1495,7 +1495,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to ASF detected unsupported runtime version, program might NOT run correctly in current environment. You're running it at your own risk without support!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu ASF detected unsupported runtime version, program might NOT run correctly in current environment. You're running it at your own risk without support!. /// internal static string WarningRuntimeUnsupported { get { @@ -1504,7 +1504,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Your {0} runtime version is too old!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Your {0} runtime version is too old!. /// internal static string WarningRuntimeVersionTooOld { get { @@ -1513,7 +1513,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Playing more than {0} games concurrently is not possible, only first {0} entries from {1} will be used!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Playing more than {0} games concurrently is not possible, only first {0} entries from {1} will be used!. /// internal static string WarningTooManyGamesToPlay { get { @@ -1522,7 +1522,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Received unknown value for {0}, please report this: {1}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Received unknown value for {0}, please report this: {1}. /// internal static string WarningUnknownValuePleaseReport { get { @@ -1531,7 +1531,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Ignoring WCF command because --client wasn't specified: {0}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Ignoring WCF command because --client wasn't specified: {0}. /// internal static string WarningWCFIgnoringCommand { get { @@ -1540,7 +1540,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Answered to WCF command: {0} with: {1}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Answered to WCF command: {0} with: {1}. /// internal static string WCFAnswered { get { @@ -1549,7 +1549,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to WCF server ready!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu WCF server ready!. /// internal static string WCFReady { get { @@ -1558,7 +1558,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to WCF response received: {0}. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu WCF response received: {0}. /// internal static string WCFResponseReceived { get { @@ -1567,7 +1567,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Sending command: {0} to WCF server on {1}.... + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Sending command: {0} to WCF server on {1}.... /// internal static string WCFSendingCommand { get { @@ -1576,7 +1576,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to Starting WCF server on {0}.... + /// Wyszukuje zlokalizowany ciąg podobny do ciągu Starting WCF server on {0}.... /// internal static string WCFStarting { get { @@ -1585,7 +1585,7 @@ namespace ArchiSteamFarm.Localization { } /// - /// Looks up a localized string similar to It looks like it's your first launch of the program, welcome!. + /// Wyszukuje zlokalizowany ciąg podobny do ciągu It looks like it's your first launch of the program, welcome!. /// internal static string Welcome { get { diff --git a/ArchiSteamFarm/Localization/Strings.resx b/ArchiSteamFarm/Localization/Strings.resx index eadcea62f..14cfdcaa8 100644 --- a/ArchiSteamFarm/Localization/Strings.resx +++ b/ArchiSteamFarm/Localization/Strings.resx @@ -608,8 +608,8 @@ StackTrace: Bot is limited and can't drop any cards through idling. - - Bot is not connected. + + Bot is connecting to Steam network. Bot is not running.