diff --git a/ArchiSteamFarm/Bot.cs b/ArchiSteamFarm/Bot.cs index d1d37ab45..993a62576 100755 --- a/ArchiSteamFarm/Bot.cs +++ b/ArchiSteamFarm/Bot.cs @@ -1620,7 +1620,6 @@ namespace ArchiSteamFarm { return; } - bool acceptedSomething = false; foreach (ulong gid in callback.GuestPasses.Select(guestPass => guestPass["gid"].AsUnsignedLong()).Where(gid => (gid != 0) && !HandledGifts.Contains(gid))) { HandledGifts.Add(gid); @@ -1628,19 +1627,14 @@ namespace ArchiSteamFarm { await LimitGiftsRequestsAsync().ConfigureAwait(false); if (await ArchiWebHandler.AcceptGift(gid).ConfigureAwait(false)) { - acceptedSomething = true; Logging.LogGenericInfo("Success!", BotName); } else { Logging.LogGenericInfo("Failed!", BotName); } } - - if (acceptedSomething) { - await CardsFarmer.OnNewGameAdded().ConfigureAwait(false); - } } - private void OnLicenseList(SteamApps.LicenseListCallback callback) { + private async void OnLicenseList(SteamApps.LicenseListCallback callback) { if (callback?.LicenseList == null) { Logging.LogNullError(nameof(callback) + " || " + nameof(callback.LicenseList), BotName); return; @@ -1653,6 +1647,9 @@ namespace ArchiSteamFarm { } OwnedPackageIDs.TrimExcess(); + + await Task.Delay(1000).ConfigureAwait(false); // Wait a second for eventual PlayingSessionStateCallback + await CardsFarmer.OnNewGameAdded().ConfigureAwait(false); } private void OnChatInvite(SteamFriends.ChatInviteCallback callback) { @@ -1856,9 +1853,6 @@ namespace ArchiSteamFarm { } Trading.CheckTrades().Forget(); - - await Task.Delay(1000).ConfigureAwait(false); // Wait a second for eventual PlayingSessionStateCallback - CardsFarmer.StartFarming().Forget(); break; case EResult.NoConnection: case EResult.ServiceUnavailable: @@ -1986,14 +1980,9 @@ namespace ArchiSteamFarm { } } - private async void OnPurchaseResponse(ArchiHandler.PurchaseResponseCallback callback) { + private void OnPurchaseResponse(ArchiHandler.PurchaseResponseCallback callback) { if (callback == null) { Logging.LogNullError(nameof(callback), BotName); - return; - } - - if (callback.PurchaseResult == ArchiHandler.PurchaseResponseCallback.EPurchaseResult.OK) { - await CardsFarmer.OnNewGameAdded().ConfigureAwait(false); } } }