diff --git a/ArchiSteamFarm/Localization/Strings.Designer.cs b/ArchiSteamFarm/Localization/Strings.Designer.cs
index bb7bfb29f..e00efb51f 100644
--- a/ArchiSteamFarm/Localization/Strings.Designer.cs
+++ b/ArchiSteamFarm/Localization/Strings.Designer.cs
@@ -1,10 +1,10 @@
//------------------------------------------------------------------------------
//
-// Ten kod został wygenerowany przez narzędzie.
-// Wersja wykonawcza:4.0.30319.42000
+// This code was generated by a tool.
+// Runtime Version:4.0.30319.42000
//
-// Zmiany w tym pliku mogą spowodować nieprawidłowe zachowanie i zostaną utracone, jeśli
-// kod zostanie ponownie wygenerowany.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
//
//------------------------------------------------------------------------------
@@ -13,13 +13,13 @@ namespace ArchiSteamFarm.Localization {
///
- /// Klasa zasobu wymagająca zdefiniowania typu do wyszukiwania zlokalizowanych ciągów itd.
+ /// A strongly-typed resource class, for looking up localized strings, etc.
///
- // Ta klasa została automatycznie wygenerowana za pomocą klasy StronglyTypedResourceBuilder
- // przez narzędzie, takie jak ResGen lub Visual Studio.
- // Aby dodać lub usunąć składową, edytuj plik ResX, a następnie ponownie uruchom narzędzie ResGen
- // z opcją /str lub ponownie utwórz projekt VS.
- [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
+ // This class was auto-generated by the StronglyTypedResourceBuilder
+ // class via a tool like ResGen or Visual Studio.
+ // To add or remove a member, edit your .ResX file then rerun ResGen
+ // with the /str option, or rebuild your VS project.
+ [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Strings {
@@ -33,7 +33,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Zwraca buforowane wystąpienie ResourceManager używane przez tę klasę.
+ /// Returns the cached ResourceManager instance used by this class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
@@ -47,8 +47,8 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Przesłania właściwość CurrentUICulture bieżącego wątku dla wszystkich
- /// przypadków przeszukiwania zasobów za pomocą tej klasy zasobów wymagającej zdefiniowania typu.
+ /// Overrides the current thread's CurrentUICulture property for all
+ /// resource lookups using this strongly typed resource class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
@@ -61,7 +61,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Accepting trade: {0}.
+ /// Looks up a localized string similar to Accepting trade: {0}.
///
public static string AcceptingTrade {
get {
@@ -70,7 +70,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Matching Steam items, round #{0}....
+ /// Looks up a localized string similar to Matching Steam items, round #{0}....
///
public static string ActivelyMatchingItems {
get {
@@ -79,7 +79,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Matched a total of {0} sets this round..
+ /// Looks up a localized string similar to Matched a total of {0} sets this round..
///
public static string ActivelyMatchingItemsRound {
get {
@@ -88,7 +88,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu ASF will automatically check for new versions every {0}..
+ /// Looks up a localized string similar to ASF will automatically check for new versions every {0}..
///
public static string AutoUpdateCheckInfo {
get {
@@ -97,7 +97,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Accepted donation trade: {0}.
+ /// Looks up a localized string similar to Accepted donation trade: {0}.
///
public static string BotAcceptedDonationTrade {
get {
@@ -106,7 +106,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Accepting gift: {0}....
+ /// Looks up a localized string similar to Accepting gift: {0}....
///
public static string BotAcceptingGift {
get {
@@ -115,7 +115,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Account is no longer occupied: idling process resumed!.
+ /// Looks up a localized string similar to Account is no longer occupied: idling process resumed!.
///
public static string BotAccountFree {
get {
@@ -124,7 +124,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu This account is limited, idling process is unavailable until the restriction is removed!.
+ /// Looks up a localized string similar to This account is limited, idling process is unavailable until the restriction is removed!.
///
public static string BotAccountLimited {
get {
@@ -133,7 +133,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu This account is locked, idling process is permanently unavailable!.
+ /// Looks up a localized string similar to This account is locked, idling process is permanently unavailable!.
///
public static string BotAccountLocked {
get {
@@ -142,7 +142,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Account is currently being used: ASF will resume idling when it's free....
+ /// Looks up a localized string similar to Account is currently being used: ASF will resume idling when it's free....
///
public static string BotAccountOccupied {
get {
@@ -151,7 +151,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu ID: {0} | Status: {1}.
+ /// Looks up a localized string similar to ID: {0} | Status: {1}.
///
public static string BotAddLicense {
get {
@@ -160,7 +160,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu ID: {0} | Status: {1} | Items: {2}.
+ /// Looks up a localized string similar to ID: {0} | Status: {1} | Items: {2}.
///
public static string BotAddLicenseWithItems {
get {
@@ -169,7 +169,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu This bot is already running!.
+ /// Looks up a localized string similar to This bot is already running!.
///
public static string BotAlreadyRunning {
get {
@@ -178,7 +178,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu This bot has already stopped!.
+ /// Looks up a localized string similar to This bot has already stopped!.
///
public static string BotAlreadyStopped {
get {
@@ -187,7 +187,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Converting .maFile into ASF format....
+ /// Looks up a localized string similar to Converting .maFile into ASF format....
///
public static string BotAuthenticatorConverting {
get {
@@ -196,7 +196,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Successfully finished importing mobile authenticator!.
+ /// Looks up a localized string similar to Successfully finished importing mobile authenticator!.
///
public static string BotAuthenticatorImportFinished {
get {
@@ -205,7 +205,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu 2FA Token: {0}.
+ /// Looks up a localized string similar to 2FA Token: {0}.
///
public static string BotAuthenticatorToken {
get {
@@ -214,7 +214,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Automatic idling has paused!.
+ /// Looks up a localized string similar to Automatic idling has paused!.
///
public static string BotAutomaticIdlingNowPaused {
get {
@@ -223,7 +223,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Automatic idling has resumed!.
+ /// Looks up a localized string similar to Automatic idling has resumed!.
///
public static string BotAutomaticIdlingNowResumed {
get {
@@ -232,7 +232,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Automatic idling is paused already!.
+ /// Looks up a localized string similar to Automatic idling is paused already!.
///
public static string BotAutomaticIdlingPausedAlready {
get {
@@ -241,7 +241,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Automatic idling is resumed already!.
+ /// Looks up a localized string similar to Automatic idling is resumed already!.
///
public static string BotAutomaticIdlingResumedAlready {
get {
@@ -250,7 +250,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Connected to Steam!.
+ /// Looks up a localized string similar to Connected to Steam!.
///
public static string BotConnected {
get {
@@ -259,7 +259,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Connecting....
+ /// Looks up a localized string similar to Connecting....
///
public static string BotConnecting {
get {
@@ -268,7 +268,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Connection to Steam Network lost. Reconnecting....
+ /// Looks up a localized string similar to Connection to Steam Network lost. Reconnecting....
///
public static string BotConnectionLost {
get {
@@ -277,7 +277,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Disconnected from Steam!.
+ /// Looks up a localized string similar to Disconnected from Steam!.
///
public static string BotDisconnected {
get {
@@ -286,7 +286,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Disconnecting....
+ /// Looks up a localized string similar to Disconnecting....
///
public static string BotDisconnecting {
get {
@@ -295,7 +295,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu [{0}] password: {1}.
+ /// Looks up a localized string similar to [{0}] password: {1}.
///
public static string BotEncryptedPassword {
get {
@@ -304,7 +304,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Waiting up to {0} to ensure that we're free to start idling....
+ /// Looks up a localized string similar to Waiting up to {0} to ensure that we're free to start idling....
///
public static string BotExtraIdlingCooldown {
get {
@@ -313,7 +313,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot has {0} games remaining in its background queue..
+ /// Looks up a localized string similar to Bot has {0} games remaining in its background queue..
///
public static string BotGamesToRedeemInBackgroundCount {
get {
@@ -322,7 +322,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Generating Steam parental code, this can take a while, consider putting it in the config instead....
+ /// Looks up a localized string similar to Generating Steam parental code, this can take a while, consider putting it in the config instead....
///
public static string BotGeneratingSteamParentalCode {
get {
@@ -331,7 +331,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Successfully handled {0} confirmations!.
+ /// Looks up a localized string similar to Successfully handled {0} confirmations!.
///
public static string BotHandledConfirmations {
get {
@@ -340,7 +340,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot has no wallet..
+ /// Looks up a localized string similar to Bot has no wallet..
///
public static string BotHasNoWallet {
get {
@@ -349,7 +349,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Failed to disconnect the client. Abandoning this bot instance!.
+ /// Looks up a localized string similar to Failed to disconnect the client. Abandoning this bot instance!.
///
public static string BotHeartBeatFailed {
get {
@@ -358,7 +358,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Not starting this bot instance because it's disabled in config file!.
+ /// Looks up a localized string similar to Not starting this bot instance because it's disabled in config file!.
///
public static string BotInstanceNotStartingBecauseDisabled {
get {
@@ -367,7 +367,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Received TwoFactorCodeMismatch error code {0} times in a row. Either your 2FA credentials are no longer valid, or your clock is out of sync, aborting!.
+ /// Looks up a localized string similar to Received TwoFactorCodeMismatch error code {0} times in a row. Either your 2FA credentials are no longer valid, or your clock is out of sync, aborting!.
///
public static string BotInvalidAuthenticatorDuringLogin {
get {
@@ -376,7 +376,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Received InvalidPassword error code {0} times in a row. Your password for this account is most likely wrong, aborting!.
+ /// Looks up a localized string similar to Received InvalidPassword error code {0} times in a row. Your password for this account is most likely wrong, aborting!.
///
public static string BotInvalidPasswordDuringLogin {
get {
@@ -385,7 +385,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot has level {0}..
+ /// Looks up a localized string similar to Bot has level {0}..
///
public static string BotLevel {
get {
@@ -394,7 +394,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Logged off of Steam: {0}.
+ /// Looks up a localized string similar to Logged off of Steam: {0}.
///
public static string BotLoggedOff {
get {
@@ -403,7 +403,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Successfully logged on as {0}..
+ /// Looks up a localized string similar to Successfully logged on as {0}..
///
public static string BotLoggedOn {
get {
@@ -412,7 +412,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Logging in....
+ /// Looks up a localized string similar to Logging in....
///
public static string BotLoggingIn {
get {
@@ -421,7 +421,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu This account seems to be used in another ASF instance, which is undefined behaviour, refusing to keep it running!.
+ /// Looks up a localized string similar to This account seems to be used in another ASF instance, which is undefined behaviour, refusing to keep it running!.
///
public static string BotLogonSessionReplaced {
get {
@@ -430,7 +430,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Trade offer failed!.
+ /// Looks up a localized string similar to Trade offer failed!.
///
public static string BotLootingFailed {
get {
@@ -439,7 +439,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Trade couldn't be sent because there is no user with master permission defined!.
+ /// Looks up a localized string similar to Trade couldn't be sent because there is no user with master permission defined!.
///
public static string BotLootingMasterNotDefined {
get {
@@ -448,7 +448,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Trade offer sent successfully!.
+ /// Looks up a localized string similar to Trade offer sent successfully!.
///
public static string BotLootingSuccess {
get {
@@ -457,7 +457,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu This bot doesn't have ASF 2FA enabled! Did you forget to import your authenticator as ASF 2FA?.
+ /// Looks up a localized string similar to This bot doesn't have ASF 2FA enabled! Did you forget to import your authenticator as ASF 2FA?.
///
public static string BotNoASFAuthenticator {
get {
@@ -466,7 +466,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu This bot instance is not connected!.
+ /// Looks up a localized string similar to This bot instance is not connected!.
///
public static string BotNotConnected {
get {
@@ -475,7 +475,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Couldn't find any bot named {0}!.
+ /// Looks up a localized string similar to Couldn't find any bot named {0}!.
///
public static string BotNotFound {
get {
@@ -484,7 +484,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Not owned yet: {0}.
+ /// Looks up a localized string similar to Not owned yet: {0}.
///
public static string BotNotOwnedYet {
get {
@@ -493,7 +493,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Owned already: {0}.
+ /// Looks up a localized string similar to Owned already: {0}.
///
public static string BotOwnedAlready {
get {
@@ -502,7 +502,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Owned already: {0} | {1}.
+ /// Looks up a localized string similar to Owned already: {0} | {1}.
///
public static string BotOwnedAlreadyWithName {
get {
@@ -511,7 +511,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu {0}/{1} bots already own game {2}..
+ /// Looks up a localized string similar to {0}/{1} bots already own game {2}..
///
public static string BotOwnsOverviewPerGame {
get {
@@ -520,7 +520,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Rate limit exceeded, we will retry after {0} of cooldown....
+ /// Looks up a localized string similar to Rate limit exceeded, we will retry after {0} of cooldown....
///
public static string BotRateLimitExceeded {
get {
@@ -529,7 +529,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Reconnecting....
+ /// Looks up a localized string similar to Reconnecting....
///
public static string BotReconnecting {
get {
@@ -538,7 +538,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Key: {0} | Status: {1}.
+ /// Looks up a localized string similar to Key: {0} | Status: {1}.
///
public static string BotRedeem {
get {
@@ -547,7 +547,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Key: {0} | Status: {1} | Items: {2}.
+ /// Looks up a localized string similar to Key: {0} | Status: {1} | Items: {2}.
///
public static string BotRedeemWithItems {
get {
@@ -556,7 +556,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Refreshing packages data....
+ /// Looks up a localized string similar to Refreshing packages data....
///
public static string BotRefreshingPackagesData {
get {
@@ -565,7 +565,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Removed expired login key!.
+ /// Looks up a localized string similar to Removed expired login key!.
///
public static string BotRemovedExpiredLoginKey {
get {
@@ -574,7 +574,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu You can't send trade to yourself!.
+ /// Looks up a localized string similar to You can't send trade to yourself!.
///
public static string BotSendingTradeToYourself {
get {
@@ -583,7 +583,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Current memory usage: {0} MB.
+ /// Looks up a localized string similar to Current memory usage: {0} MB.
///Process uptime: {1}.
///
public static string BotStats {
@@ -593,7 +593,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is connecting to Steam network..
+ /// Looks up a localized string similar to Bot is connecting to Steam network..
///
public static string BotStatusConnecting {
get {
@@ -602,7 +602,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is idling game: {0} ({1}, {2} card drops remaining) from a total of {3} games ({4} cards) left to idle (~{5} remaining)..
+ /// Looks up a localized string similar to Bot is idling game: {0} ({1}, {2} card drops remaining) from a total of {3} games ({4} cards) left to idle (~{5} remaining)..
///
public static string BotStatusIdling {
get {
@@ -611,7 +611,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is idling games: {0} from a total of {1} games ({2} cards) left to idle (~{3} remaining)..
+ /// Looks up a localized string similar to Bot is idling games: {0} from a total of {1} games ({2} cards) left to idle (~{3} remaining)..
///
public static string BotStatusIdlingList {
get {
@@ -620,7 +620,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is limited and can't drop any cards through idling..
+ /// Looks up a localized string similar to Bot is limited and can't drop any cards through idling..
///
public static string BotStatusLimited {
get {
@@ -629,7 +629,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is locked and can't drop any cards through idling..
+ /// Looks up a localized string similar to Bot is locked and can't drop any cards through idling..
///
public static string BotStatusLocked {
get {
@@ -638,7 +638,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is not idling anything..
+ /// Looks up a localized string similar to Bot is not idling anything..
///
public static string BotStatusNotIdling {
get {
@@ -647,7 +647,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is not running..
+ /// Looks up a localized string similar to Bot is not running..
///
public static string BotStatusNotRunning {
get {
@@ -656,7 +656,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu There are {0}/{1} bots running, with total of {2} games ({3} cards) left to idle..
+ /// Looks up a localized string similar to There are {0}/{1} bots running, with total of {2} games ({3} cards) left to idle..
///
public static string BotStatusOverview {
get {
@@ -665,7 +665,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is paused or running in manual mode..
+ /// Looks up a localized string similar to Bot is paused or running in manual mode..
///
public static string BotStatusPaused {
get {
@@ -674,7 +674,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Bot is currently being used..
+ /// Looks up a localized string similar to Bot is currently being used..
///
public static string BotStatusPlayingNotAvailable {
get {
@@ -683,7 +683,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Could not initialize SteamDirectory: connecting with Steam Network might take much longer than usual!.
+ /// Looks up a localized string similar to Could not initialize SteamDirectory: connecting with Steam Network might take much longer than usual!.
///
public static string BotSteamDirectoryInitializationFailed {
get {
@@ -692,7 +692,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Stopping....
+ /// Looks up a localized string similar to Stopping....
///
public static string BotStopping {
get {
@@ -701,7 +701,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu The trade offer {0} is determined to be {1} due to {2}..
+ /// Looks up a localized string similar to The trade offer {0} is determined to be {1} due to {2}..
///
public static string BotTradeOfferResult {
get {
@@ -710,7 +710,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Unable to login to Steam: {0}/{1}.
+ /// Looks up a localized string similar to Unable to login to Steam: {0}/{1}.
///
public static string BotUnableToLogin {
get {
@@ -719,7 +719,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu {0} V{1}.
+ /// Looks up a localized string similar to {0} V{1}.
///
public static string BotVersion {
get {
@@ -728,7 +728,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Wallet balance: {0} {1}.
+ /// Looks up a localized string similar to Wallet balance: {0} {1}.
///
public static string BotWalletBalance {
get {
@@ -737,7 +737,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Checking first badge page....
+ /// Looks up a localized string similar to Checking first badge page....
///
public static string CheckingFirstBadgePage {
get {
@@ -746,7 +746,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Checking other badge pages....
+ /// Looks up a localized string similar to Checking other badge pages....
///
public static string CheckingOtherBadgePages {
get {
@@ -755,7 +755,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Chosen idling algorithm: {0}.
+ /// Looks up a localized string similar to Chosen idling algorithm: {0}.
///
public static string ChosenFarmingAlgorithm {
get {
@@ -764,7 +764,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Clearing Steam discovery queue #{0}....
+ /// Looks up a localized string similar to Clearing Steam discovery queue #{0}....
///
public static string ClearingDiscoveryQueue {
get {
@@ -773,7 +773,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Content:
+ /// Looks up a localized string similar to Content:
///{0}.
///
public static string Content {
@@ -783,7 +783,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Done!.
+ /// Looks up a localized string similar to Done!.
///
public static string Done {
get {
@@ -792,7 +792,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Done matching Steam items, round #{0}..
+ /// Looks up a localized string similar to Done matching Steam items, round #{0}..
///
public static string DoneActivelyMatchingItems {
get {
@@ -801,7 +801,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Done clearing Steam discovery queue #{0}..
+ /// Looks up a localized string similar to Done clearing Steam discovery queue #{0}..
///
public static string DoneClearingDiscoveryQueue {
get {
@@ -810,7 +810,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Enter command: .
+ /// Looks up a localized string similar to Enter command: .
///
public static string EnterCommand {
get {
@@ -819,7 +819,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Aborted!.
+ /// Looks up a localized string similar to Aborted!.
///
public static string ErrorAborted {
get {
@@ -828,7 +828,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Access denied!.
+ /// Looks up a localized string similar to Access denied!.
///
public static string ErrorAccessDenied {
get {
@@ -837,7 +837,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Your bot config is invalid. Please verify content of {0} and try again!.
+ /// Looks up a localized string similar to Your bot config is invalid. Please verify content of {0} and try again!.
///
public static string ErrorBotConfigInvalid {
get {
@@ -846,7 +846,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Configured {0} property is invalid: {1}.
+ /// Looks up a localized string similar to Configured {0} property is invalid: {1}.
///
public static string ErrorConfigPropertyInvalid {
get {
@@ -855,7 +855,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Persistent database could not be loaded, if issue persists, please remove {0} in order to recreate the database!.
+ /// Looks up a localized string similar to Persistent database could not be loaded, if issue persists, please remove {0} in order to recreate the database!.
///
public static string ErrorDatabaseInvalid {
get {
@@ -864,7 +864,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu ASF V{0} has run into fatal exception before core logging module was even able to initialize!.
+ /// Looks up a localized string similar to ASF V{0} has run into fatal exception before core logging module was even able to initialize!.
///
public static string ErrorEarlyFatalExceptionInfo {
get {
@@ -873,7 +873,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Exception: {0}() {1}
+ /// Looks up a localized string similar to Exception: {0}() {1}
///StackTrace:
///{2}.
///
@@ -884,7 +884,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Exiting with nonzero error code!.
+ /// Looks up a localized string similar to Exiting with nonzero error code!.
///
public static string ErrorExitingWithNonZeroErrorCode {
get {
@@ -893,7 +893,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Request failing: {0}.
+ /// Looks up a localized string similar to Request failing: {0}.
///
public static string ErrorFailingRequest {
get {
@@ -902,7 +902,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu This function is available only in headless mode!.
+ /// Looks up a localized string similar to This function is available only in headless mode!.
///
public static string ErrorFunctionOnlyInHeadlessMode {
get {
@@ -911,7 +911,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Global config could not be loaded. Make sure that {0} exists and is valid! Follow 'setting up' guide on the wiki if you're confused..
+ /// Looks up a localized string similar to Global config could not be loaded. Make sure that {0} exists and is valid! Follow 'setting up' guide on the wiki if you're confused..
///
public static string ErrorGlobalConfigNotLoaded {
get {
@@ -920,7 +920,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Global config file has been removed!.
+ /// Looks up a localized string similar to Global config file has been removed!.
///
public static string ErrorGlobalConfigRemoved {
get {
@@ -929,7 +929,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Your provided CurrentCulture is invalid, ASF will keep running with the default one!.
+ /// Looks up a localized string similar to Your provided CurrentCulture is invalid, ASF will keep running with the default one!.
///
public static string ErrorInvalidCurrentCulture {
get {
@@ -938,7 +938,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu {0} is empty!.
+ /// Looks up a localized string similar to {0} is empty!.
///
public static string ErrorIsEmpty {
get {
@@ -947,7 +947,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu {0} is invalid!.
+ /// Looks up a localized string similar to {0} is invalid!.
///
public static string ErrorIsInvalid {
get {
@@ -956,7 +956,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu No bots are defined. Did you forget to configure your ASF?.
+ /// Looks up a localized string similar to No bots are defined. Did you forget to configure your ASF?.
///
public static string ErrorNoBotsDefined {
get {
@@ -965,7 +965,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu {0} is null!.
+ /// Looks up a localized string similar to {0} is null!.
///
public static string ErrorObjectIsNull {
get {
@@ -974,7 +974,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Parsing {0} failed!.
+ /// Looks up a localized string similar to Parsing {0} failed!.
///
public static string ErrorParsingObject {
get {
@@ -983,7 +983,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Request failed after {0} attempts!.
+ /// Looks up a localized string similar to Request failed after {0} attempts!.
///
public static string ErrorRequestFailedTooManyTimes {
get {
@@ -992,7 +992,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu ASF process is already running for this working directory, aborting!.
+ /// Looks up a localized string similar to ASF process is already running for this working directory, aborting!.
///
public static string ErrorSingleInstanceRequired {
get {
@@ -1001,7 +1001,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Could not check latest version!.
+ /// Looks up a localized string similar to Could not check latest version!.
///
public static string ErrorUpdateCheckFailed {
get {
@@ -1010,7 +1010,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Could not proceed with update because there is no asset that relates to currently running version! Automatic update to that version is not possible..
+ /// Looks up a localized string similar to Could not proceed with update because there is no asset that relates to currently running version! Automatic update to that version is not possible..
///
public static string ErrorUpdateNoAssetForThisVersion {
get {
@@ -1019,7 +1019,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Could not proceed with an update because that version doesn't include any assets!.
+ /// Looks up a localized string similar to Could not proceed with an update because that version doesn't include any assets!.
///
public static string ErrorUpdateNoAssets {
get {
@@ -1028,7 +1028,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Received a request for user input, but process is running in headless mode!.
+ /// Looks up a localized string similar to Received a request for user input, but process is running in headless mode!.
///
public static string ErrorUserInputRunningInHeadlessMode {
get {
@@ -1037,7 +1037,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Executing....
+ /// Looks up a localized string similar to Executing....
///
public static string Executing {
get {
@@ -1046,7 +1046,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Exiting....
+ /// Looks up a localized string similar to Exiting....
///
public static string Exiting {
get {
@@ -1055,7 +1055,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu We have a total of {0} games ({1} cards) left to idle (~{2} remaining)....
+ /// Looks up a localized string similar to We have a total of {0} games ({1} cards) left to idle (~{2} remaining)....
///
public static string GamesToIdle {
get {
@@ -1064,7 +1064,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Global config file has been changed!.
+ /// Looks up a localized string similar to Global config file has been changed!.
///
public static string GlobalConfigChanged {
get {
@@ -1073,7 +1073,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Idling finished!.
+ /// Looks up a localized string similar to Idling finished!.
///
public static string IdlingFinished {
get {
@@ -1082,7 +1082,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Finished idling: {0} ({1}) after {2} of playtime!.
+ /// Looks up a localized string similar to Finished idling: {0} ({1}) after {2} of playtime!.
///
public static string IdlingFinishedForGame {
get {
@@ -1091,7 +1091,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Finished idling games: {0}.
+ /// Looks up a localized string similar to Finished idling games: {0}.
///
public static string IdlingFinishedForGames {
get {
@@ -1100,7 +1100,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Idling {0} ({1}) is temporarily disabled, as ASF is not able to play that game at the moment..
+ /// Looks up a localized string similar to Idling {0} ({1}) is temporarily disabled, as ASF is not able to play that game at the moment..
///
public static string IdlingGameNotPossible {
get {
@@ -1109,7 +1109,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Idling status for {0} ({1}): {2} cards remaining.
+ /// Looks up a localized string similar to Idling status for {0} ({1}): {2} cards remaining.
///
public static string IdlingStatusForGame {
get {
@@ -1118,7 +1118,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Idling stopped!.
+ /// Looks up a localized string similar to Idling stopped!.
///
public static string IdlingStopped {
get {
@@ -1127,7 +1127,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Ignoring this request, as permanent pause is enabled!.
+ /// Looks up a localized string similar to Ignoring this request, as permanent pause is enabled!.
///
public static string IgnoredPermanentPauseEnabled {
get {
@@ -1136,7 +1136,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Ignoring trade: {0}.
+ /// Looks up a localized string similar to Ignoring trade: {0}.
///
public static string IgnoringTrade {
get {
@@ -1145,7 +1145,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Initializing {0}....
+ /// Looks up a localized string similar to Initializing {0}....
///
public static string Initializing {
get {
@@ -1154,7 +1154,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Interactive console is now active, type 'c' in order to enter command mode..
+ /// Looks up a localized string similar to Interactive console is now active, type 'c' in order to enter command mode..
///
public static string InteractiveConsoleEnabled {
get {
@@ -1163,7 +1163,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Interactive console is not available due to missing {0} config property..
+ /// Looks up a localized string similar to Interactive console is not available due to missing {0} config property..
///
public static string InteractiveConsoleNotAvailable {
get {
@@ -1172,7 +1172,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu IPC config has been changed!.
+ /// Looks up a localized string similar to IPC config has been changed!.
///
public static string IPCConfigChanged {
get {
@@ -1181,7 +1181,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu IPC server ready!.
+ /// Looks up a localized string similar to IPC server ready!.
///
public static string IPCReady {
get {
@@ -1190,7 +1190,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Starting IPC server....
+ /// Looks up a localized string similar to Starting IPC server....
///
public static string IPCStarting {
get {
@@ -1199,7 +1199,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Logging in to {0}....
+ /// Looks up a localized string similar to Logging in to {0}....
///
public static string LoggingIn {
get {
@@ -1208,7 +1208,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu No bots are running, exiting....
+ /// Looks up a localized string similar to No bots are running, exiting....
///
public static string NoBotsAreRunning {
get {
@@ -1217,7 +1217,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Nothing found!.
+ /// Looks up a localized string similar to Nothing found!.
///
public static string NothingFound {
get {
@@ -1226,7 +1226,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu We don't have anything to idle on this account!.
+ /// Looks up a localized string similar to We don't have anything to idle on this account!.
///
public static string NothingToIdle {
get {
@@ -1235,7 +1235,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Now idling: {0} ({1}).
+ /// Looks up a localized string similar to Now idling: {0} ({1}).
///
public static string NowIdling {
get {
@@ -1244,7 +1244,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Now idling: {0}.
+ /// Looks up a localized string similar to Now idling: {0}.
///
public static string NowIdlingList {
get {
@@ -1253,7 +1253,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Playing is currently unavailable, we'll try again later!.
+ /// Looks up a localized string similar to Playing is currently unavailable, we'll try again later!.
///
public static string PlayingNotAvailable {
get {
@@ -1262,7 +1262,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Please wait....
+ /// Looks up a localized string similar to Please wait....
///
public static string PleaseWait {
get {
@@ -1271,7 +1271,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu {0} has been loaded successfully!.
+ /// Looks up a localized string similar to {0} has been loaded successfully!.
///
public static string PluginLoaded {
get {
@@ -1280,7 +1280,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Loading {0} V{1}....
+ /// Looks up a localized string similar to Loading {0} V{1}....
///
public static string PluginLoading {
get {
@@ -1289,7 +1289,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu You've loaded one or more of custom plugins into the ASF. Since we're unable to offer a support for modded setups, please reach the appropriate developers of the plugins that you decided to use in case of any issues..
+ /// Looks up a localized string similar to You've loaded one or more of custom plugins into the ASF. Since we're unable to offer a support for modded setups, please reach the appropriate developers of the plugins that you decided to use in case of any issues..
///
public static string PluginsWarning {
get {
@@ -1298,7 +1298,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Refreshing our session!.
+ /// Looks up a localized string similar to Refreshing our session!.
///
public static string RefreshingOurSession {
get {
@@ -1307,7 +1307,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Rejecting trade: {0}.
+ /// Looks up a localized string similar to Rejecting trade: {0}.
///
public static string RejectingTrade {
get {
@@ -1316,7 +1316,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Response: {0}.
+ /// Looks up a localized string similar to Response: {0}.
///
public static string Response {
get {
@@ -1325,7 +1325,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Restarting....
+ /// Looks up a localized string similar to Restarting....
///
public static string Restarting {
get {
@@ -1334,7 +1334,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Result: {0}.
+ /// Looks up a localized string similar to Result: {0}.
///
public static string Result {
get {
@@ -1343,7 +1343,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Starting....
+ /// Looks up a localized string similar to Starting....
///
public static string Starting {
get {
@@ -1352,7 +1352,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Still idling: {0} ({1}).
+ /// Looks up a localized string similar to Still idling: {0} ({1}).
///
public static string StillIdling {
get {
@@ -1361,7 +1361,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Still idling: {0}.
+ /// Looks up a localized string similar to Still idling: {0}.
///
public static string StillIdlingList {
get {
@@ -1370,7 +1370,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Stopped idling: {0} ({1}).
+ /// Looks up a localized string similar to Stopped idling: {0} ({1}).
///
public static string StoppedIdling {
get {
@@ -1379,7 +1379,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Stopped idling: {0}.
+ /// Looks up a localized string similar to Stopped idling: {0}.
///
public static string StoppedIdlingList {
get {
@@ -1388,7 +1388,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Success!.
+ /// Looks up a localized string similar to Success!.
///
public static string Success {
get {
@@ -1397,7 +1397,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Target bot instance is not connected!.
+ /// Looks up a localized string similar to Target bot instance is not connected!.
///
public static string TargetBotNotConnected {
get {
@@ -1406,7 +1406,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu ASF will attempt to use your preferred {0} culture, but translation in that language was completed only in {1}. Perhaps you could help us improve ASF translation for your language?.
+ /// Looks up a localized string similar to ASF will attempt to use your preferred {0} culture, but translation in that language was completed only in {1}. Perhaps you could help us improve ASF translation for your language?.
///
public static string TranslationIncomplete {
get {
@@ -1415,7 +1415,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Unknown command!.
+ /// Looks up a localized string similar to Unknown command!.
///
public static string UnknownCommand {
get {
@@ -1424,7 +1424,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Unlocking parental account....
+ /// Looks up a localized string similar to Unlocking parental account....
///
public static string UnlockingParentalAccount {
get {
@@ -1433,7 +1433,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Unused keys: {0}.
+ /// Looks up a localized string similar to Unused keys: {0}.
///
public static string UnusedKeys {
get {
@@ -1442,7 +1442,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Checking for new version....
+ /// Looks up a localized string similar to Checking for new version....
///
public static string UpdateCheckingNewVersion {
get {
@@ -1451,7 +1451,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Cleaning up old files after update....
+ /// Looks up a localized string similar to Cleaning up old files after update....
///
public static string UpdateCleanup {
get {
@@ -1460,7 +1460,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Downloading new version: {0} ({1} MB)... While waiting, consider donating if you appreciate the work being done! :).
+ /// Looks up a localized string similar to Downloading new version: {0} ({1} MB)... While waiting, consider donating if you appreciate the work being done! :).
///
public static string UpdateDownloadingNewVersion {
get {
@@ -1469,7 +1469,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Update process finished!.
+ /// Looks up a localized string similar to Update process finished!.
///
public static string UpdateFinished {
get {
@@ -1478,7 +1478,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu New ASF version is available! Consider updating yourself!.
+ /// Looks up a localized string similar to New ASF version is available! Consider updating yourself!.
///
public static string UpdateNewVersionAvailable {
get {
@@ -1487,7 +1487,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Local version: {0} | Remote version: {1}.
+ /// Looks up a localized string similar to Local version: {0} | Remote version: {1}.
///
public static string UpdateVersionInfo {
get {
@@ -1496,7 +1496,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Please enter your 2FA code from your Steam authenticator app: .
+ /// Looks up a localized string similar to Please enter your 2FA code from your Steam authenticator app: .
///
public static string UserInputSteam2FA {
get {
@@ -1505,7 +1505,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Please enter SteamGuard auth code that was sent on your e-mail: .
+ /// Looks up a localized string similar to Please enter SteamGuard auth code that was sent on your e-mail: .
///
public static string UserInputSteamGuard {
get {
@@ -1514,7 +1514,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Please enter your Steam login: .
+ /// Looks up a localized string similar to Please enter your Steam login: .
///
public static string UserInputSteamLogin {
get {
@@ -1523,7 +1523,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Please enter Steam parental code: .
+ /// Looks up a localized string similar to Please enter Steam parental code: .
///
public static string UserInputSteamParentalCode {
get {
@@ -1532,7 +1532,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Please enter your Steam password: .
+ /// Looks up a localized string similar to Please enter your Steam password: .
///
public static string UserInputSteamPassword {
get {
@@ -1541,7 +1541,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Could not get badges' information, we will try again later!.
+ /// Looks up a localized string similar to Could not get badges' information, we will try again later!.
///
public static string WarningCouldNotCheckBadges {
get {
@@ -1550,7 +1550,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Could not check cards status for: {0} ({1}), we will try again later!.
+ /// Looks up a localized string similar to Could not check cards status for: {0} ({1}), we will try again later!.
///
public static string WarningCouldNotCheckCardsStatus {
get {
@@ -1559,7 +1559,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Usage of {0} is deprecated and will be removed in future versions of the program. Please use {1} instead..
+ /// Looks up a localized string similar to Usage of {0} is deprecated and will be removed in future versions of the program. Please use {1} instead..
///
public static string WarningDeprecated {
get {
@@ -1568,7 +1568,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu You're running more personal bot accounts than our upper recommended limit ({0}). Be advised that this setup is not supported and might cause various Steam-related issues, including account suspensions. Check out the FAQ for more details..
+ /// Looks up a localized string similar to You're running more personal bot accounts than our upper recommended limit ({0}). Be advised that this setup is not supported and might cause various Steam-related issues, including account suspensions. Check out the FAQ for more details..
///
public static string WarningExcessiveBotsCount {
get {
@@ -1577,7 +1577,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Failed!.
+ /// Looks up a localized string similar to Failed!.
///
public static string WarningFailed {
get {
@@ -1586,7 +1586,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Failed due to error: {0}.
+ /// Looks up a localized string similar to Failed due to error: {0}.
///
public static string WarningFailedWithError {
get {
@@ -1595,7 +1595,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu ASF detected ID mismatch for {0} ({1}) and will use ID of {2} instead..
+ /// Looks up a localized string similar to ASF detected ID mismatch for {0} ({1}) and will use ID of {2} instead..
///
public static string WarningIdlingGameMismatch {
get {
@@ -1604,7 +1604,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu You're using a version that is newer than latest released version for your update channel. Please note that pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given..
+ /// Looks up a localized string similar to You're using a version that is newer than latest released version for your update channel. Please note that pre-release versions are dedicated to users who know how to report bugs, deal with issues and give feedback - no technical support will be given..
///
public static string WarningPreReleaseVersion {
get {
@@ -1613,7 +1613,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Please review our privacy policy section on the wiki if you're concerned about what ASF is in fact doing!.
+ /// Looks up a localized string similar to Please review our privacy policy section on the wiki if you're concerned about what ASF is in fact doing!.
///
public static string WarningPrivacyPolicy {
get {
@@ -1622,7 +1622,16 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Received unknown value for {0}, please report this: {1}.
+ /// Looks up a localized string similar to Unknown command-line argument: {0}.
+ ///
+ public static string WarningUnknownCommandLineArgument {
+ get {
+ return ResourceManager.GetString("WarningUnknownCommandLineArgument", resourceCulture);
+ }
+ }
+
+ ///
+ /// Looks up a localized string similar to Received unknown value for {0}, please report this: {1}.
///
public static string WarningUnknownValuePleaseReport {
get {
@@ -1631,7 +1640,16 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu Workaround for {0} bug has been triggered..
+ /// Looks up a localized string similar to You're attempting to run {0} variant of ASF in unsupported environment: {1}. Supply --ignore-unsupported-environment argument if you really know what you're doing..
+ ///
+ public static string WarningUnsupportedEnvironment {
+ get {
+ return ResourceManager.GetString("WarningUnsupportedEnvironment", resourceCulture);
+ }
+ }
+
+ ///
+ /// Looks up a localized string similar to Workaround for {0} bug has been triggered..
///
public static string WarningWorkaroundTriggered {
get {
@@ -1640,7 +1658,7 @@ namespace ArchiSteamFarm.Localization {
}
///
- /// Wyszukuje zlokalizowany ciąg podobny do ciągu It looks like it's your first launch of the program, welcome!.
+ /// Looks up a localized string similar to It looks like it's your first launch of the program, welcome!.
///
public static string Welcome {
get {
diff --git a/ArchiSteamFarm/Localization/Strings.resx b/ArchiSteamFarm/Localization/Strings.resx
index 5faad51b1..894640dc6 100644
--- a/ArchiSteamFarm/Localization/Strings.resx
+++ b/ArchiSteamFarm/Localization/Strings.resx
@@ -1,17 +1,17 @@
-
@@ -736,4 +736,10 @@ Process uptime: {1}
Result: {0}
{0} will be replaced by generic result of various functions that use this string
-
\ No newline at end of file
+
+ You're attempting to run {0} variant of ASF in unsupported environment: {1}. Supply --ignore-unsupported-environment argument if you really know what you're doing.
+
+
+ Unknown command-line argument: {0}
+
+
diff --git a/ArchiSteamFarm/OS.cs b/ArchiSteamFarm/OS.cs
index 9d88b8a01..785be09a1 100644
--- a/ArchiSteamFarm/OS.cs
+++ b/ArchiSteamFarm/OS.cs
@@ -40,20 +40,26 @@ namespace ArchiSteamFarm {
private static Mutex? SingleInstance;
- internal static void CoreInit() {
- if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows) && !Console.IsOutputRedirected) {
- // Normally we should use UTF-8 encoding as it's the most correct one for our case, and we already use it on other OSes such as Linux
- // However, older Windows versions, mainly 7/8.1 can't into UTF-8 without appropriate console font, and expecting from users to change it manually is unwanted
- // As irrational as it can sound, those versions actually can work with unicode encoding instead, as they magically map it into proper chars despite of incorrect font
- // We could in theory conditionally use UTF-8 for Windows 10+ and unicode otherwise, but Windows version detection is simply not worth the hassle in this case
- // Therefore, until we can drop support for Windows < 10, we'll stick with Unicode for all Windows boxes, unless there will be valid reasoning for conditional switch
- // See https://github.com/JustArchiNET/ArchiSteamFarm/issues/1289 for more details
- Console.OutputEncoding = Encoding.Unicode;
+ internal static void CoreInit(bool systemRequired) {
+ if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows)) {
+ if (systemRequired) {
+ WindowsKeepSystemActive();
+ }
- // Quick edit mode will freeze when user start selecting something on the console until the selection is cancelled
- // Users are very often doing it accidentally without any real purpose, and we want to avoid this common issue which causes the whole process to hang
- // See http://stackoverflow.com/questions/30418886/how-and-why-does-quickedit-mode-in-command-prompt-freeze-applications for more details
- WindowsDisableQuickEditMode();
+ if (!Console.IsOutputRedirected) {
+ // Normally we should use UTF-8 encoding as it's the most correct one for our case, and we already use it on other OSes such as Linux
+ // However, older Windows versions, mainly 7/8.1 can't into UTF-8 without appropriate console font, and expecting from users to change it manually is unwanted
+ // As irrational as it can sound, those versions actually can work with unicode encoding instead, as they magically map it into proper chars despite of incorrect font
+ // We could in theory conditionally use UTF-8 for Windows 10+ and unicode otherwise, but Windows version detection is simply not worth the hassle in this case
+ // Therefore, until we can drop support for Windows < 10, we'll stick with Unicode for all Windows boxes, unless there will be valid reasoning for conditional switch
+ // See https://github.com/JustArchiNET/ArchiSteamFarm/issues/1289 for more details
+ Console.OutputEncoding = Encoding.Unicode;
+
+ // Quick edit mode will freeze when user start selecting something on the console until the selection is cancelled
+ // Users are very often doing it accidentally without any real purpose, and we want to avoid this common issue which causes the whole process to hang
+ // See http://stackoverflow.com/questions/30418886/how-and-why-does-quickedit-mode-in-command-prompt-freeze-applications for more details
+ WindowsDisableQuickEditMode();
+ }
}
}
@@ -67,15 +73,39 @@ namespace ArchiSteamFarm {
return new CrossProcessFileBasedSemaphore(resourceName);
}
- internal static void Init(bool systemRequired, GlobalConfig.EOptimizationMode optimizationMode) {
- if (!Enum.IsDefined(typeof(GlobalConfig.EOptimizationMode), optimizationMode)) {
- throw new ArgumentNullException(nameof(optimizationMode));
+ internal static bool VerifyEnvironment() {
+#if NETFRAMEWORK
+ // This is .NET Framework build, we support that one only on mono for platforms not supported by .NET Core
+
+ // We're not going to analyze source builds, as we don't know what changes the author has made, assume they have a point
+ if (SharedInfo.BuildInfo.IsCustomBuild) {
+ return true;
}
- if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows)) {
- if (systemRequired) {
- WindowsKeepSystemActive();
- }
+ // All windows variants have valid .NET Core build, and generic-netf is supported only on mono
+ if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows) || !RuntimeCompatibility.IsRunningOnMono) {
+ return false;
+ }
+
+ return RuntimeInformation.OSArchitecture switch {
+ // Sadly we can't tell a difference between ARMv6 and ARMv7 reliably, we'll believe that this linux-arm user knows what he's doing and he's indeed in need of generic-netf on ARMv6
+ Architecture.Arm => true,
+
+ // Apart from real x86, this also covers all unknown architectures, such as sparc, ppc64, and anything else Mono might support, we're fine with that
+ Architecture.X86 => true,
+
+ // Everything else is covered by .NET Core
+ _ => false
+ };
+#else
+ // This is .NET Core build, we support all scenarios
+ return true;
+#endif
+ }
+
+ internal static void Init(GlobalConfig.EOptimizationMode optimizationMode) {
+ if (!Enum.IsDefined(typeof(GlobalConfig.EOptimizationMode), optimizationMode)) {
+ throw new ArgumentNullException(nameof(optimizationMode));
}
switch (optimizationMode) {
diff --git a/ArchiSteamFarm/Program.cs b/ArchiSteamFarm/Program.cs
index f4aa8de37..f6f0c4752 100644
--- a/ArchiSteamFarm/Program.cs
+++ b/ArchiSteamFarm/Program.cs
@@ -45,6 +45,7 @@ namespace ArchiSteamFarm {
private static readonly TaskCompletionSource ShutdownResetEvent = new();
+ private static bool IgnoreUnsupportedEnvironment;
private static bool SystemRequired;
internal static async Task Exit(byte exitCode = 0) {
@@ -119,38 +120,26 @@ namespace ArchiSteamFarm {
Target.Register(HistoryTarget.TargetName);
Target.Register(SteamTarget.TargetName);
- if (!await InitCore(args).ConfigureAwait(false)) {
+ if (!await InitCore(args).ConfigureAwait(false) || !await InitASF().ConfigureAwait(false)) {
await Exit(1).ConfigureAwait(false);
-
- return;
}
-
- await InitASF(args).ConfigureAwait(false);
}
- private static async Task InitASF(IReadOnlyCollection? args) {
- OS.CoreInit();
-
- Console.Title = SharedInfo.ProgramIdentifier;
- ASF.ArchiLogger.LogGenericInfo(SharedInfo.ProgramIdentifier);
-
+ private static async Task InitASF() {
if (!await InitGlobalConfigAndLanguage().ConfigureAwait(false)) {
- return;
+ return false;
}
if (ASF.GlobalConfig == null) {
throw new InvalidOperationException(nameof(ASF.GlobalConfig));
}
- // Parse post-init args
- if (args != null) {
- ParsePostInitArgs(args);
- }
-
- OS.Init(SystemRequired, ASF.GlobalConfig.OptimizationMode);
+ OS.Init(ASF.GlobalConfig.OptimizationMode);
await InitGlobalDatabaseAndServices().ConfigureAwait(false);
await ASF.Init().ConfigureAwait(false);
+
+ return true;
}
private static async Task InitCore(IReadOnlyCollection? args) {
@@ -173,9 +162,9 @@ namespace ArchiSteamFarm {
}
}
- // Parse pre-init args
+ // Parse args
if (args != null) {
- ParsePreInitArgs(args);
+ ParseArgs(args);
}
bool uniqueInstance = OS.RegisterProcess();
@@ -188,6 +177,20 @@ namespace ArchiSteamFarm {
return false;
}
+ OS.CoreInit(SystemRequired);
+
+ Console.Title = SharedInfo.ProgramIdentifier;
+ ASF.ArchiLogger.LogGenericInfo(SharedInfo.ProgramIdentifier);
+
+ if (!IgnoreUnsupportedEnvironment) {
+ if (!OS.VerifyEnvironment()) {
+ ASF.ArchiLogger.LogGenericError(string.Format(CultureInfo.CurrentCulture, Strings.WarningUnsupportedEnvironment, SharedInfo.BuildInfo.Variant, OS.Variant));
+ await Task.Delay(10000).ConfigureAwait(false);
+
+ return false;
+ }
+ }
+
return true;
}
@@ -413,7 +416,7 @@ namespace ArchiSteamFarm {
e.SetObserved();
}
- private static void ParsePostInitArgs(IReadOnlyCollection args) {
+ private static void ParseArgs(IReadOnlyCollection args) {
if (args == null) {
throw new ArgumentNullException(nameof(args));
}
@@ -424,49 +427,7 @@ namespace ArchiSteamFarm {
if (!string.IsNullOrEmpty(envCryptKey)) {
HandleCryptKeyArgument(envCryptKey!);
}
- } catch (Exception e) {
- ASF.ArchiLogger.LogGenericException(e);
- }
- bool cryptKeyNext = false;
-
- foreach (string arg in args) {
- switch (arg) {
- case "--cryptkey" when !cryptKeyNext:
- cryptKeyNext = true;
-
- break;
- case "--no-restart" when !cryptKeyNext:
- RestartAllowed = false;
-
- break;
- case "--process-required" when !cryptKeyNext:
- ProcessRequired = true;
-
- break;
- case "--system-required" when !cryptKeyNext:
- SystemRequired = true;
-
- break;
- default:
- if (cryptKeyNext) {
- cryptKeyNext = false;
- HandleCryptKeyArgument(arg);
- } else if ((arg.Length > 11) && arg.StartsWith("--cryptkey=", StringComparison.Ordinal)) {
- HandleCryptKeyArgument(arg.Substring(11));
- }
-
- break;
- }
- }
- }
-
- private static void ParsePreInitArgs(IReadOnlyCollection args) {
- if (args == null) {
- throw new ArgumentNullException(nameof(args));
- }
-
- try {
string? envNetworkGroup = Environment.GetEnvironmentVariable(SharedInfo.EnvironmentVariableNetworkGroup);
if (!string.IsNullOrEmpty(envNetworkGroup)) {
@@ -482,21 +443,45 @@ namespace ArchiSteamFarm {
ASF.ArchiLogger.LogGenericException(e);
}
+ bool cryptKeyNext = false;
bool networkGroupNext = false;
bool pathNext = false;
foreach (string arg in args) {
switch (arg) {
- case "--network-group" when !networkGroupNext && !pathNext:
+ case "--cryptkey" when !cryptKeyNext && !networkGroupNext && !pathNext:
+ cryptKeyNext = true;
+
+ break;
+ case "--ignore-unsupported-environment" when !cryptKeyNext && !networkGroupNext && !pathNext:
+ IgnoreUnsupportedEnvironment = true;
+
+ break;
+ case "--network-group" when !cryptKeyNext && !networkGroupNext && !pathNext:
networkGroupNext = true;
break;
- case "--path" when !networkGroupNext && !pathNext:
+ case "--no-restart" when !cryptKeyNext && !networkGroupNext && !pathNext:
+ RestartAllowed = false;
+
+ break;
+ case "--process-required" when !cryptKeyNext && !networkGroupNext && !pathNext:
+ ProcessRequired = true;
+
+ break;
+ case "--path" when !cryptKeyNext && !networkGroupNext && !pathNext:
pathNext = true;
+ break;
+ case "--system-required" when !cryptKeyNext && !networkGroupNext && !pathNext:
+ SystemRequired = true;
+
break;
default:
- if (networkGroupNext) {
+ if (cryptKeyNext) {
+ cryptKeyNext = false;
+ HandleCryptKeyArgument(arg);
+ } else if (networkGroupNext) {
networkGroupNext = false;
HandleNetworkGroupArgument(arg);
} else if (pathNext) {
@@ -507,10 +492,18 @@ namespace ArchiSteamFarm {
case > 16 when arg.StartsWith("--network-group=", StringComparison.Ordinal):
HandleNetworkGroupArgument(arg.Substring(16));
+ break;
+ case > 11 when arg.StartsWith("--cryptkey=", StringComparison.Ordinal):
+ HandleCryptKeyArgument(arg.Substring(11));
+
break;
case > 7 when arg.StartsWith("--path=", StringComparison.Ordinal):
HandlePathArgument(arg.Substring(7));
+ break;
+ default:
+ ASF.ArchiLogger.LogGenericWarning(string.Format(CultureInfo.CurrentCulture, Strings.WarningUnknownCommandLineArgument, arg));
+
break;
}
}