Use modded identifier for plugins setups

This commit is contained in:
JustArchi
2019-06-25 12:26:55 +02:00
parent 73a991afa8
commit 448482e499
4 changed files with 33 additions and 27 deletions

View File

@@ -27,7 +27,6 @@ using System.Globalization;
using System.IO;
using System.Linq;
using System.Resources;
using System.Text;
using System.Threading.Tasks;
using ArchiSteamFarm.IPC;
using ArchiSteamFarm.Localization;
@@ -131,10 +130,8 @@ namespace ArchiSteamFarm {
private static async Task InitASF(IReadOnlyCollection<string> args) {
OS.CoreInit();
string programIdentifier = SharedInfo.PublicIdentifier + " V" + SharedInfo.Version + " (" + SharedInfo.BuildInfo.Variant + "/" + SharedInfo.ModuleVersion + " | " + OS.Variant + ")";
Console.Title = programIdentifier;
ASF.ArchiLogger.LogGenericInfo(programIdentifier);
Console.Title = SharedInfo.ProgramIdentifier;
ASF.ArchiLogger.LogGenericInfo(SharedInfo.ProgramIdentifier);
await InitGlobalConfigAndLanguage().ConfigureAwait(false);