From 42f47740db47e264d7e2a5ce7a77635852a54411 Mon Sep 17 00:00:00 2001 From: JustArchi Date: Sat, 16 Jan 2016 05:17:03 +0100 Subject: [PATCH] Actually call OnFarmingFinished() when there's nothing to farm --- ArchiSteamFarm/CardsFarmer.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/ArchiSteamFarm/CardsFarmer.cs b/ArchiSteamFarm/CardsFarmer.cs index fc6bf5790..48363b877 100755 --- a/ArchiSteamFarm/CardsFarmer.cs +++ b/ArchiSteamFarm/CardsFarmer.cs @@ -145,7 +145,7 @@ namespace ArchiSteamFarm { return; } - Logging.LogGenericInfo(Bot.BotName, "We have a total of " + GamesToFarm.Count + " games to farm on this account, farming in progress..."); + Logging.LogGenericInfo(Bot.BotName, "We have a total of " + GamesToFarm.Count + " games to farm on this account..."); NowFarming = true; Semaphore.Release(); // From this point we allow other calls to shut us down @@ -257,7 +257,7 @@ namespace ArchiSteamFarm { if (GamesToFarm.Count == 0) { Logging.LogGenericInfo(Bot.BotName, "No games to farm!"); - return false; + return true; } // If we have restricted card drops, actually do check hours of all games that are left to farm