From 3be6bf8aca8d475205b13eb7372ed3693d7e7075 Mon Sep 17 00:00:00 2001 From: 3ncy <53367954+3ncy@users.noreply.github.com> Date: Thu, 15 Dec 2022 14:18:18 +0100 Subject: [PATCH] Add steam awards badge id to blacklist (#2764) --- ArchiSteamFarm/Steam/Cards/CardsFarmer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ArchiSteamFarm/Steam/Cards/CardsFarmer.cs b/ArchiSteamFarm/Steam/Cards/CardsFarmer.cs index 3e5bbc066..cf77f538b 100644 --- a/ArchiSteamFarm/Steam/Cards/CardsFarmer.cs +++ b/ArchiSteamFarm/Steam/Cards/CardsFarmer.cs @@ -51,7 +51,7 @@ public sealed class CardsFarmer : IAsyncDisposable, IDisposable { private const byte HoursToIgnore = 1; // How many hours we ignore unreleased appIDs and don't bother checking them again [PublicAPI] - public static readonly ImmutableHashSet SalesBlacklist = ImmutableHashSet.Create(267420, 303700, 335590, 368020, 425280, 480730, 566020, 639900, 762800, 876740, 991980, 1195670, 1343890, 1465680, 1658760, 1797760, 2021850); + public static readonly ImmutableHashSet SalesBlacklist = ImmutableHashSet.Create(267420, 303700, 335590, 368020, 425280, 480730, 566020, 639900, 762800, 876740, 991980, 1195670, 1343890, 1465680, 1658760, 1797760, 2021850, 2243720); private static readonly ConcurrentDictionary GloballyIgnoredAppIDs = new(); // Reserved for unreleased games