WIP: Gigantic work on #252

TODO: Market confirmations, cleanup, code review, shitload of tests...
This commit is contained in:
JustArchi
2016-06-19 05:40:46 +02:00
parent adefa6446d
commit 2ebce59ee7
23 changed files with 577 additions and 1593 deletions

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@@ -1,12 +0,0 @@
namespace SteamAuth
{
public static class APIEndpoints
{
public const string STEAMAPI_BASE = "https://api.steampowered.com";
public const string COMMUNITY_BASE = "https://steamcommunity.com";
public const string MOBILEAUTH_BASE = STEAMAPI_BASE + "/IMobileAuthService/%s/v0001";
public static string MOBILEAUTH_GETWGTOKEN = MOBILEAUTH_BASE.Replace("%s", "GetWGToken");
public const string TWO_FACTOR_BASE = STEAMAPI_BASE + "/ITwoFactorService/%s/v0001";
public static string TWO_FACTOR_TIME_QUERY = TWO_FACTOR_BASE.Replace("%s", "QueryTime");
}
}

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@@ -1,292 +0,0 @@
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Linq;
using System.Net;
using System.Security.Cryptography;
using System.Text;
using System.Threading.Tasks;
namespace SteamAuth
{
/// <summary>
/// Handles the linking process for a new mobile authenticator.
/// </summary>
public class AuthenticatorLinker
{
/// <summary>
/// Set to register a new phone number when linking. If a phone number is not set on the account, this must be set. If a phone number is set on the account, this must be null.
/// </summary>
public string PhoneNumber = null;
/// <summary>
/// Randomly-generated device ID. Should only be generated once per linker.
/// </summary>
public string DeviceID { get; private set; }
/// <summary>
/// After the initial link step, if successful, this will be the SteamGuard data for the account. PLEASE save this somewhere after generating it; it's vital data.
/// </summary>
public SteamGuardAccount LinkedAccount { get; private set; }
/// <summary>
/// True if the authenticator has been fully finalized.
/// </summary>
public bool Finalized = false;
private SessionData _session;
private CookieContainer _cookies;
public AuthenticatorLinker(SessionData session)
{
this._session = session;
this.DeviceID = GenerateDeviceID();
this._cookies = new CookieContainer();
session.AddCookies(_cookies);
}
public LinkResult AddAuthenticator()
{
bool hasPhone = _hasPhoneAttached();
if (hasPhone && PhoneNumber != null)
return LinkResult.MustRemovePhoneNumber;
if (!hasPhone && PhoneNumber == null)
return LinkResult.MustProvidePhoneNumber;
if (!hasPhone)
{
if (!_addPhoneNumber())
{
return LinkResult.GeneralFailure;
}
}
var postData = new NameValueCollection();
postData.Add("access_token", _session.OAuthToken);
postData.Add("steamid", _session.SteamID.ToString());
postData.Add("authenticator_type", "1");
postData.Add("device_identifier", this.DeviceID);
postData.Add("sms_phone_id", "1");
string response = SteamWeb.MobileLoginRequest(APIEndpoints.STEAMAPI_BASE + "/ITwoFactorService/AddAuthenticator/v0001", "POST", postData);
if (response == null) return LinkResult.GeneralFailure;
var addAuthenticatorResponse = JsonConvert.DeserializeObject<AddAuthenticatorResponse>(response);
if (addAuthenticatorResponse == null || addAuthenticatorResponse.Response == null)
{
return LinkResult.GeneralFailure;
}
if (addAuthenticatorResponse.Response.Status == 29)
{
return LinkResult.AuthenticatorPresent;
}
if (addAuthenticatorResponse.Response.Status != 1)
{
return LinkResult.GeneralFailure;
}
this.LinkedAccount = addAuthenticatorResponse.Response;
LinkedAccount.Session = this._session;
LinkedAccount.DeviceID = this.DeviceID;
return LinkResult.AwaitingFinalization;
}
public FinalizeResult FinalizeAddAuthenticator(string smsCode)
{
//The act of checking the SMS code is necessary for Steam to finalize adding the phone number to the account.
//Of course, we only want to check it if we're adding a phone number in the first place...
if (!String.IsNullOrEmpty(this.PhoneNumber) && !this._checkSMSCode(smsCode))
{
return FinalizeResult.BadSMSCode;
}
var postData = new NameValueCollection();
postData.Add("steamid", _session.SteamID.ToString());
postData.Add("access_token", _session.OAuthToken);
postData.Add("activation_code", smsCode);
int tries = 0;
while (tries <= 30)
{
postData.Set("authenticator_code", LinkedAccount.GenerateSteamGuardCode());
postData.Set("authenticator_time", TimeAligner.GetSteamTime().ToString());
string response = SteamWeb.MobileLoginRequest(APIEndpoints.STEAMAPI_BASE + "/ITwoFactorService/FinalizeAddAuthenticator/v0001", "POST", postData);
if (response == null) return FinalizeResult.GeneralFailure;
var finalizeResponse = JsonConvert.DeserializeObject<FinalizeAuthenticatorResponse>(response);
if (finalizeResponse == null || finalizeResponse.Response == null)
{
return FinalizeResult.GeneralFailure;
}
if (finalizeResponse.Response.Status == 89)
{
return FinalizeResult.BadSMSCode;
}
if (finalizeResponse.Response.Status == 88)
{
if (tries >= 30)
{
return FinalizeResult.UnableToGenerateCorrectCodes;
}
}
if (!finalizeResponse.Response.Success)
{
return FinalizeResult.GeneralFailure;
}
if (finalizeResponse.Response.WantMore)
{
tries++;
continue;
}
this.LinkedAccount.FullyEnrolled = true;
return FinalizeResult.Success;
}
return FinalizeResult.GeneralFailure;
}
private bool _checkSMSCode(string smsCode)
{
var postData = new NameValueCollection();
postData.Add("op", "check_sms_code");
postData.Add("arg", smsCode);
postData.Add("sessionid", _session.SessionID);
string response = SteamWeb.Request(APIEndpoints.COMMUNITY_BASE + "/steamguard/phoneajax", "POST", postData, _cookies);
if (response == null) return false;
var addPhoneNumberResponse = JsonConvert.DeserializeObject<AddPhoneResponse>(response);
return addPhoneNumberResponse.Success;
}
private bool _addPhoneNumber()
{
var postData = new NameValueCollection();
postData.Add("op", "add_phone_number");
postData.Add("arg", PhoneNumber);
postData.Add("sessionid", _session.SessionID);
string response = SteamWeb.Request(APIEndpoints.COMMUNITY_BASE + "/steamguard/phoneajax", "POST", postData, _cookies);
if (response == null) return false;
var addPhoneNumberResponse = JsonConvert.DeserializeObject<AddPhoneResponse>(response);
return addPhoneNumberResponse.Success;
}
private bool _hasPhoneAttached()
{
var postData = new NameValueCollection();
postData.Add("op", "has_phone");
postData.Add("arg", "null");
postData.Add("sessionid", _session.SessionID);
string response = SteamWeb.Request(APIEndpoints.COMMUNITY_BASE + "/steamguard/phoneajax", "POST", postData, _cookies);
if (response == null) return false;
var hasPhoneResponse = JsonConvert.DeserializeObject<HasPhoneResponse>(response);
return hasPhoneResponse.HasPhone;
}
public enum LinkResult
{
MustProvidePhoneNumber, //No phone number on the account
MustRemovePhoneNumber, //A phone number is already on the account
AwaitingFinalization, //Must provide an SMS code
GeneralFailure, //General failure (really now!)
AuthenticatorPresent
}
public enum FinalizeResult
{
BadSMSCode,
UnableToGenerateCorrectCodes,
Success,
GeneralFailure
}
private class AddAuthenticatorResponse
{
[JsonProperty("response")]
public SteamGuardAccount Response { get; set; }
}
private class FinalizeAuthenticatorResponse
{
[JsonProperty("response")]
public FinalizeAuthenticatorInternalResponse Response { get; set; }
internal class FinalizeAuthenticatorInternalResponse
{
[JsonProperty("status")]
public int Status { get; set; }
[JsonProperty("server_time")]
public long ServerTime { get; set; }
[JsonProperty("want_more")]
public bool WantMore { get; set; }
[JsonProperty("success")]
public bool Success { get; set; }
}
}
private class HasPhoneResponse
{
[JsonProperty("has_phone")]
public bool HasPhone { get; set; }
}
private class AddPhoneResponse
{
[JsonProperty("success")]
public bool Success { get; set; }
}
public static string GenerateDeviceID()
{
using (var sha1 = new SHA1Managed())
{
RNGCryptoServiceProvider secureRandom = new RNGCryptoServiceProvider();
byte[] randomBytes = new byte[8];
secureRandom.GetBytes(randomBytes);
byte[] hashedBytes = sha1.ComputeHash(randomBytes);
string random32 = BitConverter.ToString(hashedBytes).Replace("-", "").Substring(0, 32).ToLower();
return "android:" + SplitOnRatios(random32, new[] { 8, 4, 4, 4, 12 }, "-");
}
}
private static string SplitOnRatios(string str, int[] ratios, string intermediate)
{
string result = "";
int pos = 0;
for (int index = 0; index < ratios.Length; index++)
{
result += str.Substring(pos, ratios[index]);
pos = ratios[index];
if (index < ratios.Length - 1)
result += intermediate;
}
return result;
}
}
}

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@@ -1,36 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SteamAuth
{
public class Confirmation
{
public string ID;
public string Key;
public string Description;
public ConfirmationType ConfType
{
get
{
if (String.IsNullOrEmpty(Description)) return ConfirmationType.Unknown;
if (Description.StartsWith("Confirm ")) return ConfirmationType.GenericConfirmation;
if (Description.StartsWith("Trade with ")) return ConfirmationType.Trade;
if (Description.StartsWith("Sell -")) return ConfirmationType.MarketSellTransaction;
return ConfirmationType.Unknown;
}
}
public enum ConfirmationType
{
GenericConfirmation,
Trade,
MarketSellTransaction,
Unknown
}
}
}

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@@ -1,40 +0,0 @@
using System.Net;
namespace SteamAuth
{
public class SessionData
{
public string SessionID { get; set; }
public string SteamLogin { get; set; }
public string SteamLoginSecure { get; set; }
public string WebCookie { get; set; }
public string OAuthToken { get; set; }
public ulong SteamID { get; set; }
public void AddCookies(CookieContainer cookies)
{
cookies.Add(new Cookie("mobileClientVersion", "0 (2.1.3)", "/", ".steamcommunity.com"));
cookies.Add(new Cookie("mobileClient", "android", "/", ".steamcommunity.com"));
cookies.Add(new Cookie("steamid", SteamID.ToString(), "/", ".steamcommunity.com"));
cookies.Add(new Cookie("steamLogin", SteamLogin, "/", ".steamcommunity.com")
{
HttpOnly = true
});
cookies.Add(new Cookie("steamLoginSecure", SteamLoginSecure, "/", ".steamcommunity.com")
{
HttpOnly = true,
Secure = true
});
cookies.Add(new Cookie("Steam_Language", "english", "/", ".steamcommunity.com"));
cookies.Add(new Cookie("dob", "", "/", ".steamcommunity.com"));
cookies.Add(new Cookie("sessionid", this.SessionID, "/", ".steamcommunity.com"));
}
}
}

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@@ -46,16 +46,8 @@
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="APIEndpoints.cs" />
<Compile Include="AuthenticatorLinker.cs" />
<Compile Include="Confirmation.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="SessionData.cs" />
<Compile Include="SteamGuardAccount.cs" />
<Compile Include="SteamWeb.cs" />
<Compile Include="TimeAligner.cs" />
<Compile Include="UserLogin.cs" />
<Compile Include="Util.cs" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />

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@@ -1,456 +1,43 @@
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.Net;
using System.Security.Cryptography;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
namespace SteamAuth
{
public class SteamGuardAccount
{
[JsonProperty("shared_secret")]
public string SharedSecret { get; set; }
namespace SteamAuth {
// TODO: Converter code will be removed soon
public class SteamGuardAccount {
[JsonProperty("shared_secret")]
public string SharedSecret { get; set; }
[JsonProperty("serial_number")]
public string SerialNumber { get; set; }
[JsonProperty("serial_number")]
public string SerialNumber { get; set; }
[JsonProperty("revocation_code")]
public string RevocationCode { get; set; }
[JsonProperty("revocation_code")]
public string RevocationCode { get; set; }
[JsonProperty("uri")]
public string URI { get; set; }
[JsonProperty("uri")]
public string URI { get; set; }
[JsonProperty("server_time")]
public long ServerTime { get; set; }
[JsonProperty("server_time")]
public long ServerTime { get; set; }
[JsonProperty("account_name")]
public string AccountName { get; set; }
[JsonProperty("account_name")]
public string AccountName { get; set; }
[JsonProperty("token_gid")]
public string TokenGID { get; set; }
[JsonProperty("token_gid")]
public string TokenGID { get; set; }
[JsonProperty("identity_secret")]
public string IdentitySecret { get; set; }
[JsonProperty("identity_secret")]
public string IdentitySecret { get; set; }
[JsonProperty("secret_1")]
public string Secret1 { get; set; }
[JsonProperty("secret_1")]
public string Secret1 { get; set; }
[JsonProperty("status")]
public int Status { get; set; }
[JsonProperty("status")]
public int Status { get; set; }
[JsonProperty("device_id")]
public string DeviceID { get; set; }
[JsonProperty("device_id")]
public string DeviceID { get; set; }
/// <summary>
/// Set to true if the authenticator has actually been applied to the account.
/// </summary>
[JsonProperty("fully_enrolled")]
public bool FullyEnrolled { get; set; }
[JsonProperty("fully_enrolled")]
public bool FullyEnrolled { get; set; }
public SessionData Session { get; set; }
private static byte[] steamGuardCodeTranslations = new byte[] { 50, 51, 52, 53, 54, 55, 56, 57, 66, 67, 68, 70, 71, 72, 74, 75, 77, 78, 80, 81, 82, 84, 86, 87, 88, 89 };
public bool DeactivateAuthenticator(int scheme = 2)
{
var postData = new NameValueCollection();
postData.Add("steamid", this.Session.SteamID.ToString());
postData.Add("steamguard_scheme", scheme.ToString());
postData.Add("revocation_code", this.RevocationCode);
postData.Add("access_token", this.Session.OAuthToken);
try
{
string response = SteamWeb.MobileLoginRequest(APIEndpoints.STEAMAPI_BASE + "/ITwoFactorService/RemoveAuthenticator/v0001", "POST", postData);
var removeResponse = JsonConvert.DeserializeObject<RemoveAuthenticatorResponse>(response);
if (removeResponse == null || removeResponse.Response == null || !removeResponse.Response.Success) return false;
return true;
}
catch (Exception)
{
return false;
}
}
public string GenerateSteamGuardCode()
{
return GenerateSteamGuardCodeForTime(TimeAligner.GetSteamTime());
}
public string GenerateSteamGuardCodeForTime(long time)
{
if (this.SharedSecret == null || this.SharedSecret.Length == 0)
{
return "";
}
byte[] sharedSecretArray = Convert.FromBase64String(this.SharedSecret);
byte[] timeArray = new byte[8];
time /= 30L;
for (int i = 8; i > 0; i--)
{
timeArray[i - 1] = (byte)time;
time >>= 8;
}
HMACSHA1 hmacGenerator = new HMACSHA1();
hmacGenerator.Key = sharedSecretArray;
byte[] hashedData = hmacGenerator.ComputeHash(timeArray);
byte[] codeArray = new byte[5];
try
{
byte b = (byte)(hashedData[19] & 0xF);
int codePoint = (hashedData[b] & 0x7F) << 24 | (hashedData[b + 1] & 0xFF) << 16 | (hashedData[b + 2] & 0xFF) << 8 | (hashedData[b + 3] & 0xFF);
for (int i = 0; i < 5; ++i)
{
codeArray[i] = steamGuardCodeTranslations[codePoint % steamGuardCodeTranslations.Length];
codePoint /= steamGuardCodeTranslations.Length;
}
}
catch (Exception)
{
return null; //Change later, catch-alls are bad!
}
return Encoding.UTF8.GetString(codeArray);
}
public Confirmation[] FetchConfirmations()
{
string url = this.GenerateConfirmationURL();
CookieContainer cookies = new CookieContainer();
this.Session.AddCookies(cookies);
string response = SteamWeb.Request(url, "GET", null, cookies);
/*So you're going to see this abomination and you're going to be upset.
It's understandable. But the thing is, regex for HTML -- while awful -- makes this way faster than parsing a DOM, plus we don't need another library.
And because the data is always in the same place and same format... It's not as if we're trying to naturally understand HTML here. Just extract strings.
I'm sorry. */
Regex confIDRegex = new Regex("data-confid=\"(\\d+)\"");
Regex confKeyRegex = new Regex("data-key=\"(\\d+)\"");
Regex confDescRegex = new Regex("<div>((Confirm|Trade with|Sell -) .+)</div>");
if (response == null || !(confIDRegex.IsMatch(response) && confKeyRegex.IsMatch(response) && confDescRegex.IsMatch(response)))
{
if (response == null || !response.Contains("<div>Nothing to confirm</div>"))
{
throw new WGTokenInvalidException();
}
return new Confirmation[0];
}
MatchCollection confIDs = confIDRegex.Matches(response);
MatchCollection confKeys = confKeyRegex.Matches(response);
MatchCollection confDescs = confDescRegex.Matches(response);
List<Confirmation> ret = new List<Confirmation>();
for (int i = 0; i < confIDs.Count; i++)
{
string confID = confIDs[i].Groups[1].Value;
string confKey = confKeys[i].Groups[1].Value;
string confDesc = confDescs[i].Groups[1].Value;
Confirmation conf = new Confirmation()
{
Description = confDesc,
ID = confID,
Key = confKey
};
ret.Add(conf);
}
return ret.ToArray();
}
public async Task<Confirmation[]> FetchConfirmationsAsync()
{
string url = this.GenerateConfirmationURL();
CookieContainer cookies = new CookieContainer();
this.Session.AddCookies(cookies);
string response = await SteamWeb.RequestAsync(url, "GET", null, cookies);
/*So you're going to see this abomination and you're going to be upset.
It's understandable. But the thing is, regex for HTML -- while awful -- makes this way faster than parsing a DOM, plus we don't need another library.
And because the data is always in the same place and same format... It's not as if we're trying to naturally understand HTML here. Just extract strings.
I'm sorry. */
Regex confIDRegex = new Regex("data-confid=\"(\\d+)\"");
Regex confKeyRegex = new Regex("data-key=\"(\\d+)\"");
Regex confDescRegex = new Regex("<div>((Confirm|Trade with|Sell -) .+)</div>");
if (response == null || !(confIDRegex.IsMatch(response) && confKeyRegex.IsMatch(response) && confDescRegex.IsMatch(response)))
{
if (response == null || !response.Contains("<div>Nothing to confirm</div>"))
{
throw new WGTokenInvalidException();
}
return new Confirmation[0];
}
MatchCollection confIDs = confIDRegex.Matches(response);
MatchCollection confKeys = confKeyRegex.Matches(response);
MatchCollection confDescs = confDescRegex.Matches(response);
List<Confirmation> ret = new List<Confirmation>();
for (int i = 0; i < confIDs.Count; i++)
{
string confID = confIDs[i].Groups[1].Value;
string confKey = confKeys[i].Groups[1].Value;
string confDesc = confDescs[i].Groups[1].Value;
Confirmation conf = new Confirmation()
{
Description = confDesc,
ID = confID,
Key = confKey
};
ret.Add(conf);
}
return ret.ToArray();
}
public long GetConfirmationTradeOfferID(Confirmation conf)
{
var confDetails = _getConfirmationDetails(conf);
if (confDetails == null || !confDetails.Success) return -1;
Regex tradeOfferIDRegex = new Regex("<div class=\"tradeoffer\" id=\"tradeofferid_(\\d+)\" >");
if(!tradeOfferIDRegex.IsMatch(confDetails.HTML)) return -1;
return long.Parse(tradeOfferIDRegex.Match(confDetails.HTML).Groups[1].Value);
}
public bool AcceptConfirmation(Confirmation conf)
{
return _sendConfirmationAjax(conf, "allow");
}
public bool DenyConfirmation(Confirmation conf)
{
return _sendConfirmationAjax(conf, "cancel");
}
/// <summary>
/// Refreshes the Steam session. Necessary to perform confirmations if your session has expired or changed.
/// </summary>
/// <returns></returns>
public bool RefreshSession()
{
string url = APIEndpoints.MOBILEAUTH_GETWGTOKEN;
NameValueCollection postData = new NameValueCollection();
postData.Add("access_token", this.Session.OAuthToken);
string response = SteamWeb.Request(url, "POST", postData);
if (response == null) return false;
try
{
var refreshResponse = JsonConvert.DeserializeObject<RefreshSessionDataResponse>(response);
if (refreshResponse == null || refreshResponse.Response == null || String.IsNullOrEmpty(refreshResponse.Response.Token))
return false;
string token = this.Session.SteamID + "%7C%7C" + refreshResponse.Response.Token;
string tokenSecure = this.Session.SteamID + "%7C%7C" + refreshResponse.Response.TokenSecure;
this.Session.SteamLogin = token;
this.Session.SteamLoginSecure = tokenSecure;
return true;
}
catch (Exception)
{
return false;
}
}
/// <summary>
/// Refreshes the Steam session. Necessary to perform confirmations if your session has expired or changed.
/// </summary>
/// <returns></returns>
public async Task<bool> RefreshSessionAsync()
{
string url = APIEndpoints.MOBILEAUTH_GETWGTOKEN;
NameValueCollection postData = new NameValueCollection();
postData.Add("access_token", this.Session.OAuthToken);
string response = await SteamWeb.RequestAsync(url, "POST", postData);
if (response == null) return false;
try
{
var refreshResponse = JsonConvert.DeserializeObject<RefreshSessionDataResponse>(response);
if (refreshResponse == null || refreshResponse.Response == null || String.IsNullOrEmpty(refreshResponse.Response.Token))
return false;
string token = this.Session.SteamID + "%7C%7C" + refreshResponse.Response.Token;
string tokenSecure = this.Session.SteamID + "%7C%7C" + refreshResponse.Response.TokenSecure;
this.Session.SteamLogin = token;
this.Session.SteamLoginSecure = tokenSecure;
return true;
}
catch (Exception)
{
return false;
}
}
private ConfirmationDetailsResponse _getConfirmationDetails(Confirmation conf)
{
string url = APIEndpoints.COMMUNITY_BASE + "/mobileconf/details/" + conf.ID + "?";
string queryString = GenerateConfirmationQueryParams("details");
url += queryString;
CookieContainer cookies = new CookieContainer();
this.Session.AddCookies(cookies);
string referer = GenerateConfirmationURL();
string response = SteamWeb.Request(url, "GET", null, cookies, null);
if (String.IsNullOrEmpty(response)) return null;
var confResponse = JsonConvert.DeserializeObject<ConfirmationDetailsResponse>(response);
if (confResponse == null) return null;
return confResponse;
}
private bool _sendConfirmationAjax(Confirmation conf, string op)
{
string url = APIEndpoints.COMMUNITY_BASE + "/mobileconf/ajaxop";
string queryString = "?op=" + op + "&";
queryString += GenerateConfirmationQueryParams(op);
queryString += "&cid=" + conf.ID + "&ck=" + conf.Key;
url += queryString;
CookieContainer cookies = new CookieContainer();
this.Session.AddCookies(cookies);
string referer = GenerateConfirmationURL();
string response = SteamWeb.Request(url, "GET", null, cookies, null);
if (response == null) return false;
SendConfirmationResponse confResponse = JsonConvert.DeserializeObject<SendConfirmationResponse>(response);
return confResponse.Success;
}
public string GenerateConfirmationURL(string tag = "conf")
{
string endpoint = APIEndpoints.COMMUNITY_BASE + "/mobileconf/conf?";
string queryString = GenerateConfirmationQueryParams(tag);
return endpoint + queryString;
}
public string GenerateConfirmationQueryParams(string tag)
{
if (String.IsNullOrEmpty(DeviceID))
throw new ArgumentException("Device ID is not present");
long time = TimeAligner.GetSteamTime();
return "p=" + this.DeviceID + "&a=" + this.Session.SteamID.ToString() + "&k=" + _generateConfirmationHashForTime(time, tag) + "&t=" + time + "&m=android&tag=" + tag;
}
private string _generateConfirmationHashForTime(long time, string tag)
{
byte[] decode = Convert.FromBase64String(this.IdentitySecret);
int n2 = 8;
if (tag != null)
{
if (tag.Length > 32)
{
n2 = 8 + 32;
}
else
{
n2 = 8 + tag.Length;
}
}
byte[] array = new byte[n2];
int n3 = 8;
while (true)
{
int n4 = n3 - 1;
if (n3 <= 0)
{
break;
}
array[n4] = (byte)time;
time >>= 8;
n3 = n4;
}
if (tag != null)
{
Array.Copy(Encoding.UTF8.GetBytes(tag), 0, array, 8, n2 - 8);
}
try
{
HMACSHA1 hmacGenerator = new HMACSHA1();
hmacGenerator.Key = decode;
byte[] hashedData = hmacGenerator.ComputeHash(array);
string encodedData = Convert.ToBase64String(hashedData, Base64FormattingOptions.None);
string hash = WebUtility.UrlEncode(encodedData);
return hash;
}
catch (Exception)
{
return null; //Fix soon: catch-all is BAD!
}
}
//TODO: Determine how to detect an invalid session.
public class WGTokenInvalidException : Exception
{
}
private class RefreshSessionDataResponse
{
[JsonProperty("response")]
public RefreshSessionDataInternalResponse Response { get; set; }
internal class RefreshSessionDataInternalResponse
{
[JsonProperty("token")]
public string Token { get; set; }
[JsonProperty("token_secure")]
public string TokenSecure { get; set; }
}
}
private class RemoveAuthenticatorResponse
{
[JsonProperty("response")]
public RemoveAuthenticatorInternalResponse Response { get; set; }
internal class RemoveAuthenticatorInternalResponse
{
[JsonProperty("success")]
public bool Success { get; set; }
}
}
private class SendConfirmationResponse
{
[JsonProperty("success")]
public bool Success { get; set; }
}
private class ConfirmationDetailsResponse
{
[JsonProperty("success")]
public bool Success { get; set; }
[JsonProperty("html")]
public string HTML { get; set; }
}
}
}
}

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using System;
using System.Collections.Specialized;
using System.IO;
using System.Net;
using System.Threading.Tasks;
namespace SteamAuth
{
public class SteamWeb
{
/// <summary>
/// Perform a mobile login request
/// </summary>
/// <param name="url">API url</param>
/// <param name="method">GET or POST</param>
/// <param name="data">Name-data pairs</param>
/// <param name="cookies">current cookie container</param>
/// <returns>response body</returns>
public static string MobileLoginRequest(string url, string method, NameValueCollection data = null, CookieContainer cookies = null, NameValueCollection headers = null)
{
return Request(url, method, data, cookies, headers, APIEndpoints.COMMUNITY_BASE + "/mobilelogin?oauth_client_id=DE45CD61&oauth_scope=read_profile%20write_profile%20read_client%20write_client");
}
public static string Request(string url, string method, NameValueCollection data = null, CookieContainer cookies = null, NameValueCollection headers = null, string referer = APIEndpoints.COMMUNITY_BASE)
{
string query = (data == null ? string.Empty : string.Join("&", Array.ConvertAll(data.AllKeys, key => String.Format("{0}={1}", WebUtility.UrlEncode(key), WebUtility.UrlEncode(data[key])))));
if (method == "GET")
{
url += (url.Contains("?") ? "&" : "?") + query;
}
HttpWebRequest request = (HttpWebRequest)WebRequest.Create(url);
request.Method = method;
request.Accept = "text/javascript, text/html, application/xml, text/xml, */*";
request.UserAgent = "Mozilla/5.0 (Linux; U; Android 4.1.1; en-us; Google Nexus 4 - 4.1.1 - API 16 - 768x1280 Build/JRO03S) AppleWebKit/534.30 (KHTML, like Gecko) Version/4.0 Mobile Safari/534.30";
request.AutomaticDecompression = DecompressionMethods.Deflate | DecompressionMethods.GZip;
request.Referer = referer;
if (headers != null)
{
request.Headers.Add(headers);
}
if (cookies != null)
{
request.CookieContainer = cookies;
}
if (method == "POST")
{
request.ContentType = "application/x-www-form-urlencoded; charset=UTF-8";
request.ContentLength = query.Length;
StreamWriter requestStream = new StreamWriter(request.GetRequestStream());
requestStream.Write(query);
requestStream.Close();
}
try
{
using (HttpWebResponse response = (HttpWebResponse)request.GetResponse())
{
if (response.StatusCode != HttpStatusCode.OK)
{
return null;
}
using (StreamReader responseStream = new StreamReader(response.GetResponseStream()))
{
string responseData = responseStream.ReadToEnd();
return responseData;
}
}
}
catch (WebException)
{
return null;
}
}
public static async Task<string> RequestAsync(string url, string method, NameValueCollection data = null, CookieContainer cookies = null, NameValueCollection headers = null, string referer = APIEndpoints.COMMUNITY_BASE)
{
string query = (data == null ? string.Empty : string.Join("&", Array.ConvertAll(data.AllKeys, key => String.Format("{0}={1}", WebUtility.UrlEncode(key), WebUtility.UrlEncode(data[key])))));
if (method == "GET")
{
url += (url.Contains("?") ? "&" : "?") + query;
}
HttpWebRequest request = (HttpWebRequest)WebRequest.Create(url);
request.Method = method;
request.Accept = "text/javascript, text/html, application/xml, text/xml, */*";
request.UserAgent = "Mozilla/5.0 (Linux; U; Android 4.1.1; en-us; Google Nexus 4 - 4.1.1 - API 16 - 768x1280 Build/JRO03S) AppleWebKit/534.30 (KHTML, like Gecko) Version/4.0 Mobile Safari/534.30";
request.AutomaticDecompression = DecompressionMethods.Deflate | DecompressionMethods.GZip;
request.Referer = referer;
if (headers != null)
{
request.Headers.Add(headers);
}
if (cookies != null)
{
request.CookieContainer = cookies;
}
if (method == "POST")
{
request.ContentType = "application/x-www-form-urlencoded; charset=UTF-8";
request.ContentLength = query.Length;
StreamWriter requestStream = new StreamWriter(request.GetRequestStream());
requestStream.Write(query);
requestStream.Close();
}
try
{
using (HttpWebResponse response = (HttpWebResponse) await request.GetResponseAsync()) {
if (response.StatusCode != HttpStatusCode.OK) {
return null;
}
using (StreamReader responseStream = new StreamReader(response.GetResponseStream())) {
string responseData = responseStream.ReadToEnd();
return responseData;
}
}
}
catch (WebException)
{
return null;
}
}
}
}

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using System;
using System.Threading.Tasks;
using System.Net;
using Newtonsoft.Json;
namespace SteamAuth
{
/// <summary>
/// Class to help align system time with the Steam server time. Not super advanced; probably not taking some things into account that it should.
/// Necessary to generate up-to-date codes. In general, this will have an error of less than a second, assuming Steam is operational.
/// </summary>
public class TimeAligner
{
private static bool _aligned = false;
private static int _timeDifference = 0;
public static long GetSteamTime()
{
if (!TimeAligner._aligned)
{
TimeAligner.AlignTime();
}
return Util.GetSystemUnixTime() + _timeDifference;
}
public static async Task<long> GetSteamTimeAsync()
{
if (!TimeAligner._aligned)
{
await TimeAligner.AlignTimeAsync();
}
return Util.GetSystemUnixTime() + _timeDifference;
}
public static void AlignTime()
{
long currentTime = Util.GetSystemUnixTime();
using (WebClient client = new WebClient())
{
try
{
string response = client.UploadString(APIEndpoints.TWO_FACTOR_TIME_QUERY, "steamid=0");
TimeQuery query = JsonConvert.DeserializeObject<TimeQuery>(response);
TimeAligner._timeDifference = (int)(query.Response.ServerTime - currentTime);
TimeAligner._aligned = true;
}
catch (WebException)
{
return;
}
}
}
public static async Task AlignTimeAsync()
{
long currentTime = Util.GetSystemUnixTime();
WebClient client = new WebClient();
try
{
string response = await client.UploadStringTaskAsync(new Uri(APIEndpoints.TWO_FACTOR_TIME_QUERY), "steamid=0");
TimeQuery query = JsonConvert.DeserializeObject<TimeQuery>(response);
TimeAligner._timeDifference = (int)(query.Response.ServerTime - currentTime);
TimeAligner._aligned = true;
}
catch (WebException)
{
return;
}
}
internal class TimeQuery
{
[JsonProperty("response")]
internal TimeQueryResponse Response { get; set; }
internal class TimeQueryResponse
{
[JsonProperty("server_time")]
public long ServerTime { get; set; }
}
}
}
}

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using Newtonsoft.Json;
using System;
using System.Collections.Specialized;
using System.Net;
using System.Security.Cryptography;
using System.Text;
namespace SteamAuth
{
/// <summary>
/// Handles logging the user into the mobile Steam website. Necessary to generate OAuth token and session cookies.
/// </summary>
public class UserLogin
{
public string Username;
public string Password;
public ulong SteamID;
public bool RequiresCaptcha;
public string CaptchaGID = null;
public string CaptchaText = null;
public bool RequiresEmail;
public string EmailDomain = null;
public string EmailCode = null;
public bool Requires2FA;
public string TwoFactorCode = null;
public SessionData Session = null;
public bool LoggedIn = false;
private CookieContainer _cookies = new CookieContainer();
public UserLogin(string username, string password)
{
this.Username = username;
this.Password = password;
}
public LoginResult DoLogin()
{
var postData = new NameValueCollection();
var cookies = _cookies;
string response = null;
if (cookies.Count == 0)
{
//Generate a SessionID
cookies.Add(new Cookie("mobileClientVersion", "0 (2.1.3)", "/", ".steamcommunity.com"));
cookies.Add(new Cookie("mobileClient", "android", "/", ".steamcommunity.com"));
cookies.Add(new Cookie("Steam_Language", "english", "/", ".steamcommunity.com"));
NameValueCollection headers = new NameValueCollection();
headers.Add("X-Requested-With", "com.valvesoftware.android.steam.community");
SteamWeb.MobileLoginRequest("https://steamcommunity.com/login?oauth_client_id=DE45CD61&oauth_scope=read_profile%20write_profile%20read_client%20write_client", "GET", null, cookies, headers);
}
postData.Add("username", this.Username);
response = SteamWeb.MobileLoginRequest(APIEndpoints.COMMUNITY_BASE + "/login/getrsakey", "POST", postData, cookies);
if (response == null || response.Contains("<BODY>\nAn error occurred while processing your request.")) return LoginResult.GeneralFailure;
var rsaResponse = JsonConvert.DeserializeObject<RSAResponse>(response);
if (!rsaResponse.Success)
{
return LoginResult.BadRSA;
}
RNGCryptoServiceProvider secureRandom = new RNGCryptoServiceProvider();
byte[] encryptedPasswordBytes;
using (var rsaEncryptor = new RSACryptoServiceProvider())
{
var passwordBytes = Encoding.ASCII.GetBytes(this.Password);
var rsaParameters = rsaEncryptor.ExportParameters(false);
rsaParameters.Exponent = Util.HexStringToByteArray(rsaResponse.Exponent);
rsaParameters.Modulus = Util.HexStringToByteArray(rsaResponse.Modulus);
rsaEncryptor.ImportParameters(rsaParameters);
encryptedPasswordBytes = rsaEncryptor.Encrypt(passwordBytes, false);
}
string encryptedPassword = Convert.ToBase64String(encryptedPasswordBytes);
postData.Clear();
postData.Add("username", this.Username);
postData.Add("password", encryptedPassword);
postData.Add("twofactorcode", this.TwoFactorCode ?? "");
postData.Add("captchagid", this.RequiresCaptcha ? this.CaptchaGID : "-1");
postData.Add("captcha_text", this.RequiresCaptcha ? this.CaptchaText : "");
postData.Add("emailsteamid", (this.Requires2FA || this.RequiresEmail) ? this.SteamID.ToString() : "");
postData.Add("emailauth", this.RequiresEmail ? this.EmailCode : "");
postData.Add("rsatimestamp", rsaResponse.Timestamp);
postData.Add("remember_login", "false");
postData.Add("oauth_client_id", "DE45CD61");
postData.Add("oauth_scope", "read_profile write_profile read_client write_client");
postData.Add("loginfriendlyname", "#login_emailauth_friendlyname_mobile");
postData.Add("donotcache", Util.GetSystemUnixTime().ToString());
response = SteamWeb.MobileLoginRequest(APIEndpoints.COMMUNITY_BASE + "/login/dologin", "POST", postData, cookies);
if (response == null) return LoginResult.GeneralFailure;
var loginResponse = JsonConvert.DeserializeObject<LoginResponse>(response);
if (loginResponse.Message != null && loginResponse.Message.Contains("Incorrect login"))
{
return LoginResult.BadCredentials;
}
if (loginResponse.CaptchaNeeded)
{
this.RequiresCaptcha = true;
this.CaptchaGID = loginResponse.CaptchaGID;
return LoginResult.NeedCaptcha;
}
if (loginResponse.EmailAuthNeeded)
{
this.RequiresEmail = true;
this.SteamID = loginResponse.EmailSteamID;
return LoginResult.NeedEmail;
}
if (loginResponse.TwoFactorNeeded && !loginResponse.Success)
{
this.Requires2FA = true;
return LoginResult.Need2FA;
}
if (loginResponse.Message != null && loginResponse.Message.Contains("too many login failures"))
{
return LoginResult.TooManyFailedLogins;
}
if (loginResponse.OAuthData == null || loginResponse.OAuthData.OAuthToken == null || loginResponse.OAuthData.OAuthToken.Length == 0)
{
return LoginResult.GeneralFailure;
}
if (!loginResponse.LoginComplete)
{
return LoginResult.BadCredentials;
}
else
{
var readableCookies = cookies.GetCookies(new Uri("https://steamcommunity.com"));
var oAuthData = loginResponse.OAuthData;
SessionData session = new SessionData();
session.OAuthToken = oAuthData.OAuthToken;
session.SteamID = oAuthData.SteamID;
session.SteamLogin = session.SteamID + "%7C%7C" + oAuthData.SteamLogin;
session.SteamLoginSecure = session.SteamID + "%7C%7C" + oAuthData.SteamLoginSecure;
session.WebCookie = oAuthData.Webcookie;
session.SessionID = readableCookies["sessionid"].Value;
this.Session = session;
this.LoggedIn = true;
return LoginResult.LoginOkay;
}
}
private class LoginResponse
{
[JsonProperty("success")]
public bool Success { get; set; }
[JsonProperty("login_complete")]
public bool LoginComplete { get; set; }
[JsonProperty("oauth")]
public string OAuthDataString { get; set; }
public OAuth OAuthData
{
get
{
return OAuthDataString != null ? JsonConvert.DeserializeObject<OAuth>(OAuthDataString) : null;
}
}
[JsonProperty("captcha_needed")]
public bool CaptchaNeeded { get; set; }
[JsonProperty("captcha_gid")]
public string CaptchaGID { get; set; }
[JsonProperty("emailsteamid")]
public ulong EmailSteamID { get; set; }
[JsonProperty("emailauth_needed")]
public bool EmailAuthNeeded { get; set; }
[JsonProperty("requires_twofactor")]
public bool TwoFactorNeeded { get; set; }
[JsonProperty("message")]
public string Message { get; set; }
internal class OAuth
{
[JsonProperty("steamid")]
public ulong SteamID { get; set; }
[JsonProperty("oauth_token")]
public string OAuthToken { get; set; }
[JsonProperty("wgtoken")]
public string SteamLogin { get; set; }
[JsonProperty("wgtoken_secure")]
public string SteamLoginSecure { get; set; }
[JsonProperty("webcookie")]
public string Webcookie { get; set; }
}
}
private class RSAResponse
{
[JsonProperty("success")]
public bool Success { get; set; }
[JsonProperty("publickey_exp")]
public string Exponent { get; set; }
[JsonProperty("publickey_mod")]
public string Modulus { get; set; }
[JsonProperty("timestamp")]
public string Timestamp { get; set; }
[JsonProperty("steamid")]
public ulong SteamID { get; set; }
}
}
public enum LoginResult
{
LoginOkay,
GeneralFailure,
BadRSA,
BadCredentials,
NeedCaptcha,
Need2FA,
NeedEmail,
TooManyFailedLogins,
}
}

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using System;
using System.Net;
namespace SteamAuth
{
public class Util
{
public static long GetSystemUnixTime()
{
return (long)(DateTime.UtcNow.Subtract(new DateTime(1970, 1, 1))).TotalSeconds;
}
public static byte[] HexStringToByteArray(string hex)
{
int hexLen = hex.Length;
byte[] ret = new byte[hexLen / 2];
for (int i = 0; i < hexLen; i += 2)
{
ret[i / 2] = Convert.ToByte(hex.Substring(i, 2), 16);
}
return ret;
}
}
}