mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2025-12-17 15:00:29 +00:00
Work on extra GUI app
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77
ConfigGenerator/Program.cs
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77
ConfigGenerator/Program.cs
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using System;
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using System.IO;
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using System.Reflection;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace ConfigGenerator {
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internal static class Program {
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internal const string ASF = "ASF";
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internal const string ConfigDirectory = "config";
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internal const string GlobalConfigFile = ASF + ".json";
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private const string ASFDirectory = "ArchiSteamFarm";
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private static readonly Assembly Assembly = Assembly.GetExecutingAssembly();
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private static readonly string ExecutableFile = Assembly.Location;
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private static readonly string ExecutableName = Path.GetFileName(ExecutableFile);
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private static readonly string ExecutableDirectory = Path.GetDirectoryName(ExecutableFile);
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/// <summary>
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/// The main entry point for the application.
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/// </summary>
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[STAThread]
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private static void Main() {
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Init();
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Application.EnableVisualStyles();
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Application.SetCompatibleTextRenderingDefault(false);
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Application.Run(new MainForm());
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}
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private static void Init() {
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AppDomain.CurrentDomain.UnhandledException += UnhandledExceptionHandler;
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TaskScheduler.UnobservedTaskException += UnobservedTaskExceptionHandler;
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Directory.SetCurrentDirectory(ExecutableDirectory);
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// Allow loading configs from source tree if it's a debug build
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if (Debugging.IsDebugBuild) {
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// Common structure is bin/(x64/)Debug/ArchiSteamFarm.exe, so we allow up to 4 directories up
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for (byte i = 0; i < 4; i++) {
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Directory.SetCurrentDirectory("..");
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if (Directory.Exists(ASFDirectory)) {
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Directory.SetCurrentDirectory(ASFDirectory);
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break;
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}
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}
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// If config directory doesn't exist after our adjustment, abort all of that
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if (!Directory.Exists(ConfigDirectory)) {
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Directory.SetCurrentDirectory(ExecutableDirectory);
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}
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}
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if (!Directory.Exists(ConfigDirectory)) {
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Logging.LogGenericError("Config directory could not be found!");
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Application.Exit();
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}
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}
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private static void UnhandledExceptionHandler(object sender, UnhandledExceptionEventArgs args) {
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if (sender == null || args == null) {
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return;
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}
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Logging.LogGenericException((Exception) args.ExceptionObject);
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}
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private static void UnobservedTaskExceptionHandler(object sender, UnobservedTaskExceptionEventArgs args) {
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if (sender == null || args == null) {
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return;
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}
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Logging.LogGenericException(args.Exception);
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}
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}
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}
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