mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2026-01-01 06:00:46 +00:00
Work on extra GUI app
This commit is contained in:
154
ConfigGenerator/GlobalConfig.cs
Normal file
154
ConfigGenerator/GlobalConfig.cs
Normal file
@@ -0,0 +1,154 @@
|
||||
/*
|
||||
_ _ _ ____ _ _____
|
||||
/ \ _ __ ___ | |__ (_)/ ___| | |_ ___ __ _ _ __ ___ | ___|__ _ _ __ _ __ ___
|
||||
/ _ \ | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_ / _` || '__|| '_ ` _ \
|
||||
/ ___ \ | | | (__ | | | || | ___) || |_| __/| (_| || | | | | || _|| (_| || | | | | | | |
|
||||
/_/ \_\|_| \___||_| |_||_||____/ \__|\___| \__,_||_| |_| |_||_| \__,_||_| |_| |_| |_|
|
||||
|
||||
Copyright 2015-2016 Łukasz "JustArchi" Domeradzki
|
||||
Contact: JustArchi@JustArchi.net
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
You may obtain a copy of the License at
|
||||
|
||||
http://www.apache.org/licenses/LICENSE-2.0
|
||||
|
||||
Unless required by applicable law or agreed to in writing, software
|
||||
distributed under the License is distributed on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
See the License for the specific language governing permissions and
|
||||
limitations under the License.
|
||||
|
||||
*/
|
||||
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Net.Sockets;
|
||||
|
||||
namespace ConfigGenerator {
|
||||
internal sealed class GlobalConfig {
|
||||
internal enum EUpdateChannel : byte {
|
||||
Unknown,
|
||||
Stable,
|
||||
Experimental
|
||||
}
|
||||
|
||||
// This is hardcoded blacklist which should not be possible to change
|
||||
internal static readonly HashSet<uint> GlobalBlacklist = new HashSet<uint> { 267420, 303700, 335590, 368020, 425280 };
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
public bool Debug { get; set; } = false;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
public bool AutoUpdates { get; set; } = true;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
public EUpdateChannel UpdateChannel { get; set; } = EUpdateChannel.Stable;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
public ProtocolType SteamProtocol { get; set; } = ProtocolType.Tcp;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
public ulong SteamOwnerID { get; set; } = 0;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
public byte MaxFarmingTime { get; set; } = 10;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
public byte IdleFarmingPeriod { get; set; } = 3;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
public byte FarmingDelay { get; set; } = 5;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
public byte AccountPlayingDelay { get; set; } = 5;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
public byte LoginLimiterDelay { get; set; } = 7;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
public byte InventoryLimiterDelay { get; set; } = 3;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
public bool ForceHttp { get; set; } = false;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
public byte HttpTimeout { get; set; } = 60;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
public string WCFHostname { get; set; } = "localhost";
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
public ushort WCFPort { get; set; } = 1242;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
public bool LogToFile { get; set; } = true;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
public bool Statistics { get; set; } = true;
|
||||
|
||||
// TODO: Please remove me immediately after https://github.com/SteamRE/SteamKit/issues/254 gets fixed
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
public bool HackIgnoreMachineID { get; set; } = false;
|
||||
|
||||
[JsonProperty(Required = Required.DisallowNull)]
|
||||
public List<uint> Blacklist { get; set; } = new List<uint>();
|
||||
|
||||
private string FilePath;
|
||||
|
||||
internal static GlobalConfig Load(string filePath) {
|
||||
if (string.IsNullOrEmpty(filePath)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
if (!File.Exists(filePath)) {
|
||||
return new GlobalConfig(filePath);
|
||||
}
|
||||
|
||||
GlobalConfig globalConfig;
|
||||
try {
|
||||
globalConfig = JsonConvert.DeserializeObject<GlobalConfig>(File.ReadAllText(filePath));
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e);
|
||||
return null;
|
||||
}
|
||||
|
||||
globalConfig.FilePath = filePath;
|
||||
|
||||
// SK2 supports only TCP and UDP steam protocols
|
||||
// Make sure that user can't screw this up
|
||||
switch (globalConfig.SteamProtocol) {
|
||||
case ProtocolType.Tcp:
|
||||
case ProtocolType.Udp:
|
||||
break;
|
||||
default:
|
||||
Logging.LogGenericWarning("Configured SteamProtocol is invalid: " + globalConfig.SteamProtocol + ", default TCP protocol will be used instead");
|
||||
globalConfig.SteamProtocol = ProtocolType.Tcp;
|
||||
break;
|
||||
}
|
||||
|
||||
return globalConfig;
|
||||
}
|
||||
|
||||
internal void Save() {
|
||||
lock (FilePath) {
|
||||
try {
|
||||
File.WriteAllText(FilePath, JsonConvert.SerializeObject(this, Formatting.Indented));
|
||||
} catch (Exception e) {
|
||||
Logging.LogGenericException(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// This constructor is used only by deserializer
|
||||
private GlobalConfig() { }
|
||||
|
||||
private GlobalConfig(string filePath) {
|
||||
FilePath = filePath;
|
||||
Blacklist.AddRange(GlobalBlacklist);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user