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Make GetSteamApiKey() multi-thread aware
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@@ -246,6 +246,7 @@ namespace ArchiSteamFarm {
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ConnectingTimeoutTimer?.Dispose();
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FamilySharingInactivityTimer?.Dispose();
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SendItemsTimer?.Dispose();
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Statistics?.Dispose();
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}
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internal async Task<bool> AcceptConfirmations(bool accept, Steam.ConfirmationDetails.EType acceptedType = Steam.ConfirmationDetails.EType.Unknown, ulong acceptedSteamID = 0, HashSet<ulong> acceptedTradeIDs = null) {
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