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https://github.com/JustArchiNET/ArchiSteamFarm.git
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Misc
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@@ -99,14 +99,14 @@ namespace ArchiSteamFarm {
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internal HashSet<uint> GamesPlayedWhileIdle { get; private set; } = new HashSet<uint>() { 0 };
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internal static BotConfig Load(string path) {
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if (string.IsNullOrEmpty(path) || !File.Exists(path)) {
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internal static BotConfig Load(string filePath) {
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if (string.IsNullOrEmpty(filePath) || !File.Exists(filePath)) {
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return null;
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}
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BotConfig botConfig;
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try {
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botConfig = JsonConvert.DeserializeObject<BotConfig>(File.ReadAllText(path));
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botConfig = JsonConvert.DeserializeObject<BotConfig>(File.ReadAllText(filePath));
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} catch (Exception e) {
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Logging.LogGenericException(e);
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return null;
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