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Implement support for new Steam chat (#811)
* First proof of concept Still missing friends interaction * Misc * Add missing bits * Misc * Misc * Misc * Misc * Handle new max message length * AH bits for messages ack * Implement MarkReceivedMessagesAsRead * Mark notifications appropriately * Remove obsolete callback subscriptions * Correct NoResponse functions * Adapt new code to beta format * Implement advanced chat logging functionality * Improve message handling * Port naive escaping logic from ArchiBoT * Cover edge cases * Update lib * Misc * Kill more obsolete pragmas * Update SK2 to official build From https://ci.appveyor.com/project/SteamRE/steamkit/build/2.1.0.649/job/osamyjpyf7v9ot7k/artifacts * Packages update * SteamTarget changes Single responsibility + fix of required parameters
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@@ -323,12 +323,9 @@ namespace ArchiSteamFarm {
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return;
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}
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// If debugging is on, we prepare debug directory prior to running
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if (Debugging.IsUserDebugging) {
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ASF.ArchiLogger.LogGenericDebug(SharedInfo.GlobalDatabaseFileName + ": " + JsonConvert.SerializeObject(GlobalDatabase, Formatting.Indented));
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}
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// If debugging is on, we prepare debug directory prior to running
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if (GlobalConfig.Debug) {
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Logging.EnableTraceLogging();
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if (Directory.Exists(SharedInfo.DebugDirectory)) {
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