Initial .NET Core 2.0 port

This commit is contained in:
JustArchi
2017-06-26 03:36:51 +02:00
parent abdab30c15
commit 0ecf6da44e
573 changed files with 52 additions and 496834 deletions

View File

@@ -71,16 +71,8 @@ namespace ArchiSteamFarm {
// Don't use Expect100Continue, we're sure about our POSTs, save some TCP packets
ServicePointManager.Expect100Continue = false;
#if !__MonoCS__
// We run Windows-compiled ASF on both Windows and Mono. Normally we'd simply put code in the if
// However, if we did that, then we would still crash on Mono due to potentially calling non-existing methods
// Therefore, call mono-incompatible options in their own function to avoid that, and just leave the function call here
// When compiling on Mono, this section is omitted entirely as we never run Mono-compiled ASF on Windows
// Moreover, Mono compiler doesn't even include ReusePort field in ServicePointManager, so it's crucial to avoid compilation error
if (!Runtime.IsRunningOnMono) {
InitNonMonoBehaviour();
}
#endif
// Reuse ports if possible
ServicePointManager.ReusePort = true;
}
internal static HtmlDocument StringToHtmlDocument(string html) {
@@ -304,10 +296,6 @@ namespace ArchiSteamFarm {
}
}
#if !__MonoCS__
private static void InitNonMonoBehaviour() => ServicePointManager.ReusePort = true;
#endif
private async Task<byte[]> UrlGetToBytes(string request, string referer = null) {
if (string.IsNullOrEmpty(request)) {
ArchiLogger.LogNullError(nameof(request));