Translations update

This commit is contained in:
JustArchi
2018-12-24 18:59:32 +01:00
parent 6b8b490fbf
commit 0a64988365
12 changed files with 422 additions and 45 deletions

2
ASF-ui

Submodule ASF-ui updated: 6a98da37ad...562ceed0cd

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@@ -0,0 +1,279 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
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There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
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<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
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<xsd:element name="data">
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<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
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</root>

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@@ -261,7 +261,10 @@
<value>Моля, въведете Вашият Steam login: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamParentalCode" xml:space="preserve">
<value>Моля, въведете Steam родителски PIN: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamPassword" xml:space="preserve">
<value>Моля, въведете Вашата Steam парола: </value>
<comment>Please note that this translation should end with space</comment>
@@ -277,7 +280,9 @@
<data name="IPCReady" xml:space="preserve">
<value>IPC сървърът е готов!</value>
</data>
<data name="IPCStarting" xml:space="preserve">
<value>Стартиране IPC сървър на...</value>
</data>
<data name="BotAlreadyStopped" xml:space="preserve">
<value>Този бот вече е спрян!</value>
</data>
@@ -332,7 +337,9 @@
<data name="IdlingStopped" xml:space="preserve">
<value>Изкарването на карти е спряно!</value>
</data>
<data name="IgnoredPermanentPauseEnabled" xml:space="preserve">
<value>Отказване на това желание, тъй като е активирана постоянна пауза!</value>
</data>
<data name="NothingToIdle" xml:space="preserve">
<value>Няма на какво да вадим карти на този акаунт!</value>
</data>
@@ -437,7 +444,10 @@
<value>Излязъл от Steam: {0}</value>
<comment>{0} will be replaced by logging off reason (string)</comment>
</data>
<data name="BotLoggedOn" xml:space="preserve">
<value>Влезли сте успешно.</value>
<comment>{0} will be replaced by steam ID (number)</comment>
</data>
<data name="BotLoggingIn" xml:space="preserve">
<value>Влизане…</value>
</data>
@@ -630,12 +640,16 @@
<value>Заобикалянето на {0} бъг е задействано.</value>
<comment>{0} will be replaced by the bug's name provided by ASF</comment>
</data>
<data name="TargetBotNotConnected" xml:space="preserve">
<value>Този бот не е свързан!</value>
</data>
<data name="ErrorAborted" xml:space="preserve">
<value>Прекратен</value>
</data>
</root>

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@@ -644,7 +644,10 @@ StackTrace:
<data name="BotLevel" xml:space="preserve">
<value>Bot má level {0}.</value>
<comment>{0} will be replaced by bot's level</comment>
</data>

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@@ -658,8 +658,19 @@ StackTrace: {2}</value>
<value>A bot szintje: {0}.</value>
<comment>{0} will be replaced by bot's level</comment>
</data>
<data name="ActivelyMatchingItems" xml:space="preserve">
<value>Steam tárgyak egyeztetése #{0}...</value>
<comment>{0} will be replaced by round number</comment>
</data>
<data name="DoneActivelyMatchingItems" xml:space="preserve">
<value>Sikeres Steam tárgy egyeztetés. #{0}.</value>
<comment>{0} will be replaced by round number</comment>
</data>
<data name="ErrorAborted" xml:space="preserve">
<value>Megszakítva!</value>
</data>
<data name="ActivelyMatchingItemsRound" xml:space="preserve">
<value>Összesen {0} szett cserélve.</value>
<comment>{0} will be replaced by number of sets traded</comment>
</data>
</root>

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@@ -658,8 +658,19 @@
<value>Il Bot ha il livello {0}.</value>
<comment>{0} will be replaced by bot's level</comment>
</data>
<data name="ActivelyMatchingItems" xml:space="preserve">
<value>Elementi Corrispondenza Steam, round #{0}...</value>
<comment>{0} will be replaced by round number</comment>
</data>
<data name="DoneActivelyMatchingItems" xml:space="preserve">
<value>Elementi corrispondenza Steam fatta, round #{0}.</value>
<comment>{0} will be replaced by round number</comment>
</data>
<data name="ErrorAborted" xml:space="preserve">
<value>Abortito!</value>
</data>
<data name="ActivelyMatchingItemsRound" xml:space="preserve">
<value>Abbinati un totale di {0} set questo round.</value>
<comment>{0} will be replaced by number of sets traded</comment>
</data>
</root>

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@@ -261,7 +261,10 @@
<value>あなたのSteamアカウント名を入力してください: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamParentalCode" xml:space="preserve">
<value>Steam parental code を入力してください: </value>
<comment>Please note that this translation should end with space</comment>
</data>
<data name="UserInputSteamPassword" xml:space="preserve">
<value>あなたのSteamパスワードを入力してください: </value>
<comment>Please note that this translation should end with space</comment>
@@ -277,7 +280,9 @@
<data name="IPCReady" xml:space="preserve">
<value>IPC サーバーの準備ができました!</value>
</data>
<data name="IPCStarting" xml:space="preserve">
<value>IPC サーバーを起動しています...</value>
</data>
<data name="BotAlreadyStopped" xml:space="preserve">
<value>このBotは既に停止しています</value>
</data>
@@ -332,7 +337,9 @@
<data name="IdlingStopped" xml:space="preserve">
<value>アイドリング停止!</value>
</data>
<data name="IgnoredPermanentPauseEnabled" xml:space="preserve">
<value>永続的一時停止が有効なため、このリクエストを無視します!</value>
</data>
<data name="NothingToIdle" xml:space="preserve">
<value>このアカウントにはアイドリングするものがありません!</value>
</data>
@@ -432,12 +439,18 @@
<data name="BotInstanceNotStartingBecauseDisabled" xml:space="preserve">
<value>設定ファイル内で無効化されているため、このbotのインスタンスを起動しません</value>
</data>
<data name="BotInvalidAuthenticatorDuringLogin" xml:space="preserve">
<value>TwoFactorCodeMismatch エラーを {0} 回受信しました。二次認証資格が有効でないか、時刻が同期されていません。中断します!</value>
<comment>{0} will be replaced by maximum allowed number of failed 2FA attempts</comment>
</data>
<data name="BotLoggedOff" xml:space="preserve">
<value>Steamからログオフ: {0}</value>
<comment>{0} will be replaced by logging off reason (string)</comment>
</data>
<data name="BotLoggedOn" xml:space="preserve">
<value>{0} へのログインに成功しました。</value>
<comment>{0} will be replaced by steam ID (number)</comment>
</data>
<data name="BotLoggingIn" xml:space="preserve">
<value>ログイン中...</value>
</data>
@@ -470,7 +483,10 @@
<value>所有している: {0} | {1}</value>
<comment>{0} will be replaced by game's ID (number), {1} will be replaced by game's name</comment>
</data>
<data name="BotRateLimitExceeded" xml:space="preserve">
<value>回数制限を超過しました。{0} のクールダウン後に再試行します。</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "25 minutes")</comment>
</data>
<data name="BotReconnecting" xml:space="preserve">
<value>再接続中...</value>
</data>
@@ -615,15 +631,36 @@
<data name="BotRefreshingPackagesData" xml:space="preserve">
<value>パッケージデータを更新しています...</value>
</data>
<data name="WarningDeprecated" xml:space="preserve">
<value>{0} は廃止予定であり、将来のバージョンのプログラムで削除されます。代わりに {1} を使用してください。</value>
<comment>{0} will be replaced by the name of deprecated property (such as argument, config property or likewise), {1} will be replaced by the name of valid replacement (such as another argument or config property)</comment>
</data>
<data name="BotAcceptedDonationTrade" xml:space="preserve">
<value>承認された寄付トレード: {0}</value>
<comment>{0} will be replaced by trade's ID (number)</comment>
</data>
<data name="WarningWorkaroundTriggered" xml:space="preserve">
<value>{0} バグへの解決策が適用されました。</value>
<comment>{0} will be replaced by the bug's name provided by ASF</comment>
</data>
<data name="TargetBotNotConnected" xml:space="preserve">
<value>対象Botのインスタンスは接続されていません</value>
</data>
<data name="BotWalletBalance" xml:space="preserve">
<value>ウォレット残高: {0} {1}</value>
<comment>{0} will be replaced by wallet balance value, {1} will be replaced by currency name</comment>
</data>
<data name="BotHasNoWallet" xml:space="preserve">
<value>Botにウォレット残高がありません。</value>
</data>
<data name="BotLevel" xml:space="preserve">
<value>Botのレベルは {0} です。</value>
<comment>{0} will be replaced by bot's level</comment>
</data>
<data name="ErrorAborted" xml:space="preserve">
<value>中断しました!</value>
</data>
</root>

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@@ -660,8 +660,19 @@ StackTrace:
<value>Bot is level {0}.</value>
<comment>{0} will be replaced by bot's level</comment>
</data>
<data name="ActivelyMatchingItems" xml:space="preserve">
<value>Steam-items matchen, ronde #{0}...</value>
<comment>{0} will be replaced by round number</comment>
</data>
<data name="DoneActivelyMatchingItems" xml:space="preserve">
<value>Steam-items matchen gereed, ronde #{0}.</value>
<comment>{0} will be replaced by round number</comment>
</data>
<data name="ErrorAborted" xml:space="preserve">
<value>Afgebroken!</value>
</data>
<data name="ActivelyMatchingItemsRound" xml:space="preserve">
<value>Deze ronde zijn in totaal {0} sets gematcht.</value>
<comment>{0} will be replaced by number of sets traded</comment>
</data>
</root>

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@@ -660,8 +660,19 @@
<value>Рівень бота {0}.</value>
<comment>{0} will be replaced by bot's level</comment>
</data>
<data name="ActivelyMatchingItems" xml:space="preserve">
<value>Підбір предметів Steam, раунд #{0}...</value>
<comment>{0} will be replaced by round number</comment>
</data>
<data name="DoneActivelyMatchingItems" xml:space="preserve">
<value>Завершено підбір предметів Steam, раунд #{0}.</value>
<comment>{0} will be replaced by round number</comment>
</data>
<data name="ErrorAborted" xml:space="preserve">
<value>Перервано!</value>
</data>
<data name="ActivelyMatchingItemsRound" xml:space="preserve">
<value>За цей раунд зібрано {0} наборів карток.</value>
<comment>{0} will be replaced by number of sets traded</comment>
</data>
</root>

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@@ -122,7 +122,7 @@
<comment>{0} will be replaced by trade number</comment>
</data>
<data name="AutoUpdateCheckInfo" xml:space="preserve">
<value>ASF 每隔 {0} 个小时自动检查新版本。</value>
<value>ASF 每隔 {0}自动检查新版本。</value>
<comment>{0} will be replaced by translated TimeSpan string (such as "24 hours")</comment>
</data>
<data name="Content" xml:space="preserve">
@@ -165,7 +165,7 @@
<value>没有配置任何机器人,您是否忘记配置 ASF 了?</value>
</data>
<data name="ErrorObjectIsNull" xml:space="preserve">
<value>{0} 为</value>
<value>{0} 为 null</value>
<comment>{0} will be replaced by object's name</comment>
</data>
<data name="ErrorParsingObject" xml:space="preserve">
@@ -442,7 +442,7 @@
<value>因为已在配置文件中禁用,所以该机器人实例将不会启动!</value>
</data>
<data name="BotInvalidAuthenticatorDuringLogin" xml:space="preserve">
<value>连续收到 TwoFactorCodeMismatch 错误码 {0} 次。可能您的两步验证凭据已失效,或者您的设备时钟未及时同步。正在中止操作!</value>
<value>连续收到 {0} 次 TwoFactorCodeMismatch 错误码。可能您的两步验证凭据已失效,或者您的设备时钟未及时同步。正在中止操作!</value>
<comment>{0} will be replaced by maximum allowed number of failed 2FA attempts</comment>
</data>
<data name="BotLoggedOff" xml:space="preserve">
@@ -544,7 +544,7 @@
<value>帐户不再被占用,恢复挂卡!</value>
</data>
<data name="BotAccountOccupied" xml:space="preserve">
<value>帐户正在被占用ASF 将会在户空闲时恢复挂卡……</value>
<value>帐户正在被占用ASF 将会在户空闲时恢复挂卡……</value>
</data>
<data name="BotConnecting" xml:space="preserve">
<value>正在连接……</value>
@@ -671,7 +671,7 @@
<value>已中止!</value>
</data>
<data name="ActivelyMatchingItemsRound" xml:space="preserve">
<value>本轮共匹配 {0} 。</value>
<value>本轮共匹配 {0} 套物品。</value>
<comment>{0} will be replaced by number of sets traded</comment>
</data>
</root>

2
wiki

Submodule wiki updated: 1ebfa21ff6...34d3247ec5