mirror of
https://github.com/JustArchiNET/ArchiSteamFarm.git
synced 2026-01-06 17:10:13 +00:00
Fix GamesPlayedWhileIdle
This commit is contained in:
@@ -2022,6 +2022,8 @@ namespace ArchiSteamFarm {
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ArchiLogger.LogGenericInfo(Strings.BotDisconnected);
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ArchiLogger.LogGenericInfo(Strings.BotDisconnected);
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OwnedPackageIDs.Clear();
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Actions.OnDisconnected();
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Actions.OnDisconnected();
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ArchiWebHandler.OnDisconnected();
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ArchiWebHandler.OnDisconnected();
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CardsFarmer.OnDisconnected();
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CardsFarmer.OnDisconnected();
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@@ -2245,6 +2247,8 @@ namespace ArchiSteamFarm {
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return;
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return;
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}
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}
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bool initialLogin = OwnedPackageIDs.Count == 0;
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Commands.OnNewLicenseList();
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Commands.OnNewLicenseList();
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OwnedPackageIDs.Clear();
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OwnedPackageIDs.Clear();
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@@ -2264,6 +2268,11 @@ namespace ArchiSteamFarm {
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ArchiLogger.LogGenericInfo(Strings.Done);
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ArchiLogger.LogGenericInfo(Strings.Done);
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}
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}
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if (initialLogin && CardsFarmer.Paused) {
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// Emit initial game playing status in this case
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await ResetGamesPlayed().ConfigureAwait(false);
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}
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await CardsFarmer.OnNewGameAdded().ConfigureAwait(false);
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await CardsFarmer.OnNewGameAdded().ConfigureAwait(false);
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}
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}
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@@ -2837,15 +2846,19 @@ namespace ArchiSteamFarm {
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}
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}
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private async Task ResetGamesPlayed() {
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private async Task ResetGamesPlayed() {
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if (!IsPlayingPossible || CardsFarmer.NowFarming) {
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if (CardsFarmer.NowFarming) {
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return;
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return;
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}
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}
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if (BotConfig.GamesPlayedWhileIdle.Count > 0) {
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if (BotConfig.GamesPlayedWhileIdle.Count > 0) {
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if (!IsPlayingPossible) {
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return;
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}
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// This function might be executed before PlayingSessionStateCallback/SharedLibraryLockStatusCallback, ensure proper delay in this case
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// This function might be executed before PlayingSessionStateCallback/SharedLibraryLockStatusCallback, ensure proper delay in this case
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await Task.Delay(2000).ConfigureAwait(false);
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await Task.Delay(2000).ConfigureAwait(false);
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if (!IsPlayingPossible || CardsFarmer.NowFarming) {
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if (CardsFarmer.NowFarming || !IsPlayingPossible) {
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return;
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return;
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}
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}
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}
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}
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