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<Reference Include= "System.Security" />
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<Reference Include= "System.Net.Http" />
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<ItemGroup >
<Compile Include= "..\ArchiSteamFarm\ArchiHandler.cs" >
<Link > ArchiHandler.cs</Link>
</Compile>
<Compile Include= "..\ArchiSteamFarm\ArchiWebHandler.cs" >
<Link > ArchiWebHandler.cs</Link>
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<Compile Include= "..\ArchiSteamFarm\ASF.cs" >
<Link > ASF.cs</Link>
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<Compile Include= "..\ArchiSteamFarm\Bot.cs" >
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<Link > BotConfig.cs</Link>
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<Compile Include= "..\ArchiSteamFarm\BotDatabase.cs" >
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<Compile Include= "..\ArchiSteamFarm\CardsFarmer.cs" >
<Link > CardsFarmer.cs</Link>
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<Compile Include= "..\ArchiSteamFarm\ConcurrentEnumerator.cs" >
<Link > ConcurrentEnumerator.cs</Link>
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<Compile Include= "..\ArchiSteamFarm\ConcurrentHashSet.cs" >
<Link > ConcurrentHashSet.cs</Link>
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<Link > IPAddressConverter.cs</Link>
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<Compile Include= "..\ArchiSteamFarm\IPEndPointConverter.cs" >
<Link > IPEndPointConverter.cs</Link>
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<Compile Include= "..\ArchiSteamFarm\JSON\Steam.cs" >
<Link > JSON\Steam.cs</Link>
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<Compile Include= "..\ArchiSteamFarm\Trading.cs" >
<Link > Trading.cs</Link>
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<Link > Utilities.cs</Link>
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<Compile Include= "..\ArchiSteamFarm\WebBrowser.cs" >
<Link > WebBrowser.cs</Link>
</Compile>
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<Compile Include= "BotStatusForm.cs" >
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<Compile Include= "BotStatusForm.Designer.cs" >
<DependentUpon > BotStatusForm.cs</DependentUpon>
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<Compile Include= "Events.cs" />
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<Compile Include= "MainForm.cs" >
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<SubType > Form</SubType>
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<Compile Include= "MainForm.Designer.cs" >
<DependentUpon > MainForm.cs</DependentUpon>
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</Compile>
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<Compile Include= "Logging.cs" />
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<Compile Include= "Program.cs" />
<Compile Include= "Properties\AssemblyInfo.cs" />
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<EmbeddedResource Include= "MainForm.resx" >
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<EmbeddedResource Include= "Properties\Resources.resx" >
<Generator > ResXFileCodeGenerator</Generator>
<LastGenOutput > Resources.Designer.cs</LastGenOutput>
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<Compile Include= "Properties\Resources.Designer.cs" >
<AutoGen > True</AutoGen>
<DependentUpon > Resources.resx</DependentUpon>
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<DesignTime > True</DesignTime>
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<Generator > SettingsSingleFileGenerator</Generator>
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<Compile Include= "Properties\Settings.Designer.cs" >
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<ItemGroup >
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<PropertyGroup >
<PostBuildEvent Condition= " '$(OS)' != 'Unix' AND '$(ConfigurationName)' == 'Release' " >
copy "$(TargetDir)$(TargetName).exe" "$(SolutionDir)out\ASF-GUI.exe"
</PostBuildEvent>
<PostBuildEvent Condition= " '$(OS)' == 'Unix' AND '$(ConfigurationName)' == 'Release' " >
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if [ -f "$(SolutionDir)mono_envsetup.sh" ]; then
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source "$(SolutionDir)mono_envsetup.sh"
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fi
mono --llvm --server -O=all "$(SolutionDir)tools/ILRepack/ILRepack.exe" /ndebug /internalize /parallel /targetplatform:v4 /wildcards /out:"$(SolutionDir)out/ASF-GUI.exe" "$(TargetDir)$(TargetName).exe" "$(TargetDir)*.dll"
rm "$(SolutionDir)out/ASF-GUI.exe.config"
</PostBuildEvent>
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<Target Name= "EnsureNuGetPackageBuildImports" BeforeTargets= "PrepareForBuild" >
<PropertyGroup >
<ErrorText > This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
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<Error Condition= "!Exists('..\packages\Fody.1.30.0-beta01\build\dotnet\Fody.targets')" Text= "$([System.String]::Format('$(ErrorText)', '..\packages\Fody.1.30.0-beta01\build\dotnet\Fody.targets'))" />
<Error Condition= "!Exists('..\packages\Costura.Fody.2.0.0-beta0018\build\Costura.Fody.targets')" Text= "$([System.String]::Format('$(ErrorText)', '..\packages\Costura.Fody.2.0.0-beta0018\build\Costura.Fody.targets'))" />
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<Import Project= "..\packages\Fody.1.30.0-beta01\build\dotnet\Fody.targets" Condition= "'$(OS)' != 'Unix' AND '$(ConfigurationName)' == 'Release' AND Exists('..\packages\Fody.1.30.0-beta01\build\dotnet\Fody.targets')" />
<Import Project= "..\packages\Costura.Fody.2.0.0-beta0018\build\Costura.Fody.targets" Condition= "'$(OS)' != 'Unix' AND '$(ConfigurationName)' == 'Release' AND Exists('..\packages\Costura.Fody.2.0.0-beta0018\build\Costura.Fody.targets')" />
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Other similar extension points exist, see Microsoft.Common.targets.
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