// ----------------------------------------------------------------------------------------------
//     _                _      _  ____   _                           _____
//    / \    _ __  ___ | |__  (_)/ ___| | |_  ___   __ _  _ __ ___  |  ___|__ _  _ __  _ __ ___
//   / _ \  | '__|/ __|| '_ \ | |\___ \ | __|/ _ \ / _` || '_ ` _ \ | |_  / _` || '__|| '_ ` _ \
//  / ___ \ | |  | (__ | | | || | ___) || |_|  __/| (_| || | | | | ||  _|| (_| || |   | | | | | |
// /_/   \_\|_|   \___||_| |_||_||____/  \__|\___| \__,_||_| |_| |_||_|   \__,_||_|   |_| |_| |_|
// ----------------------------------------------------------------------------------------------
// |
// Copyright 2015-2024 Łukasz "JustArchi" Domeradzki
// Contact: JustArchi@JustArchi.net
// |
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// |
// http://www.apache.org/licenses/LICENSE-2.0
// |
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.ComponentModel;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using ArchiSteamFarm.Collections;
using ArchiSteamFarm.Core;
using ArchiSteamFarm.Helpers;
using ArchiSteamFarm.Localization;
using ArchiSteamFarm.Plugins;
using ArchiSteamFarm.Plugins.Interfaces;
using ArchiSteamFarm.Steam.Data;
using ArchiSteamFarm.Steam.Exchange;
using ArchiSteamFarm.Steam.Storage;
using ArchiSteamFarm.Storage;
using ArchiSteamFarm.Web;
using JetBrains.Annotations;
using SteamKit2;
using SteamKit2.Internal;

namespace ArchiSteamFarm.Steam.Interaction;

public sealed class Actions : IAsyncDisposable, IDisposable {
	private static readonly SemaphoreSlim GiftCardsSemaphore = new(1, 1);

	private readonly Bot Bot;
	private readonly ConcurrentHashSet<ulong> HandledGifts = [];
	private readonly SemaphoreSlim TradingSemaphore = new(1, 1);

	private Timer? CardsFarmerResumeTimer;
	private bool ProcessingGiftsScheduled;
	private bool TradingScheduled;

	internal Actions(Bot bot) {
		ArgumentNullException.ThrowIfNull(bot);

		Bot = bot;
	}

	public void Dispose() {
		// Those are objects that are always being created if constructor doesn't throw exception
		TradingSemaphore.Dispose();

		// Those are objects that might be null and the check should be in-place
		CardsFarmerResumeTimer?.Dispose();
	}

	public async ValueTask DisposeAsync() {
		// Those are objects that are always being created if constructor doesn't throw exception
		TradingSemaphore.Dispose();

		// Those are objects that might be null and the check should be in-place
		if (CardsFarmerResumeTimer != null) {
			await CardsFarmerResumeTimer.DisposeAsync().ConfigureAwait(false);
		}
	}

	[PublicAPI]
	public async Task<(EResult Result, IReadOnlyCollection<uint>? GrantedApps, IReadOnlyCollection<uint>? GrantedPackages)> AddFreeLicenseApp(uint appID) {
		ArgumentOutOfRangeException.ThrowIfZero(appID);

		SteamApps.FreeLicenseCallback callback;

		try {
			callback = await Bot.SteamApps.RequestFreeLicense(appID).ToLongRunningTask().ConfigureAwait(false);
		} catch (Exception e) {
			Bot.ArchiLogger.LogGenericWarningException(e);

			return (EResult.Timeout, null, null);
		}

		return (callback.Result, callback.GrantedApps, callback.GrantedPackages);
	}

	[PublicAPI]
	public async Task<(EResult Result, EPurchaseResultDetail PurchaseResultDetail)> AddFreeLicensePackage(uint subID) {
		ArgumentOutOfRangeException.ThrowIfZero(subID);

		return await Bot.ArchiWebHandler.AddFreeLicense(subID).ConfigureAwait(false);
	}

	[PublicAPI]
	public static string? Encrypt(ArchiCryptoHelper.ECryptoMethod cryptoMethod, string stringToEncrypt) {
		if (!Enum.IsDefined(cryptoMethod)) {
			throw new InvalidEnumArgumentException(nameof(cryptoMethod), (int) cryptoMethod, typeof(ArchiCryptoHelper.ECryptoMethod));
		}

		ArgumentException.ThrowIfNullOrEmpty(stringToEncrypt);

		return ArchiCryptoHelper.Encrypt(cryptoMethod, stringToEncrypt);
	}

	[PublicAPI]
	public static (bool Success, string Message) Exit() {
		// Schedule the task after some time so user can receive response
		Utilities.InBackground(
			static async () => {
				await Task.Delay(1000).ConfigureAwait(false);
				await Program.Exit().ConfigureAwait(false);
			}
		);

		return (true, Strings.Done);
	}

	[PublicAPI]
	public async Task<(bool Success, string? Token, string Message)> GenerateTwoFactorAuthenticationToken() {
		if (Bot.BotDatabase.MobileAuthenticator == null) {
			return (false, null, Strings.BotNoASFAuthenticator);
		}

		string? token = await Bot.BotDatabase.MobileAuthenticator.GenerateToken().ConfigureAwait(false);

		bool success = !string.IsNullOrEmpty(token);

		return (success, token, success ? Strings.Success : Strings.WarningFailed);
	}

	[PublicAPI]
	public async Task<(bool Success, IReadOnlyCollection<Confirmation>? Confirmations, string Message)> GetConfirmations() {
		if (Bot.BotDatabase.MobileAuthenticator == null) {
			return (false, null, Strings.BotNoASFAuthenticator);
		}

		if (!Bot.IsConnectedAndLoggedOn) {
			return (false, null, Strings.BotNotConnected);
		}

		ImmutableHashSet<Confirmation>? confirmations = await Bot.BotDatabase.MobileAuthenticator.GetConfirmations().ConfigureAwait(false);

		bool success = confirmations != null;

		return (success, confirmations, success ? Strings.Success : Strings.WarningFailed);
	}

	[PublicAPI]
	public ulong GetFirstSteamMasterID() {
		ulong steamMasterID = Bot.BotConfig.SteamUserPermissions.Where(kv => (kv.Key > 0) && (kv.Key != Bot.SteamID) && new SteamID(kv.Key).IsIndividualAccount && (kv.Value == BotConfig.EAccess.Master)).Select(static kv => kv.Key).OrderBy(static steamID => steamID).FirstOrDefault();

		if (steamMasterID > 0) {
			return steamMasterID;
		}

		ulong steamOwnerID = ASF.GlobalConfig?.SteamOwnerID ?? GlobalConfig.DefaultSteamOwnerID;

		return (steamOwnerID > 0) && new SteamID(steamOwnerID).IsIndividualAccount ? steamOwnerID : 0;
	}

	[MustDisposeResource]
	[PublicAPI]
	public async Task<IDisposable> GetTradingLock() {
		await TradingSemaphore.WaitAsync().ConfigureAwait(false);

		return new SemaphoreLock(TradingSemaphore);
	}

	[PublicAPI]
	public async Task<(bool Success, IReadOnlyCollection<Confirmation>? HandledConfirmations, string Message)> HandleTwoFactorAuthenticationConfirmations(bool accept, Confirmation.EConfirmationType? acceptedType = null, IReadOnlyCollection<ulong>? acceptedCreatorIDs = null, bool waitIfNeeded = false) {
		if (Bot.BotDatabase.MobileAuthenticator == null) {
			return (false, null, Strings.BotNoASFAuthenticator);
		}

		if (!Bot.IsConnectedAndLoggedOn) {
			return (false, null, Strings.BotNotConnected);
		}

		Dictionary<ulong, Confirmation>? handledConfirmations = null;

		for (byte i = 0; (i == 0) || ((i < WebBrowser.MaxTries) && waitIfNeeded); i++) {
			if (i > 0) {
				await Task.Delay(1000).ConfigureAwait(false);
			}

			ImmutableHashSet<Confirmation>? confirmations = await Bot.BotDatabase.MobileAuthenticator.GetConfirmations().ConfigureAwait(false);

			if ((confirmations == null) || (confirmations.Count == 0)) {
				continue;
			}

			HashSet<Confirmation> remainingConfirmations = confirmations.ToHashSet();

			if (acceptedType.HasValue) {
				if (remainingConfirmations.RemoveWhere(confirmation => confirmation.ConfirmationType != acceptedType.Value) > 0) {
					if (remainingConfirmations.Count == 0) {
						continue;
					}
				}
			}

			if (acceptedCreatorIDs?.Count > 0) {
				if (remainingConfirmations.RemoveWhere(confirmation => !acceptedCreatorIDs.Contains(confirmation.CreatorID)) > 0) {
					if (remainingConfirmations.Count == 0) {
						continue;
					}
				}
			}

			if (!await Bot.BotDatabase.MobileAuthenticator.HandleConfirmations(remainingConfirmations, accept).ConfigureAwait(false)) {
				return (false, handledConfirmations?.Values, Strings.WarningFailed);
			}

			handledConfirmations ??= new Dictionary<ulong, Confirmation>();

			foreach (Confirmation? confirmation in remainingConfirmations) {
				handledConfirmations[confirmation.CreatorID] = confirmation;
			}

			// We've accepted *something*, if caller didn't specify the IDs, that's enough for us
			if ((acceptedCreatorIDs == null) || (acceptedCreatorIDs.Count == 0)) {
				return (true, handledConfirmations.Values, Strings.FormatBotHandledConfirmations(handledConfirmations.Count));
			}

			// If they did, check if we've already found everything we were supposed to
			if ((handledConfirmations.Count >= acceptedCreatorIDs.Count) && acceptedCreatorIDs.All(handledConfirmations.ContainsKey)) {
				return (true, handledConfirmations.Values, Strings.FormatBotHandledConfirmations(handledConfirmations.Count));
			}
		}

		// If we've reached this point, then it's a failure for waitIfNeeded, and success otherwise
		return (!waitIfNeeded, handledConfirmations?.Values, !waitIfNeeded ? Strings.FormatBotHandledConfirmations(handledConfirmations?.Count ?? 0) : Strings.FormatErrorRequestFailedTooManyTimes(WebBrowser.MaxTries));
	}

	[PublicAPI]
	public static string Hash(ArchiCryptoHelper.EHashingMethod hashingMethod, string stringToHash) {
		if (!Enum.IsDefined(hashingMethod)) {
			throw new InvalidEnumArgumentException(nameof(hashingMethod), (int) hashingMethod, typeof(ArchiCryptoHelper.EHashingMethod));
		}

		ArgumentException.ThrowIfNullOrEmpty(stringToHash);

		return ArchiCryptoHelper.Hash(hashingMethod, stringToHash);
	}

	[PublicAPI]
	public async Task<(bool Success, string Message)> Pause(bool permanent, ushort resumeInSeconds = 0) {
		if (Bot.CardsFarmer.Paused) {
			return (false, Strings.BotAutomaticIdlingPausedAlready);
		}

		await Bot.CardsFarmer.Pause(permanent).ConfigureAwait(false);

		if (!permanent && (Bot.BotConfig.GamesPlayedWhileIdle.Count > 0)) {
			// We want to let family sharing users access our library, and in this case we must also stop GamesPlayedWhileIdle
			// We add extra delay because OnFarmingStopped() also executes PlayGames()
			// Despite of proper order on our end, Steam network might not respect it
			await Task.Delay(Bot.CallbackSleep).ConfigureAwait(false);

			await Bot.ArchiHandler.PlayGames([], Bot.BotConfig.CustomGamePlayedWhileIdle).ConfigureAwait(false);
		}

		if (resumeInSeconds > 0) {
			if (CardsFarmerResumeTimer == null) {
				CardsFarmerResumeTimer = new Timer(
					_ => Resume(),
					null,
					TimeSpan.FromSeconds(resumeInSeconds), // Delay
					Timeout.InfiniteTimeSpan // Period
				);
			} else {
				CardsFarmerResumeTimer.Change(TimeSpan.FromSeconds(resumeInSeconds), Timeout.InfiniteTimeSpan);
			}
		}

		return (true, Strings.BotAutomaticIdlingNowPaused);
	}

	[PublicAPI]
	public async Task<(bool Success, string Message)> Play(IReadOnlyCollection<uint> gameIDs, string? gameName = null) {
		ArgumentNullException.ThrowIfNull(gameIDs);

		if (!Bot.IsConnectedAndLoggedOn) {
			return (false, Strings.BotNotConnected);
		}

		if (!Bot.CardsFarmer.Paused) {
			await Bot.CardsFarmer.Pause(true).ConfigureAwait(false);
		}

		await Bot.ArchiHandler.PlayGames(gameIDs, gameName).ConfigureAwait(false);

		return (true, gameIDs.Count > 0 ? Strings.FormatBotIdlingSelectedGames(nameof(gameIDs), string.Join(", ", gameIDs)) : Strings.Done);
	}

	[PublicAPI]
	public async Task<CStore_RegisterCDKey_Response?> RedeemKey(string key) {
		await LimitGiftsRequestsAsync().ConfigureAwait(false);

		return await Bot.ArchiHandler.RedeemKey(key).ConfigureAwait(false);
	}

	[PublicAPI]
	public static (bool Success, string Message) Restart() {
		if (!Program.RestartAllowed) {
			return (false, $"!{nameof(Program.RestartAllowed)}");
		}

		// Schedule the task after some time so user can receive response
		Utilities.InBackground(
			static async () => {
				await Task.Delay(1000).ConfigureAwait(false);
				await Program.Restart().ConfigureAwait(false);
			}
		);

		return (true, Strings.Done);
	}

	[PublicAPI]
	public (bool Success, string Message) Resume() {
		if (!Bot.CardsFarmer.Paused) {
			return (false, Strings.BotAutomaticIdlingResumedAlready);
		}

		Utilities.InBackground(() => Bot.CardsFarmer.Resume(true));

		return (true, Strings.BotAutomaticIdlingNowResumed);
	}

	[PublicAPI]
	public async Task<(bool Success, string Message)> SendInventory(IReadOnlyCollection<Asset> items, ulong targetSteamID = 0, string? tradeToken = null, string? customMessage = null, ushort itemsPerTrade = Trading.MaxItemsPerTrade) {
		if ((items == null) || (items.Count == 0)) {
			throw new ArgumentNullException(nameof(items));
		}

		ArgumentOutOfRangeException.ThrowIfZero(itemsPerTrade);

		if (!Bot.IsConnectedAndLoggedOn) {
			return (false, Strings.BotNotConnected);
		}

		if (targetSteamID == 0) {
			targetSteamID = GetFirstSteamMasterID();

			if (targetSteamID == 0) {
				return (false, Strings.BotLootingMasterNotDefined);
			}

			if (string.IsNullOrEmpty(tradeToken) && !string.IsNullOrEmpty(Bot.BotConfig.SteamTradeToken)) {
				tradeToken = Bot.BotConfig.SteamTradeToken;
			}
		} else if (!new SteamID(targetSteamID).IsIndividualAccount) {
			throw new ArgumentOutOfRangeException(nameof(targetSteamID));
		}

		if (targetSteamID == Bot.SteamID) {
			return (false, Strings.BotSendingTradeToYourself);
		}

		if (string.IsNullOrEmpty(tradeToken) && (Bot.SteamFriends.GetFriendRelationship(targetSteamID) != EFriendRelationship.Friend)) {
			Bot? targetBot = Bot.Bots?.Values.FirstOrDefault(bot => bot.SteamID == targetSteamID);

			if (targetBot?.IsConnectedAndLoggedOn == true) {
				tradeToken = await targetBot.ArchiHandler.GetTradeToken().ConfigureAwait(false);
			}
		}

		// Marking sent trades is crucial in regards to refreshing current state on Steam side
		// Steam might not always realize e.g. "items no longer available" trades without it, and prevent us from sending further ones
		// A simple visit to sent trade offers page will suffice
		if (!await Bot.ArchiWebHandler.MarkSentTrades().ConfigureAwait(false)) {
			return (false, Strings.BotLootingFailed);
		}

		(bool success, _, HashSet<ulong>? mobileTradeOfferIDs) = await Bot.ArchiWebHandler.SendTradeOffer(targetSteamID, items, token: tradeToken, customMessage: customMessage, itemsPerTrade: itemsPerTrade).ConfigureAwait(false);

		if ((mobileTradeOfferIDs?.Count > 0) && Bot.HasMobileAuthenticator) {
			(bool twoFactorSuccess, _, _) = await HandleTwoFactorAuthenticationConfirmations(true, Confirmation.EConfirmationType.Trade, mobileTradeOfferIDs, true).ConfigureAwait(false);

			if (!twoFactorSuccess) {
				return (false, Strings.BotLootingFailed);
			}
		}

		return success ? (true, Strings.BotLootingSuccess) : (false, Strings.BotLootingFailed);
	}

	[PublicAPI]
	public async Task<(bool Success, string Message)> SendInventory(uint appID = Asset.SteamAppID, ulong contextID = Asset.SteamCommunityContextID, ulong targetSteamID = 0, string? tradeToken = null, string? customMessage = null, Func<Asset, bool>? filterFunction = null, ushort itemsPerTrade = Trading.MaxItemsPerTrade) {
		ArgumentOutOfRangeException.ThrowIfZero(appID);
		ArgumentOutOfRangeException.ThrowIfZero(contextID);

		if (!Bot.IsConnectedAndLoggedOn) {
			return (false, Strings.BotNotConnected);
		}

		filterFunction ??= static _ => true;

		HashSet<Asset> inventory;

		// ReSharper disable once SuspiciousLockOverSynchronizationPrimitive - this is not a mistake, we need extra synchronization, and we can re-use the semaphore object for that
		lock (TradingSemaphore) {
			if (TradingScheduled) {
				return (false, Strings.ErrorAborted);
			}

			TradingScheduled = true;
		}

		using (await GetTradingLock().ConfigureAwait(false)) {
			// ReSharper disable once SuspiciousLockOverSynchronizationPrimitive - this is not a mistake, we need extra synchronization, and we can re-use the semaphore object for that
			lock (TradingSemaphore) {
				TradingScheduled = false;
			}

			try {
				inventory = await Bot.ArchiHandler.GetMyInventoryAsync(appID, contextID, true).Where(item => filterFunction(item)).ToHashSetAsync().ConfigureAwait(false);
			} catch (TimeoutException e) {
				Bot.ArchiLogger.LogGenericWarningException(e);

				return (false, Strings.FormatWarningFailedWithError(e.Message));
			} catch (Exception e) {
				Bot.ArchiLogger.LogGenericException(e);

				return (false, Strings.FormatWarningFailedWithError(e.Message));
			}
		}

		if (inventory.Count == 0) {
			return (false, Strings.FormatErrorIsEmpty(nameof(inventory)));
		}

		return await SendInventory(inventory, targetSteamID, tradeToken, customMessage, itemsPerTrade).ConfigureAwait(false);
	}

	[PublicAPI]
	public (bool Success, string Message) Start() {
		if (Bot.KeepRunning) {
			return (false, Strings.BotAlreadyRunning);
		}

		Utilities.InBackground(Bot.Start);

		return (true, Strings.Done);
	}

	[PublicAPI]
	public (bool Success, string Message) Stop() {
		if (!Bot.KeepRunning) {
			return (false, Strings.BotAlreadyStopped);
		}

		Bot.Stop();

		return (true, Strings.Done);
	}

	[PublicAPI]
	public static async Task<(bool Success, string? Message, Version? Version)> Update(GlobalConfig.EUpdateChannel? channel = null, bool forced = false) {
		if (channel.HasValue && !Enum.IsDefined(channel.Value)) {
			throw new InvalidEnumArgumentException(nameof(channel), (int) channel, typeof(GlobalConfig.EUpdateChannel));
		}

		(bool updated, Version? newVersion) = await ASF.Update(channel, true, forced).ConfigureAwait(false);

		if (updated) {
			Utilities.InBackground(ASF.RestartOrExit);
		}

		return updated ? (true, null, newVersion) : SharedInfo.Version >= newVersion ? (false, $"V{SharedInfo.Version} ≥ V{newVersion}", newVersion) : (false, null, newVersion);
	}

	[PublicAPI]
	public static async Task<(bool Success, string? Message)> UpdatePlugins(GlobalConfig.EUpdateChannel? channel = null, IReadOnlyCollection<string>? plugins = null, bool forced = false) {
		if (channel.HasValue && !Enum.IsDefined(channel.Value)) {
			throw new InvalidEnumArgumentException(nameof(channel), (int) channel, typeof(GlobalConfig.EUpdateChannel));
		}

		bool updated;

		if (plugins is { Count: > 0 }) {
			HashSet<string> pluginAssemblyNames = plugins.ToHashSet(StringComparer.OrdinalIgnoreCase);

			HashSet<IPluginUpdates> pluginsForUpdate = PluginsCore.GetPluginsForUpdate(pluginAssemblyNames);

			if (pluginsForUpdate.Count == 0) {
				return (false, Strings.NothingFound);
			}

			updated = await PluginsCore.UpdatePlugins(SharedInfo.Version, false, pluginsForUpdate, channel, true, forced).ConfigureAwait(false);
		} else {
			updated = await PluginsCore.UpdatePlugins(SharedInfo.Version, false, channel, true, forced).ConfigureAwait(false);
		}

		if (updated) {
			Utilities.InBackground(ASF.RestartOrExit);
		}

		string message = updated ? Strings.UpdateFinished : Strings.NothingFound;

		return (true, message);
	}

	internal async Task AcceptDigitalGiftCards() {
		if (!Bot.IsConnectedAndLoggedOn) {
			return;
		}

		// ReSharper disable once SuspiciousLockOverSynchronizationPrimitive - this is not a mistake, we need extra synchronization, and we can re-use the semaphore object for that
		lock (GiftCardsSemaphore) {
			if (ProcessingGiftsScheduled) {
				return;
			}

			ProcessingGiftsScheduled = true;
		}

		await GiftCardsSemaphore.WaitAsync().ConfigureAwait(false);

		try {
			// ReSharper disable once SuspiciousLockOverSynchronizationPrimitive - this is not a mistake, we need extra synchronization, and we can re-use the semaphore object for that
			lock (GiftCardsSemaphore) {
				ProcessingGiftsScheduled = false;
			}

			if (!Bot.IsConnectedAndLoggedOn) {
				return;
			}

			HashSet<ulong>? giftCardIDs = await Bot.ArchiWebHandler.GetDigitalGiftCards().ConfigureAwait(false);

			if ((giftCardIDs == null) || (giftCardIDs.Count == 0)) {
				return;
			}

			foreach (ulong giftCardID in giftCardIDs.Where(gid => !HandledGifts.Contains(gid))) {
				HandledGifts.Add(giftCardID);

				Bot.ArchiLogger.LogGenericInfo(Strings.FormatBotAcceptingGift(giftCardID));
				await LimitGiftsRequestsAsync().ConfigureAwait(false);

				bool result = await Bot.ArchiWebHandler.AcceptDigitalGiftCard(giftCardID).ConfigureAwait(false);

				if (result) {
					Bot.ArchiLogger.LogGenericInfo(Strings.Success);
				} else {
					Bot.ArchiLogger.LogGenericWarning(Strings.WarningFailed);
				}
			}
		} finally {
			GiftCardsSemaphore.Release();
		}
	}

	internal async Task AcceptGuestPasses(IReadOnlyCollection<ulong> guestPassIDs) {
		if ((guestPassIDs == null) || (guestPassIDs.Count == 0)) {
			throw new ArgumentNullException(nameof(guestPassIDs));
		}

		if (!Bot.IsConnectedAndLoggedOn) {
			return;
		}

		foreach (ulong guestPassID in guestPassIDs.Where(guestPassID => !HandledGifts.Contains(guestPassID))) {
			HandledGifts.Add(guestPassID);

			Bot.ArchiLogger.LogGenericInfo(Strings.FormatBotAcceptingGift(guestPassID));
			await LimitGiftsRequestsAsync().ConfigureAwait(false);

			SteamApps.RedeemGuestPassResponseCallback? response = await Bot.ArchiHandler.RedeemGuestPass(guestPassID).ConfigureAwait(false);

			if (response != null) {
				if (response.Result == EResult.OK) {
					Bot.ArchiLogger.LogGenericInfo(Strings.Success);
				} else {
					Bot.ArchiLogger.LogGenericWarning(Strings.FormatWarningFailedWithError(response.Result));
				}
			} else {
				Bot.ArchiLogger.LogGenericWarning(Strings.WarningFailed);
			}
		}
	}

	internal void OnDisconnected() => HandledGifts.Clear();

	private static async Task LimitGiftsRequestsAsync() {
		if (ASF.GiftsSemaphore == null) {
			throw new InvalidOperationException(nameof(ASF.GiftsSemaphore));
		}

		byte giftsLimiterDelay = ASF.GlobalConfig?.GiftsLimiterDelay ?? GlobalConfig.DefaultGiftsLimiterDelay;

		if (giftsLimiterDelay == 0) {
			return;
		}

		await ASF.GiftsSemaphore.WaitAsync().ConfigureAwait(false);

		Utilities.InBackground(
			async () => {
				await Task.Delay(giftsLimiterDelay * 1000).ConfigureAwait(false);
				ASF.GiftsSemaphore.Release();
			}
		);
	}
}
